C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using UnityEngine;
using Newtonsoft.Json;
using Oxide.Core.Plugins;
using System.Collections.Generic;
using System.Linq;
using Oxide.Core;
using System;
using Object = System.Object;
using System.Text;
using Facepunch;
using System.Collections;
namespace Oxide.Plugins {
[Info("IQRates", "Mercury", "1.99.37")]
[Description("Настройка рейтинга на сервере")]
class IQRates : RustPlugin {
private const Boolean LanguageEn = false;
bool IsPermission(string userID, string Permission) {
if (permission.UserHasPermission(userID, Permission)) return true;
else return false;
}
private void StartCargoPlane(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
if (!EventSettings.CargoPlaneSetting.FullOff && EventSettings.CargoPlaneSetting.UseEventCustom) {
Int32 TimeSpawn = EventSettings.CargoPlaneSetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.CargoPlaneSetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.CargoPlaneSetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.CargoPlaneSetting.EventSpawnTime;
timer.Once(TimeSpawn, () => {
StartCargoPlane(EventSettings);
SpawnPlane();
if(EventSettings.CargoPlaneSetting.useGameTip) MessageGameTipsError("ALERT_CARGOPLANE");
}
);
}
}
UInt64? GetQuarryPlayer(UInt64 NetID) {
if (!DataQuarryPlayer.ContainsKey(NetID)) return null;
if (DataQuarryPlayer[NetID] == 0) return null;
return DataQuarryPlayer[NetID];
}
void StartupFreeze() {
if (!config.pluginSettings.OtherSetting.UseFreezeTime) return;
timeComponent.ProgressTime = true;
ConVar.Env.time = config.pluginSettings.OtherSetting.FreezeTime;
}
void OnQuarryToggled(MiningQuarry quarry, BasePlayer player) => AddQuarryPlayer(quarry.net.ID.Value, player.userID);
private class OvenController : FacepunchBehaviour {
private static readonly Dictionary<BaseOven, OvenController> Controllers = new Dictionary<BaseOven, OvenController>();
private BaseOven _oven;
private float _speed;
private string _ownerId;
private Int32 _ticks;
private Int32 _speedFuel;
private bool IsFurnace => (int)_oven.temperature >= 2;
private void Awake() {
_oven = (BaseOven)gameObject.ToBaseEntity();
_ownerId = _oven.OwnerID.ToString();
}
public object Switch(BasePlayer player) {
if (!IsFurnace || _oven.needsBuildingPrivilegeToUse && (player != null && !player.CanBuild())) return null;
if (_oven.IsOn()) StopCooking();
else {
_ownerId = _oven.OwnerID != 0 || player == null ? _oven.OwnerID.ToString() : player.UserIDString;
StartCooking();
}
return false;
}
public void TryRestart() {
if (!_oven.IsOn()) return;
_oven.CancelInvoke(_oven.Cook);
StopCooking();
StartCooking();
}
private void Kill() {
if (_oven.IsOn()) {
StopCooking();
_oven.StartCooking();
}
Destroy(this);
}
public static OvenController GetOrAdd(BaseOven oven) {
OvenController controller;
if (Controllers.TryGetValue(oven, out controller)) return controller;
controller = oven.gameObject.AddComponent<OvenController>();
Controllers[oven] = controller;
return controller;
}
public static void TryRestartAll() {
foreach (var pair in Controllers) {
pair.Value.TryRestart();
}
}
public static void KillAll() {
foreach (var pair in Controllers) {
pair.Value.Kill();
}
Controllers.Clear();
}
public void OnDestroy() {
Destroy(this);
}
private void StartCooking() {
if(_oven.IndustrialMode != BaseOven.IndustrialSlotMode.ElectricFurnace) if (_oven.FindBurnable() == null) return;
Single Multiplace = _.GetMultiplaceBurnableSpeed(_ownerId);
_speed = (Single)(0.5f / Multiplace);
// 0.57 * M
Int32 MultiplaceFuel = _.GetMultiplaceBurnableFuelSpeed(_ownerId);
_speedFuel = MultiplaceFuel;
StopCooking();
_oven.inventory.temperature = _oven.cookingTemperature;
_oven.UpdateAttachmentTemperature();
