C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
namespace Oxide.Plugins
{
[Info("AlwaysDay", "b1xbyy", "1.0.0")]
public class AlwaysDay : RustPlugin
{
private Timer _dayTimer;
private void OnServerInitialized()
{
KeepDaylight();
StartDayTimer();
}
private void KeepDaylight()
{
if (TOD_Sky.Instance != null)
{
TOD_Sky.Instance.Cycle.Hour = 12f;
TOD_Sky.Instance.Components.Time.ProgressTime = false;
}
}
private void StartDayTimer()
{
_dayTimer = timer.Every(5f, () =>
{
if (TOD_Sky.Instance?.Cycle.Hour != 12f)
{
KeepDaylight();
}
});
}
}
}