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FREE InstantBarrel : 1.2.5 1.2.5

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/*
 * Exotic Plugins © 2023
 * File can not be copied, modified and/or distributed without the express permission from Tryhard
 * For support join our discord - https://discord.gg/YnbYaugRMh
 */
using System;
using System.Collections.Generic;
using CompanionServer.Handlers;
using Newtonsoft.Json;
using Oxide.Core;
using UnityEngine;
namespace Oxide.Plugins {
    [Info("Instant Barrel", "Tryhard", "1.2.5")]
    [Description("Makes barrels and road signs 1 hp and instantly spawns loot in player inventory")]
    public class InstantBarrel : RustPlugin {
        private const string onPermission = "InstantBarrel.on";
        private readonly HashSet<string> lootBarrelsNames = new HashSet<string> {
            "loot_barrel_1", "loot_barrel_2", "loot-barrel-1", "loot-barrel-2", "oil_barrel", "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9"
        }
        ;
        private void OnServerInitialized() => permission.RegisterPermission(onPermission, this);
        private object OnEntityTakeDamage(LootContainer lootContainer, HitInfo hitInfo) {
            if (lootContainer == null || hitInfo == null || hitInfo.ProjectileDistance > config.maxDistance) return null;
            if (!config.oneShot && hitInfo.damageTypes.Total() < lootContainer.health) return null;
            var lootContainerName = lootContainer.ShortPrefabName;
            if (!lootBarrelsNames.Contains(lootContainerName)) return null;
            var player = lootContainer.lastAttacker as BasePlayer ?? hitInfo.InitiatorPlayer;
            if (player == null || !permission.UserHasPermission(player.UserIDString, onPermission)) return null;
            var itemContainer = lootContainer?.inventory;
            if (itemContainer == null) return null;
            if ((int)Vector2.Distance(player.transform.position, lootContainer.transform.position) > config.maxDistance) return null;
            if (!config.eWeapon && hitInfo.IsProjectile()) return null;
            int scrapAmount = 0;
            if (player.modifiers != null) {
                switch ((int)player.modifiers.GetValue(Modifier.ModifierType.Scrap_Yield)) {
                    case 1 : scrapAmount = 4;
                    break;
                    case 2 : scrapAmount = 6;
                    break;
                    case 3 : scrapAmount = 9;
                    break;
                }
            }
            for (int i = itemContainer.itemList.Count - 1; i >= 0; i--) {
                var item = itemContainer.itemList[i];
                if (item == null) continue;
                if (scrapAmount != 0 && item.info.itemid == -932201673) {
                    item.amount = scrapAmount;
                }
                player.GiveItem(item, BaseEntity.GiveItemReason.PickedUp);
            }
            if (itemContainer.itemList == null || itemContainer.itemList.Count <= 0) {
                NextTick(() => {
                    Interface.CallHook("OnEntityDeath", lootContainer, hitInfo);
                    if (config.gibs) lootContainer?.Kill(BaseNetworkable.DestroyMode.Gib);
                    else lootContainer?.Kill();
                }
                );
            }
            return false;
        }
#region Config
        static Configuration config;
        public class Configuration {
            [JsonProperty("Enable farming with weapons")]
            public bool eWeapon = true;
            [JsonProperty("Max farming distance")]
            public float maxDistance = 3f;
            [JsonProperty("Make barrels 1 hit to kill")]
            public bool oneShot = true;
            [JsonProperty("Enable barrel gibs")]
            public bool gibs = true;
        }
        protected override void LoadConfig() {
            base.LoadConfig();
            try {
                config = Config.ReadObject<Configuration>();
                if (config == null) LoadDefaultConfig();
                SaveConfig();
            }
            catch (Exception e) {
                Debug.LogException(e);
                PrintWarning("Creating new config file.");
                LoadDefaultConfig();
            }
        }
        protected override void LoadDefaultConfig() => config = new Configuration();
        protected override void SaveConfig() => Config.WriteObject(config);
#endregion
    }
}

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