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FREE Hud : 3.1.2 3.1.2

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C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using UnityEngine.UI;
namespace Oxide.Plugins {
    [Info("Hud", "ahigao", "3.1.2")]
    internal class Hud : RustPlugin {
#region Static
        private const string PERM_STREAMER = "hud.streamer";
        private Timer InfoMessageUpdate;
        private int EnableEventsCount, EventsPosStartPosX;
        [PluginReference]
        private Plugin Economics, ServerRewards;
        private enum States {
            Full, Events, Hide, Close
        }
#region Classes
        private class Configuration {
            [JsonIgnore]
            public string JSON;
            [JsonProperty("Auto reload [If you change the config and save the file the plugin will reload itself]")]
            public bool AutoReload = false;
            [JsonProperty("Main setup")]
            public MainSetup MainSetup = new MainSetup {
                IsOverall = false, Size = 80, Logo = "https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png", EventsBGOpacity = 80, BGOpacity = 60, Position = new Postition {
                    Align = "TopLeft", LeftOffSet = 40, TopOffSet = 25,
                }
                , ServerName = "Your Server Name", ActivePlayersAppearance = new BaseAppearance {
                    Color = "#fff", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455395813965934/active.png", IsEnable = true,
                }
                , SleepPlayersAppearance = new BaseAppearance {
                    Color = "#fff", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png", IsEnable = true,
                }
                , QueuePlayersAppearance = new BaseAppearance {
                    Color = "#fff", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455393972654171/line.png", IsEnable = true,
                }
                , Time = new TimeAppearance {
                    IsAutomaticDetection = true, IsAmPm = false, Color = "#fff", IsEnable = true,
                }
                , PlayerPosition = new PlayerPositionAppearance {
                    IsGrid = true, Color = "cyan", IsEnable = true,
                }
                , Economy = new EconomyAppearance() {
                    Currency = "$", Plugin = "ServerRewards", Color = "#10ff10", IsEnable = false,
                }
                , InfoMessages = new InfoMessage {
                    UpdateInterval = 60, Align = "BottomCenter", Width = 260, OffsetTB = 0, OffsetR = 0, OutlineColor = "#000", IsOverall = true, IsEnable = true, Messages = new List<string> {
                        "Welcome to Your Server Name", "Good luck"
                    }
                }
                , AdditionalMenu = new AdditionalMenu {
                    AutoCloseTime = 60, AutoCloseCommand = true, ButtonColor = "yellow", CommandsOpacity = 100, IsEnable = true, Commands = new List<CommandAppearance> {
                        new CommandAppearance {
                            Command = "chat.say Hello there", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455395813965934/active.png", Image = "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", Text = "Say Something", OutlineColor = "#000", IsConsole = true,
                        }
                        , new CommandAppearance {
                            Command = "/shop", Icon = "", Image = "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", Text = "Say Something", OutlineColor = "#000", IsConsole = false,
                        }
                        ,
                    }
                    ,
                }
            }
            ;
            [JsonProperty("Base Events", ObjectCreationHandling = ObjectCreationHandling.Replace)]
            public List<BaseEventsAppearance> BaseEvents = new List<BaseEventsAppearance> {
                new BaseEventsAppearance {
                    Name = "Bradley", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png", IsEnable = true,
                }
                , new BaseEventsAppearance {
                    Name = "PatrolHeli", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png", IsEnable = true,
                }
                , new BaseEventsAppearance {
                    Name = "CH47", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png", IsEnable = true,
                }
                , new BaseEventsAppearance {
                    Name = "Cargo", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png", IsEnable = true,
                }
                , new BaseEventsAppearance {
                    Name = "AirDrop", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png", IsEnable = true,
                }
                ,
            }
            ;
            [JsonProperty("Custom Events", ObjectCreationHandling = ObjectCreationHandling.Replace)]
            public List<CustomEventsAppearance> CustomEvents = new List<CustomEventsAppearance> {
                new CustomEventsAppearance {
                    Name = "Convoy", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455318030598154/convoy.png", IsEnable = false, OnEventStart = "OnConvoyStart", OnEventEnd = "OnConvoyStop",
                }
                , new CustomEventsAppearance {
                    Name = "Sputnik", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455315488854016/sputnik.png", IsEnable = false, OnEventStart = "OnSputnikEventStart", OnEventEnd = "OnSputnikEventStop",
