C#:
// ReSharper disable UnusedMember.Local
namespace Oxide.Plugins
{
[Info("Anti-Wounded", "Iv Misticos", "3.0.1")]
[Description("Players will skip the wounded state before dying.")]
class AntiWounded : RustPlugin
{
private const string PermUse = "antiwounded.use";
private void OnServerInitialized() => permission.RegisterPermission(PermUse, this);
private object CanBeWounded(BasePlayer player, HitInfo info)
{
if (permission.UserHasPermission(player.UserIDString, PermUse))
return false;
return null;
}
}
}