Иконка ресурса

FREE IQRates : 1.5.14 1.5.14

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C#:
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using System.Collections;
using UnityEngine;
using Oxide.Core.Plugins;
using System;
namespace Oxide.Plugins {
    [Info("IQRates", "Mercury", "1.5.14")]
    [Description("Настройка рейтинга на сервере")]
    class IQRates : RustPlugin {
        private void StartCargoShip(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
            if (!EventSettings.CargoShipSetting.FullOff && EventSettings.CargoShipSetting.UseEventCustom) {
                Int32 TimeSpawn = EventSettings.CargoShipSetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.CargoShipSetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.CargoShipSetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.CargoShipSetting.EventSpawnTime;
                timer.Once(TimeSpawn, () => {
                    StartCargoShip(EventSettings);
                    SpawnCargo();
                }
                );
            }
        }
        private void StartHelicopter(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
            if (!EventSettings.HelicopterSetting.FullOff && EventSettings.HelicopterSetting.UseEventCustom) {
                Int32 TimeSpawn = EventSettings.HelicopterSetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.HelicopterSetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.HelicopterSetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.HelicopterSetting.EventSpawnTime;
                timer.Once(TimeSpawn, () => {
                    StartHelicopter(EventSettings);
                    SpawnHeli();
                }
                );
            }
        }
        /// <summary>
        /// Обновление 1.5.13
        /// - Исправлено когда пропадал аирдроп при вызове через шашку
        /// - Исправлен вызов аирдропа на большом экскаваторе
        /// - Исправлены печки после обновления игры
        /// - Исправлено зацикленное сжигание дерева в печах при их переполнении
        /// - Добавлена возможность детальной настройки рейтинга для карьера (установить рейтинг для определенного предмета во время добычи (по умолчанию берется общиий рейтинг карьера)
        /// - Добавлено API на выдачу бонусного рейтинга для всех категорий - void API_BONUS_RATE_ADDPLAYER(BasePlayer player, Single Rate) - к рейтингу будет прибавлять бонус
        [PluginReference]
        Plugin IQChat;
        private void OnEntitySpawned(BaseHelicopter entity) {
            NextTick(() => {
                if (entity.OwnerID != 0 || entity.skinID != 0) return;
                var EvenTimer = config.pluginSettings.OtherSetting.EventSetting.HelicopterSetting;
                if ((EvenTimer.FullOff || EvenTimer.UseEventCustom)) entity.Kill();
            }
            );
        }
        private const string prefabPlane = "assets/prefabs/npc/cargo plane/cargo_plane.prefab";
        void OnSunrise() {
            timeComponent.DayLengthInMinutes = config.pluginSettings.OtherSetting.DayTime * (24.0f / (TOD_Sky.Instance.SunsetTime - TOD_Sky.Instance.SunriseTime));
            activatedDay = true;
            if (config.pluginSettings.OtherSetting.UseSkipTime) {
                if (config.pluginSettings.OtherSetting.TypeSkipped == SkipType.Day) TOD_Sky.Instance.Cycle.Hour = config.pluginSettings.OtherSetting.NightStart;
                else {
                    if (config.pluginSettings.OtherSetting.UseAlertDayNight) {
                        Configuration.PluginSettings.Rates.AllRates Rate = config.pluginSettings.RateSetting.DayRates;
                        foreach (BasePlayer player in BasePlayer.activePlayerList) SendChat(GetLang("DAY_RATES_ALERT", player.UserIDString, Rate.GatherRate, Rate.LootRate, Rate.PickUpRate, Rate.QuarryRate, Rate.ExcavatorRate, Rate.GrowableRate), player);
                    }
                }
                return;
            }
            if (config.pluginSettings.OtherSetting.UseAlertDayNight) {
                Configuration.PluginSettings.Rates.AllRates Rate = config.pluginSettings.RateSetting.DayRates;
                foreach (BasePlayer player in BasePlayer.activePlayerList) SendChat(GetLang("DAY_RATES_ALERT", player.UserIDString, Rate.GatherRate, Rate.LootRate, Rate.PickUpRate, Rate.QuarryRate, Rate.ExcavatorRate, Rate.GrowableRate), player);
            }
        }
        public Dictionary<BasePlayer, Single> BonusRates = new Dictionary<BasePlayer, Single>();
        void OnSunset() {
            timeComponent.DayLengthInMinutes = config.pluginSettings.OtherSetting.NightTime * (24.0f / (24.0f - (TOD_Sky.Instance.SunsetTime - TOD_Sky.Instance.SunriseTime)));
            activatedDay = false;
            if (config.pluginSettings.OtherSetting.UseSkipTime) {
                if (config.pluginSettings.OtherSetting.TypeSkipped == SkipType.Night) TOD_Sky.Instance.Cycle.Hour = config.pluginSettings.OtherSetting.DayStart;
                else {
                    if (config.pluginSettings.OtherSetting.UseAlertDayNight) {
                        Configuration.PluginSettings.Rates.AllRates Rate = config.pluginSettings.RateSetting.NightRates;
                        foreach (BasePlayer player in BasePlayer.activePlayerList) SendChat(GetLang("NIGHT_RATES_ALERT", player.UserIDString, Rate.GatherRate, Rate.LootRate, Rate.PickUpRate, Rate.QuarryRate, Rate.ExcavatorRate, Rate.GrowableRate), player);
                    }
                }
                return;
            }
            if (config.pluginSettings.OtherSetting.UseAlertDayNight) {
                Configuration.PluginSettings.Rates.AllRates Rate = config.pluginSettings.RateSetting.NightRates;
                foreach (BasePlayer player in BasePlayer.activePlayerList) SendChat(GetLang("NIGHT_RATES_ALERT", player.UserIDString, Rate.GatherRate, Rate.LootRate, Rate.PickUpRate, Rate.QuarryRate, Rate.ExcavatorRate, Rate.GrowableRate), player);