                }
                , new CustomEventsAppearance {
                    Name = "ArmoredTrain", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455315841155173/train.png", IsEnable = false, OnEventStart = "OnArmoredTrainEventStart", OnEventEnd = "OnArmoredTrainEventStop",
                }
                , new CustomEventsAppearance {
                    Name = "Harbor", Color = "#fff", ActiveColor = "#10ff10", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png", IsEnable = false, OnEventStart = "OnHarborEventStart", OnEventEnd = "OnHarborEventEnd",
                }
                ,
            }
            ;
            public BaseEventsAppearance GetEventByName(string name) {
                foreach (var check in BaseEvents) if (string.Equals(check.Name, name, StringComparison.CurrentCultureIgnoreCase)) return check;
                foreach (var check in CustomEvents) if (string.Equals(check.Name, name, StringComparison.CurrentCultureIgnoreCase)) return check;
                return null;
            }
        }
        private class Data {
            [JsonProperty("Players' state hud", ObjectCreationHandling = ObjectCreationHandling.Replace)]
            public Dictionary<string, States> PlayersState = new Dictionary<string, States>();
        }
        private class Postition {
            [JsonProperty("Align [TopLeft | TopRight | BottomLeft | BottomRight")]
            public string Align;
            [JsonProperty("Left | Right - offset")]
            public int LeftOffSet;
            [JsonProperty("Top | Bottom - offset")]
            public int TopOffSet;
        }
        private class MainSetup {
            [JsonProperty("Overall layer [you will see the hud in your inventory]")]
            public bool IsOverall;
            [JsonProperty("Size ALL [0% - inf]")]
            public int Size;
            [JsonProperty("Logo [HUD interact button]")]
            public string Logo;
            [JsonProperty("Background opacity [0% - 100%]")]
            public int EventsBGOpacity;
            [JsonProperty("Events background opacity [0% - 100%]")]
            public int BGOpacity;
            [JsonProperty("Position")]
            public Postition Position;
            [JsonProperty("Server name")]
            public string ServerName;
            [JsonProperty("Active players")]
            public BaseAppearance ActivePlayersAppearance;
            [JsonProperty("Sleep players")]
            public BaseAppearance SleepPlayersAppearance;
            [JsonProperty("Queue players")]
            public BaseAppearance QueuePlayersAppearance;
            [JsonProperty("Time")]
            public TimeAppearance Time = new TimeAppearance();
            [JsonProperty("Player position [hide permisson - hud.streamer]")]
            public PlayerPositionAppearance PlayerPosition = new PlayerPositionAppearance();
            [JsonProperty("Economy plugin [Economics | ServerRewards]")]
            public EconomyAppearance Economy = new EconomyAppearance();
            [JsonProperty("Info messages")]
            public InfoMessage InfoMessages = new InfoMessage();
            [JsonProperty("Additional menu")]
            public AdditionalMenu AdditionalMenu = new AdditionalMenu();
        }
        private class EconomyAppearance {
            [JsonProperty("Currency")]
            public string Currency;
            [JsonProperty("Value color")]
            public string Color;
            [JsonProperty("Enable")]
            public bool IsEnable;
            [JsonProperty("Which plugin use [ServerRewards | Economics]")]
            public string Plugin;
        }
        private class TimeAppearance {
            [JsonProperty("Use automatic detection of the time format for each player")]
            public bool IsAutomaticDetection;
            [JsonProperty("Use AM/PM format [If you use this turn off automatic detection]")]
            public bool IsAmPm;
            [JsonProperty("Value color")]
            public string Color;
            [JsonProperty("Enable")]
            public bool IsEnable;
        }
        private class BaseAppearance {
            [JsonProperty("Icon")]
            public string Icon;
            [JsonProperty("Color")]
            public string Color;
            [JsonProperty("Enable")]
            public bool IsEnable;
        }
        private class BaseEventsAppearance : BaseAppearance {
            [JsonIgnore]
            public bool isActive;
            [JsonProperty("Name")]
            public string Name;
            [JsonProperty("Active color")]
            public string ActiveColor;
        }
        private class CustomEventsAppearance : BaseEventsAppearance {
            [JsonProperty("Hook OnEventStart")]
            public string OnEventStart;
            [JsonProperty("Hook OnEventStop")]
            public string OnEventEnd;
        }
        private class AdditionalMenu {
            [JsonProperty("Auto close timer [seconds | 0 - disable]")]
            public int AutoCloseTime;
            [JsonProperty("Auto close after command use")]
            public bool AutoCloseCommand;
            [JsonProperty("Open/Close button color")]
            public string ButtonColor;
            [JsonProperty("Commands background opacity [0% - 100%]")]
            public int CommandsOpacity;
