C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Corpses", "Steven", "1.0.1", ResourceId = 8913)]
class Corpses : RustPlugin
{
[ChatCommand("deadclean")]
void DeadCleanCmd(BasePlayer player, string command, string[] args)
{
if (player.net.connection.authLevel == 2)
{
int count = 0;
var c = Resources.FindObjectsOfTypeAll<PlayerCorpse>();
for (int i = 0; i < c.Length - 1; i++)
{
count++;
c[i].KillMessage();
}
SendReply(player, "Deleted " + count + " Dead Corpses.");
}
}
[ChatCommand("deadcount")]
void DeadCountCmd(BasePlayer player, string command, string[] args)
{
if (player.net.connection.authLevel == 2)
{
int count = 0;
foreach(PlayerCorpse c in Resources.FindObjectsOfTypeAll<PlayerCorpse>()) count++;
SendReply(player, count-1 + " Dead Corpses Found.");
}
}
}
}