            }
        }
        bool IsBlackList(string Shortname) {
            var BlackList = config.pluginSettings.RateSetting.BlackList;
            if (BlackList.Contains(Shortname)) return true;
            else return false;
        }
        private class OvenController : FacepunchBehaviour {
            private static readonly Dictionary<BaseOven, OvenController> Controllers = new Dictionary<BaseOven, OvenController>();
            private BaseOven _oven;
            private float _speed;
            private string _ownerId;
            private Int32 _ticks;
            private Int32 _speedFuel;
            private bool IsFurnace => (int)_oven.temperature >= 2;
            private void Awake() {
                _oven = (BaseOven)gameObject.ToBaseEntity();
                _ownerId = _oven.OwnerID.ToString();
            }
            public object Switch(BasePlayer player) {
                if (!IsFurnace || _oven.needsBuildingPrivilegeToUse && !player.CanBuild()) return null;
                if (_oven.IsOn()) StopCooking();
                else {
                    _ownerId = _oven.OwnerID != 0 ? _oven.OwnerID.ToString() : player.UserIDString;
                    StartCooking();
                }
                return false;
            }
            public void TryRestart() {
                if (!_oven.IsOn()) return;
                _oven.CancelInvoke(_oven.Cook);
                StopCooking();
                StartCooking();
            }
            private void Kill() {
                if (_oven.IsOn()) {
                    StopCooking();
                    _oven.StartCooking();
                }
                Destroy(this);
            }
            public static OvenController GetOrAdd(BaseOven oven) {
                OvenController controller;
                if (Controllers.TryGetValue(oven, out controller)) return controller;
                controller = oven.gameObject.AddComponent<OvenController>();
                Controllers[oven] = controller;
                return controller;
            }
            public static void TryRestartAll() {
                foreach (var pair in Controllers) {
                    pair.Value.TryRestart();
                }
            }
            public static void KillAll() {
                foreach (var pair in Controllers) {
                    pair.Value.Kill();
                }
                Controllers.Clear();
            }
            public void OnDestroy() {
                Destroy(this);
            }
            private void StartCooking() {
                if (_oven.FindBurnable() == null) return;
                Single Multiplace = _.GetMultiplaceBurnableSpeed(_ownerId);
                _speed = (Single)(0.1f / Multiplace);
                // 0.5 * M
                Int32 MultiplaceFuel = _.GetMultiplaceBurnableFuelSpeed(_ownerId);
                _speedFuel = MultiplaceFuel;
                StopCooking();
                _oven.inventory.temperature = _oven.cookingTemperature;
                _oven.UpdateAttachmentTemperature();
                InvokeRepeating(Cook, _speed, _speed);
                _oven.SetFlag(BaseEntity.Flags.On, true);
            }
            private void StopCooking() {
                CancelInvoke(Cook);
                _oven.StopCooking();
                _oven.SetFlag(BaseEntity.Flags.On, false);
                _oven.SendNetworkUpdate();
                if (_oven.inventory != null) {
                    foreach (Item item in _oven.inventory.itemList) {
                        if (item.HasFlag(global : : Item.Flag.Cooking)) item.SetFlag(global : : Item.Flag.Cooking, false);
                        item.MarkDirty();
                    }
                }
            }
            public void Cook() {
                if (!_oven.HasFlag(BaseEntity.Flags.On)) {
                    StopCooking();
                    return;
                }
                Item item = _oven.FindBurnable();
                if (item == null) {
                    StopCooking();
                    return;
                }
                _oven.Cook();
                SmeltItems();
                var component = item.info.GetComponent<ItemModBurnable>();
                item.fuel -= 0.5f * (_oven.cookingTemperature / 200f) * _speedFuel;
                if (!item.HasFlag(global : : Item.Flag.OnFire)) {
                    item.SetFlag(global : : Item.Flag.OnFire, true);
                    item.MarkDirty();
                }
                if (item.fuel <= 0f) {
                    _oven.ConsumeFuel(item, component);
                }
                _ticks++;
            }
            private void SmeltItems() {
                if (_ticks % 1 != 0) return;
                for (var i = 0; i < _oven.inventory.itemList.Count; i++) {
                    var item = _oven.inventory.itemList[i];
                    if (item == null || !item.IsValid() || item.info == null || _.IsBlackListBurnable(item.info.shortname)) continue;
                    var cookable = item.info.GetComponent<ItemModCookable>();
                    if (cookable == null) continue;
                    Single temperature = item.temperature;
                    if ((temperature < cookable.lowTemp || temperature > cookable.highTemp)) {
                        if (!cookable.setCookingFlag || !item.HasFlag(global : : Item.Flag.Cooking)) continue;
                        item.SetFlag(global : : Item.Flag.Cooking, false);
                        item.MarkDirty();
                        continue;
                    }
                    if (!cookable.CanBeCookedByAtTemperature(temperature)) {
                        if (!cookable.setCookingFlag || !item.HasFlag(global : : Item.Flag.Cooking)) continue;
                        item.SetFlag(global : : Item.Flag.Cooking, false);