            [JsonProperty("Enable")]
            public bool IsEnable;
            [JsonProperty("Commands", ObjectCreationHandling = ObjectCreationHandling.Replace)]
            public List<CommandAppearance> Commands = new List<CommandAppearance>();
        }
        private class CommandAppearance {
            [JsonProperty("Background image")]
            public string Image;
            [JsonProperty("Icon [optional]")]
            public string Icon;
            [JsonProperty("Command")]
            public string Command;
            [JsonProperty("Text")]
            public string Text;
            [JsonProperty("Outline color")]
            public string OutlineColor;
            [JsonProperty("Is Console")]
            public bool IsConsole;
        }
        private class InfoMessage {
            [JsonProperty("Update interval [in seconds]")]
            public int UpdateInterval;
            [JsonProperty("Align [BottomCenter | TopCenter | TopRight]")]
            public string Align;
            [JsonProperty("Width [in px]")]
            public int Width;
            [JsonProperty("Offset [top | bottom]")]
            public int OffsetTB;
            [JsonProperty("Offset [Center]")]
            public int OffsetR;
            [JsonProperty("Use Outline")]
            public bool UseOutline = true;
            [JsonProperty("Outline color")]
            public string OutlineColor;
            [JsonProperty("Overall [you will see messages in your invenotory]")]
            public bool IsOverall;
            [JsonProperty("Enable")]
            public bool IsEnable;
            [JsonProperty("Messages", ObjectCreationHandling = ObjectCreationHandling.Replace)]
            public List<string> Messages = new List<string>();
        }
        private class PlayerPositionAppearance {
            [JsonProperty("Enable")]
            public bool IsEnable;
            [JsonProperty("true - grid | false - x,z coordinates")]
            public bool IsGrid;
            [JsonProperty("Color")]
            public string Color;
        }
#endregion
#endregion
#region OxideHooks
        private void OnServerInitialized() {
            if (_config.AutoReload) ServerMgr.Instance.StartCoroutine(ConfigCheck());
            LoadImages();
            LoadData();
            FillCustomHooks();
            EventsInit();
            permission.RegisterPermission(PERM_STREAMER, this);
            UI.Size = _config.MainSetup.Size / 100f;
            if (!_config.MainSetup.QueuePlayersAppearance.IsEnable) Unsubscribe(nameof(OnConnectionQueue));
            if (!_config.MainSetup.SleepPlayersAppearance.IsEnable) {
                Unsubscribe(nameof(OnPlayerSleep));
                Unsubscribe(nameof(OnPlayerSleepEnded));
            }
            foreach (var player in BasePlayer.activePlayerList) OnPlayerConnected(player);
            InfoMessageUpdate = timer.Every(_config.MainSetup.InfoMessages.UpdateInterval, () => {
                foreach (var check in BasePlayer.activePlayerList) ShowUIMessagesInfo(check);
            }
            );
            ServerMgr.Instance.StartCoroutine(InfoUpdate());
        }
        private void Unload() {
            SaveData();
            UI.DestroyToAll(".bg");
            UI.DestroyToAll(".bg.Messages.bg");
            UI.DestroyToAll(".bgSettings");
        }
        private void OnPlayerConnected(BasePlayer player) {
            if (player == null) return;
            _data.PlayersState.TryAdd(player.UserIDString, States.Full);
            ShowUIBG(player);
            NextTick(() => ShowUIPlayersCounts());
        }
        private void OnConnectionQueue(Network.Connection connection) => NextTick(() => ShowUIPlayersCounts());
        private void OnPlayerSleep(BasePlayer player) => NextTick(() => ShowUIPlayersCounts());
        private void OnPlayerSleepEnded(BasePlayer player) => NextTick(() => ShowUIPlayersCounts());
#region EVENTS
        private void OnEntitySpawned(BradleyAPC entity) => EventTouch(entity);
        private void OnEntityKill(BradleyAPC entity) => EventTouch(entity);
        private void OnEntitySpawned(PatrolHelicopter entity) => EventTouch(entity);
        private void OnEntityKill(PatrolHelicopter entity) => EventTouch(entity);
        private void OnEntitySpawned(CH47Helicopter entity) => EventTouch(entity);
        private void OnEntityKill(CH47Helicopter entity) => EventTouch(entity);
        private void OnEntitySpawned(CargoShip entity) => EventTouch(entity);
        private void OnEntityKill(CargoShip entity) => EventTouch(entity);
        private void OnEntitySpawned(SupplyDrop entity) => EventTouch(entity);
        private void OnEntityKill(SupplyDrop entity) => EventTouch(entity);
        private void EventTouch(BaseEntity entity) => NextTick(() => {
            if (entity?.OwnerID != 0) return;
            if (entity is BradleyAPC) _config.GetEventByName("Bradley").isActive = BaseNetworkable.serverEntities.OfType<BradleyAPC>().Any();
            else if (entity is PatrolHelicopter) _config.GetEventByName("PatrolHeli").isActive = BaseNetworkable.serverEntities.OfType<PatrolHelicopter>().Any();
            else if (entity is CH47Helicopter) _config.GetEventByName("CH47").isActive = BaseNetworkable.serverEntities.OfType<CH47Helicopter>().Any();
            else if (entity is CargoShip) _config.GetEventByName("Cargo").isActive = BaseNetworkable.serverEntities.OfType<CargoShip>().Any();
