C#:
using System;
using System.Collections;
using System.Collections.Generic;
using Newtonsoft.Json;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using System.Linq;
using System.Text;
using ConVar;
using Oxide.Core;
namespace Oxide.Plugins {
[Info("IQKits", "Mercury", "0.1.5")]
[Description("Лучшие наборы из всех,которые есть")]
class IQKits : RustPlugin {
/// <summary>
/// Обновление 0.1.0
/// - FIX NRE если в оружие 0 патронов
/// - Добавлена проверка на админа в чат командах
/// - Убрал дебаг
/// - Добавлена возможность разрешать/запрещать использовать определенные наборы во время рейдблока
/// - Добавлена поддержка IQRankSystem
/// - Добавлена возможность разрешать использовать определенные наборы с наличием ранга
/// Обновление 0.1.2
/// - Исправил неккоректную запись набора в дата файл с типами "Amount/Amount + Cooldown"
/// Обновление 0.1.3
/// /// </summary>
#region Reference
[PluginReference]
Plugin ImageLibrary, IQPlagueSkill, IQChat, IQRankSystem;
#region IQChat
public void SendChat(BasePlayer player, string Message, Chat.ChatChannel channel = Chat.ChatChannel.Global) {
var Chat = config.ReferenceSetting.IQChatSetting;
if (IQChat) IQChat?.Call("API_ALERT_PLAYER", player, Message, Chat.CustomPrefix, Chat.CustomAvatar);
else player.SendConsoleCommand("chat.add", channel, 0, Message);
}
#endregion
#region ImageLibrary
private string GetImage(string fileName, ulong skin = 0) {
var imageId = (string)plugins.Find("ImageLibrary").CallHook("GetImage", fileName, skin);
if (!string.IsNullOrEmpty(imageId)) return imageId;
return string.Empty;
}
public bool AddImage(string url, string shortname, ulong skin = 0) => (bool)ImageLibrary?.Call("AddImage", url, shortname, skin);
public void SendImage(BasePlayer player, string imageName, ulong imageId = 0) => ImageLibrary?.Call("SendImage", player, imageName, imageId);
public bool HasImage(string imageName) => (bool)ImageLibrary?.Call("HasImage", imageName);
#endregion
#region IQPlagueSkill
bool IS_SKILL_COOLDOWN(BasePlayer player) => (bool)IQPlagueSkill?.CallHook("API_IS_COOLDOWN_SKILL_KITS", player);
bool IS_SKILL_RARE(BasePlayer player) => (bool)IQPlagueSkill?.CallHook("API_IS_RARE_SKILL_KITS", player);
int GET_SKILL_COOLDOWN_PERCENT() => (int)IQPlagueSkill?.CallHook("API_GET_COOLDOWN_IQKITS");
int GET_SKILL_RARE_PERCENT() => (int)IQPlagueSkill?.CallHook("API_GET_RARE_IQKITS");
#endregion
#region RaidBlocked
public Boolean IsRaidBlocked(BasePlayer player, Boolean Skipped) {
if (Skipped) return false;
var ret = Interface.Call("CanTeleport", player) as String;
if (ret != null) return true;
else return false;
}
#endregion
#region IQRankSystem
Boolean IsRank(UInt64 userID, String Key) {
if (!IQRankSystem) return true;
if (String.IsNullOrWhiteSpace(Key)) return true;
return (Boolean)IQRankSystem?.Call("API_GET_AVAILABILITY_RANK_USER", userID, Key);
}
String GetRankName(String Key) {
String Rank = string.Empty;
if (!IQRankSystem) return Rank;
return (String)IQRankSystem?.Call("API_GET_RANK_NAME", Key);
}
#endregion
#endregion
#region Vars
public static DateTime TimeCreatedSave = SaveRestore.SaveCreatedTime.Date;
public static DateTime RealTime = DateTime.Now.Date;
public static int WipeTime = RealTime.Subtract(TimeCreatedSave).Days;
enum BiomeType {
None, Arid, Temperate, Tundra, Arctic
}
enum TypeContent {
Ammo, Contents
}
enum TypeAutoKit {
Single, List, PriorityList, BiomeList,
}
enum TypeKits {
Cooldown, Amount, Started, AmountCooldown,
}
enum ContainerItem {
containerWear, containerBelt, containerMain
}
public Dictionary<BasePlayer, int> PagePlayers = new Dictionary<BasePlayer, int>();
#endregion
#region Configuration
private static Configuration config = new Configuration();
private class Configuration {
[JsonProperty("Общие настройки")]
public GeneralSettings GeneralSetting = new GeneralSettings();
[JsonProperty("Настройки интерфейса")]
public InterfaceSettings InterfaceSetting = new InterfaceSettings();
[JsonProperty("Настройка наборов")]