InvokeRepeating(Cook, _speed, _speed);
_oven.SetFlag(BaseEntity.Flags.On, true);
}
private void StopCooking() {
CancelInvoke(Cook);
_oven.StopCooking();
_oven.SetFlag(BaseEntity.Flags.On, false);
_oven.SendNetworkUpdate();
if (_oven.inventory != null) {
foreach (Item item in _oven.inventory.itemList) {
if (item.HasFlag(global : : Item.Flag.Cooking)) item.SetFlag(global : : Item.Flag.Cooking, false);
item.MarkDirty();
}
}
}
public void Cook() {
if (!_oven.HasFlag(BaseEntity.Flags.On)) {
StopCooking();
return;
}
Item item = _oven.FindBurnable();
if (Interface.CallHook("OnOvenCook", this, item) != null) return;
if (_oven.IndustrialMode != BaseOven.IndustrialSlotMode.ElectricFurnace) {
if (item == null) {
StopCooking();
return;
}
}
_oven.Cook();
SmeltItems();
if (_oven.IndustrialMode != BaseOven.IndustrialSlotMode.ElectricFurnace) {
var component = item.info.GetComponent<ItemModBurnable>();
item.fuel -= 0.5f * (_oven.cookingTemperature / 200f) * _speedFuel;
if (!item.HasFlag(global : : Item.Flag.OnFire)) {
item.SetFlag(global : : Item.Flag.OnFire, true);
item.MarkDirty();
}
if (item.fuel <= 0f) {
_oven.ConsumeFuel(item, component);
}
}
_ticks++;
Interface.CallHook("OnOvenCooked", this, item, _oven.GetSlot(BaseEntity.Slot.FireMod));
}
private void SmeltItems() {
if (_ticks % 1 != 0) return;
for (var i = 0; i < _oven.inventory.itemList.Count; i++) {
var item = _oven.inventory.itemList[i];
if (item == null || !item.IsValid() || item.info == null) continue;
var cookable = item.info.GetComponent<ItemModCookable>();
if (cookable == null) continue;
if (_.IsBlackListBurnable(item.info.shortname)) continue;
Single temperature = item.temperature;
if ((temperature < cookable.lowTemp || temperature > cookable.highTemp)) {
if (!cookable.setCookingFlag || !item.HasFlag(global : : Item.Flag.Cooking)) continue;
item.SetFlag(global : : Item.Flag.Cooking, false);
item.MarkDirty();
continue;
}
if (!cookable.CanBeCookedByAtTemperature(temperature) && _.IsBlackListBurnable(item.info.shortname)) {
if (!cookable.setCookingFlag || !item.HasFlag(global : : Item.Flag.Cooking)) continue;
item.SetFlag(global : : Item.Flag.Cooking, false);
item.MarkDirty();
continue;
}
if (cookable.cookTime > 0 && _ticks * 1f / 1 % cookable.cookTime > 0) continue;
if (cookable.setCookingFlag && !item.HasFlag(global : : Item.Flag.Cooking)) {
item.SetFlag(global : : Item.Flag.Cooking, true);
item.MarkDirty();
}
var position = item.position;
if (item.amount > 1) {
item.amount--;
item.MarkDirty();
}
else {
item.Remove();
}
if (cookable.becomeOnCooked == null) continue;
var item2 = ItemManager.Create(cookable.becomeOnCooked, (int)(cookable.amountOfBecome * 1f));
if (item2 == null || item2.MoveToContainer(item.parent, position) || item2.MoveToContainer(item.parent)) continue;
item2.Drop(item.parent.dropPosition, item.parent.dropVelocity);
//if (!item.parent.entityOwner) continue;
StopCooking();
}
}
}
private static StringBuilder sb = new StringBuilder();
private const string prefabCH47 = "assets/prefabs/npc/ch47/ch47scientists.entity.prefab";
public string GetLang(string LangKey, string userID = null, params object[] args) {
sb.Clear();
if (args != null) {
sb.AppendFormat(lang.GetMessage(LangKey, this, userID), args);
return sb.ToString();
}
return lang.GetMessage(LangKey, this, userID);
}
[ChatCommand("rates")]
private void GetInfoMyRates(BasePlayer player) {
if (player == null) return;
var PrivilegyRates = config.pluginSettings.RateSetting.PrivilegyRates;
Boolean IsTimes = IsTime();
Configuration.PluginSettings.Rates.AllRates Rates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
Single bonusRate = GetBonusRateDayOfWeek(player);
foreach (var RatesSetting in PrivilegyRates) if (IsPermission(player.UserIDString, RatesSetting.Key)) {