                        item.MarkDirty();
                        continue;
                    }
                    if (cookable.cookTime > 0 && _ticks * 1f / 1 % cookable.cookTime > 0) continue;
                    if (cookable.setCookingFlag && !item.HasFlag(global : : Item.Flag.Cooking)) {
                        item.SetFlag(global : : Item.Flag.Cooking, true);
                        item.MarkDirty();
                    }
                    var position = item.position;
                    if (item.amount > 1) {
                        item.amount--;
                        item.MarkDirty();
                    }
                    else {
                        item.Remove();
                    }
                    if (cookable.becomeOnCooked == null) continue;
                    var item2 = ItemManager.Create(cookable.becomeOnCooked, (int)(cookable.amountOfBecome * 1f));
                    if (item2 == null || item2.MoveToContainer(item.parent, position) || item2.MoveToContainer(item.parent)) continue;
                    item2.Drop(item.parent.dropPosition, item.parent.dropVelocity);
                    //if (!item.parent.entityOwner) continue;
                    StopCooking();
                }
            }
        }
        void ReadData() => DataQuarryPlayer = Oxide.Core.Interface.Oxide.DataFileSystem.ReadObject<Dictionary<UInt64, UInt64>>("IQSystem/IQRates/Quarrys");
        private const Boolean LanguageEn = false;
        protected override void SaveConfig() => Config.WriteObject(config);
        void OnGrowableGathered(GrowableEntity plant, Item item, BasePlayer player) {
            if (item == null || player == null) return;
            item.amount = Converted(Types.Growable, item.info.shortname, item.amount, player);
        }
        private void OnEntitySpawned(BaseBoat boat) {
            if (boat == null) return;
            FuelSystemRating(boat.GetFuelSystem(), config.pluginSettings.OtherSetting.FuelSetting.AmountBoat);
        }
        int API_CONVERT(Types RateType, string Shortname, float Amount, BasePlayer player = null) => Converted(RateType, Shortname, Amount, player);
        private Coroutine initializeTransport = null;
        private const string prefabPatrol = "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab";
        private void OnEntitySpawned(RHIB boat) {
            if (boat == null) return;
            boat.fuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedBoat;
        }
        void OnLootEntity(BasePlayer player, BaseEntity entity) {
            if (entity == null) return;
            if(config.pluginSettings.RateSetting.UseBlackListPrefabs) if (config.pluginSettings.RateSetting.BlackListPrefabs.Contains(entity.ShortPrefabName)) return;
            LootContainer container = entity as LootContainer;
            if (entity.net == null) return;
            UInt64 NetID = entity.net.ID;
            if (LootersListCrateID.Contains(NetID)) return;
            if (container == null) {
                if (!(entity is NPCPlayerCorpse)) return;
                NPCPlayerCorpse corpse = (NPCPlayerCorpse)entity;
                foreach (ItemContainer corpseContainer in corpse.containers) {
                    foreach (Item item in corpseContainer.itemList) item.amount = Converted(Types.Loot, item.info.shortname, item.amount, player);
                }
            }
            else {
                foreach (Item item in container.inventory.itemList) item.amount = Converted(Types.Loot, item.info.shortname, item.amount, player);
            }
            LootersListCrateID.Add(NetID);
        }
        private void StartChinoock(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
            if (!EventSettings.ChinoockSetting.FullOff && EventSettings.ChinoockSetting.UseEventCustom) {
                Int32 TimeSpawn = EventSettings.ChinoockSetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.ChinoockSetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.ChinoockSetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.ChinoockSetting.EventSpawnTime;
                timer.Once(TimeSpawn, () => {
                    StartChinoock(EventSettings);
                    SpawnCH47();
                }
                );
            }
        }
        void WriteData() => Oxide.Core.Interface.Oxide.DataFileSystem.WriteObject("IQSystem/IQRates/Quarrys", DataQuarryPlayer);
        TOD_Time timeComponent = null;
        private void OnEntitySpawned(CargoPlane entity) {
            NextTick(() => {
                if (entity.OwnerID != 0 || entity.skinID != 0) return;
                var EvenTimer = config.pluginSettings.OtherSetting.EventSetting.CargoPlaneSetting;
                if ((EvenTimer.FullOff || EvenTimer.UseEventCustom)) entity.Kill();
            }
            );
        }
        private void Init() => ReadData();
        private void OnServerInitialized() {
            _ = this;
            SpacePort = TerrainMeta.Path.Monuments.FirstOrDefault(p => p.name.ToLower().Contains("launch_site"));
            StartEvent();
            foreach (var RateCustom in config.pluginSettings.RateSetting.PrivilegyRates) Register(RateCustom.Key);
            foreach (Configuration.PluginSettings.Rates.RecyclerController.PresetRecycler presetRecycler in config.pluginSettings.RateSetting.RecyclersController.PrivilageSpeedRecycler) Register(presetRecycler.Permissions);
            if (config.pluginSettings.RateSetting.UseSpeedBurnableList) foreach (var BurnableList in config.pluginSettings.RateSetting.SpeedBurableList) Register(BurnableList.Permissions);
            List<String> PrivilegyCustomRatePermissions = config.pluginSettings.RateSetting.CustomRatesPermissions.NightRates.Keys.Union(config.pluginSettings.RateSetting.CustomRatesPermissions.DayRates.Keys).ToList();
