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FREE Convoy : 2.9.1 2.9.1

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C#:
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using Oxide.Plugins.ConvoyExtensionMethods;
using Rust;
using Rust.Modular;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Networking;
using static BaseVehicle;
using Random = UnityEngine.Random;
using Time = UnityEngine.Time;
namespace Oxide.Plugins {
    [Info("Convoy", "Adem", "2.9.1")]
    internal class Convoy : RustPlugin {
#region Variables
        private const bool En = true;
        private static Convoy _ins;
        private EventController _eventController;
        [PluginReference]
        Plugin ArmoredTrain, NpcSpawn, GUIAnnouncements, DiscordMessages, Notify, PveMode, Economics, ServerRewards, IQEconomic, DynamicPVP, AlphaLoot;
        private ProtectionProperties _protection;
        private readonly HashSet<string> _subscribeMethods = new HashSet<string> {
            "OnEntitySpawned", "OnExplosiveThrown", "CanExplosiveStick", "CanMountEntity", "CanDismountEntity", "OnPlayerSleep", "CanPickupEntity", "OnEntityTakeDamage", "OnEntityDeath", "OnEntityKill", "CanHelicopterTarget", "OnCustomNpcTarget", "CanBradleyApcTarget", "OnCorpsePopulate", "OnCrateSpawned", "CanHackCrate", "CanLootEntity", "OnLootEntity", "OnLootEntityEnd", "OnEntityEnter", "CanEntityBeTargeted", "CanEntityTakeDamage", "CanBradleySpawnNpc", "CanHelicopterSpawnNpc", "OnCreateDynamicPVP", "SetOwnerPveMode", "ClearOwnerPveMode", "OnSetupTurret"
        }
        ;
#endregion Variables
#region API
        private bool IsConvoyVehicle(BaseEntity entity) {
            if (_eventController == null || entity == null || entity.net == null) return false;
            if (ConvoyPathVehicle.GetVehicleByNetId(entity.net.ID.Value) != null) return true;
            BaseVehicleModule baseVehicleModule = entity as BaseVehicleModule;
            if (baseVehicleModule != null) {
                BaseVehicle baseVehicle = baseVehicleModule.Vehicle;
                if (baseVehicle != null && baseVehicle.net != null) return ConvoyPathVehicle.GetVehicleByNetId(baseVehicle.net.ID.Value) != null;
            }
            return false;
        }
        private bool IsConvoyCrate(BaseEntity crate) {
            if (_eventController == null || crate == null || crate.net == null) return false;
            return _eventController.IsEventCrate(crate.net.ID.Value);
        }
        private bool IsConvoyHeli(PatrolHelicopter patrolHelicopter) {
            if (_eventController == null || patrolHelicopter == null || patrolHelicopter.net == null) return false;
            return EventHeli.GetEventHeliByNetId(patrolHelicopter.net.ID.Value) != null;
        }
        private bool IsConvoyNpc(ScientistNPC scientistNpc) {
            if (_eventController == null || scientistNpc == null || scientistNpc.net == null) return false;
            return NpcSpawnManager.GetScientistByNetId(scientistNpc.net.ID.Value) != null;
        }
#endregion API
#region Hooks
        private void Init() {
            Unsubscribes();
        }
        private void OnServerInitialized() {
            _ins = this;
            if (!NpcSpawnManager.IsNpcSpawnReady()) return;
            UpdateConfig();
            LoadDefaultMessages();
            LoadData();
            _protection = ScriptableObject.CreateInstance<ProtectionProperties>();
            _protection.Add(1);
            GuiManager.LoadImages();
            PathManager.StartCachingRouts();
            EventLauncher.AutoStartEvent();
        }
        private void Unload() {
            EventLauncher.StopEvent(true);
            PathManager.OnPluginUnloaded();
            _ins = null;
        }
        private void OnEntitySpawned(TimedExplosive timedExplosive) {
            if (timedExplosive == null) return;
            if (timedExplosive.ShortPrefabName == "maincannonshell") {
                BradleyVehicle bradleyVehicle = ConvoyPathVehicle.GetClosestVehicle<BradleyVehicle>(timedExplosive.transform.position) as BradleyVehicle;
                if (bradleyVehicle == null) return;
                if (Vector3.Distance(bradleyVehicle.transform.position, timedExplosive.transform.position) < 5f) timedExplosive.SetCreatorEntity(bradleyVehicle.bradley);
            }
        }
        private void OnExplosiveThrown(BasePlayer player, BaseEntity entity, ThrownWeapon item) {
            if (!player.IsRealPlayer()) return;
            ConvoyPathVehicle convoyPathVehicle = ConvoyPathVehicle.GetClosestVehicle<ConvoyPathVehicle>(player.transform.position);
            if (convoyPathVehicle != null && Vector3.Distance(convoyPathVehicle.transform.position, player.transform.position) < 20f) _eventController.OnEventAttacked(player);
        }
        private object CanExplosiveStick(RFTimedExplosive rfTimedExplosive, BaseEntity entity) {
            if (rfTimedExplosive == null || entity == null || entity.net == null) return null;
            ConvoyPathVehicle convoyPathVehicle = ConvoyPathVehicle.GetVehicleByNetId(entity.net.ID.Value);
            if (convoyPathVehicle != null && rfTimedExplosive.GetFrequency() > 0) return false;
            return null;
        }
        private object CanMountEntity(BasePlayer player, BaseMountable entity) {
            if (!player.IsRealPlayer() || entity == null) return null;
            BaseEntity vehicle = entity.VehicleParent();
            if (vehicle != null && ConvoyPathVehicle.GetVehicleByNetId(vehicle.net.ID.Value) != null) return true;
            return null;
        }
        private object CanDismountEntity(BasePlayer player, BaseMountable baseMountable) {
            if (baseMountable == null || player == null || player.userID.IsSteamId()) return null;
