C#:
using Oxide.Core.Plugins;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Clock", "cengizhanbucak", "1.0.0")]
[Description("Lets players know the time on roleplay servers")]
public class Clock : RustPlugin
{
[ChatCommand("Clock")]
void cmdDaytime(BasePlayer player)
{
// Günün saatini alın
var time = Time.realtimeSinceStartup;
// Saati saat/dakika şeklinde dönüştürün
int hours = (int)(time / 60) % 24;
int minutes = (int)(time % 60);
// Oyuncuya saati chat olarak gönderin
SendReply(player, $"Clock: {hours}:{minutes}");
}
}
}