            foreach (var RateItemCustom in PrivilegyCustomRatePermissions) Register(RateItemCustom);
            timer.Once(5, GetTimeComponent);
            if(config.pluginSettings.RateSetting.UseSpeedBurnable) foreach (BaseOven oven in BaseNetworkable.serverEntities.OfType<BaseOven>()) OvenController.GetOrAdd(oven).TryRestart();
            if (!config.pluginSettings.RateSetting.UseSpeedBurnable) Unsubscribe(nameof(OnOvenToggle));
            if(!config.pluginSettings.RateSetting.RecyclersController.UseRecyclerSpeed) Unsubscribe(nameof(OnRecyclerToggle));
            initializeTransport = ServerMgr.Instance.StartCoroutine(InitializeTransport());
        }
        Boolean activatedDay;
        public void Register(string Permissions) {
            if (!String.IsNullOrWhiteSpace(Permissions)) if (!permission.PermissionExists(Permissions, this)) permission.RegisterPermission(Permissions, this);
        }
        private void OnEntitySpawned(BradleyAPC entity) {
            NextTick(() => {
                if (entity.OwnerID != 0 || entity.skinID != 0) return;
                var EvenTimer = config.pluginSettings.OtherSetting.EventSetting.BreadlaySetting;
                if ((EvenTimer.FullOff || EvenTimer.UseEventCustom)) entity.Kill();
            }
            );
        }
        private void StartBreadley(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
            if (SpacePort == null) return;
            if (!EventSettings.BreadlaySetting.FullOff && EventSettings.BreadlaySetting.UseEventCustom) {
                Int32 TimeSpawn = EventSettings.BreadlaySetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.BreadlaySetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.BreadlaySetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.BreadlaySetting.EventSpawnTime;
                timer.Once(TimeSpawn, () => {
                    StartBreadley(EventSettings);
                    SpawnTank();
                }
                );
            }
        }
        bool IsTime() {
            var Settings = config.pluginSettings.OtherSetting;
            float TimeServer = TOD_Sky.Instance.Cycle.Hour;
            return TimeServer < Settings.NightStart && Settings.DayStart <= TimeServer;
        }
        private IEnumerator InitializeTransport() {
            foreach (BaseNetworkable entity in BaseNetworkable.serverEntities.Where(e => e is BaseVehicle)) {
                if (entity is MotorRowboat) OnEntitySpawned((MotorRowboat)entity);
                if(entity is Snowmobile) OnEntitySpawned((Snowmobile)entity);
                if(entity is HotAirBalloon) OnEntitySpawned((HotAirBalloon)entity);
                if(entity is RHIB) OnEntitySpawned((RHIB)entity);
                if(entity is BaseSubmarine) OnEntitySpawned((BaseSubmarine)entity);
                if(entity is MiniCopter) OnEntitySpawned((MiniCopter)entity);
                if(entity is ScrapTransportHelicopter) OnEntitySpawned((ScrapTransportHelicopter)entity);
                yield return CoroutineEx.waitForSeconds(0.03f);
            }
        }
        private new void LoadDefaultMessages() {
            lang.RegisterMessages(new Dictionary<string, string> {
                ["MY_RATES_INFO"]
                = "Your resource rating at the moment :" + "\n- Rating of extracted resources: <color=#FAF0F5>x{0}</color>" + "\n- Rating of found items: <color=#FAF0F5>х{1}</color>" + "\n- Rating of raised items: <color=#FAF0F5>х{2}</color>" + "\n- Career rankings: <color=#FAF0F5>x{3}</color>" + "\n- Excavator Rating: <color=#FAF0F5>x{4}</color>" + "\n- Rating of growable : <color=#FAF0F5>x{5}</color>", ["DAY_RATES_ALERT"] = "The day has come!" + "\nThe global rating on the server has been changed :" + "\n- Rating of extracted resources: <color=#FAF0F5>x{0}</color>" + "\n- Rating of found items: <color=#FAF0F5>х{1}</color>" + "\n- Rating of raised items: <color=#FAF0F5>х{2}</color>" + "\n- Career rankings: <color=#FAF0F5>x{3}</color>" + "\n- Excavator Rating: <color=#FAF0F5>x{4}</color>" + "\n- Rating of growable : <color=#FAF0F5>x{5}</color>", ["NIGHT_RATES_ALERT"] = "Night came!" + "\nThe global rating on the server has been changed :" + "\n- Rating of extracted resources: <color=#FAF0F5>x{0}</color>" + "\n- Rating of found items: <color=#FAF0F5>х{1}</color>" + "\n- Rating of raised items: <color=#FAF0F5>х{2}</color>" + "\n- Career rankings: <color=#FAF0F5>x{3}</color>" + "\n- Excavator Rating: <color=#FAF0F5>x{4}</color>" + "\n- Rating of growable : <color=#FAF0F5>x{5}</color>",
            }
            , this);
            lang.RegisterMessages(new Dictionary<string, string> {
                ["MY_RATES_INFO"]
                = "Ваш рейтинг ресурсов на данный момент :" + "\n- Рейтинг добываемых ресурсов: <color=#FAF0F5>x{0}</color>" + "\n- Рейтинг найденных предметов: <color=#FAF0F5>х{1}</color>" + "\n- Рейтинг поднимаемых предметов: <color=#FAF0F5>х{2}</color>" + "\n- Рейтинг карьеров: <color=#FAF0F5>x{3}</color>" + "\n- Рейтинг экскаватора: <color=#FAF0F5>x{4}</color>" + "\n- Рейтинг грядок : <color=#FAF0F5>x{5}</color>", ["DAY_RATES_ALERT"] = "Наступил день!" + "\nГлобальный рейтинг на сервере был изменен :" + "\n- Рейтинг добываемых ресурсов: <color=#FAF0F5>x{0}</color>" + "\n- Рейтинг найденных предметов: <color=#FAF0F5>х{1}</color>" + "\n- Рейтинг поднимаемых предметов: <color=#FAF0F5>х{2}</color>" + "\n- Рейтинг карьеров: <color=#FAF0F5>x{3}</color>" + "\n- Рейтинг экскаватора: <color=#FAF0F5>x{4}</color>" + "\n- Рейтинг грядок : <color=#FAF0F5>x{5}</color>", ["NIGHT_RATES_ALERT"] = "Наступила ночь!" + "\nГлобальный рейтинг на сервере был изменен :" + "\n- Рейтинг добываемых ресурсов: <color=#FAF0F5>x{0}</color>" + "\n- Рейтинг найденных предметов: <color=#FAF0F5>х{1}</color>" + "\n- Рейтинг поднимаемых предметов: <color=#FAF0F5>х{2}</color>" + "\n- Рейтинг карьеров: <color=#FAF0F5>x{3}</color>" + "\n- Рейтинг экскаватора: <color=#FAF0F5>x{4}</color>" + "\n- Рейтинг грядок : <color=#FAF0F5>x{5}</color>",
