C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/*
* Copyright (C) 2024 Game4Freak.io
* This mod is provided under the Game4Freak EULA.* Full legal terms can be found at https://game4freak.io/eula/
*/
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System.Collections.Generic;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Custom Unwrap Rewards", "VisEntities", "1.0.0")]
[Description("Lets you modify the loot from unwrapable items such as easter eggs and christmas presents.")]
public class CustomUnwrapRewards : RustPlugin
{
#region Fields
private static CustomUnwrapRewards _plugin;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Unwrap Rewards")]
public Dictionary<string, List<RewardConfig>> UnwrapRewards { get; set; }
[JsonProperty("Rarity Weights")]
public Dictionary<Rarity, int> RarityWeights { get; set; }
}
public class RewardConfig
{
[JsonProperty("Item Short Name")]
public string ItemShortName { get; set; }
[JsonProperty("Display Name")]
public string DisplayName { get; set; }
[JsonProperty("Skin Id")]
public ulong SkinId { get; set; }
[JsonProperty("Minimum Amount")]
public int MinimumAmount { get; set; }
[JsonProperty("Maximum Amount")]
public int MaximumAmount { get; set; }
[JsonProperty("Rarity")]
[JsonConverter(typeof(StringEnumConverter))]
public Rarity Rarity { get; set; }
}
public enum Rarity
{
Common,
Uncommon,
Rare,
VeryRare
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
RarityWeights = new Dictionary<Rarity, int>
{
{ Rarity.Common, 60 },
{ Rarity.Uncommon, 25 },
{ Rarity.Rare, 10 },
{ Rarity.VeryRare, 5 }
},
UnwrapRewards = new Dictionary<string, List<RewardConfig>>
{
{
"easter.goldegg", new List<RewardConfig>
{
new RewardConfig
{
ItemShortName = "ammo.rocket.mlrs",
DisplayName = null,
SkinId = 0,
MinimumAmount = 1,
MaximumAmount = 2,
Rarity = Rarity.Common
},
new RewardConfig
{
ItemShortName = "explosives",
DisplayName = null,
SkinId = 0,
MinimumAmount = 3,
MaximumAmount = 7,
Rarity = Rarity.Uncommon
},
new RewardConfig
{
ItemShortName = "explosive.satchel",
DisplayName = null,
SkinId = 0,
MinimumAmount = 1,
MaximumAmount = 3,
Rarity = Rarity.Rare
},
new RewardConfig
{
ItemShortName = "metal.facemask",
DisplayName = null,
SkinId = 0,
MinimumAmount = 1,
MaximumAmount = 1,
Rarity = Rarity.Rare
},
new RewardConfig
{
ItemShortName = "potato",
DisplayName = null,
SkinId = 0,
MinimumAmount = 10,
MaximumAmount = 20,
Rarity = Rarity.VeryRare
},
new RewardConfig
{
ItemShortName = "t1_smg",
DisplayName = null,
SkinId = 0,
MinimumAmount = 1,
MaximumAmount = 1,
Rarity = Rarity.VeryRare
}
}
}
}
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
}
private void Unload()
{
_config = null;
_plugin = null;
}
private object OnItemUnwrap(Item item, BasePlayer player, ItemModUnwrap itemUnwrap)
{
if (player == null || item == null || itemUnwrap == null)
return null;
string unwrapKey = item.info.shortname;
if (!_config.UnwrapRewards.ContainsKey(unwrapKey))
return null;
item.UseItem(1);
int numTries = Random.Range(itemUnwrap.minTries, itemUnwrap.maxTries + 1);
List<RewardConfig> rewards = _config.UnwrapRewards[unwrapKey];
for (int i = 0; i < numTries; i++)
{
RewardConfig selectedReward = SelectRewardByRarity(rewards, _config.RarityWeights);
if (selectedReward == null)
continue;
int amountToGive = Random.Range(selectedReward.MinimumAmount, selectedReward.MaximumAmount + 1);
if (amountToGive <= 0)
continue;
Item rewardItem = ItemManager.CreateByName(selectedReward.ItemShortName, amountToGive, selectedReward.SkinId);
if (rewardItem == null)
continue;
if (!string.IsNullOrEmpty(selectedReward.DisplayName))
rewardItem.name = selectedReward.DisplayName;
ItemContainer container = player.inventory.containerMain;
if (!rewardItem.MoveToContainer(container))
{
if (container.playerOwner != null)
{
rewardItem.Drop(container.playerOwner.GetDropPosition(), container.playerOwner.GetDropVelocity(), default(Quaternion));
}
else
{
rewardItem.Remove(0f);
}
}
}
if (itemUnwrap.successEffect != null && itemUnwrap.successEffect.isValid)
{
Effect.server.Run(itemUnwrap.successEffect.resourcePath, player.eyes.position, default(Vector3), null, false, null);
}
return true;
}
#endregion Oxide Hooks
#region Weighted Reward Selection
private RewardConfig SelectRewardByRarity(List<RewardConfig> rewards, Dictionary<Rarity, int> rarityWeights)
{
int totalWeight = 0;
foreach (var reward in rewards)
{
if (rarityWeights.TryGetValue(reward.Rarity, out int weight))
totalWeight += weight;
}
if (totalWeight <= 0)
return null;
int randomValue = UnityEngine.Random.Range(0, totalWeight);
int cumulative = 0;
foreach (var reward in rewards)
{
if (rarityWeights.TryGetValue(reward.Rarity, out int weight))
{
cumulative += weight;
if (randomValue < cumulative)
{
return reward;
}
}
}
return null;
}
#endregion Weighted Reward Selection
}
}