C#:
using System.Collections.Generic;
using ConVar;
namespace Oxide.Plugins
{
[Info("AutoBP", "Hougan", "0.0.1")]
public class AutoBP : RustPlugin
{
#region Variables
private List<string> BPes = new List<string>
{};
#endregion
private void OnServerInitialized() {
ConVar.Server.maxplayers = 150;
}
#region Hooks
private void OnPlayerInit(BasePlayer player)
{
foreach (var check in BPes)
{
var def = ItemManager.FindItemDefinition(check);
if (!player.blueprints.IsUnlocked(def))
player.blueprints.Unlock(def);
}
}
#endregion
}
}