            else if (entity is SupplyDrop) _config.GetEventByName("AirDrop").isActive = BaseNetworkable.serverEntities.OfType<SupplyDrop>().Any();
            else return;
            ShowUIEvents();
        }
        );
#endregion
#endregion
#region Commands
        [ConsoleCommand("UI_H")]
        private void cmdConsoleUI_H(ConsoleSystem.Arg arg) {
            if (!arg.HasArgs()) return;
            var player = arg.Player();
            switch (arg.GetString(0)) {
                case "CHANGESTATE" : var state = _data.PlayersState[player.UserIDString];
                _data.PlayersState[player.UserIDString] = state == States.Full ? States.Events : state == States.Events ? States.Hide : States.Full;
                ShowUIMain(player);
                break;
                case "CHANGEADMENUSTATE" : ShowUIAdditionalMenu(player, !arg.GetBool(1));
                if (!arg.GetBool(1) && _config.MainSetup.AdditionalMenu.AutoCloseTime > 0) timer.Once(_config.MainSetup.AdditionalMenu.AutoCloseTime, () => ShowUIAdditionalMenu(player));
                break;
                case "USECOMMAND" : player.SendConsoleCommand(arg.GetBool(1) ? $"{string.Join(" ", arg.Args.Skip(2))}" : $"chat.say \"{string.Join(" ", arg.Args.Skip(2))}\"");
                if (_config.MainSetup.AdditionalMenu.AutoCloseCommand) ShowUIAdditionalMenu(player);
                break;
                case "s" : BaseAppearance ap = null;
                switch (arg.GetString(1)) {
                    case "io" : _config.MainSetup.IsOverall = !_config.MainSetup.IsOverall;
                    ShowUISettings(player);
                    break;
                    case "size" : _config.MainSetup.Size = arg.GetInt(2);
                    UI.Size = _config.MainSetup.Size / 100f;
                    ShowUISettings(player);
                    break;
                    case "logo" : _config.MainSetup.Logo = arg.GetString(2);
                    AddImage(_config.MainSetup.Logo);
                    ShowUISettings(player);
                    break;
                    case "eventsbgop" : _config.MainSetup.EventsBGOpacity = arg.GetInt(2);
                    ShowUISettings(player);
                    break;
                    case "bgop" : _config.MainSetup.BGOpacity = arg.GetInt(2);
                    ShowUISettings(player);
                    break;
                    case "posalign" : _config.MainSetup.Position.Align = arg.GetString(2);
                    ShowUISettings(player);
                    break;
                    case "posleft" : _config.MainSetup.Position.LeftOffSet = arg.GetInt(2);
                    ShowUISettings(player);
                    break;
                    case "postop" : _config.MainSetup.Position.TopOffSet = arg.GetInt(2);
                    ShowUISettings(player);
                    break;
                    case "name" : _config.MainSetup.ServerName = string.Join(" ", arg.Args.Skip(2));
                    ShowUISettings(player);
                    break;
                    case "activeopen" : ap = _config.MainSetup.ActivePlayersAppearance;
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s aenable", "UI_H s aicon ", "UI_H s acolor ");
                    break;
                    case "sleepopen" : ap = _config.MainSetup.SleepPlayersAppearance;
                    OpenPlayersConfiguration(player, "Sleep players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s senable", "UI_H s sicon ", "UI_H s scolor ");
                    break;
                    case "queueopen" : ap = _config.MainSetup.QueuePlayersAppearance;
                    OpenPlayersConfiguration(player, "Queue players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s qenable", "UI_H s qicon ", "UI_H s qcolor ");
                    break;
                    case "aenable" : ap = _config.MainSetup.ActivePlayersAppearance;
                    ap.IsEnable = !ap.IsEnable;
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s aenable", "UI_H s aicon ", "UI_H s acolor ");
                    break;
                    case "aicon" : ap = _config.MainSetup.ActivePlayersAppearance;
                    ap.Icon = arg.GetString(2);
                    AddImage(ap.Icon);
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s aenable", "UI_H s aicon ", "UI_H s acolor ");
                    break;
                    case "acolor" : ap = _config.MainSetup.ActivePlayersAppearance;
                    ap.Color = arg.GetString(2);
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s aenable", "UI_H s aicon ", "UI_H s acolor ");
                    break;
                    case "senable" : ap = _config.MainSetup.SleepPlayersAppearance;
                    ap.IsEnable = !ap.IsEnable;
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s senable", "UI_H s sicon ", "UI_H s scolor ");
                    break;
                    case "sicon" : ap = _config.MainSetup.SleepPlayersAppearance;
                    ap.Icon = arg.GetString(2);
                    AddImage(ap.Icon);
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s senable", "UI_H s sicon ", "UI_H s scolor ");
                    break;
                    case "scolor" : ap = _config.MainSetup.SleepPlayersAppearance;
                    ap.Color = arg.GetString(2);
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s senable", "UI_H s sicon ", "UI_H s scolor ");
                    break;
                    case "qenable" : ap = _config.MainSetup.QueuePlayersAppearance;
