C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
namespace Oxide.Plugins
{
[Info("All Bags Cooldown", "Flashtim", "1.0.4")]
[Description("Put same cooldown on all sleeping bags of player")]
class AllBagsCooldown : RustPlugin
{
private const string permAllow = "allbagscooldown.nosync.allow";
private void Init()
{
permission.RegisterPermission(permAllow, this);
}
private void OnPlayerDeath(BasePlayer player, HitInfo info)
{
if (!permission.UserHasPermission(player.UserIDString, permAllow))
ResetSpawnTargets(player);
}
private void ResetSpawnTargets(BasePlayer player)
{
SleepingBag[] bags = SleepingBag.FindForPlayer(player.userID, true);
float maxTime = 0;
foreach (SleepingBag bag in bags) {
if(maxTime < bag.unlockTime)
{
maxTime = bag.unlockTime;
}
}
foreach (SleepingBag bag in bags) {
bag.unlockTime = maxTime;
}
}
}
}