            BaseVehicle baseVehicle = baseMountable.VehicleParent();
            if (baseVehicle == null || baseVehicle.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(baseVehicle.net.ID.Value) != null) return true;
            return null;
        }
        private void OnPlayerSleep(BasePlayer player) {
            if (!player.IsRealPlayer()) return;
            ZoneController.OnPlayerLeaveZone(player);
        }
        private object CanPickupEntity(BasePlayer player, Door door) {
            if (door == null || door.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(door.net.ID.Value) == null) return null;
            return false;
        }
        private object OnEntityTakeDamage(BaseVehicle baseVehicle, HitInfo info) {
            if (baseVehicle == null || baseVehicle.net == null || info == null) return null;
            return CheckIfVehicleAttacked(baseVehicle, info);
        }
        private object OnEntityTakeDamage(BradleyAPC bradley, HitInfo info) {
            if (bradley == null || bradley.net == null || info == null) return null;
            return CheckIfVehicleAttacked(bradley, info);
        }
        private object OnEntityTakeDamage(BaseVehicleModule baseVehicleModule, HitInfo info) {
            if (!baseVehicleModule.IsExists()) return null;
            BaseModularVehicle modularCar = baseVehicleModule.Vehicle;
            if (modularCar == null || modularCar.net == null) return null;
            ModularCarVehicle modularCarVehicle = ConvoyPathVehicle.GetVehicleByNetId(modularCar.net.ID.Value) as ModularCarVehicle;
            if (modularCarVehicle == null) return null;
            if (CheckIfVehicleAttacked(modularCar, info) == null) {
                modularCar.health -= info.damageTypes.Total() * modularCarVehicle.ModularCarConfig.DamageScale / 5;
                if (!modularCar.IsDestroyed && modularCar.health <= 0) modularCar.Kill(BaseNetworkable.DestroyMode.Gib);
                for (int i = 0; i <= modularCar.moduleSockets.Count; i++) {
                    if (modularCar.TryGetModuleAt(i, out BaseVehicleModule module)) module.SetHealth(module._maxHealth * modularCar.health / modularCar._maxHealth);
                }
            }
            return true;
        }
        private object CheckIfVehicleAttacked(BaseCombatEntity entity, HitInfo info) {
            if (ConvoyPathVehicle.GetVehicleByNetId(entity.net.ID.Value) == null) return null;
            if (!info.InitiatorPlayer.IsRealPlayer()) return true;
            if (!_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, entity, true)) return true;
            _eventController.OnEventAttacked(info.InitiatorPlayer);
            return null;
        }
        private object OnEntityTakeDamage(AutoTurret autoTurret, HitInfo info) {
            if (autoTurret == null || autoTurret.net == null || info == null) return null;
            return CheckIfConvoyChildAttacked(autoTurret, info);
        }
        private object OnEntityTakeDamage(Door door, HitInfo info) {
            if (door == null || door.net == null || info == null) return null;
            return CheckIfConvoyChildAttacked(door, info);
        }
        private object OnEntityTakeDamage(SamSite samSite, HitInfo info) {
            if (samSite == null || samSite.net == null || info == null) return null;
            return CheckIfConvoyChildAttacked(samSite, info);
        }
        private object CheckIfConvoyChildAttacked(BaseCombatEntity entity, HitInfo info) {
            if (ConvoyPathVehicle.GetVehicleByChildNetId(entity.net.ID.Value) == null) return null;
            if (!info.InitiatorPlayer.IsRealPlayer()) return true;
            if (!_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, entity, true)) return true;
            _eventController.OnEventAttacked(info.InitiatorPlayer);
            return null;
        }
        private object OnEntityTakeDamage(ScientistNPC scientistNpc, HitInfo info) {
            if (scientistNpc == null || scientistNpc.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return null;
            if (NpcSpawnManager.GetScientistByNetId(scientistNpc.net.ID.Value) == null) return null;
            if (!_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, scientistNpc, true)) {
                info.damageTypes.ScaleAll(0f);
                return true;
            }
            if (scientistNpc.isMounted) info.damageTypes.ScaleAll(10f);
            _eventController.OnEventAttacked(info.InitiatorPlayer);
            if (info.WeaponPrefab != null && _eventController.EventConfig.WeaponToScaleDamageNpc.TryGetValue(info.WeaponPrefab.ShortPrefabName, out float weaponDamageScale)) info.damageTypes.ScaleAll(weaponDamageScale);
            return null;
        }
        private object OnEntityTakeDamage(StorageContainer storageContainer, HitInfo info) {
            if (storageContainer == null || storageContainer.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(storageContainer.net.ID.Value) != null) return true;
            return null;
        }
        private object OnEntityTakeDamage(Fridge fridge, HitInfo info) {
            if (fridge == null || fridge.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(fridge.net.ID.Value) != null) return true;
            return null;
        }
        private object OnEntityTakeDamage(PatrolHelicopter patrolHelicopter, HitInfo info) {
            if (patrolHelicopter == null || patrolHelicopter.net == null || info == null) return null;
            EventHeli eventHeli = EventHeli.GetEventHeliByNetId(patrolHelicopter.net.ID.Value);
            if (eventHeli == null) return null;
            if (info.InitiatorPlayer.IsRealPlayer()) {
                if (!_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, patrolHelicopter, true)) return true;
                else {