            }
            , this, "ru");
        }
        void OnHour() {
            if (TOD_Sky.Instance.Cycle.Hour > TOD_Sky.Instance.SunriseTime && TOD_Sky.Instance.Cycle.Hour < TOD_Sky.Instance.SunsetTime && TOD_Sky.Instance.Cycle.Hour >= config.pluginSettings.OtherSetting.DayStart && !activatedDay) {
                OnSunrise();
                return;
            }
            if ((TOD_Sky.Instance.Cycle.Hour > TOD_Sky.Instance.SunsetTime || TOD_Sky.Instance.Cycle.Hour < TOD_Sky.Instance.SunriseTime) && TOD_Sky.Instance.Cycle.Hour >= config.pluginSettings.OtherSetting.NightStart && activatedDay) {
                OnSunset();
                return;
            }
        }
        private BasePlayer ExcavatorPlayer = null;
        private void Unload() {
            OvenController.KillAll();
            if (timeComponent == null) return;
            timeComponent.OnSunrise -= OnSunrise;
            timeComponent.OnSunset -= OnSunset;
            timeComponent.OnHour -= OnHour;
            if (initializeTransport != null) {
                ServerMgr.Instance.StopCoroutine(initializeTransport);
                initializeTransport = null;
            }
        }
        enum Types {
            Gather, Loot, PickUP, Quarry, Excavator, Growable,
        }
        private void GetTimeComponent() {
            timeComponent = TOD_Sky.Instance.Components.Time;
            if (timeComponent == null) return;
            SetTimeComponent();
            StartupFreeze();
        }
        public List<UInt64> LootersListCrateID = new List<UInt64>();
        bool IsPermission(string userID, string Permission) {
            if (permission.UserHasPermission(userID, Permission)) return true;
            else return false;
        }
        public Dictionary<UInt64, UInt64> DataQuarryPlayer = new Dictionary<UInt64, UInt64>();
        void StartEvent() {
            var EventSettings = config.pluginSettings.OtherSetting.EventSetting;
            StartCargoShip(EventSettings);
            StartCargoPlane(EventSettings);
            StartBreadley(EventSettings);
            StartChinoock(EventSettings);
            StartHelicopter(EventSettings);
        }
        private void OnEntitySpawned(TrainCar trainCar) {
            if (trainCar == null) return;
            StorageContainer fuelContainer = trainCar.GetFuelSystem()?.GetFuelContainer();
            if (fuelContainer == null) return;
            TrainEngine trainEngine = fuelContainer.GetComponent<TrainEngine>();
            trainEngine.maxFuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedTrain;
        }
        private Int32 GetRandomTime(Int32 Min, Int32 Max) => UnityEngine.Random.Range(Min, Max);
        private object OnExcavatorGather(ExcavatorArm arm, Item item) {
            if (arm == null) return null;
            if (item == null) return null;
            item.amount = Converted(Types.Excavator, item.info.shortname, item.amount, ExcavatorPlayer);
            return null;
        }
        void OnCollectiblePickup(CollectibleEntity collectible, BasePlayer player) {
            foreach(ItemAmount item in collectible.itemList) item.amount = Converted(Types.PickUP, item.itemDef.shortname, (Int32)item.amount, player);
        }
        bool IsBlackListBurnable(string Shortname) {
            var BlackList = config.pluginSettings.RateSetting.BlackListBurnable;
            if (BlackList.Contains(Shortname)) return true;
            else return false;
        }
        void StartupFreeze() {
            if (!config.pluginSettings.OtherSetting.UseFreezeTime) return;
            timeComponent.ProgressTime = false;
            ConVar.Env.time = config.pluginSettings.OtherSetting.FreezeTime;
        }
        Single GetBonusRate(BasePlayer player) {
            Single Bonus = 0;
            if (player == null) return Bonus;
            if (BonusRates.ContainsKey(player)) Bonus = BonusRates[player];
            return Bonus;
        }
        public void SendChat(String Message, BasePlayer player, ConVar.Chat.ChatChannel channel = ConVar.Chat.ChatChannel.Global) {
            if (IQChat) if (config.pluginSettings.ReferenceSettings.IQChatSetting.UIAlertUse) IQChat?.Call("API_ALERT_PLAYER_UI", player, Message);
            else IQChat?.Call("API_ALERT_PLAYER", player, Message, config.pluginSettings.ReferenceSettings.IQChatSetting.CustomPrefix, config.pluginSettings.ReferenceSettings.IQChatSetting.CustomAvatar);
            else player.SendConsoleCommand("chat.add", channel, 0, Message);
        }
        void OnContainerDropItems(ItemContainer container) {
            if (container == null) return;
            var Container = container.entityOwner as LootContainer;
            if (Container == null) return;
            uint NetID = Container.net.ID;
            if (LootersListCrateID.Contains(NetID)) return;
            BasePlayer player = Container.lastAttacker as BasePlayer;
            foreach (var item in container.itemList) item.amount = Converted(Types.Loot, item.info.shortname, item.amount, player);
        }
        private void OnEntitySpawned(CH47Helicopter entity) {
            NextTick(() => {
                if (entity.OwnerID != 0 || entity.skinID != 0) return;
                timer.Once(3f, () => {
                    var EvenTimer = config.pluginSettings.OtherSetting.EventSetting.ChinoockSetting;
                    if ((EvenTimer.FullOff || EvenTimer.UseEventCustom) && entity.mountPoints.Where(x => x.mountable.GetMounted() != null && x.mountable.GetMounted().ShortPrefabName.Contains("scientistnpc_heavy")).Count() <= 0) timer.Once(1f, () => {
                        entity.Kill();
                    }
                    );
                }
                );
            }
            );
        }
