C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/*
* Copyright (C) 2024 Game4Freak.io
* This mod is provided under the Game4Freak EULA.* Full legal terms can be found at https://game4freak.io/eula/
*/
using Newtonsoft.Json;
using System.Reflection;
namespace Oxide.Plugins
{
[Info("Instant Siege Reload", "VisEntities", "1.0.1")]
[Description("Lets you modify reload time for catapults and ballistas.")]
public class InstantSiegeReload : RustPlugin
{
#region Fields
private static InstantSiegeReload _plugin;
private static Configuration _config;
private const float DEFAULT_CATAPULT_RELOAD_TIME = 6f;
private const float DEFAULT_BALLISTA_RELOAD_TIME = 3f;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Catapult Reload Duration Seconds")]
public float CatapultReloadDurationSeconds { get; set; }
[JsonProperty("Ballista Reload Duration Seconds")]
public float BallistaReloadDurationSeconds { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
CatapultReloadDurationSeconds = DEFAULT_CATAPULT_RELOAD_TIME,
BallistaReloadDurationSeconds = DEFAULT_BALLISTA_RELOAD_TIME
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
}
private void Unload()
{
foreach (BaseEntity entity in BaseNetworkable.serverEntities)
{
if (entity == null)
continue;
if (entity is Catapult || entity is BallistaGun)
{
float defaultReloadTime = DEFAULT_BALLISTA_RELOAD_TIME;
if (entity is Catapult)
defaultReloadTime = DEFAULT_CATAPULT_RELOAD_TIME;
SetReloadTime(entity, defaultReloadTime);
}
}
_config = null;
_plugin = null;
}
private void OnServerInitialized(bool isStartup)
{
foreach (BaseEntity entity in BaseNetworkable.serverEntities)
{
if (entity == null)
continue;
float newReloadTime = _config.BallistaReloadDurationSeconds;
if (entity is Catapult)
newReloadTime = _config.CatapultReloadDurationSeconds;
SetReloadTime(entity, newReloadTime);
}
}
private void OnEntitySpawned(BaseEntity entity)
{
if (entity is Catapult)
{
SetReloadTime(entity, _config.CatapultReloadDurationSeconds);
}
else if (entity is BallistaGun)
{
SetReloadTime(entity, _config.BallistaReloadDurationSeconds);
}
}
#endregion Oxide Hooks
#region Reload Time Tweaking
private void SetReloadTime(BaseEntity entity, float reloadTime)
{
if (entity is Catapult catapult)
{
FieldInfo reloadField = typeof(Catapult).GetField("reloadTime", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
if (reloadField != null)
{
reloadField.SetValue(catapult, reloadTime);
}
}
else if (entity is BallistaGun ballista)
{
FieldInfo reloadField = typeof(BallistaGun).GetField("reloadTime", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
if (reloadField != null)
{
reloadField.SetValue(ballista, reloadTime);
}
}
}
#endregion Reload Time Tweaking
}
}