public Dictionary<String, Kits> KitList = new Dictionary<String, Kits>();
[JsonProperty("Настройки плагинов совместимости")]
public ReferenceSettings ReferenceSetting = new ReferenceSettings();
internal class ReferenceSettings {
[JsonProperty("Настройки IQChat")]
public IQChatSettings IQChatSetting = new IQChatSettings();
internal class IQChatSettings {
[JsonProperty("IQChat : Кастомный префикс в чате")]
public String CustomPrefix;
[JsonProperty("IQChat : Кастомный аватар в чате(Если требуется)")]
public String CustomAvatar;
}
}
internal class GeneralSettings {
[JsonProperty("Настройки автоматических китов")]
public AutoKit AutoKitSettings = new AutoKit();
[JsonProperty("Автоматическая очистка наборов у игроков после вайпа (true - включено/false - выключено)")]
public Boolean AutoWipeClearKits;
internal class AutoKit {
[JsonProperty("Тип автокитов : 0 - Единый ключ, 1 - Случаный список, 2 - Приоритетный список, 3 - Биомный список")]
public TypeAutoKit TypeAuto;
[JsonProperty("Ключ набора (Тип 0 - Единый ключ)")]
public String StartKitKey;
[JsonProperty("Список ключей набора (Тип 1 - Случайный список).Дается один из случайных автокитов доступных игроку")]
public List<KitSettings> KitListRandom = new List<KitSettings>();
[JsonProperty("Список ключей набора (Тип 2 - Приоритетный список).Дается доступный набор игроку, который выше других")]
public List<KitSettings> KitListPriority = new List<KitSettings>();
[JsonProperty("Список ключей наборов по биомам (Тип 3 - Биомный список).Дается доступный набор игроку, в зависимости от биома")]
public List<BiomeKits> BiomeStartedKitList = new List<BiomeKits>();
internal class BiomeKits {
[JsonProperty("Настройка набора")]
public KitSettings Kits = new KitSettings();
[JsonProperty("Номер биома в котором будет даваться набор ( 1 - Arid, 2 - Temperate, 3 - Tundra, 4 - Arctic )")]
public BiomeType biomeType;
}
internal class KitSettings {
[JsonProperty("Ключ набора")]
public String StartKitKey;
[JsonProperty("Права для набора(не оставляйте это поле пустым)")]
public String Permissions;
}
}
}
internal class InterfaceSettings {
[JsonProperty("Использовать кнопку ЗАКРЫТЬ в UI (true - да/false - нет).Если установлено false - ui будет закрываться при нажатии в любом месте")]
public Boolean CloseType;
[JsonProperty("Закрывать интерфейс после выбора набора")]
public Boolean CloseUiTakeKit;
[JsonProperty("HEX: Цвет заднего фона")]
public String HEXBackground;
[JsonProperty("HEX: Цвет текста")]
public String HEXLabels;
[JsonProperty("HEX: Кнопки с информацией")]
public String HEXInfoItemButton;
[JsonProperty("HEX: Цвет текста на кнопке с информацией")]
public String HEXLabelsInfoItemButton;
[JsonProperty("HEX: Цвет кнопки забрать")]
public String HEXAccesButton;
[JsonProperty("HEX: Цвет текста на кнопке забрать")]
public String HEXLabelsAccesButton;
[JsonProperty("HEX: Цвет полосы перезарядки")]
public String HEXCooldowns;
[JsonProperty("HEX: Цвет блоков с информацией")]
public String HEXBlock;
[JsonProperty("HEX: Цвет блоков на которых будут лежать предметы")]
public String HEXBlockItemInfo;
[JsonProperty("Время появления интерфейса(его плавность)")]
public Single InterfaceFadeOut;
[JsonProperty("Время исчезновения интерфейса(его плавность)")]
public Single InterfaceFadeIn;
[JsonProperty("PNG заднего фона с информацией о том,что находится в наборе")]
public String PNGInfoPanel;
[JsonProperty("PNG заднего фона уведомления")]
public String PNGAlert;
}
internal class Kits {
[JsonProperty("Тип набора(0 - С перезарядкой, 1 - Лимитированый, 2 - Стартовый(АвтоКит), 3 - Лимитированый с перезарядкой)")]
public TypeKits TypeKit;
[JsonProperty("Отображаемое имя")]
public String DisplayName;
[JsonProperty("Через сколько дней вайпа будет доступен набор")]
public Int32 WipeOpened;
[JsonProperty("Разрешить использовать этот набор во время рейдблока (true - да/false - нет)")]
public Boolean UseRaidBlock = true;