        int Converted(Types RateType, string Shortname, float Amount, BasePlayer player = null, String UserID = null) {
            float ConvertedAmount = Amount;
            if (IsBlackList(Shortname)) return Convert.ToInt32(ConvertedAmount);
            var PrivilegyRates = config.pluginSettings.RateSetting.PrivilegyRates;
            Boolean IsTimes = IsTime();
            Configuration.PluginSettings.Rates.AllRates Rates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
            UserID = player != null ? player.UserIDString : UserID;
            if (UserID != null) {
                var CustomRate = IsTimes ? config.pluginSettings.RateSetting.CustomRatesPermissions.DayRates : config.pluginSettings.RateSetting.CustomRatesPermissions.NightRates;
                var Rate = CustomRate.FirstOrDefault(x => IsPermission(UserID, x.Key));
                //dbg
                if (Rate.Value != null) foreach (var RateValue in Rate.Value.Where(x => x.Shortname == Shortname)) {
                    ConvertedAmount = Amount * RateValue.Rate;
                    return (int)ConvertedAmount;
                }
                foreach (var RatesSetting in PrivilegyRates) if (IsPermission(UserID, RatesSetting.Key)) Rates = IsTimes ? RatesSetting.Value.DayRates : RatesSetting.Value.NightRates;
            }
            Single BonusRate = GetBonusRate(player);
            switch (RateType) {
                case Types.Gather : {
                    ConvertedAmount = Amount * (Rates.GatherRate + BonusRate);
                    break;
                }
                case Types.Loot : {
                    ConvertedAmount = Amount * (Rates.LootRate + BonusRate);
                    break;
                }
                case Types.PickUP : {
                    ConvertedAmount = Amount * (Rates.PickUpRate + BonusRate);
                    break;
                }
                case Types.Growable : {
                    ConvertedAmount = Amount * (Rates.GrowableRate + BonusRate);
                    break;
                }
                case Types.Quarry : {
                    Single QuarryRates = GetRateQuarryDetalis(Rates, Shortname);
                    ConvertedAmount = Amount * (QuarryRates + BonusRate);
                    //Rates.QuarryRate;
                    break;
                }
                case Types.Excavator : {
                    ConvertedAmount = Amount * (Rates.ExcavatorRate + BonusRate);
                    break;
                }
            }
            return Convert.ToInt32(ConvertedAmount);
        }
        private static Configuration config = new Configuration();
        private void FuelSystemRating(EntityFuelSystem FuelSystem, Int32 Amount) {
            if (FuelSystem == null) return;
            NextTick(() => {
                Item Fuel = FuelSystem.GetFuelItem();
                if (Fuel == null) return;
                if (Fuel.amount == 50 || Fuel.amount == 100) Fuel.amount = Amount;
            }
            );
        }
        void SpawnCH47() {
            UnSubProSub();
            var position = new Vector3(ConVar.Server.worldsize, 100, ConVar.Server.worldsize) - new Vector3(50f, 0f, 50f);
            var entity = GameManager.server.CreateEntity(prefabCH47, position) as CH47HelicopterAIController;
            entity?.TriggeredEventSpawn();
            entity?.Spawn();
        }
        private Single GetSpeedRecycler(BasePlayer player) {
            Configuration.PluginSettings.Rates.RecyclerController Recycler = config.pluginSettings.RateSetting.RecyclersController;
            foreach (Configuration.PluginSettings.Rates.RecyclerController.PresetRecycler presetRecycler in Recycler.PrivilageSpeedRecycler) {
                if (permission.UserHasPermission(player.UserIDString, presetRecycler.Permissions)) return presetRecycler.SpeedRecyclers;
            }
            return Recycler.DefaultSpeedRecycler;
        }
        private void OnEntitySpawned(MiniCopter copter) {
            if (copter == null) return;
            FuelSystemRating(copter.GetFuelSystem(), config.pluginSettings.OtherSetting.FuelSetting.AmountMinicopter);
            copter.fuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedCopter;
        }
        UInt64? GetQuarryPlayer(UInt64 NetID) {
            if (!DataQuarryPlayer.ContainsKey(NetID)) return null;
            if (DataQuarryPlayer[NetID] == 0) return null;
            return DataQuarryPlayer[NetID];
        }
        private void OnEntitySpawned(Snowmobile snowmobiles) {
            if (snowmobiles == null) return;
            snowmobiles.maxFuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedSnowmobile;
        }
        void OnDispenserBonus(ResourceDispenser disp, BasePlayer player, Item item) {
            if (item == null || player == null) return;
            int Rate = Converted(Types.Gather, item.info.shortname, item.amount, player);
            item.amount = Rate;
        }
        private MonumentInfo SpacePort;
        public Single GetMultiplaceBurnableSpeed(String ownerid) {
            Single Multiplace = config.pluginSettings.RateSetting.SpeedBurnable;
            if (config.pluginSettings.RateSetting.UseSpeedBurnableList) {
                var SpeedInList = config.pluginSettings.RateSetting.SpeedBurableList.OrderByDescending(z => z.SpeedBurnable).FirstOrDefault(x => permission.UserHasPermission(ownerid, x.Permissions));
                if (SpeedInList != null) Multiplace = SpeedInList.SpeedBurnable;
            }
            return Multiplace;
        }
        private void OnRecyclerToggle(Recycler recycler, BasePlayer player) {
            if (!recycler.IsOn()) {
                NextTick(() => {
                    if (!recycler.IsOn()) return;
                    Single Speed = GetSpeedRecycler(player);
                    recycler.InvokeRepeating(recycler.RecycleThink, Speed, Speed);
                }