                    eventHeli.OnHeliAttacked(info.InitiatorPlayer.userID);
                    _eventController.OnEventAttacked(info.InitiatorPlayer);
                }
            }
            return null;
        }
        private void OnEntityTakeDamage(BuildingBlock buildingBlock, HitInfo info) {
            if (buildingBlock == null || info == null) return;
            CustomBradley customBradley = info.Initiator as CustomBradley;
            if (customBradley == null) return;
            if (customBradley.BradleyConfig.BradleyBuildingDamageScale >= 0) info.damageTypes.ScaleAll(customBradley.BradleyConfig.BradleyBuildingDamageScale);
        }
        private void OnEntityDeath(BradleyAPC bradleyApc, HitInfo info) {
            if (bradleyApc == null || bradleyApc.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return;
            ConvoyPathVehicle convoyPathVehicle = ConvoyPathVehicle.GetVehicleByNetId(bradleyApc.net.ID.Value);
            if (convoyPathVehicle != null) EconomyManager.AddBalance(info.InitiatorPlayer.userID, _config.SupportedPluginsConfig.EconomicsConfig.BradleyPoint);
        }
        private void OnEntityDeath(BasicCar basicCar, HitInfo info) {
            if (basicCar == null || basicCar.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return;
            if (ConvoyPathVehicle.GetVehicleByNetId(basicCar.net.ID.Value) != null) EconomyManager.AddBalance(info.InitiatorPlayer.userID, _config.SupportedPluginsConfig.EconomicsConfig.SedanPoint);
        }
        private void OnEntityDeath(ModularCar modularCar, HitInfo info) {
            if (modularCar == null || modularCar.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return;
            if (ConvoyPathVehicle.GetVehicleByNetId(modularCar.net.ID.Value) != null) EconomyManager.AddBalance(info.InitiatorPlayer.userID, _config.SupportedPluginsConfig.EconomicsConfig.ModularCarPoint);
        }
        private void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) {
            if (patrolHelicopter == null || patrolHelicopter.net == null) return;
            EventHeli eventHeli = EventHeli.GetEventHeliByNetId(patrolHelicopter.net.ID.Value);
            if (eventHeli != null && eventHeli.lastAttackedPlayer != 0) EconomyManager.AddBalance(eventHeli.lastAttackedPlayer, _config.SupportedPluginsConfig.EconomicsConfig.HeliPoint);
        }
        private void OnEntityDeath(AutoTurret autoTurret, HitInfo info) {
            if (autoTurret == null || autoTurret.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(autoTurret.net.ID.Value) != null) EconomyManager.AddBalance(info.InitiatorPlayer.userID, _config.SupportedPluginsConfig.EconomicsConfig.TurretPoint);
        }
        private void OnEntityDeath(SamSite samSite, HitInfo info) {
            if (samSite == null || samSite.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(samSite.net.ID.Value) != null) EconomyManager.AddBalance(info.InitiatorPlayer.userID, _config.SupportedPluginsConfig.EconomicsConfig.SamsitePoint);
        }
        private void OnEntityDeath(ScientistNPC scientistNpc, HitInfo info) {
            if (scientistNpc == null || scientistNpc.net == null || info == null || !info.InitiatorPlayer.IsRealPlayer()) return;
            if (NpcSpawnManager.GetScientistByNetId(scientistNpc.net.ID.Value) != null) EconomyManager.AddBalance(info.InitiatorPlayer.userID, _config.SupportedPluginsConfig.EconomicsConfig.NpcPoint);
        }
        private void OnEntityKill(BaseMountable baseMountable) {
            if (baseMountable == null || baseMountable.net == null) return;
            BaseVehicle baseVehicle = baseMountable as BaseVehicle;
            if (baseVehicle != null) {
                ConvoyPathVehicle convoyPathVehicle = ConvoyPathVehicle.GetVehicleByNetId(baseVehicle.net.ID.Value);
                if (convoyPathVehicle == null) return;
                foreach (MountPointInfo mountPointInfo in baseVehicle.allMountPoints) {
                    if (mountPointInfo == null || mountPointInfo.mountable == null) continue;
                    BasePlayer mountedPlayer = mountPointInfo.mountable.GetMounted();
                    if (mountedPlayer.IsExists() && !mountedPlayer.userID.IsSteamId()) mountedPlayer.Kill();
                }
                if (EventLauncher.IsEventActive() && _ins._eventController.IsFullySpawned()) convoyPathVehicle.DropCrates();
            }
            if (ConvoyPathVehicle.GetVehicleByChildNetId(baseMountable.net.ID.Value) != null) {
                if (baseMountable._mounted.IsExists()) baseMountable._mounted.Kill();
            }
        }
        private void OnEntityKill(BradleyAPC bradleyApc) {
            if (bradleyApc == null || bradleyApc.net == null) return;
            ConvoyPathVehicle convoyPathVehicle = ConvoyPathVehicle.GetVehicleByNetId(bradleyApc.net.ID.Value);
            if (convoyPathVehicle != null && EventLauncher.IsEventActive() && _ins._eventController.IsFullySpawned()) convoyPathVehicle.DropCrates();
        }
        private object CanHelicopterTarget(PatrolHelicopterAI heli, BasePlayer player) {
            if (heli == null || heli.helicopterBase == null || heli.helicopterBase.net == null) return null;
            EventHeli eventHeli = EventHeli.GetEventHeliByNetId(heli.helicopterBase.net.ID.Value);
            if (eventHeli != null && !eventHeli.IsHeliCanTarget()) return false;
            if (player.IsSleeping() || player.InSafeZone()) return false;
            return null;
        }
        private object OnCustomNpcTarget(ScientistNPC scientistNpc, BasePlayer player) {
            if (_eventController == null || scientistNpc == null || scientistNpc.net == null) return null;
            if (NpcSpawnManager.GetScientistByNetId(scientistNpc.net.ID.Value) == null) return null;
            if (!_eventController.IsAggressive()) return false;
