C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using ConVar;
using JetBrains.Annotations;
using Oxide.Core;
using Oxide.Core.Libraries;
using ProtoBuf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("InstantBarricades", "4yzhen", "1.0.0")]
[Description("A Simple Light Weight plugin to destroy wooden barricades in Supermarkets.etc")]
public class InstantBarricades : RustPlugin
{
private void OnEntityTakeDamage(BaseEntity entity, HitInfo info)
{
if (entity.ShortPrefabName.Contains("door_barricade_"))
{
entity.Kill();
}
}
}
}