                );
            }
        }
        public string GetLang(string LangKey, string userID = null, params object[] args) {
            sb.Clear();
            if (args != null) {
                sb.AppendFormat(lang.GetMessage(LangKey, this, userID), args);
                return sb.ToString();
            }
            return lang.GetMessage(LangKey, this, userID);
        }
        protected override void LoadConfig() {
            base.LoadConfig();
            try {
                config = Config.ReadObject<Configuration>();
                if (config == null) LoadDefaultConfig();
                if (config.pluginSettings.RateSetting.RecyclersController.DefaultSpeedRecycler == 0f) config.pluginSettings.RateSetting.RecyclersController.DefaultSpeedRecycler = 5f;
                if (config.pluginSettings.RateSetting.BlackListPrefabs == null || config.pluginSettings.RateSetting.BlackListPrefabs.Count == 0) config.pluginSettings.RateSetting.BlackListPrefabs = new List<String>() {
                    "crate_elite", "crate_normal"
                }
                ;
                if (config.pluginSettings.RateSetting.RecyclersController.PrivilageSpeedRecycler == null || config.pluginSettings.RateSetting.RecyclersController.PrivilageSpeedRecycler.Count == 0) {
                    config.pluginSettings.RateSetting.RecyclersController.PrivilageSpeedRecycler = new List<Configuration.PluginSettings.Rates.RecyclerController.PresetRecycler>() {
                        new Configuration.PluginSettings.Rates.RecyclerController.PresetRecycler() {
                            Permissions = "iqrates.recyclerhyperfast", SpeedRecyclers = 0
                        }
                        , new Configuration.PluginSettings.Rates.RecyclerController.PresetRecycler() {
                            Permissions = "iqrates.recyclerfast", SpeedRecyclers = 3
                        }
                        ,
                    }
                    ;
                }
                if (config.pluginSettings.RateSetting.DayRates.QuarryDetalis.ShortnameListQuarry.Count == 0) config.pluginSettings.RateSetting.DayRates.QuarryDetalis = new Configuration.PluginSettings.Rates.AllRates.QuarryRateDetalis() {
                    UseDetalisRateQuarry = false, ShortnameListQuarry = new Dictionary<String, Single>() {
                        ["metal.ore"]
                        = 10, ["sulfur.ore"] = 5
                    }
                }
                ;
                if (config.pluginSettings.RateSetting.NightRates.QuarryDetalis.ShortnameListQuarry.Count == 0) config.pluginSettings.RateSetting.NightRates.QuarryDetalis = new Configuration.PluginSettings.Rates.AllRates.QuarryRateDetalis() {
                    UseDetalisRateQuarry = false, ShortnameListQuarry = new Dictionary<String, Single>() {
                        ["metal.ore"]
                        = 10, ["sulfur.ore"] = 5
                    }
                }
                ;
            }
            catch {
                PrintWarning(LanguageEn ? "Error #343443343" + $"read configuration 'oxide/config/{Name}', create a new configuration!!" : "Ошибка #34344343" + $"чтения конфигурации 'oxide/config/{Name}', создаём новую конфигурацию!!");
                //#333
                LoadDefaultConfig();
            }
            NextTick(SaveConfig);
        }
        public Int32 GetMultiplaceBurnableFuelSpeed(String ownerid) {
            Int32 Multiplace = config.pluginSettings.RateSetting.SpeedFuelBurnable;
            if (config.pluginSettings.RateSetting.UseSpeedBurnableList) {
                var SpeedInList = config.pluginSettings.RateSetting.SpeedBurableList.OrderByDescending(z => z.SpeedFuelBurnable).FirstOrDefault(x => permission.UserHasPermission(ownerid, x.Permissions));
                if (SpeedInList != null) Multiplace = SpeedInList.SpeedFuelBurnable;
            }
            return Multiplace;
        }
        void AddQuarryPlayer(UInt64 NetID, UInt64 userID) {
            if (DataQuarryPlayer.ContainsKey(NetID)) DataQuarryPlayer[NetID] = userID;
            else DataQuarryPlayer.Add(NetID, userID);
            WriteData();
        }
        public enum SkipType {
            Day, Night
        }
        private const string prefabCH47 = "assets/prefabs/npc/ch47/ch47scientists.entity.prefab";
        void SpawnCargo() {
            UnSubProSub();
            var x = TerrainMeta.Size.x;
            var vector3 = Vector3Ex.Range(-1f, 1f);
            vector3.y = 0.0f;
            vector3.Normalize();
            var worldPos = vector3 * (x * 1f);
            worldPos.y = TerrainMeta.WaterMap.GetHeight(worldPos);
            var entity = GameManager.server.CreateEntity(prefabShip, worldPos);
            entity?.Spawn();
        }
        void SpawnPlane() {
            UnSubProSub();
            var position = new Vector3(ConVar.Server.worldsize, 100, ConVar.Server.worldsize) - new Vector3(50f, 0f, 50f);
            var entity = GameManager.server.CreateEntity(prefabPlane, position);
            entity?.Spawn();
        }
        private void SpawnTank() {
            UnSubProSub();
            if (!BradleySpawner.singleton.spawned.isSpawned) BradleySpawner.singleton?.SpawnBradley();
        }
        void SetTimeComponent() {
            if (!config.pluginSettings.OtherSetting.UseTime) return;
            timeComponent.ProgressTime = true;
            timeComponent.UseTimeCurve = false;
            timeComponent.OnSunrise += OnSunrise;
            timeComponent.OnSunset += OnSunset;
            timeComponent.OnHour += OnHour;
            if (TOD_Sky.Instance.Cycle.Hour > TOD_Sky.Instance.SunriseTime && TOD_Sky.Instance.Cycle.Hour < TOD_Sky.Instance.SunsetTime) OnSunrise();
            else OnSunset();
        }
        void API_BONUS_RATE_ADDPLAYER(BasePlayer player, Single Rate) {
            if (player == null) return;