            else if (player.IsSleeping() || (player.InSafeZone() && !player.IsHostile())) return false;
            return null;
        }
        private object CanBradleyApcTarget(BradleyAPC bradley, BaseEntity entity) {
            if (bradley == null || bradley.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(bradley.net.ID.Value) == null) return null;
            BasePlayer targetPlayer = entity as BasePlayer;
            if (!targetPlayer.IsRealPlayer()) return false;
            if (targetPlayer.IsSleeping() || (targetPlayer.InSafeZone() && !targetPlayer.IsHostile())) return false;
            return null;
        }
        private void OnCorpsePopulate(ScientistNPC scientistNpc, NPCPlayerCorpse corpse) {
            if (scientistNpc == null || corpse == null) return;
            NpcConfig npcConfig = NpcSpawnManager.GetNpcConfigByDisplayName(scientistNpc.displayName);
            if (npcConfig == null) return;
            if (!npcConfig.DeleteCorpse) return;
            corpse.Invoke(() => {
                if (corpse.IsExists()) corpse.Kill();
            }
            , 0.2f);
        }
        private void OnCrateSpawned(BradleyAPC bradleyApc, LockedByEntCrate crate) {
            if (bradleyApc == null || bradleyApc.net == null || crate == null) return;
            ConvoyPathVehicle convoyPathVehicle = ConvoyPathVehicle.GetVehicleByNetId(bradleyApc.net.ID.Value);
            if (convoyPathVehicle == null) return;
            BradleyVehicle bradleyVehicle = convoyPathVehicle as BradleyVehicle;
            if (bradleyVehicle == null) return;
            if (bradleyVehicle.BradleyConfig.InstCrateOpen) {
                crate.SetLockingEnt(null);
                crate.SetLocked(false);
            }
        }
        private void OnCrateSpawned(PatrolHelicopter patrolHelicopter, LockedByEntCrate crate) {
            if (patrolHelicopter == null || patrolHelicopter.net == null || crate == null) return;
            EventHeli eventHeli = EventHeli.GetEventHeliByNetId(patrolHelicopter.net.ID.Value);
            if (eventHeli == null) return;
            if (eventHeli.HeliConfig.InstCrateOpen) {
                crate.SetLockingEnt(null);
                crate.SetLocked(false);
            }
        }
        private object CanHackCrate(BasePlayer player, HackableLockedCrate crate) {
            if (player == null || crate == null || crate.net == null) return null;
            if (_eventController.IsEventCrate(crate.net.ID.Value)) {
                if (!_eventController.IsPlayerCanLoot(player, true)) {
                    _eventController.SwitchAggressive(true);
                    return true;
                }
            }
            return null;
        }
        private object CanLootEntity(BasePlayer player, StorageContainer storageContainer) {
            return CanLootEventEntity(player, storageContainer);
        }
        private object CanLootEntity(BasePlayer player, Fridge fridge) {
            return CanLootEventEntity(player, fridge);
        }
        private object CanLootEventEntity(BasePlayer player, BaseEntity entity) {
            if (player == null || entity == null || entity.net == null) return null;
            if (_eventController.IsEventCrate(entity.net.ID.Value)) {
                if (_eventController.IsPlayerCanLoot(player, true)) return null;
                _eventController.SwitchAggressive(true);
                return true;
            }
            else {
                BaseVehicleModule baseVehicleModule = entity.GetParentEntity() as BaseVehicleModule;
                if (baseVehicleModule == null || baseVehicleModule.net == null) return null;
                if (ConvoyPathVehicle.GetVehicleByChildNetId(baseVehicleModule.net.ID.Value) != null) return true;
            }
            return null;
        }
        private void OnLootEntity(BasePlayer player, StorageContainer storageContainer) {
            if (player == null || storageContainer == null || storageContainer.net == null) return;
            if (_eventController.IsEventCrate(storageContainer.net.ID.Value)) _eventController.OnEventCrateLooted(storageContainer, player.userID);
        }
        private void OnLootEntity(BasePlayer player, Fridge fridge) {
            if (player == null || fridge == null || fridge.net == null) return;
            if (_eventController.IsEventCrate(fridge.net.ID.Value)) _eventController.OnEventCrateLooted(fridge, player.userID);
        }
        private void OnLootEntityEnd(BasePlayer player, StorageContainer storageContainer) {
            if (storageContainer == null || storageContainer.net == null || !player.IsRealPlayer()) return;
            if (storageContainer is not LootContainer && _eventController.IsEventCrate(storageContainer.net.ID.Value)) if (storageContainer.inventory.IsEmpty()) storageContainer.Kill();
        }
        private void OnLootEntityEnd(BasePlayer player, Fridge fridge) {
            if (fridge == null || fridge.net == null || !player.IsRealPlayer()) return;
            if (_eventController.IsEventCrate(fridge.net.ID.Value)) if (fridge.inventory.IsEmpty()) fridge.Kill();
        }
        private object OnEntityEnter(TriggerVehiclePush trigger, BaseCombatEntity entity) {
            if (trigger == null || entity == null || entity.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(entity.net.ID.Value) != null) return true;
            return null;
        }
        private object OnEntityEnter(TriggerPath trigger, BradleyAPC bradleyApc) {
            if (bradleyApc == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(bradleyApc.net.ID.Value) == null) return null;
            NextTick(() => bradleyApc.myRigidBody.isKinematic = false);
            return null;
        }
