Иконка ресурса

FREE ArenaTournament : 1.1.9 1.1.9

Нет прав для скачивания
C#:
using Facepunch;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using ProtoBuf;
using Rust;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using static BuildingManager;
using static Steamworks.InventoryItem;
using Random = UnityEngine.Random;
using ru = Oxide.Game.Rust;
namespace Oxide.Plugins {
    [Info("ArenaTournament", "discord: fermens#8767", "1.1.9")]
    [Description("Турнир на выбывание | Knockout tournament")]
    public class ArenaTournament : RustPlugin {
        const bool fermensEN = false;
        const bool debug = false;
#region Config
        private PluginConfig config;
        protected override void LoadDefaultConfig() {
            config = new PluginConfig();
        }
        protected override void LoadConfig() {
            base.LoadConfig();
            config = Config.ReadObject<PluginConfig>();
        }
        protected override void SaveConfig() {
            Config.WriteObject(config);
        }
        class IITEM {
            [JsonProperty(PropertyName = fermensEN ? "Name" : "Название")]
            public string name;
            [JsonProperty(PropertyName = "Shortname")]
            public string shortname;
            [JsonProperty(PropertyName = fermensEN ? "SkinID" : "СкинID")]
            public ulong skin;
            [JsonProperty(PropertyName = fermensEN ? "Amount" : "Количество")]
            public int amount;
            [JsonProperty(PropertyName = fermensEN ? "Blueprint [true/false]" : "Рецепт [true/false]")]
            public bool blueprintTarget;
        }
        class SkinTeam {
            [JsonProperty(PropertyName = fermensEN ? "SkinId for team #1" : "Скин для команды #1")]
            public ulong skinteam1;
            [JsonProperty(PropertyName = fermensEN ? "SkinId for team #2" : "Скин для команды #2")]
            public ulong skinteam2;
        }
        class GUNITEM {
            [JsonProperty(PropertyName = fermensEN ? "Shortname <weapon>" : "Shortname <оружия>")]
            public string shortname;
            [JsonProperty(PropertyName = fermensEN ? "SkinID <weapon>" : "СкинID <оружия>")]
            public ulong skin;
            [JsonProperty(PropertyName = fermensEN ? "Wear [shortname|skinID]" : "Одежда [shortname|cкинID]")]
            public Dictionary<string, SkinTeam> wear = new Dictionary<string, SkinTeam>();
            [JsonProperty(PropertyName = fermensEN ? "Modules for weapons [shortname]" : "Модули на оружия [shortname]")]
            public List<string> moduls = new List<string>();
            [JsonProperty(PropertyName = fermensEN ? "Additional Items [shortname|amount]" : "Дополнительные предметы [shortname|количество]")]
            public Dictionary<string, int> additional = new Dictionary<string, int>();
        }
        class Reward {
            [JsonProperty(PropertyName = fermensEN ? "Command sent | message to player" : "Отправляемая команда | сообщение игроку")]
            public Dictionary<string, string> commands = new Dictionary<string, string>();
            [JsonProperty(PropertyName = fermensEN ? "Items" : "Предметы")]
            public List<IITEM> iTEMs = new List<IITEM>();
        }
        class SPEC {
            [JsonProperty(PropertyName = fermensEN ? "Wear [shortname|cкинID]" : "Одежда [shortname|скин]")]
            public Dictionary<string, ulong> wears = new Dictionary<string, ulong>();
            [JsonProperty(PropertyName = fermensEN ? "Additional Items [shortname|amount]" : "Дополнительные предметы [shortname|количество]")]
            public Dictionary<string, int> additional = new Dictionary<string, int>();
        }
        private class CurrentEvent {
            [JsonProperty(PropertyName = fermensEN ? "Position [coordinates]" : "Позиция [координаты]")]
            public Vector3 position;
            [JsonProperty(PropertyName = fermensEN ? "Arena radius" : "Радиус арены")]
            public float radius;
            [JsonProperty(PropertyName = fermensEN ? "Weapons" : "Оружия")]
            public List<GUNITEM> weapons = new List<GUNITEM>();
            [JsonProperty(PropertyName = fermensEN ? "Spectators" : "Зрители")]
            public SPEC sPEC;
            [JsonProperty(PropertyName = fermensEN ? "Awards [place|award]" : "Награды [место|награда]")]
            public Dictionary<int, Reward> reward;
            [JsonProperty(PropertyName = fermensEN ? "<xVSx> Tournament Modes" : "Режимы турниров <xVSx>")]
            public List<int> vs = new List<int>();
            //[JsonProperty(PropertyName = "")]
            //public bool wound;
        }
        private class ArenaSetting {
            public List<Vector3> spectators = new List<Vector3>();
            public List<Vector3> duelers1 = new List<Vector3>();
            public List<Vector3> duelers2 = new List<Vector3>();
        }
        class UIRegistration {
            public string anchormin {
                get;
                set;
            }
            = "0.5 0";
            public string anchormax {
                get;
                set;
            }
            = "0.5 0";
            public string offsetmin {
                get;
                set;
            }
            = "-440 48";
            public string offsetmax {
                get;
                set;
            }
            = "-267 130";
            public string background_color {
                get;
                set;
            }
            = "0.2313726 0.2313726 0.2313726 0.3882353";
            public string button_color {
                get;
                set;
            }
            = "0 0 0 0.7058824";
            public string text_color {
                get;
                set;
            }
            = "0 0 0 0.7058824";
        }
        private class PluginConfig {
#region ARENAS
            [JsonProperty(fermensEN ? "Tournament arenas" : "Турнирные арены")]
            public Dictionary<string, CurrentEvent> currentEvent = new Dictionary<string, CurrentEvent>();
#endregion
            [JsonProperty(PropertyName = fermensEN ? "Run events every <x> minutes" : "Запуск ивентов через каждый <x> минут")]
            public float eventstart {
                get;
                set;
            }
            = 60f;
            [JsonProperty(PropertyName = fermensEN ? "Chat icon SteamID" : "SteamId чата иконки")]
            public ulong chaticon {
                get;
                set;
            }
            = 1;
            [JsonProperty(PropertyName = fermensEN ? "How much time to register for the tournament? [seconds]" : "Сколько давать времени на регистрацию в турнире? [секунд]")]
            public int regatime {
                get;
                set;
            }
            = 120;
            [JsonProperty(PropertyName = fermensEN ? "Available commands in the arena [lower case]" : "Доступные команды на арене [нижний регистр]")]
            public string[] allowcommands {
                get;
                set;
            }
            = new string[] {
                "report", "mreport", "ban", "mute", "pm", "r", "qq.arena", "report", "setinfo", "sleep", "kill", "respawn", "recover", "qg", "qw", "inventory.endloot", "inventory.lighttoggle", "ff"
            }
            ;
            [JsonProperty(PropertyName = fermensEN ? "Chat command to enter/exit the arena" : "Чат команда для входа/выхода с арены")]