                    ap.IsEnable = !ap.IsEnable;
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s qenable", "UI_H s qicon ", "UI_H s qcolor ");
                    break;
                    case "qicon" : ap = _config.MainSetup.QueuePlayersAppearance;
                    ap.Icon = arg.GetString(2);
                    AddImage(ap.Icon);
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s qenable", "UI_H s qicon ", "UI_H s qcolor ");
                    break;
                    case "qcolor" : ap = _config.MainSetup.QueuePlayersAppearance;
                    ap.Color = arg.GetString(2);
                    OpenPlayersConfiguration(player, "Active players", ap.IsEnable, ap.Icon, ap.Color, "UI_H s qenable", "UI_H s qicon ", "UI_H s qcolor ");
                    break;
                    case "timeopen" : OpenClockConfiguration(player);
                    break;
                    case "playerposopen" : OpenPlayerPositionConfiguration(player);
                    break;
                    case "economyopen" : OpenEconomyConfiguration(player);
                    break;
                    case "tautodetect" : _config.MainSetup.Time.IsAutomaticDetection = !_config.MainSetup.Time.IsAutomaticDetection;
                    OpenClockConfiguration(player);
                    break;
                    case "tisam" : _config.MainSetup.Time.IsAmPm = !_config.MainSetup.Time.IsAmPm;
                    OpenClockConfiguration(player);
                    break;
                    case "tcolor" : _config.MainSetup.Time.Color = arg.GetString(2);
                    OpenClockConfiguration(player);
                    break;
                    case "tenable" : _config.MainSetup.Time.IsEnable = !_config.MainSetup.Time.IsEnable;
                    OpenClockConfiguration(player);
                    break;
                    case "ppisgrid" : _config.MainSetup.PlayerPosition.IsGrid = !_config.MainSetup.PlayerPosition.IsGrid;
                    OpenPlayerPositionConfiguration(player);
                    break;
                    case "ppcolor" : _config.MainSetup.PlayerPosition.Color = arg.GetString(2);
                    OpenPlayerPositionConfiguration(player);
                    break;
                    case "ppenabled" : _config.MainSetup.PlayerPosition.IsEnable = !_config.MainSetup.PlayerPosition.IsEnable;
                    OpenPlayerPositionConfiguration(player);
                    break;
                    case "ecurrency" : _config.MainSetup.Economy.Currency = arg.GetString(2);
                    OpenEconomyConfiguration(player);
                    break;
                    case "eplugin" : _config.MainSetup.Economy.Plugin = arg.GetString(2);
                    OpenEconomyConfiguration(player);
                    break;
                    case "ecolor" : _config.MainSetup.Economy.Color = arg.GetString(2);
                    OpenEconomyConfiguration(player);
                    break;
                    case "eenable" : _config.MainSetup.Economy.IsEnable = !_config.MainSetup.Economy.IsEnable;
                    OpenEconomyConfiguration(player);
                    break;
                    case "openinfo" : OpenInfoMessagesConfiguration(player);
                    break;
                    case "ienable" : _config.MainSetup.InfoMessages.IsEnable = !_config.MainSetup.InfoMessages.IsEnable;
                    if (_config.MainSetup.InfoMessages.IsEnable) {
                        InfoMessageUpdate?.Destroy();
                        InfoMessageUpdate = timer.Every(_config.MainSetup.InfoMessages.UpdateInterval, () => {
                            foreach (var check in BasePlayer.activePlayerList) ShowUIMessagesInfo(check);
                        }
                        );
                    }
                    else InfoMessageUpdate?.Destroy();
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "ioverall" : _config.MainSetup.InfoMessages.IsOverall = !_config.MainSetup.InfoMessages.IsOverall;
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "iuseoutline" : _config.MainSetup.InfoMessages.UseOutline = !_config.MainSetup.InfoMessages.UseOutline;
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "iupdateint" : _config.MainSetup.InfoMessages.UpdateInterval = arg.GetInt(2);
                    if (_config.MainSetup.InfoMessages.IsEnable) {
                        InfoMessageUpdate?.Destroy();
                        InfoMessageUpdate = timer.Every(_config.MainSetup.InfoMessages.UpdateInterval, () => {
                            foreach (var check in BasePlayer.activePlayerList) ShowUIMessagesInfo(check);
                        }
                        );
                    }
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "ialign" : _config.MainSetup.InfoMessages.Align = arg.GetString(2);
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "iwidth" : _config.MainSetup.InfoMessages.Width = arg.GetInt(2);
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "itboff" : _config.MainSetup.InfoMessages.OffsetTB = arg.GetInt(2);
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "iroff" : _config.MainSetup.InfoMessages.OffsetR = arg.GetInt(2);
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "ioutlinecolor" : _config.MainSetup.InfoMessages.OutlineColor = arg.GetString(2);
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "imremove" : _config.MainSetup.InfoMessages.Messages.RemoveAt(arg.GetInt(2));
