Иконка ресурса

FREE FRecyclerHqmNerf : 1.0.0 1.0.0

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C#:
using HarmonyLib;

namespace Oxide.Plugins;

[Info("FRecyclerHqmNerf", "fufeldev", "1.0.0")]
public class FRecyclerHqmNerf : RustPlugin
{
    private const string ShortName = "metal.refined";
    private const float Multiplier = 0.85f;
    private Harmony _harmony;

    private void Init()
    {
        _harmony = new Harmony(Name);
        _harmony.PatchAll();
    }

    private void Unload()
    {
        _harmony?.UnpatchAll(Name);
    }

    [HarmonyPatch(typeof(Recycler), nameof(Recycler.MoveItemToOutput))]
    private static class MoveItemToOutputPatch
    {
        private static bool Prefix(Item newItem, ref bool __result)
        {
            if (newItem?.info?.shortname != ShortName) return true;
            int keep = UnityEngine.Mathf.FloorToInt(newItem.amount * Multiplier);
            if (keep <= 0 && UnityEngine.Random.Range(0f, 1f) <= newItem.amount * Multiplier) keep = 1;
            if (keep > 0)
            {
                newItem.amount = keep;
                return true;
            }

            newItem.Remove();
            __result = true;
            return false;
        }
    }
}

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15FPS
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