            if (!BonusRates.ContainsKey(player)) BonusRates.Add(player, Rate);
            else BonusRates[player] = Rate;
        }
        private void UnSubProSub(int time = 1) {
            Unsubscribe("OnEntitySpawned");
            timer.Once(time, () => {
                Subscribe("OnEntitySpawned");
            }
            );
        }
        void OnQuarryGather(MiningQuarry quarry, Item item) {
            if (item == null || quarry == null) return;
            // PrintError(GetQuarryPlayer(quarry.net.ID).ToString() + "   " + Converted(Types.Quarry, item.info.shortname,
            //     item.amount, null, GetQuarryPlayer(quarry.OwnerID).ToString()).ToString());
            item.amount = Converted(Types.Quarry, item.info.shortname, item.amount, null, GetQuarryPlayer(quarry.net.ID).ToString());
        }
        void SpawnHeli() {
            UnSubProSub();
            var position = new Vector3(ConVar.Server.worldsize, 100, ConVar.Server.worldsize) - new Vector3(50f, 0f, 50f);
            var entity = GameManager.server.CreateEntity(prefabPatrol, position);
            entity?.Spawn();
        }
        float GetRareCoal(BasePlayer player = null) {
            Boolean IsTimes = IsTime();
            var Rates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
            var PrivilegyRates = config.pluginSettings.RateSetting.PrivilegyRates;
            if (player != null) {
                foreach (var RatesSetting in PrivilegyRates) if (IsPermission(player.UserIDString, RatesSetting.Key)) Rates = IsTimes ? RatesSetting.Value.DayRates : RatesSetting.Value.NightRates;
            }
            float Rare = Rates.CoalRare;
            float RareResult = (100 - Rare) / 100;
            return RareResult;
        }
        void OnQuarryToggled(MiningQuarry quarry, BasePlayer player) {
            AddQuarryPlayer(quarry.net.ID, player.userID);
        }
        void API_BONUS_RATE_ADDPLAYER(UInt64 userID, Single Rate) {
            BasePlayer player = BasePlayer.FindByID(userID);
            API_BONUS_RATE_ADDPLAYER(player, Rate);
        }
        private void OnEntitySpawned(ScrapTransportHelicopter helicopter) {
            if (helicopter == null) return;
            FuelSystemRating(helicopter.GetFuelSystem(), config.pluginSettings.OtherSetting.FuelSetting.AmountScrapTransport);
            helicopter.fuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedScrapTransport;
        }
        void OnAirdrop(CargoPlane plane, Vector3 dropPosition) => plane.OwnerID = 999999999999;
        private void OnEntitySpawned(CargoShip entity) {
            NextTick(() => {
                if (entity.OwnerID != 0 || entity.skinID != 0) return;
                var EvenTimer = config.pluginSettings.OtherSetting.EventSetting.CargoShipSetting;
                if ((EvenTimer.FullOff || EvenTimer.UseEventCustom)) entity.Kill();
            }
            );
        }
        public static IQRates _;
        protected override void LoadDefaultConfig() => config = Configuration.GetNewConfiguration();
        private class Configuration {
            internal class PluginSettings {
                internal class OtherSettings {
                    [JsonProperty(LanguageEn ? "Event settings on the server" : "Настройки ивентов на сервере")]
                    public EventSettings EventSetting = new EventSettings();
                    [JsonProperty(LanguageEn ? "Fuel settings when buying vehicles from NPCs" : "Настройки топлива при покупке транспорта у NPC")]
                    public FuelSettings FuelSetting = new FuelSettings();
                    [JsonProperty(LanguageEn ? "Fuel Consumption Rating Settings" : "Настройки рейтинга потребления топлива")]
                    public FuelConsumedTransport FuelConsumedTransportSetting = new FuelConsumedTransport();
                    internal class FuelConsumedTransport {
                        [JsonProperty(LanguageEn ? "Hotairballoon fuel consumption rating (Default = 0.25)" : "Рейтинг потребление топлива у воздушного шара (Стандартно = 0.25)")]
                        public Single ConsumedHotAirBalloon= 0.25f;
                        [JsonProperty(LanguageEn ? "Snowmobile fuel consumption rating (Default = 0.15)" : "Рейтинг потребление топлива снегоходов (Стандартно = 0.15)")]
                        public Single ConsumedSnowmobile = 0.15f;
                        [JsonProperty(LanguageEn ? "Train fuel consumption rating (Default = 0.15)" : "Рейтинг потребление топлива поездов (Стандартно = 0.15)")]
                        public Single ConsumedTrain = 0.15f;
                        [JsonProperty(LanguageEn ? "Rowboat fuel consumption rating (Default = 0.25)" : "Рейтинг потребление топлива у лодок (Стандартно = 0.25)")]
                        public Single ConsumedBoat = 0.25f;
                        [JsonProperty(LanguageEn ? "Submarine fuel consumption rating (Default = 0.15)" : "Рейтинг потребление топлива у субмарин (Стандартно = 0.15)")]
                        public Single ConsumedSubmarine = 0.15f;
                        [JsonProperty(LanguageEn ? "Minicopter fuel consumption rating (Default = 0.25)" : "Рейтинг потребление топлива у миникоптера (Стандартно = 0.25)")]
                        public Single ConsumedCopter = 0.25f;
                        [JsonProperty(LanguageEn ? "ScrapTransportHelicopter fuel consumption rating (Default = 0.25)" : "Рейтинг потребление топлива у коровы (Стандартно = 0.25)")]
                        public Single ConsumedScrapTransport = 0.25f;
                    }
                    internal class FuelSettings {
                        [JsonProperty(LanguageEn ? "Amount of fuel for boats" : "Кол-во топлива у лодок")]
                        pub
// ... [Code preview truncated due to length. Full source in attached file] ...

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