C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System.Collections.Generic;
using Oxide.Core.Configuration;
using Oxide.Game.Rust;
using System.Linq;
using UnityEngine;
using Oxide.Core;
using System;
namespace Oxide.Plugins
{
[Info("AdminHammer", "mvrb", "1.1.2")]
class AdminHammer : RustPlugin
{
const string permAllow = "adminhammer.allow";
bool logToConsole = true;
float toolDistance = 200f;
string toolUsed = "hammer";
bool showSphere = false;
int layerMask = LayerMask.GetMask("Construction", "Deployed", "Default");
readonly DynamicConfigFile dataFile = Interface.Oxide.DataFileSystem.GetFile("AdminHammer");
List<ulong> Users = new List<ulong>();
protected override void LoadDefaultConfig()
{
Config["LogToConsole"] = logToConsole = GetConfig("LogToFile", true);
Config["ShowSphere"] = showSphere = GetConfig("ShowSphere", false);
Config["ToolDistance"] = toolDistance = GetConfig("ToolDistance", 200f);
Config["ToolUsed"] = toolUsed = GetConfig("ToolUsed", "hammer");
SaveConfig();
}
void Init()
{
Users = dataFile.ReadObject<List<ulong>>();
LoadDefaultConfig();
RegisterPermissions();
cmd.AddChatCommand("ah", this, "cmdAdminHammer");
cmd.AddChatCommand("adminhammer", this, "cmdAdminHammer");
}
void LoadDefaultMessages()
{
// English
lang.RegisterMessages(new Dictionary<string, string>
{
["NoAuthorizedPlayers"] = "No authorized players.",
["AuthorizedPlayers"] = "Authorized players in the {0} owned by {1}:",
["NoEntityFound"] = "No entity found.Look at an entity and right-click while holding a {0}.",
["NoOwner"] = "No owner found for this entity.",
["ChatEntityOwnedBy"] = "This {0} is owned by {1}",
["ConsoleEntityOwnedBy"] = "This {0} is owned by www.steamcommunity.com/profiles/{1}",
["ToolActivated"] = "You have enabled AdminHammer.",
["ToolDeactivated"] = "You have disabled AdminHammer."
}, this);
}
void RegisterPermissions() => permission.RegisterPermission(permAllow, this);
void cmdAdminHammer(BasePlayer player)
{
if (!permission.UserHasPermission(player.UserIDString, permAllow)) return;
if (Users.Contains(player.userID))
{
Users.Remove(player.userID);
player.ChatMessage(Lang("ToolDeactivated", player.UserIDString));
}
else
{
Users.Add(player.userID);
player.ChatMessage(Lang("ToolActivated", player.UserIDString));
}
dataFile.WriteObject(Users);
}
void OnPlayerInput(BasePlayer player, InputState input)
{
if (!Users.Contains(player.userID)) return;
if (permission.UserHasPermission(player.UserIDString, permAllow))
{
if (!input.WasJustPressed(BUTTON.FIRE_SECONDARY) || (player.GetActiveItem() as Item)?.info.shortname != toolUsed) return;
RaycastHit hit;
var raycast = Physics.Raycast(player.eyes.HeadRay(), out hit, toolDistance, layerMask);
BaseEntity entity = raycast ? hit.GetEntity() : null;
if (!entity)
{
SendReply(player, Lang("NoEntityFound", player.UserIDString, toolUsed));
return;
}
if (entity is Door)
{
var door = entity as Door;
CodeLock codeLock = (CodeLock)door.GetSlot(BaseEntity.Slot.Lock);
if (codeLock)
{
player.ChatMessage("CodeLock");
}
string msg = Lang("AuthorizedPlayers", player.UserIDString, door.ShortPrefabName, GetName(entity.OwnerID.ToString())) + "\n";
int authed = 0;
foreach (var user in codeLock.whitelistPlayers)
{
msg += $"- {GetName(user.ToString())}\n";
authed++;
}
player.ChatMessage(authed == 0 ? Lang("NoAuthorizedPlayers", player.UserIDString) : msg);
return;
}
if (entity is BuildingPrivlidge || entity is AutoTurret)
{
player.ChatMessage(GetAuthorized(entity, player));
}
else if (entity is StorageContainer)
{
var storageContainer = entity as StorageContainer;
string msg = $"Items in the {storageContainer.ShortPrefabName} owned by {GetName(storageContainer.OwnerID.ToString())}:\n";
foreach (var item in storageContainer.inventory.itemList)
msg += $"{item.amount}x {item.info.displayName.english}\n";
player.ChatMessage(msg);
}
else
{
player.ChatMessage(entity.OwnerID == 0 ? Lang("NoOwner", player.UserIDString) : Lang("ChatEntityOwnedBy", player.UserIDString, entity.ShortPrefabName, GetName(entity.OwnerID.ToString())));
Puts(entity.OwnerID == 0 ? Lang("NoOwner", player.UserIDString) : Lang("ConsoleEntityOwnedBy", player.UserIDString, entity.ShortPrefabName, entity.OwnerID.ToString()));
}
if (showSphere)
player.SendConsoleCommand("ddraw.sphere", 2f, Color.blue, entity.CenterPoint(), 1f);
}
}
string GetAuthorized(BaseEntity entity, BasePlayer player)
{
string msg = Lang("AuthorizedPlayers", player.UserIDString, entity.ShortPrefabName, GetName(entity.OwnerID.ToString())) + "\n";
var turret = entity as AutoTurret;
var priv = entity as BuildingPrivlidge;
int authed = 0;
foreach (var user in (turret ? turret.authorizedPlayers : priv.authorizedPlayers))
{
msg += $"- {GetName(user.userid.ToString())}\n";
authed++;
}
return authed == 0 ? Lang("NoAuthorizedPlayers", player.UserIDString) : msg;
}
string GetName(string id) { if (id == "0") return "[SERVERSPAWN]"; return RustCore.FindPlayer(id) ? RustCore.FindPlayer(id).displayName : covalence.Players.FindPlayer(id)?.Name; }
T GetConfig<T>(string name, T value) => Config[name] == null ? value : (T)Convert.ChangeType(Config[name], typeof(T));
string Lang(string key, string id = null, params object[] args) => string.Format(lang.GetMessage(key, this, id), args);
}
}