[JsonProperty("IQRankSystem : Разрешить использовать этот набор только по рангу (Впишите ключ с рангом).Если вам это не нужно - оставьте поле пустым")]
public String RankUser = "";
[JsonProperty("Права")]
public String Permission;
[JsonProperty("PNG(128x128)")]
public String PNG;
[JsonProperty("Sprite(Установится если отсутствует PNG)")]
public String Sprite;
[JsonProperty("Shortname(Установится если отсутствует PNG и Sprite)")]
public String Shortname;
[JsonProperty("Время перезарядки набора")]
public Int32 CoolDown;
[JsonProperty("Количество сколько наборов можно взять")]
public Int32 Amount;
[JsonProperty("Предметы , которые будут даваться в данном наборе")]
public List<ItemsKit> ItemKits = new List<ItemsKit>();
internal class ItemsKit {
[JsonProperty("Выберите контейнер в который будет перенесен предмет(0 - Одежда, 1 - Панель быстрого доступа, 2 - Рюкзак)")]
public ContainerItem ContainerItemType;
[JsonProperty("Название предмета")]
public String DisplayName;
[JsonProperty("Shortname предмета")]
public String Shortname;
[JsonProperty("Количество(Если это команда,так-же указывайте число)")]
public Int32 Amount;
[JsonProperty("Настройки случайного количества выпадения предмета")]
public RandomingDrop RandomDropSettings = new RandomingDrop();
[JsonProperty("Шанс на выпадения предмета(Оставьте 0 - если не нужен шанс)")]
public Int32 Rare;
[JsonProperty("SkinID предмета")]
public UInt64 SkinID;
[JsonProperty("PNG предмета(если установлена команда)")]
public String PNG;
[JsonProperty("Sprite(Если установлена команда и не установлен PNG)")]
public String Sprite;
[JsonProperty("Команда(%STEAMID% заменится на ID пользователя)")]
public String Command;
[JsonProperty("Содержимое внутри предмета (Пример : Вода в бутылке) не корректируйте эти значения, если не знаете для чего они.Используйте встроенные команды")]
public List<ItemContents> ContentsItem = new List<ItemContents>();
internal class ItemContents {
[JsonProperty("Тип : 0 - Патроны | 1 - Контент")]
public TypeContent ContentType;
[JsonProperty("Shortname предмета")]
public String Shortname = "";
[JsonProperty("Количество предметов")]
public Int32 Amount = 0;
[JsonProperty("Целостность предмета")]
public Single Condition = 0;
}
internal class RandomingDrop {
[JsonProperty("Использовать случайное выпадение предмета(Действует только на предметы)")]
public Boolean UseRandomItems;
[JsonProperty("Минимальное количество")]
public Int32 MinAmount;
[JsonProperty("Максимальное количество")]
public Int32 MaxAmount;
}
}
}
public static Configuration GetNewConfiguration() {
return new Configuration {
ReferenceSetting = new ReferenceSettings {
IQChatSetting = new ReferenceSettings.IQChatSettings {
CustomAvatar = "", CustomPrefix = "",
}
,
}
, KitList = new Dictionary<String, Kits> {
#region Start Kits
["start1"]
= new Kits {
TypeKit = TypeKits.Started, Amount = 0, CoolDown = 0, WipeOpened = 0, DisplayName = "Новичок", Permission = "iqkits.start1", RankUser = "", UseRaidBlock = false, PNG = "", Shortname = "", Sprite = "", ItemKits = new List<Kits.ItemsKit> {
new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak103", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0,
}
, new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak104", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0,
}
,
}
,
}
, ["start2"] = new Kits {
TypeKit = TypeKits.Started, Amount = 0, CoolDown = 0, WipeOpened = 0, DisplayName = "Новичок #2", Permission = "iqkits.start2", RankUser = "", UseRaidBlock = false, PNG = "", Shortname = "", Sprite = "", ItemKits = new List<Kits.ItemsKit> {
new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak103", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0,
}
, new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak104", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0,
}
,
}
,
}
, ["start3Premium"] = new Kits {
TypeKit = TypeKits.Started, Amount = 0, CoolDown = 0, WipeOpened = 0, DisplayName = "Премиум новичок", Permission = "iqkits.premium", RankUser = "", UseRaidBlock = false, PNG = "", Shortname = "", Sprite = "", ItemKits = new List<Kits.ItemsKit> {
