C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Newtonsoft.Json;
using System.Collections.Generic;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Instant Crops", "VisEntities", "1.1.2")]
[Description("Fully mature plants as soon as they are planted.")]
public class InstantCrops : RustPlugin
{
#region Fields
private static InstantCrops _plugin;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Seeds")]
public List<SeedConfig> Seeds { get; set; }
}
private class SeedConfig
{
[JsonProperty("Item Short Name")]
public string ItemShortName { get; set; }
[JsonProperty("Immediate Ripeness In Planters")]
public bool ImmediateRipenessInPlanter { get; set; }
[JsonProperty("Immediate Ripeness In Ground")]
public bool ImmediateRipenessInGround { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
Seeds = new List<SeedConfig>
{
new SeedConfig
{
ItemShortName = "seed.pumpkin",
ImmediateRipenessInPlanter = false,
ImmediateRipenessInGround = true
},
new SeedConfig
{
ItemShortName = "seed.hemp",
ImmediateRipenessInPlanter = false,
ImmediateRipenessInGround = true
},
new SeedConfig
{
ItemShortName = "seed.potato",
ImmediateRipenessInPlanter = false,
ImmediateRipenessInGround = true
},
new SeedConfig
{
ItemShortName = "seed.corn",
ImmediateRipenessInPlanter = false,
ImmediateRipenessInGround = true
},
}
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
PermissionUtil.RegisterPermissions();
}
private void Unload()
{
_config = null;
_plugin = null;
}
private void OnEntityBuilt(Planner planner, GameObject gameObject)
{
if (planner == null || gameObject == null)
return;
BasePlayer player = planner.GetOwnerPlayer();
if (player == null)
return;
if (!PermissionUtil.HasPermission(player, PermissionUtil.USE))
return;
Item activeItem = player.GetActiveItem();
if (activeItem == null)
return;
BaseEntity entity = gameObject.ToBaseEntity();
if (entity == null)
return;
GrowableEntity growableEntity = entity as GrowableEntity;
if (growableEntity == null)
return;
string seedShortName = activeItem.info.shortname;
SeedConfig seedConfig = _config.Seeds.Find(s => s.ItemShortName == seedShortName);
if (seedConfig == null)
return;
NextTick(() =>
{
PlanterBox planterBox = growableEntity.GetPlanter();
bool makeRipe =
(planterBox != null && seedConfig.ImmediateRipenessInPlanter) ||
(planterBox == null && seedConfig.ImmediateRipenessInGround);
if (!makeRipe)
return;
growableEntity.ChangeState(PlantProperties.State.Ripe, false);
growableEntity.stageAge = growableEntity.currentStage.lifeLengthSeconds;
growableEntity.yieldPool = 0f;
growableEntity.Yield = growableEntity.currentStage.yield;
growableEntity.SendNetworkUpdate(BasePlayer.NetworkQueue.Update);
});
}
#endregion Oxide Hooks
#region Permissions
private static class PermissionUtil
{
public const string USE = "instantcrops.use";
private static readonly List<string> _permissions = new List<string>
{
USE,
};
public static void RegisterPermissions()
{
foreach (var permission in _permissions)
{
_plugin.permission.RegisterPermission(permission, _plugin);
}
}
public static bool HasPermission(BasePlayer player, string permissionName)
{
return _plugin.permission.UserHasPermission(player.UserIDString, permissionName);
}
}
#endregion Permission
}
}