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "imadd" : _config.MainSetup.InfoMessages.Messages.Add(string.Join(" ", arg.Args.Skip(2)));
                    OpenInfoMessagesConfiguration(player);
                    break;
                    case "amenable" : _config.MainSetup.AdditionalMenu.IsEnable = !_config.MainSetup.AdditionalMenu.IsEnable;
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amautoclose" : _config.MainSetup.AdditionalMenu.AutoCloseCommand = !_config.MainSetup.AdditionalMenu.AutoCloseCommand;
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amclosetimer" : _config.MainSetup.AdditionalMenu.AutoCloseTime = arg.GetInt(2);
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amopacity" : _config.MainSetup.AdditionalMenu.CommandsOpacity = arg.GetInt(2);
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amcolor" : _config.MainSetup.AdditionalMenu.ButtonColor = arg.GetString(2);
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amopen" : OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amcreatenew" : _config.MainSetup.AdditionalMenu.Commands.Add(new CommandAppearance {
                        Text = "Nex Example", Command = "chat.say Hello there", Icon = "https://media.discordapp.net/attachments/335512864548847617/1134455395813965934/active.png", Image = "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", IsConsole = true, OutlineColor = "#000"
                    }
                    );
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "amedit" : OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "amebtext" : _config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].Text = string.Join(" ", arg.Args.Skip(3));
                    OpenAdditionalMenuConfiguration(player);
                    OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "amebcommand" : _config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].Command = string.Join(" ", arg.Args.Skip(3));
                    OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "ameboutlinecolor" : _config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].OutlineColor = arg.GetString(3);
                    OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "amebicon" : _config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].Icon = arg.GetString(3);
                    AddImage(_config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].Icon);
                    OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "amebimage" : _config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].Image = arg.GetString(3);
                    AddImage(_config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].Image);
                    OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "amebisconsole" : _config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].IsConsole = !_config.MainSetup.AdditionalMenu.Commands[arg.GetInt(2)].IsConsole;
                    OpenAdditionalMenuButtonConfiguration(player, arg.GetInt(2));
                    break;
                    case "ambdelete" : _config.MainSetup.AdditionalMenu.Commands.RemoveAt(arg.GetInt(2));
                    OpenAdditionalMenuConfiguration(player);
                    break;
                    case "beopen" : OpenBaseEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "beenable" : _config.BaseEvents[arg.GetInt(2)].IsEnable = !_config.BaseEvents[arg.GetInt(2)].IsEnable;
                    CalculateEventsWidth();
                    OpenBaseEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "beicon" : _config.BaseEvents[arg.GetInt(2)].Icon = arg.GetString(3);
                    AddImage(_config.BaseEvents[arg.GetInt(2)].Icon);
                    ShowUISettings(player);
                    OpenBaseEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "beacolor" : _config.BaseEvents[arg.GetInt(2)].ActiveColor = arg.GetString(3);
                    OpenBaseEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "becolor" : _config.BaseEvents[arg.GetInt(2)].Color = arg.GetString(3);
                    OpenBaseEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "ceopen" : OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "ceenable" : _config.CustomEvents[arg.GetInt(2)].IsEnable = !_config.CustomEvents[arg.GetInt(2)].IsEnable;
                    CalculateEventsWidth();
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "cename" : _config.CustomEvents[arg.GetInt(2)].Name = arg.GetString(3);
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "ceicon" : _config.CustomEvents[arg.GetInt(2)].Icon = arg.GetString(3);
                    AddImage(_config.CustomEvents[arg.GetInt(2)].Icon);
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "ceeventstart" : _config.CustomEvents[arg.GetInt(2)].OnEventStart = arg.GetString(3);
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "ceeventend" : _config.CustomEvents[arg.GetInt(2)].OnEventEnd = arg.GetString(3);
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "ceactivecolor" : _config.CustomEvents[arg.GetInt(2)].ActiveColor = arg.GetString(3);
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "cecolor" : _config.CustomEvents[arg.GetInt(2)].Color = arg.GetString(3);
                    OpenCustomEventConfiguration(player, arg.GetInt(2));
                    break;
                    case "cedelete" : _config.CustomEvents.RemoveAt(arg.GetInt(2));
                    CalculateEventsWidth();
                    ShowUISettings(player);
