C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Core.Libraries.Covalence;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using static NPCVendingMachine;
namespace Oxide.Plugins
{
[Info("Infinite Vending Stock", "Rustic", "1.0.2")]
[Description("A very simple plugin unblocking buy amount limit and giving unlimited stock to all NPC Vending Machines")]
public class InfiniteVendingStock : CovalencePlugin
{
private void OnServerInitialized()
{
server.Command("o.reload InfiniteVendingStock");
foreach (var entity in BaseNetworkable.serverEntities)
{
var vendingMachine = entity as NPCVendingMachine;
if (vendingMachine == null)
continue;
RestockItems(vendingMachine);
}
}
private void OnVendingTransaction(NPCVendingMachine vendingMachine)
{
NextTick(() =>
{
if (vendingMachine != null && !vendingMachine.IsDestroyed)
{
RestockItems(vendingMachine);
}
});
}
private void RestockItems(NPCVendingMachine vendingMachine)
{
foreach (var item in vendingMachine.inventory.itemList)
{
if (item.amount != 1000000)
{
item.amount = 1000000;
item.MarkDirty();
}
}
}
}
}