C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Oxide.Core;
using Oxide.Core.Plugins;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using Newtonsoft.Json;
using UnityEngine;
using System.Threading.Tasks;
namespace Oxide.Plugins {
[Info("FpsPlus", "https://discord.gg/TrJ7jnS233", "1.0.3")]
public class FpsPlus : RustPlugin {
private float serverFps;
private List<float> fpsList = new List<float>();
private const int fpsListCapacity = 12;
// Config values
private float upperFpsLimit;
private float lowerFpsLimit;
private bool enableWarnings;
private string discordWebhookUrl;
private Timer adjustFrameBudgetsTimer;
private Timer updateServerStatsTimer;
private int currentOptimizationLevel = 0;
protected override void LoadDefaultConfig() {
Config["UpperFpsLimit"] = 40f;
Config["LowerFpsLimit"] = 20f;
Config["EnableConsoleWarnings"] = true;
Config["DiscordWebhookUrl"] = "your_discord_webhook_url";
SaveConfig();
}
private void Init() {
upperFpsLimit = float.Parse(Config["UpperFpsLimit"].ToString());
lowerFpsLimit = float.Parse(Config["LowerFpsLimit"].ToString());
enableWarnings = bool.Parse(Config["EnableConsoleWarnings"].ToString());
discordWebhookUrl = Config["DiscordWebhookUrl"].ToString();
updateServerStatsTimer = timer.Every(5f, () => {
UpdateServerStats();
}
);
adjustFrameBudgetsTimer = timer.Every(60f, () => {
AdjustFrameBudgets();
}
);
}
private void Unload() {
if (adjustFrameBudgetsTimer != null) {
adjustFrameBudgetsTimer.Destroy();
}
if (updateServerStatsTimer != null) {
updateServerStatsTimer.Destroy();
}
}
private void UpdateServerStats() {
serverFps = GetFPS();
fpsList.Add(serverFps);
if (fpsList.Count > fpsListCapacity) {
fpsList.RemoveAt(0);
}
}
private int GetFPS() => Performance.report.frameRate;
private void SetFrameBudgets(int level) {
switch (level) {
case 1 : SetFrameBudgets(0.2f, 0.1f, 0.06f, 0.6f, 0.06f, 5f, 2f, 0.6f, 0.6f, 0.8f, 2f, 0.2f);
break;
case 2 : SetFrameBudgets(0.3f, 0.15f, 0.08f, 0.6f, 0.08f, 6f, 3f, 0.8f, 0.8f, 1f, 3f, 0.3f);
break;
case 3 : SetFrameBudgets(0.4f, 0.2f, 0.10f, 0.8f, 0.10f, 8f, 4f, 1f, 1f, 1.5f, 4f, 0.4f);
break;
case 4 : SetFrameBudgets(0.5f, 0.25f, 0.12f, 1f, 0.12f, 10f, 5f, 1.5f, 1.5f, 2f, 5f, 0.5f);
break;
}
}
private void AdjustFrameBudgets() {
float averageFps = fpsList.Average();
if (averageFps == 0) {
if (currentOptimizationLevel != 4) {
currentOptimizationLevel = 4;
SetFrameBudgets(currentOptimizationLevel);
string message = ":repeat: Server restarting.";
if (enableWarnings) {
Puts(message);
}
SendDiscordMessage(message);
}
return;
}
int newOptimizationLevel;
if (averageFps < lowerFpsLimit) {
newOptimizationLevel = 1;
}
else if (averageFps < upperFpsLimit * 2 / 3) {
newOptimizationLevel = 2;
}
else if (averageFps < upperFpsLimit) {
newOptimizationLevel = 3;
}
else {
newOptimizationLevel = 4;
}
if (newOptimizationLevel != currentOptimizationLevel) {
currentOptimizationLevel = newOptimizationLevel;
SetFrameBudgets(currentOptimizationLevel);
string message = $"Average FPS: {averageFps}.";
switch (currentOptimizationLevel) {
case 1 : message += ":warning: Maximum optimization applied";
break;
case 2 : message += ":wrench: Level 2 optimization applied";
break;
case 3 : message += ":wrench: Level 1 optimization applied";
break;
case 4 : message += ":white_check_mark: Optimizations disabled, FPS are above target.";
break;
}
if (enableWarnings) {
Puts(message);
}
SendDiscordMessage(message);
}
}
private void SetFrameBudgets(float electricHigh, float electricLow, float fluid, float kinetic, float industrial, float tickrateCl, float tickrateSv, float aiThinkManager, float aiThinkManagerAnimal, float aiManagerAnimalTick, float aiTick, float turret) {
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "IOEntity.frameBudgetElectricHighPriorityMs", electricHigh);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "IOEntity.frameBudgetElectricLowPriorityMs", electricLow);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "IOEntity.frameBudgetFluidMs", fluid);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "IOEntity.frameBudgetKineticMs", kinetic);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "IOEntity.frameBudgetIndustrialMs", industrial);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "tickrate_cl", tickrateCl);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "tickrate_sv", tickrateSv);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "aithinkmanager.framebudgetms", aiThinkManager);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "aithinkmanager.animalframebudgetms", aiThinkManagerAnimal);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "aimanager.ai_htn_animal_tick_budget", aiManagerAnimalTick);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "ai.tickrate", aiTick);
ConsoleSystem.Run(ConsoleSystem.Option.Server.Quiet(), "autoturret.auto_turret_budget_ms", turret);
}
private void SendDiscordMessage(string message) {
Task.Run(() => {
try {
if (!string.IsNullOrWhiteSpace(discordWebhookUrl) && Uri.IsWellFormedUriString(discordWebhookUrl, UriKind.Absolute)) {
string serverName = ConVar.Server.hostname;
string fullMessage = $":globe_with_meridians: {serverName}\n{message}";
using (var client = new WebClient()) {
client.Headers[HttpRequestHeader.ContentType] = "application/json";
string jsonPayload = JsonConvert.SerializeObject(new {
content = fullMessage
}
);
client.UploadString(discordWebhookUrl, "POST", jsonPayload);
}
}
}
catch (Exception ex) {
Puts($"Error sending Discord message: {ex.Message}");
}
}
);
}
}
}