                    break;
                    case "ceadd" : _config.CustomEvents.Add(new CustomEventsAppearance {
                        Name = "CustomEvent", IsEnable = true, Color = "#fff", Icon = "https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png", ActiveColor = "#10ff10", OnEventStart = "OnHarborEventStart", OnEventEnd = "OnHarborEventEnd"
                    }
                    );
                    CalculateEventsWidth();
                    ShowUISettings(player);
                    break;
                }
                SaveConfig();
                foreach (var check in BasePlayer.activePlayerList) ShowUIBG(check);
                break;
            }
        }
        [ChatCommand("h")]
        private void cmdChat(BasePlayer player, string command, string[] args) {
            if (player == null) return;
            var text = "All commands:\n<color=yellow>/h open</color> - open ServerHud UI\n<color=yellow>/h events</color> - open Events only\n<color=yellow>/h hide</color> - hide ServerHud UI\n<color=yellow>/h close</color> - close ServerHud UI";
            if (args.Length != 1) {
                SendReply(player, text);
                return;
            }
            var playerState = _data.PlayersState[player.UserIDString];
            switch (args[0]) {
                case "open" : _data.PlayersState[player.UserIDString] = States.Full;
                break;
                case "events" : _data.PlayersState[player.UserIDString] = States.Events;
                break;
                case "hide" : _data.PlayersState[player.UserIDString] = States.Hide;
                break;
                case "setup" : if (!player.IsAdmin) return;
                ShowUISettingsBg(player);
                return;
                case "close" : _data.PlayersState[player.UserIDString] = States.Close;
                UI.Destroy(player, ".bg");
                UI.Destroy(player, ".bg.Messages.bg");
                return;
                default : SendReply(player, text);
                break;
            }
            if (playerState == States.Close) ShowUIBG(player);
            ShowUIMain(player);
        }
#endregion
#region Functions
        private void FillCustomHooks() {
            var used = new List<string>();
            var pluginCode = File.ReadAllText(Utility.CleanPath(Interface.Oxide.PluginDirectory + Path.DirectorySeparatorChar + "Hud.cs"));
            var lastIndex = pluginCode.LastIndexOf("/*CUSTOMEVENTAUTOCODE-START*/");
            var length = pluginCode.Length;
            var customarea = pluginCode.Substring(lastIndex, length - lastIndex - (length - pluginCode.LastIndexOf("*/")) + 2);
            var currentCode = "/*CUSTOMEVENTAUTOCODE-START*/";
            foreach (var check in _config.CustomEvents) {
                if (!check.IsEnable || used.Contains(check.OnEventStart) || used.Contains(check.OnEventEnd)) continue;
                currentCode += $"private void {check.OnEventStart}()=>OnEventTouch(System.Reflection.MethodBase.GetCurrentMethod().Name);private void {check.OnEventEnd}()=>OnEventTouch(System.Reflection.MethodBase.GetCurrentMethod().Name);";
                used.Add(check.OnEventEnd);
                used.Add(check.OnEventStart);
            }
            currentCode += "/*CUSTOMEVENTAUTOCODE-END*/";
            if (customarea == currentCode) return;
            PrintWarning("We noticed a change in CustomEventHooks, we are rewriting the plugin with your changes.The plugin will be automatically reloaded!");
            var newPluginCode = pluginCode.Replace(customarea, currentCode);
            File.WriteAllText(Utility.CleanPath(Interface.Oxide.PluginDirectory + Path.DirectorySeparatorChar + "Hud.cs"), newPluginCode);
        }
        private void OnEventTouch(string name) {
            foreach (var check in _config.CustomEvents) {
                if (!check.IsEnable || !string.Equals(check.OnEventStart, name, StringComparison.CurrentCultureIgnoreCase) && !string.Equals(check.OnEventEnd, name, StringComparison.CurrentCultureIgnoreCase)) continue;
                check.isActive = string.Equals(check.OnEventStart, name, StringComparison.CurrentCultureIgnoreCase);
                ShowUIEvents();
                break;
            }
        }
        private string PositionToGridCoord(Vector3 position) {
            var a = new Vector2(TerrainMeta.NormalizeX(position.x), TerrainMeta.NormalizeZ(position.z));
            var num = TerrainMeta.Size.x / 1024f;
            var num2 = 7;
            var vector = a * num * num2;
            var num3 = Mathf.Floor(vector.x) + 1f;
            var num4 = Mathf.Floor(num * num2 - vector.y);
            var text = string.Empty;
            var num5 = num3 / 26f;
            var num6 = num3 % 26f;
            if (num6 == 0f) num6 = 26f;
            if (num5 > 1f) text += Convert.ToChar(64 + (int)num5).ToString();
            text += Convert.ToChar(64 + (int)num6).ToString();
            return text + num4;
        }
        private IEnumerator InfoUpdate() {
            while (true) {
                if (!IsLoaded) yield break;
                foreach (var check in BasePlayer.activePlayerList) {
                    if (_config.MainSetup.Time.IsEnable) ShowUITime(check);
                    if (_config.MainSetup.PlayerPosition.IsEnable) ShowUIPosition(check);
                    if (_config.MainSetup.Economy.IsEnable) ShowUIBalance(check);
                }