new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak103", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0,
}
, new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak104", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0,
}
,
}
,
}
,
#endregion
#region Kits
["hunter"]
= new Kits {
TypeKit = TypeKits.Cooldown, Amount = 0, CoolDown = 300, WipeOpened = 2, DisplayName = "Охотник", Permission = "iqkits.default", RankUser = "", UseRaidBlock = false, PNG = "", Shortname = "rifle.ak", Sprite = "", ItemKits = new List<Kits.ItemsKit> {
new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak103", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0, ContentsItem = new List<Kits.ItemsKit.ItemContents> {
}
}
, new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak104", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0, ContentsItem = new List<Kits.ItemsKit.ItemContents> {
}
}
,
}
,
}
, ["med"] = new Kits {
TypeKit = TypeKits.Amount, Amount = 10, CoolDown = 0, WipeOpened = 1, DisplayName = "Медик", Permission = "iqkits.default", RankUser = "", UseRaidBlock = false, PNG = "", Shortname = "", Sprite = "assets/icons/broadcast.png", ItemKits = new List<Kits.ItemsKit> {
new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak103", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0, ContentsItem = new List<Kits.ItemsKit.ItemContents> {
}
}
, new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak104", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0, ContentsItem = new List<Kits.ItemsKit.ItemContents> {
}
}
,
}
,
}
, ["food"] = new Kits {
TypeKit = TypeKits.AmountCooldown, Amount = 10, CoolDown = 300, DisplayName = "Еда", WipeOpened = 2, Permission = "iqkits.default", RankUser = "", UseRaidBlock = false, PNG = "https://i.imgur.com/rSWlSlN.png", Shortname = "", Sprite = "", ItemKits = new List<Kits.ItemsKit> {
new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak103", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0, ContentsItem = new List<Kits.ItemsKit.ItemContents> {
}
}
, new Kits.ItemsKit {
ContainerItemType = ContainerItem.containerMain, RandomDropSettings = new Kits.ItemsKit.RandomingDrop {
UseRandomItems = false, MinAmount = 1, MaxAmount = 1
}
, DisplayName = "Ak104", Amount = 1, Command = "", PNG = "", Shortname = "rifle.ak", Rare = 0, Sprite = "", SkinID = 0, ContentsItem = new List<Kits.ItemsKit.ItemContents> {
}
}
,
}
,
}
,
#endregion
}
, GeneralSetting = new GeneralSettings {
AutoWipeClearKits = true, AutoKitSettings = new GeneralSettings.AutoKit {
TypeAuto = TypeAutoKit.Single, StartKitKey = "start1", KitListRandom = new List<GeneralSettings.AutoKit.KitSettings> {
new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.vip", StartKitKey = "start1"
}
, new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.hunter", StartKitKey = "food"
}
,
}
, KitListPriority = new List<GeneralSettings.AutoKit.KitSettings> {
new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.vip", StartKitKey = "start1"
}
, new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.hunter", StartKitKey = "food"
}
,
}
, BiomeStartedKitList = new List<GeneralSettings.AutoKit.BiomeKits> {
new GeneralSettings.AutoKit.BiomeKits {
biomeType = BiomeType.Arctic, Kits = new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.default", StartKitKey = "start1"
}
}
, new GeneralSettings.AutoKit.BiomeKits {
biomeType = BiomeType.Arid, Kits = new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.default", StartKitKey = "start1"
}
}
, new GeneralSettings.AutoKit.BiomeKits {
biomeType = BiomeType.None, Kits = new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.default", StartKitKey = "start1"
}
}
, new GeneralSettings.AutoKit.BiomeKits {
biomeType = BiomeType.Temperate, Kits = new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.default", StartKitKey = "start1"
}
}