        private object OnEntityEnter(TriggerPath trigger, TravellingVendor travellingVendor) {
            if (travellingVendor == null || travellingVendor.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(travellingVendor.net.ID.Value) == null) return null;
            Rigidbody rigidbody = travellingVendor.GetComponentInChildren<Rigidbody>();
            NextTick(() => {
                rigidbody.isKinematic = false;
            }
            );
            return true;
        }
        private object OnEntityEnter(TargetTrigger trigger, ScientistNPC scientistNpc) {
            if (trigger == null || scientistNpc == null || scientistNpc.net == null) return null;
            AutoTurret autoTurret = trigger.GetComponentInParent<AutoTurret>();
            if (autoTurret == null || autoTurret.net == null) return null;
            if (NpcSpawnManager.GetScientistByNetId(scientistNpc.net.ID.Value) == null) return null;
            if (scientistNpc.isMounted || !_config.BehaviorConfig.IsPlayerTurretEnable) return true;
            return null;
        }
        private object OnEntityEnter(TriggerVehiclePush trigger, TravellingVendor travellingVendor) {
            if (trigger == null || travellingVendor == null || travellingVendor.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(travellingVendor.net.ID.Value)) return true;
            return null;
        }
#region OtherPlugins
        private object CanPveModeAllowDamage(AutoTurret autoTurret, HitInfo info) {
            if (_eventController == null || autoTurret == null || autoTurret.net == null || info == null || info.InitiatorPlayer == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(autoTurret.net.ID.Value) == null) return null;
            if (!_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, autoTurret, true)) return true;
            return null;
        }
        private object CanPveModeAllowDamage(SamSite samSite, HitInfo info) {
            if (_eventController == null || samSite == null || samSite.net == null || info == null || info.InitiatorPlayer == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(samSite.net.ID.Value) == null) return null;
            if (!_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, samSite, true)) return true;
            return null;
        }
        private object CanEntityBeTargeted(BasePlayer player, AutoTurret turret) {
            if (_eventController == null || turret == null || turret.net == null || turret.OwnerID != 0) return null;
            if (!_eventController.IsEventTurret(turret.net.ID.Value)) return null;
            if (!player.IsRealPlayer()) return false;
            else if (!_eventController.IsAggressive()) return false;
            else if (!PveModeManager.IsPveModDefaultBlockAction(player)) return true;
            return null;
        }
        private object CanEntityBeTargeted(PlayerHelicopter playerHelicopter, SamSite samSite) {
            if (_eventController == null || samSite == null || samSite.net == null || samSite.OwnerID != 0) return null;
            if (!_eventController.IsEventSamSite(samSite.net.ID.Value)) return null;
            if (!_eventController.IsAggressive()) return false;
            return true;
        }
        private object CanEntityTakeDamage(Bike bike, HitInfo info) {
            if (_eventController == null || info == null || !bike.IsExists() || bike.net == null) return null;
            return CanConvoyVehicleTakeDamage(bike, info);
        }
        private object CanEntityTakeDamage(ModularCar modularCar, HitInfo info) {
            if (_eventController == null || info == null || !modularCar.IsExists() || modularCar.net == null) return null;
            return CanConvoyVehicleTakeDamage(modularCar, info);
        }
        private object CanEntityTakeDamage(BaseVehicleModule baseVehicleModule, HitInfo info) {
            if (_eventController == null || info == null || !baseVehicleModule.IsExists() || baseVehicleModule.net == null) return null;
            BaseModularVehicle modularCar = baseVehicleModule.Vehicle;
            if (modularCar == null || modularCar.net == null) return null;
            return CanConvoyVehicleTakeDamage(modularCar, info);
        }
        private object CanEntityTakeDamage(BradleyAPC bradleyApc, HitInfo info) {
            if (_eventController == null || info == null || !bradleyApc.IsExists() || bradleyApc.net == null) return null;
            return CanConvoyVehicleTakeDamage(bradleyApc, info);
        }
        private object CanEntityTakeDamage(BasicCar basicCar, HitInfo info) {
            if (_eventController == null || info == null || !basicCar.IsExists() || basicCar.net == null) return null;
            return CanConvoyVehicleTakeDamage(basicCar, info);
        }
        private object CanConvoyVehicleTakeDamage(BaseCombatEntity entity, HitInfo info) {
            if (ConvoyPathVehicle.GetVehicleByNetId(entity.net.ID.Value) == null) return null;
            if (info.InitiatorPlayer.IsRealPlayer()) {
                if (_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, entity, shouldSendMessages : false) && !PveModeManager.IsPveModDefaultBlockAction(info.InitiatorPlayer)) return true;
            }
            return false;
        }
        private object CanEntityTakeDamage(SamSite samSite, HitInfo info) {
            if (_eventController == null || info == null || !samSite.IsExists() || samSite.net == null) return null;
            return CheckTruePveDamageToConvoyChild(samSite, info);
        }
        private object CanEntityTakeDamage(AutoTurret autoTurret, HitInfo info) {
            if (_eventController == null || info == null || !autoTurret.IsExists() || autoTurret.net == null) return null;
            return CheckTruePveDamageToConvoyChild(autoTurret, info);
        }
        private object CanEntityTakeDamage(Door door, HitInfo info) {