                yield return new WaitForSeconds(1f);
            }
        }
        private void EventsInit() {
            CalculateEventsWidth();
            foreach (var entity in BaseNetworkable.serverEntities) {
                if (entity == null || entity.IsDestroyed || !(entity is BaseEntity) || (entity as BaseEntity).OwnerID != 0) continue;
                if (entity is BradleyAPC) _config.GetEventByName("Bradley").isActive = BaseNetworkable.serverEntities.OfType<BradleyAPC>().Any();
                else if (entity is PatrolHelicopter) _config.GetEventByName("PatrolHeli").isActive = BaseNetworkable.serverEntities.OfType<PatrolHelicopter>().Any();
                else if (entity is CH47Helicopter) _config.GetEventByName("CH47").isActive = BaseNetworkable.serverEntities.OfType<CH47Helicopter>().Any();
                else if (entity is CargoShip) _config.GetEventByName("Cargo").isActive = BaseNetworkable.serverEntities.OfType<CargoShip>().Any();
                else if (entity is SupplyDrop) _config.GetEventByName("AirDrop").isActive = BaseNetworkable.serverEntities.OfType<SupplyDrop>().Any();
            }
        }
        private void CalculateEventsWidth() {
            EventsPosStartPosX = 2;
            foreach (var check in _config.BaseEvents) if (check.IsEnable) EventsPosStartPosX -= 17;
            foreach (var check in _config.CustomEvents) if (check.IsEnable) EventsPosStartPosX -= 17;
            EnableEventsCount = Math.Abs(EventsPosStartPosX - 2) / 17;
            if (EnableEventsCount > 5) EventsPosStartPosX += _config.MainSetup.Position.Align.ToLower().Contains("right") ? -4 : 14;
        }
#endregion
#region UI
        private void ShowUISettingsBg(BasePlayer player) {
            var container = new CuiElementContainer();
            UI.MainParent(ref container, "Settings", "0 0", "1 1", sprite : "assets/content/ui/ui.background.transparent.radial.psd", color : "0.1691 0.1619 0.143 0.741");
            UI.Panel(ref container, ".bgSettings", aMin : "0 0", aMax : "1 1", bgColor : "0.1691 0.1619 0.143 0.747", sprite : "assets/content/ui/ui.background.tile.psd", material : "assets/content/ui/uibackgroundblur-ingamemenu.mat", ignoreSize : true);
            UI.Label(ref container, ".bgSettings", aMin : "0.5 0.5", aMax : "0.5 0.5", oXMin : -190, oXMax : 190, oYMin : -238, oYMax : -208, text : "Click anywhere outside the panel to exit", color : "0.9686 0.9216 0.8824 0.502", fontSize : 12, ignoreSize : true);
            UI.TextButton(ref container, ".bgSettings", aMin : "0 0", aMax : "1 1", close : ".bgSettings", ignoreSize : true);
            UI.Create(player, container);
            ShowUISettings(player);
        }
        private void ShowUISettings(BasePlayer player) {
            var y = -30;
            var main = _config.MainSetup;
            var container = new CuiElementContainer();
            UI.Panel(ref container, ".bgSettings", ".bgSettings.Main", ".bgSettings.Main", "0.5 0.5", "0.5 0.5", -198, -208, 198, 268, "0.9686 0.9216 0.8824 0.0392", "assets/icons/greyout.mat", "assets/content/ui/ui.background.tile.psd", ignoreSize : true);
            UI.Label(ref container, ".bgSettings.Main", null, null, "0.5 1", "0.5 1", -198, 0, 198, 35, "HUD SETUP", 28, outlineDistance : "0.5 0.5", color : "0.9686 0.9216 0.8824 0.797", font : "robotocondensed-bold.ttf", ignoreSize : true);
            UI.Label(ref container, ".bgSettings.Main", null, null, "0.5 1", "0.5 1", -198, -25, 198, -5, "Main Setup", 16, color : "0.9686 0.9216 0.8824 0.547", font : "robotocondensed-bold.ttf", ignoreSize : true);
            AddBoolConfiguration(ref container, ".bgSettings.Main", ref y, "Use [Overlay] layer for Hud:", main.IsOverall, "UI_H s io");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Server Name:", main.ServerName, "UI_H s name ");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Logo URL [HUD interact button]:", main.Logo, "UI_H s logo ");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Hud scale:", main.Size.ToString(), "UI_H s size");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Events background opacity:", main.BGOpacity.ToString(), "UI_H s bgop");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Background opacity:", main.EventsBGOpacity.ToString(), "UI_H s eventsbgop");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Hud align [TopLeft | TopRight | BottomLeft | BottomRight]:", main.Position.Align, "UI_H s posalign");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Left/Right Offset:", main.Position.LeftOffSet.ToString(), "UI_H s posleft");
            AddInputConfiguration(ref container, ".bgSettings.Main", ref y, "Top/Bottom Offset:", main.Position.TopOffSet.ToString(), "UI_H s postop");
            AddButtonConfiguration(ref container, ".bgSettings.Main", ref y, "Active players:", "UI_H s activeopen");
            AddButtonConfiguration(ref container, ".bgSettings.Main", ref y, "Sleep players:", "UI_H s sleepopen");
            AddButtonConfiguration(ref container, ".bgSettings.Main", ref y, "Queue players:", "UI_H s queueopen");
            AddButtonConfiguration(ref container, ".bgSettings.Main", ref y, "Clock settings:", "UI_H s timeopen");
            AddButtonConfiguration(ref container, ".bgSettings.Main", ref y, "Player position:", "UI_H s playerposopen");
          
// ... [Code preview truncated due to length. Full source in attached file] ...

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