, new GeneralSettings.AutoKit.BiomeKits {
biomeType = BiomeType.Tundra, Kits = new GeneralSettings.AutoKit.KitSettings {
Permissions = "iqkits.default", StartKitKey = "start1"
}
}
,
}
,
}
,
}
, InterfaceSetting = new InterfaceSettings {
CloseType = true, CloseUiTakeKit = false, HEXBackground = "#0000006A", HEXBlock = "#646361A6", HEXAccesButton = "#708a47", HEXBlockItemInfo = "#3D492837", HEXInfoItemButton = "#8a6347", HEXCooldowns = "#708A47D8", HEXLabels = "#FFFFFFFF", HEXLabelsAccesButton = "#C9E39FFF", HEXLabelsInfoItemButton = "#C9E39FFF", InterfaceFadeIn = 0.35f, InterfaceFadeOut = 0.35f, PNGAlert = "https://i.imgur.com/g4Mzn9a.png", PNGInfoPanel = "https://i.imgur.com/9kbOqHK.png",
}
}
;
}
}
protected override void LoadConfig() {
base.LoadConfig();
try {
config = Config.ReadObject<Configuration>();
if (config == null) LoadDefaultConfig();
}
catch {
PrintWarning($"Ошибка чтения #57 конфигурации 'oxide/config/{Name}', создаём новую конфигурацию!!");
LoadDefaultConfig();
}
NextTick(SaveConfig);
}
protected override void LoadDefaultConfig() => config = Configuration.GetNewConfiguration();
protected override void SaveConfig() => Config.WriteObject(config);
#endregion
#region Data
[JsonProperty("Дата с информацией о игроках")]
public Hash<ulong, DataKitsUser> DataKitsUserList = new Hash<ulong, DataKitsUser>();
public class DataKitsUser {
[JsonProperty("Информация о наборах игрока")]
public Dictionary<string, InfoKits> InfoKitsList = new Dictionary<string, InfoKits>();
internal class InfoKits {
public int Amount;
public int Cooldown;
}
}
private void ClearData() {
if (!config.GeneralSetting.AutoWipeClearKits) return;
DataKitsUserList.Clear();
WriteData();
}
void ReadData() => DataKitsUserList = Oxide.Core.Interface.Oxide.DataFileSystem.ReadObject<Hash<ulong, DataKitsUser>>("IQKits/KitsData");
void WriteData() => Oxide.Core.Interface.Oxide.DataFileSystem.WriteObject("IQKits/KitsData", DataKitsUserList);
void RegisteredDataUser(BasePlayer player) {
if (!DataKitsUserList.ContainsKey(player.userID)) DataKitsUserList.Add(player.userID, new DataKitsUser {
InfoKitsList = new Dictionary<string, DataKitsUser.InfoKits> {
}
}
);
foreach (var Kit in config.KitList.Where(x => !DataKitsUserList[player.userID].InfoKitsList.ContainsKey(x.Key) && (String.IsNullOrWhiteSpace(x.Value.Permission) || permission.UserHasPermission(player.UserIDString, x.Value.Permission)))) DataKitsUserList[player.userID].InfoKitsList.Add(Kit.Key, new DataKitsUser.InfoKits {
Amount = Kit.Value.Amount, Cooldown = 0
}
);
}
#endregion
#region Metods
#region Images
void LoadedImage() {
var Interface = config.InterfaceSetting;
foreach (var Kit in config.KitList.Where(k => !String.IsNullOrWhiteSpace(k.Value.PNG))) {
if (!HasImage($"KIT_{Kit.Value.PNG}")) AddImage(Kit.Value.PNG, $"KIT_{Kit.Value.PNG}");
foreach (var img in Kit.Value.ItemKits.Where(i => !String.IsNullOrWhiteSpace(i.PNG))) {
if (!HasImage($"ITEM_KIT_PNG_{img.PNG}")) AddImage(img.PNG, $"ITEM_KIT_PNG_{img.PNG}");
}
}
if (!HasImage($"INFO_BACKGROUND_{Interface.PNGInfoPanel}")) AddImage(Interface.PNGInfoPanel, $"INFO_BACKGROUND_{Interface.PNGInfoPanel}");
if (!HasImage($"INFO_ALERT_BACKGROUND_{Interface.PNGAlert}")) AddImage(Interface.PNGAlert, $"INFO_ALERT_BACKGROUND_{Interface.PNGAlert}");
ServerMgr.Instance.StartCoroutine(DownloadImages());
}
private IEnumerator DownloadImages() {
PrintError("AddImages SkyPlugins.ru...");
foreach (var Kit in config.KitList) foreach (var img in Kit.Value.ItemKits.Where(i => !String.IsNullOrWhiteSpace(i.Shortname))) {
if (!HasImage($"{img.Shortname}_128px")) AddImage($"https://api.skyplugins.ru/api/getimage/{img.Shortname}/128", $"{img.Shortname}_128px");
}
yield return new WaitForSeconds(0.04f);
PrintError("AddImages SkyPlugins.ru - completed..");
}
void CachingImage(BasePlayer player) {
var Interface = config.InterfaceSetting;
foreach (var Kit in config.KitList.Where(k => !String.IsNullOrWhiteSpace(k.Value.PNG))) {
SendImage(player, $"KIT_{Kit.Value.PNG}");