            if (door == null || door.net == null || info == null) return null;
            return CheckTruePveDamageToConvoyChild(door, info);
        }
        private object CheckTruePveDamageToConvoyChild(BaseCombatEntity entity, HitInfo info) {
            if (ConvoyPathVehicle.GetVehicleByChildNetId(entity.net.ID.Value) == null) return null;
            if (info.InitiatorPlayer.IsRealPlayer()) {
                if (_eventController.IsPlayerCanDealDamage(info.InitiatorPlayer, entity, shouldSendMessages : true) && !PveModeManager.IsPveModDefaultBlockAction(info.InitiatorPlayer)) return true;
                else return false;
            }
            else return false;
        }
        private object CanEntityTakeDamage(BasePlayer victim, HitInfo info) {
            if (info == null || info.Initiator == null || info.Initiator.net == null) return null;
            if (victim.IsRealPlayer()) {
                if (_config.ZoneConfig.IsPvpZone && !_config.SupportedPluginsConfig.PveMode.Enable) {
                    if (info.InitiatorPlayer.IsRealPlayer() && ZoneController.IsPlayerInZone(info.InitiatorPlayer.userID) && ZoneController.IsPlayerInZone(victim.userID)) return true;
                }
                if (info.Initiator is AutoTurret or SamSite) {
                    if (ConvoyPathVehicle.GetVehicleByChildNetId(info.Initiator.net.ID.Value) != null) return true;
                }
            }
            ScientistNPC scientistNpc = victim as ScientistNPC;
            if (scientistNpc != null && scientistNpc.net != null && NpcSpawnManager.GetScientistByNetId(scientistNpc.net.ID.Value) != null) {
                AutoTurret autoTurret = info.Initiator as AutoTurret;
                if (autoTurret != null && autoTurret.net != null && !_eventController.IsEventTurret(autoTurret.net.ID.Value)) {
                    if (_config.SupportedPluginsConfig.PveMode.Enable) return null;
                    return true;
                }
            }
            return null;
        }
        private object CanEntityTakeDamage(PlayerHelicopter playerHelicopter, HitInfo info) {
            if (info == null || info.Initiator == null || info.Initiator.net == null) return null;
            if (info.Initiator is SamSite) {
                if (ConvoyPathVehicle.GetVehicleByChildNetId(info.Initiator.net.ID.Value) != null) return true;
            }
            return null;
        }
        private object CanBradleySpawnNpc(BradleyAPC bradley) {
            if (_eventController == null || bradley == null || bradley.net == null) return null;
            if (!_config.SupportedPluginsConfig.BetterNpcConfig.BradleyNpc && ConvoyPathVehicle.GetVehicleByNetId(bradley.net.ID.Value) != null) return true;
            return null;
        }
        private object CanHelicopterSpawnNpc(PatrolHelicopter helicopter) {
            if (_eventController == null || helicopter == null || helicopter.net == null) return null;
            if (!_config.SupportedPluginsConfig.BetterNpcConfig.HeliNpc && EventHeli.GetEventHeliByNetId(helicopter.net.ID.Value) != null) return true;
            return null;
        }
        private object OnCreateDynamicPVP(string eventName, PatrolHelicopter patrolHelicopter) {
            if (_eventController == null || patrolHelicopter == null || patrolHelicopter.net == null) return null;
            if (EventHeli.GetEventHeliByNetId(patrolHelicopter.net.ID.Value) != null) return true;
            return null;
        }
        private object OnCreateDynamicPVP(string eventName, BradleyAPC bradleyApc) {
            if (_eventController == null || bradleyApc == null || bradleyApc.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByNetId(bradleyApc.net.ID.Value)) return true;
            return null;
        }
        private void SetOwnerPveMode(string shortname, BasePlayer player) {
            if (_eventController == null || string.IsNullOrEmpty(shortname) || shortname != Name || !player.IsRealPlayer()) return;
            if (shortname == Name) PveModeManager.OnNewOwnerSet(player);
        }
        private void ClearOwnerPveMode(string shortname) {
            if (_eventController == null || string.IsNullOrEmpty(shortname)) return;
            if (shortname == Name) PveModeManager.OnOwnerDeleted();
        }
        private object OnSetupTurret(AutoTurret autoTurret) {
            if (autoTurret == null || autoTurret.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(autoTurret.net.ID.Value) != null) return true;
            return null;
        }
        private object OnSetupTurret(SamSite samSite) {
            if (samSite == null || samSite.net == null) return null;
            if (ConvoyPathVehicle.GetVehicleByChildNetId(samSite.net.ID.Value) != null) return true;
            return null;
        }
#endregion OtherPlugins
#endregion Hooks
#region Commands
        [ChatCommand("convoystart")]
        private void ChatStartCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            if (arg == null || arg.Length == 0) EventLauncher.DelayStartEvent(false, player);
            else {
                string eventPresetName = arg[0];
                EventLauncher.DelayStartEvent(false, player, eventPresetName);
            }
        }
        [ConsoleCommand("convoystart")]
        private void ConsoleStartEventCommand(ConsoleSystem.Arg arg) {
            if (arg.Player() != null) return;
            if (arg == null || arg.Args == null || arg.Args.Length == 0) {
                EventLauncher.DelayStartEvent();
            }
            else {
                string eventPresetName = arg.Args[0].ToString();
                EventLauncher.DelayStartEvent(presetName : eventPresetName);
            }
        }
        [ChatCommand("convoystop")]
