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FREE InfiniteTool : 2.0.1 2.0.1

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C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
namespace Oxide.Plugins
{
    [Info("Infinite Tool", "birthdates", "2.0.1")]
    [Description("Allows player with permission to obtain unlimited ammo / durability")]
    public class InfiniteTool : RustPlugin
    {
        #region Variables
        private readonly string permission_durability = "infinitetool.durability";
        private readonly string permission_explosives = "infinitetool.explosives";
        private readonly string permission_rockets = "infinitetool.rockets";
        private readonly string permission_ammo = "infinitetool.ammo";
        #endregion

        #region Hooks
        private void Init()
        {
            LoadConfig();
            permission.RegisterPermission(permission_durability, this);
            permission.RegisterPermission(permission_explosives, this);
            permission.RegisterPermission(permission_rockets, this);
            permission.RegisterPermission(permission_ammo, this);
        }
        #endregion

        void OnWeaponFired(BaseProjectile projectile, BasePlayer player)
        {
            if(!player.IPlayer.HasPermission(permission_ammo)) return;
            if(projectile.primaryMagazine.contents != 1) return;
            projectile.primaryMagazine.contents = projectile.primaryMagazine.capacity;
            projectile.SendNetworkUpdateImmediate();
        }

        void OnExplosiveThrown(BasePlayer player)
        {
            if(!player.IPlayer.HasPermission(permission_explosives)) return;
            if(player.GetActiveItem()?.info.shortname.Contains("signal") == true) return;
            var weapon = player.GetActiveItem().GetHeldEntity() as ThrownWeapon;
            if(weapon == null) return;
            weapon.GetItem().amount += 1;
        }

        void OnLoseCondition(Item item, ref float amount)
        {
            if(item?.GetOwnerPlayer()?.IPlayer?.HasPermission(permission_durability) == true) amount = 0f;
        }

        void OnRocketLaunched(BasePlayer player)
        {
            if(!player.IPlayer.HasPermission(permission_rockets)) return;
            var weapon = player.GetActiveItem().GetHeldEntity() as BaseProjectile;
            if(weapon == null) return;
            weapon.primaryMagazine.contents = weapon.primaryMagazine.capacity;
            weapon.SendNetworkUpdateImmediate();
        }
    }
}
//Generated with birthdates' Plugin Maker

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15FPS
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