foreach (var ItemKit in Kit.Value.ItemKits.Where(ik => !String.IsNullOrWhiteSpace(ik.Shortname))) SendImage(player, $"{ItemKit.Shortname}_128px");
foreach (var img in Kit.Value.ItemKits.Where(i => !String.IsNullOrWhiteSpace(i.PNG))) if (!HasImage($"ITEM_KIT_PNG_{img.PNG}")) AddImage(img.PNG, $"ITEM_KIT_PNG_{img.PNG}");
}
SendImage(player, $"INFO_BACKGROUND_{Interface.PNGInfoPanel}");
SendImage(player, $"INFO_ALERT_BACKGROUND_{Interface.PNGAlert}");
}
#endregion
#region Registered Permissions
void RegisteredPermissions() {
var GeneralSettings = config.GeneralSetting;
var KitList = config.KitList;
foreach(var PermissionGeneral in GeneralSettings.AutoKitSettings.KitListRandom) if (!permission.PermissionExists(PermissionGeneral.Permissions, this)) permission.RegisterPermission(PermissionGeneral.Permissions, this);
foreach (var PermissionGeneral in GeneralSettings.AutoKitSettings.KitListPriority) if (!permission.PermissionExists(PermissionGeneral.Permissions, this)) permission.RegisterPermission(PermissionGeneral.Permissions, this);
foreach (var PermissionGeneral in GeneralSettings.AutoKitSettings.BiomeStartedKitList) if (!permission.PermissionExists(PermissionGeneral.Kits.Permissions, this)) permission.RegisterPermission(PermissionGeneral.Kits.Permissions, this);
foreach (var PermissionKits in KitList) if (!permission.PermissionExists(PermissionKits.Value.Permission, this)) permission.RegisterPermission(PermissionKits.Value.Permission, this);
}
#endregion
#region AutoKit
void AutoKitGive(BasePlayer player) {
if (player == null) return;
Configuration.GeneralSettings.AutoKit AutoKit = config.GeneralSetting.AutoKitSettings;
Dictionary<String, Configuration.Kits> KitList = config.KitList;
switch(AutoKit.TypeAuto) {
case TypeAutoKit.Single : {
if (String.IsNullOrWhiteSpace(AutoKit.StartKitKey) || !KitList.ContainsKey(AutoKit.StartKitKey)) {
PrintWarning("У вас не верно указан стартовый ключ, такого набора не существует! Игрок не получил его автоматически");
return;
}
ParseAndGive(player, AutoKit.StartKitKey);
break;
}
case TypeAutoKit.List : {
Configuration.GeneralSettings.AutoKit.KitSettings RandomKit = AutoKit.KitListRandom.Where(k => permission.UserHasPermission(player.UserIDString, k.Permissions) && KitList.ContainsKey(k.StartKitKey) && WipeTime >= KitList[k.StartKitKey].WipeOpened).ToList().GetRandom();
if (RandomKit == null) return;
ParseAndGive(player, RandomKit.StartKitKey);
break;
}
case TypeAutoKit.PriorityList : {
Configuration.GeneralSettings.AutoKit.KitSettings Kit = AutoKit.KitListPriority.FirstOrDefault(k => permission.UserHasPermission(player.UserIDString, k.Permissions) && KitList.ContainsKey(k.StartKitKey) && WipeTime >= KitList[k.StartKitKey].WipeOpened);
if (Kit == null) return;
ParseAndGive(player, Kit.StartKitKey);
break;
}
case TypeAutoKit.BiomeList : {
Configuration.GeneralSettings.AutoKit.BiomeKits BiomeKit = AutoKit.BiomeStartedKitList.FirstOrDefault(k => GetBiome(player) == k.biomeType && permission.UserHasPermission(player.UserIDString, k.Kits.Permissions) && KitList.ContainsKey(k.Kits.StartKitKey) && WipeTime >= KitList[k.Kits.StartKitKey].WipeOpened);
if (BiomeKit == null) return;
ParseAndGive(player, BiomeKit.Kits.StartKitKey);
break;
}
}
}
#endregion
#region TakeKit
void TakeKit(BasePlayer player, string KitKey) {
var Kit = config.KitList[KitKey];
var ItemKit = Kit.ItemKits;
var Data = DataKitsUserList[player.userID].InfoKitsList[KitKey];
if (Data.Cooldown >= CurrentTime()) return;
int BeltAmount = ItemKit.Where(i => i.ContainerItemType == ContainerItem.containerBelt).Count();
int WearAmount = ItemKit.Where(i => i.ContainerItemType == ContainerItem.containerWear).Count();
int MainAmount = ItemKit.Where(i => i.ContainerItemType == ContainerItem.containerMain).Count();
int Total = BeltAmount + WearAmount + MainAmount;