        private void ChatStopCommand(BasePlayer player, string command, string[] arg) {
            if (player.IsAdmin) EventLauncher.StopEvent();
        }
        [ConsoleCommand("convoystop")]
        private void ConsoleStopEventCommand(ConsoleSystem.Arg arg) {
            if (arg.Player() != null) return;
            EventLauncher.StopEvent();
        }
        [ChatCommand("convoyroadblock")]
        private void ChatRoadBlockCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            PathList blockRoad = TerrainMeta.Path.Roads.FirstOrDefault(x => x.Path.Points.Any(y => Vector3.Distance(player.transform.position, y) < 10));
            if (blockRoad == null) {
                NotifyManager.SendMessageToPlayer(player, $"{_config.Prefix} Road <color=#ce3f27>not found</color>. Step onto the required road and enter the command again.");
                return;
            }
            int index = TerrainMeta.Path.Roads.IndexOf(blockRoad);
            if (!_config.PathConfig.BlockRoads.Add(index)) {
                NotifyManager.SendMessageToPlayer(player, $"{_config.Prefix} The road is already <color=#ce3f27>blocked</color>");
                return;
            }
            SaveConfig();
            NotifyManager.SendMessageToPlayer(player, $"{_config.Prefix} The road with the index <color=#738d43>{index}</color> is <color=#ce3f27>blocked</color>");
        }
        [ChatCommand("convoyshowpath")]
        private void ChatShowPathCommand(BasePlayer player, string command, string[] arg) {
            if (player.IsAdmin) PathManager.DrawPath(PathManager.CurrentPath, player);
        }
        [ChatCommand("convoypathstart")]
        private void ChatPathStartCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            PathRecorder.StartRecordingRoute(player);
        }
        [ChatCommand("convoypathsave")]
        private void ChatPathSaveCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            if (arg.Length == 0) {
                NotifyManager.SendMessageToPlayer(player, "CustomRouteDescription", _ins._config.Prefix);
                return;
            }
            string pathName = arg[0];
            PathRecorder.TrySaveRoute(player.userID, pathName);
        }
        [ChatCommand("convoypathcancel")]
        private void ChatPathCancelCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            PathRecorder.TryCancelRoute(player.userID);
        }
        [ChatCommand("convoystartmoving")]
        private void ChatStartMovingCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            _ins._eventController.SwitchMoving(true);
        }
        [ChatCommand("convoystopmoving")]
        private void ChatStopMovingCommand(BasePlayer player, string command, string[] arg) {
            if (!player.IsAdmin) return;
            _ins._eventController.SwitchMoving(false);
        }
#endregion Commands
#region Methods
        private void UpdateConfig() {
            if (_config.Version == Version.ToString()) return;
            if (string.IsNullOrEmpty(_config.Version)) {
                PrintError("Delete the configuration file!");
                NextTick(() => Server.Command($"o.unload {Name}"));
                return;
            }
            PluginConfig defaultConfig = PluginConfig.DefaultConfig();
            VersionNumber versionNumber;
            string[] versionArray = _config.Version.Split('.');
            versionNumber.Major = Convert.ToInt32(versionArray[0]);
            versionNumber.Minor = Convert.ToInt32(versionArray[1]);
            versionNumber.Patch = Convert.ToInt32(versionArray[2]);
            if (versionNumber.Major == 2) {
                if (versionNumber.Minor == 6) {
                    if (versionNumber.Patch <= 2) _config.BehaviorConfig.IsPlayerTurretEnable = true;
                    if (versionNumber.Patch <= 7) {
                        foreach (NpcConfig npcConfig in _config.NpcConfigs) foreach (NpcBelt npcBelt in npcConfig.BeltItems) if (npcBelt.ShortName == "rocket.launcher.dragon") npcBelt.ShortName = "rocket.launcher";
                    }
                    versionNumber = new VersionNumber(2, 7, 0);
                }
                if (versionNumber.Minor == 7) {
                    if (versionNumber.Patch <= 4) {
                        _config.KaruzaCarConfigs = defaultConfig.KaruzaCarConfigs;
                    }
                    versionNumber = new VersionNumber(2, 8, 0);
                }
                if (versionNumber.Minor == 8) {
                    if (versionNumber.Patch <= 0) {
                        foreach (TravellingVendorConfig vendorConfig in _config.TravelingVendorConfigs) vendorConfig.DoorSkin = 934924536;
                        _config.BehaviorConfig.IsStopConvoyAggressive = true;
                    }
                    if (versionNumber.Patch <= 5) {
                        // Loot functionality handled by AlphaLoot
                    }
                }
            }
            else {
                PrintError("Delete the configuration file!");
                NextTick(() => Server.Command($"o.unload {Name}"));
            }
            _config.Version = Version.ToString();
            SaveConfig();
        }
        private void Unsubscribes() {
            foreach (string hook in _subscribeMethods) Unsubscribe(hook);
        }
        private void Subscribes() {
            foreach (string hook in _subscribeMethods) Subscribe(hook);
        }
        private static void Debug(params object[] arg) {
            string result = "";
            foreach (object obj in arg) if (obj != null) result += obj.ToString() + " ";
            _ins.Puts(result);
        }
#endregion Methods
#region Classes
        private static class EventLauncher {
            private static Coroutine _autoEventCoroutine;