            public string chatcommand {
                get;
                set;
            }
            = "qq";
            [JsonProperty(PropertyName = fermensEN ? "UI - Tournament registration" : "UI - Регистрация на турнир")]
            public UIRegistration UIRegistration {
                get;
                set;
            }
            = new UIRegistration();
            [JsonProperty(PropertyName = fermensEN ? "Prevent players from using sound chat" : "Запретить игрокам использовать звуковой чат")]
            public bool blockvoice {
                get;
                set;
            }
            [JsonProperty(PropertyName = fermensEN ? "Do not give a prize to a player if he has won more than one tournament in a row" : "Не давать приз игроку если он выиграл больше одного турнира в ряд")]
            public bool noprizeinarow {
                get;
                set;
            }
            [JsonProperty(PropertyName = fermensEN ? "Disable notifications in Notify plugin if you have it" : "Отключить уведомления в плагин Notify, если он у вас имеется")]
            public bool disablenotify {
                get;
                set;
            }
            [JsonProperty(PropertyName = fermensEN ? "How many victories do the teams duel to get to the next stage?" : "До скольки побед дуэлятся между собой команды, что бы пройти в следующий этап?")]
            public int needwinds {
                get;
                set;
            }
            = 2;
        }
#endregion
#region Oxide - Hooks
        static ArenaTournament fermens;
        [PluginReference]
        Plugin CopyPaste, AimTrain, Notify, ZoneManager, SkillTree;
        private void Init() {
            Unsubscribe(nameof(OnPlayerVoice));
            fermens = this;
        }
        private string token = "090620220734fermens";
        private string namer = "ArenaTournament";
        private void OnServerInitialized() {
            if (config.currentEvent.Count == 0) {
                config.currentEvent = new Dictionary<string, CurrentEvent> {
                    {
                        "ater", new CurrentEvent {
                            weapons = new List<GUNITEM> {
                                {
                                    new GUNITEM {
                                        shortname = "rifle.ak", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.muzzlebrake", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "rifle.ak.ice", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.muzzlebrake", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "lmg.m249", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.muzzlebrake", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "rifle.semiauto", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.muzzlebrake", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "rifle.bolt", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.small.scope", 1
                                            }
                                            , {
                                                "weapon.mod.8x.scope", 1
                                            }
                                            , {
                                                "weapon.mod.silencer", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "rifle.l96", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.small.scope", 1
                                            }
                                            , {
                                                "weapon.mod.8x.scope", 1
                                            }
                                            , {
                                                "weapon.mod.silencer", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "rifle.m39", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.small.scope", 1
                                            }
                                            , {
                                                "weapon.mod.8x.scope", 1
                                            }
                                            , {
                                                "weapon.mod.silencer", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "rifle.lr300", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.silencer", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "smg.mp5", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.muzzleboost", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "pistol.m92", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.silencer", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "shotgun.spas12", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.silencer", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                                                "roadsign.gloves", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "pants", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "metal.plate.torso", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "shoes.boots", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                        }
                                    }
                                }
                                , {
                                    new GUNITEM {
                                        shortname = "smg.thompson", moduls = new List<string> {
                                        }
                                        , skin = 0, additional = new Dictionary<string, int> {
                                            {
                                                "syringe.medical", 5
                                            }
                                            , {
                                                "weapon.mod.holosight", 1
                                            }
                                            , {
                                                "weapon.mod.simplesight", 1
                                            }
                                            , {
                                                "weapon.mod.muzzleboost", 1
                                            }
                                            , {
                                                "weapon.mod.lasersight", 1
                                            }
                                        }
                                        , wear = new Dictionary<string, SkinTeam> {
                                            {
                                                "metal.facemask", new SkinTeam {
                                                    skinteam1 = 0, skinteam2 = 0
                                                }
                                            }
                                            , {
                                                "hoodie", new SkinTeam {
                                                    skinteam1 = 954947279, skinteam2 = 971807764
                                                }
                                            }
                                            , {
                        
// ... [Code preview truncated due to length. Full source in attached file] ...

Автор
15FPS
Скачиваний
0
Просмотры
1
Первый выпуск
Обновление
Оценка
0.00 звёзд 0 оценок
Сверху