if ((player.inventory.containerBelt.capacity - player.inventory.containerBelt.itemList.Count) < BeltAmount || (player.inventory.containerWear.capacity - player.inventory.containerWear.itemList.Count) < WearAmount || (player.inventory.containerMain.capacity - player.inventory.containerMain.itemList.Count) < MainAmount) if (Total > (player.inventory.containerMain.capacity - player.inventory.containerMain.itemList.Count)) {
Interface_Alert_Kits(player, GetLang("UI_ALERT_FULL_INVENTORY", player.UserIDString));
return;
}
switch (Kit.TypeKit) {
case TypeKits.Cooldown : {
int Cooldown = IQPlagueSkill ? IS_SKILL_COOLDOWN(player) ? (Kit.CoolDown - (Kit.CoolDown / 100 * GET_SKILL_COOLDOWN_PERCENT())) : Kit.CoolDown : Kit.CoolDown;
Data.Cooldown = Convert.ToInt32(CurrentTime() + Cooldown);
break;
}
case TypeKits.Amount : {
Data.Amount--;
break;
}
case TypeKits.AmountCooldown : {
int Cooldown = IQPlagueSkill ? IS_SKILL_COOLDOWN(player) ? (Kit.CoolDown - (Kit.CoolDown / 100 * GET_SKILL_COOLDOWN_PERCENT())) : Kit.CoolDown : Kit.CoolDown;
Data.Amount--;
Data.Cooldown = Convert.ToInt32(CurrentTime() + Cooldown);
break;
}
}
ParseAndGive(player, KitKey);
if (!config.InterfaceSetting.CloseUiTakeKit) {
DestroyKits(player);
Interface_Loaded_Kits(player);
Interface_Alert_Kits(player, GetLang("UI_ALERT_ACCES_KIT", player.UserIDString, Kit.DisplayName));
}
else DestroyAll(player);
}
void ParseAndGive(BasePlayer player, string KitKey) {
var Kit = config.KitList[KitKey];
var ItemKit = Kit.ItemKits;
foreach (var Item in ItemKit) {
if (Item.Rare != 0) {
int Rare = IQPlagueSkill ? IS_SKILL_RARE(player) ? Item.Rare + GET_SKILL_RARE_PERCENT() : Item.Rare : Item.Rare;
if (!IsRareDrop(Rare)) continue;
}
if (!String.IsNullOrWhiteSpace(Item.Command)) rust.RunServerCommand(Item.Command.Replace("%STEAMID%", player.UserIDString));
else {
Int32 Amount = Item.RandomDropSettings.UseRandomItems ? UnityEngine.Random.Range(Item.RandomDropSettings.MinAmount, Item.RandomDropSettings.MaxAmount) : (Item.Amount > 1 ? Item.Amount : 1);
Item item = ItemManager.CreateByName(Item.Shortname, Amount, Item.SkinID);
if (!String.IsNullOrWhiteSpace(Item.DisplayName)) item.name = Item.DisplayName;
foreach(var Content in Item.ContentsItem) {
Item ItemContent = ItemManager.CreateByName(Content.Shortname, Content.Amount);
ItemContent.condition = Content.Condition;
switch(Content.ContentType) {
case TypeContent.Contents : {
ItemContent.MoveToContainer(item.contents);
break;
}
case TypeContent.Ammo : {
BaseProjectile Weapon = item.GetHeldEntity() as BaseProjectile;
if (Weapon != null) {
Weapon.primaryMagazine.contents = ItemContent.amount;
Weapon.primaryMagazine.ammoType = ItemManager.FindItemDefinition(Content.Shortname);
}
break;
}
}
}
GiveItem(player, item, Item.ContainerItemType == ContainerItem.containerBelt ? player.inventory.containerBelt : Item.ContainerItemType == ContainerItem.containerWear ? player.inventory.containerWear : player.inventory.containerMain);
}
}
}
private void GiveItem(BasePlayer player, Item item, ItemContainer cont = null) {
if (item == null) return;
var inv = player.inventory;
var MovedContainer = item.MoveToContainer(cont) || item.MoveToContainer(inv.containerMain);
if (!MovedContainer) {
if (cont == inv.containerBelt) MovedContainer = item.MoveToContainer(inv.containerWear);
if (cont == inv.containerWear) MovedContainer = item.MoveToContainer(inv.containerBelt);
}
if (!MovedContainer) item.Drop(player.GetCenter(), player.GetDropVelocity());
}
#endregion
#region Kit Metods Admin
#region Kit Add
void CreateNewKit(BasePlayer player, string NameKit) {
if (!player.IsAdmin) return;
if (config.KitList.ContainsKey(NameKit)) {
SendChat(player, "Ключ данного набора уже существует!");
return;
}
config.KitList.Add(NameKit, new Configuration.Kits {
Amount = 0, CoolDown = 300, DisplayName = NameKit, Permission = "iqkits.setting", PNG = "", Shortname = "", UseRaidBlock = false, RankUser = "", Sprite = "assets/icons/gear.png", TypeKit = TypeKits.Cooldown, ItemKits = GetPlayerItems(player), WipeOpened = 0,
}
);
SaveConfig();
SendChat(player, $"Набор с ключем {NameKit} успешно создан");