            private static Coroutine _delayedEventStartCoroutine;
            public static bool IsEventActive() {
                return _ins != null && _ins._eventController != null;
            }
            public static void AutoStartEvent() {
                if (!_ins._config.MainConfig.IsAutoEvent) return;
                if (_autoEventCoroutine != null) ServerMgr.Instance.StopCoroutine(_autoEventCoroutine);
                _autoEventCoroutine = ServerMgr.Instance.StartCoroutine(AutoEventCoroutine());
            }
            public static void DelayStartEvent(bool isAutoActivated = false, BasePlayer activator = null, string presetName = null) {
                if (IsEventActive() || _delayedEventStartCoroutine != null) {
                    NotifyManager.PrintError(activator, "EventActive_Exeption");
                    return;
                }
                if (_autoEventCoroutine != null) ServerMgr.Instance.StopCoroutine(_autoEventCoroutine);
                EventConfig eventConfig = DefineEventConfig(presetName);
                if (eventConfig == null) {
                    NotifyManager.PrintError(activator, "ConfigurationNotFound_Exeption");
                    StopEvent();
                    return;
                }
                _delayedEventStartCoroutine = ServerMgr.Instance.StartCoroutine(DelayedStartEventCoroutine(eventConfig));
                if (!isAutoActivated) NotifyManager.PrintInfoMessage(activator, "SuccessfullyLaunched");
            }
            private static IEnumerator AutoEventCoroutine() {
                yield return CoroutineEx.waitForSeconds(Random.Range(_ins._config.MainConfig.MinTimeBetweenEvents, _ins._config.MainConfig.MaxTimeBetweenEvents));
                yield return CoroutineEx.waitForSeconds(5f);
                DelayStartEvent(true);
            }
            private static IEnumerator DelayedStartEventCoroutine(EventConfig eventConfig) {
                if (_ins._config.MainConfig.PreStartTime > 0) NotifyManager.SendMessageToAll("PreStart", _ins._config.Prefix, _ins._config.MainConfig.PreStartTime);
                yield return CoroutineEx.waitForSeconds(_ins._config.MainConfig.PreStartTime);
                StartEvent(eventConfig);
            }
            private static void StartEvent(EventConfig eventConfig) {
                PathManager.GenerateNewPath();
                GameObject gameObject = new GameObject();
                _ins._eventController = gameObject.AddComponent<EventController>();
                _ins._eventController.Init(eventConfig);
                if (_ins._config.MainConfig.EnableStartStopLogs) NotifyManager.PrintLogMessage("EventStart_Log", eventConfig.PresetName);
                Interface.CallHook($"On{_ins.Name}Start");
            }
            public static void StopEvent(bool isPluginUnloadingOrFailed = false) {
                if (IsEventActive()) {
                    _ins.Unsubscribes();
                    _ins._eventController.DeleteController();
                    ZoneController.TryDeleteZone();
                    PveModeManager.OnEventEnd();
                    EventMapMarker.DeleteMapMarker();
                    NpcSpawnManager.ClearData(true);
                    GuiManager.DestroyAllGui();
                    EconomyManager.OnEventEnd();
                    EventHeli.ClearData();
                    NotifyManager.SendMessageToAll("Finish", _ins._config.Prefix);
                    Interface.CallHook($"On{_ins.Name}Stop");
                    if (_ins._config.MainConfig.EnableStartStopLogs) NotifyManager.PrintLogMessage("EventStop_Log");
                    if (!isPluginUnloadingOrFailed) AutoStartEvent();
                }
                if (_delayedEventStartCoroutine != null) {
                    ServerMgr.Instance.StopCoroutine(_delayedEventStartCoroutine);
                    _delayedEventStartCoroutine = null;
                }
            }
            private static EventConfig DefineEventConfig(string eventPresetName) {
                if (!string.IsNullOrEmpty(eventPresetName)) return _ins._config.EventConfigs.FirstOrDefault(x => x.PresetName == eventPresetName);
                HashSet<EventConfig> suitableEventConfigs = _ins._config.EventConfigs.Where(x => x.Chance > 0 && x.IsAutoStart && IsEventConfigSuitableByTime(x));
                if (suitableEventConfigs == null || suitableEventConfigs.Count == 0) return null;
                float sumChance = 0;
                foreach (EventConfig eventConfig in suitableEventConfigs) sumChance += eventConfig.Chance;
                float random = Random.Range(0, sumChance);
                foreach (EventConfig eventConfig in suitableEventConfigs) {
                    random -= eventConfig.Chance;
                    if (random <= 0) return eventConfig;
                }
                return null;
            }
            private static bool IsEventConfigSuitableByTime(EventConfig eventConfig) {
                if (eventConfig.MinTimeAfterWipe <= 0 && eventConfig.MaxTimeAfterWipe <= 0) return true;
                int timeScienceWipe = GetTimeScienceLastWipe();
                if (timeScienceWipe < eventConfig.MinTimeAfterWipe) return false;
                if (eventConfig.MaxTimeAfterWipe > 0 && timeScienceWipe > eventConfig.MaxTimeAfterWipe) return false;
                return true;
            }
            private static int GetTimeScienceLastWipe() {
                DateTime startTime = new DateTime(2019, 1, 1, 0, 0, 0);
                double realTime = DateTime.UtcNow.Subtract(startTime).TotalSeconds;
                double wipeTime = SaveRestore.SaveCreatedTime.Subtract(startTime).TotalSeconds;
              
// ... [Code preview truncated due to length. Full source in attached file] ...

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