}
private List<Configuration.Kits.ItemsKit> GetPlayerItems(BasePlayer player) {
List<Configuration.Kits.ItemsKit> kititems = new List<Configuration.Kits.ItemsKit>();
foreach (Item item in player.inventory.containerWear.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, ContainerItem.containerWear);
kititems.Add(iteminfo);
}
}
foreach (Item item in player.inventory.containerMain.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, ContainerItem.containerMain);
kititems.Add(iteminfo);
}
}
foreach (Item item in player.inventory.containerBelt.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, ContainerItem.containerBelt);
kititems.Add(iteminfo);
}
}
return kititems;
}
private Configuration.Kits.ItemsKit ItemToKit(Item item, ContainerItem containerItem) {
Configuration.Kits.ItemsKit ItemsKit = new Configuration.Kits.ItemsKit();
ItemsKit.Amount = item.amount;
ItemsKit.ContainerItemType = containerItem;
ItemsKit.Shortname = item.info.shortname;
ItemsKit.SkinID = item.skin;
ItemsKit.Rare = 0;
ItemsKit.PNG = "";
ItemsKit.Sprite = "";
ItemsKit.Command = "";
ItemsKit.DisplayName = "";
ItemsKit.RandomDropSettings = new Configuration.Kits.ItemsKit.RandomingDrop {
MinAmount = 0, MaxAmount = 0, UseRandomItems = false,
}
;
ItemsKit.ContentsItem = GetContentItem(item);
return ItemsKit;
}
private List<Configuration.Kits.ItemsKit.ItemContents> GetContentItem(Item Item) {
List<Configuration.Kits.ItemsKit.ItemContents> Contents = new List<Configuration.Kits.ItemsKit.ItemContents>();
if (Item.contents != null) foreach (Item Content in Item.contents.itemList) {
Configuration.Kits.ItemsKit.ItemContents ContentItem = new Configuration.Kits.ItemsKit.ItemContents();
ContentItem.ContentType = TypeContent.Contents;
ContentItem.Shortname = Content.info.shortname;
ContentItem.Amount = Content.amount;
ContentItem.Condition = Content.condition;
Contents.Add(ContentItem);
}
BaseProjectile Weapon = Item.GetHeldEntity() as BaseProjectile;
if (Weapon != null) {
Configuration.Kits.ItemsKit.ItemContents ContentItem = new Configuration.Kits.ItemsKit.ItemContents();
ContentItem.ContentType = TypeContent.Ammo;
ContentItem.Shortname = Weapon.primaryMagazine.ammoType.shortname;
ContentItem.Amount = Weapon.primaryMagazine.contents == 0 ? 1 : Weapon.primaryMagazine.contents;
ContentItem.Condition = Weapon.primaryMagazine.ammoType.condition.max;
Contents.Add(ContentItem);
}
return Contents;
}
#endregion
#region Kit Remove
void KitRemove(BasePlayer player, string NameKit) {
if (!player.IsAdmin) return;
if (!config.KitList.ContainsKey(NameKit)) {
SendChat(player, "Набора с таким ключем не существует!");
return;
}
config.KitList.Remove(NameKit);
SaveConfig();
SendChat(player, $"Набора с ключем {NameKit} успешно удален");
}
#endregion
#region Kit Edit
void KitEdit(BasePlayer player, String NameKit) {
if (!player.IsAdmin) return;
if (!config.KitList.ContainsKey(NameKit)) {
SendChat(player, "Ключ данного набора не существует!");
return;
}
var Kit = config.KitList[NameKit];
Kit.ItemKits = GetPlayerItems(player);
SaveConfig();
SendChat(player, $"Предметы набора с ключем {NameKit} успешно изменены, настройки сохранены");
}
#endregion
#endregion
public bool IsRareDrop(int Rare) => UnityEngine.Random.Range(0, 100) >= (100 - (Rare > 100 ? 100 : Rare));
#endregion
#region Hooks
void OnNewSave(string filename) => ClearData();
object OnPlayerRespawned(BasePlayer player) {
player.inventory.Strip();
AutoKitGive(player);
return null;
}
void Init() => ReadData();
private void OnServerInitialized() {
RegisteredPermissions();
LoadedImage();
foreach (BasePlayer p in BasePlayer.activePlayerList) OnPlayerConnected(p);
}
void OnPlayerConnected(BasePlayer player) {
CachingImage(player);
RegisteredDataUser(player);
}
void OnPlayerDisconnected(BasePlayer player, string reason) => player.SetFlag(BaseEntity.Flags.Reserved3, false);
void Unload() {
foreach (BasePlayer player in
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