Rates = IsTimes ? RatesSetting.Value.DayRates : RatesSetting.Value.NightRates;
break;
}
SendChat(GetLang("MY_RATES_INFO", player.UserIDString, Rates.GatherRate + bonusRate, Rates.LootRate + bonusRate, Rates.PickUpRate + bonusRate, Rates.QuarryRate + bonusRate, Rates.ExcavatorRate + bonusRate, Rates.GrowableRate + bonusRate), player);
}
private void OnMixingTableToggle(MixingTable table, BasePlayer player) {
if (table.IsOn()) return;
Single speedMixing = GetSpeeedMixingTable(player);
NextTick(() => {
table.RemainingMixTime *= speedMixing;
table.TotalMixTime *= speedMixing;
table.SendNetworkUpdateImmediate();
if (!(table.RemainingMixTime < 1f)) return;
table.CancelInvoke(table.TickMix);
table.Invoke(table.TickMix, table.RemainingMixTime);
}
);
}
public Int32 GetMultiplaceBurnableFuelSpeed(String ownerid) {
Int32 Multiplace = config.pluginSettings.RateSetting.SpeedFuelBurnable;
if (config.pluginSettings.RateSetting.UseSpeedBurnableList) {
var SpeedInList = config.pluginSettings.RateSetting.SpeedBurableList.OrderByDescending(z => z.SpeedFuelBurnable).FirstOrDefault(x => permission.UserHasPermission(ownerid, x.Permissions));
if (SpeedInList != null) Multiplace = SpeedInList.SpeedFuelBurnable;
}
return Multiplace;
}
private object OnPlayerAddModifiers(BasePlayer player, Item item, ItemModConsumable consumable) {
if (!TeaModifers.ContainsKey(item.info.shortname)) return true;
List<ModifierDefintion> mods = Pool.Get<List<ModifierDefintion>>();
Dictionary<String, Configuration.PluginSettings.Rates.DayAnNightRate> PrivilegyRates = config.pluginSettings.RateSetting.PrivilegyRates;
Boolean IsTimes = IsTime();
Configuration.PluginSettings.Rates.AllRates Rates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
Configuration.PluginSettings.Rates.AllRates DefaultRates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
Single ModiferDifference = 1.0f;
Single DefaultRate = 1.0f;
Single PlayerRate = 1.0f;
foreach (var RatesSetting in PrivilegyRates) if (IsPermission(player.UserIDString, RatesSetting.Key)) Rates = IsTimes ? RatesSetting.Value.DayRates : RatesSetting.Value.NightRates;
Single BonusRate = GetBonusRate(player);
ModiferTea TeaLocal = TeaModifers[item.info.shortname];
switch (TeaLocal.Type) {
case Modifier.ModifierType.Ore_Yield : {
DefaultRate = DefaultRates.GatherRate;
PlayerRate = Rates.GatherRate + BonusRate;
ModiferDifference = (PlayerRate - DefaultRate) <= 0 ? 1 : (PlayerRate - DefaultRate);
mods.Add(GetDefintionModifer(TeaLocal.Type, TeaLocal.Duration, TeaLocal.Value / ModiferDifference));
break;
}
case Modifier.ModifierType.Wood_Yield : {
DefaultRate = DefaultRates.GatherRate;
PlayerRate = Rates.GatherRate + BonusRate;
ModiferDifference = (PlayerRate - DefaultRate) <= 0 ? 1 : (PlayerRate - DefaultRate);
mods.Add(GetDefintionModifer(TeaLocal.Type, TeaLocal.Duration, TeaLocal.Value / ModiferDifference));
break;
}
case Modifier.ModifierType.Scrap_Yield : {
DefaultRate = DefaultRates.LootRate;
PlayerRate = Rates.LootRate + BonusRate;
ModiferDifference = (PlayerRate - DefaultRate) <= 0 ? 1 : (PlayerRate - DefaultRate);
mods.Add(GetDefintionModifer(TeaLocal.Type, TeaLocal.Duration, TeaLocal.Value / ModiferDifference));
break;
}
}
player.modifiers.Add(mods);
Pool.FreeUnmanaged(ref mods);
return true;
}
private TriggeredEventPrefab[] defaultEvents;
void SpawnCH47() {
UnSubProSub();
var position = new Vector3(ConVar.Server.worldsize, 100, ConVar.Server.worldsize) - new Vector3(50f, 0f, 50f);
var entity = GameManager.server.CreateEntity(prefabCH47, position) as CH47HelicopterAIController;
entity?.TriggeredEventSpawn();
entity?.Spawn();
}
private void UnSubProSub(int time = 1) {
Unsubscribe("OnEntitySpawned");
timer.Once(time, () => {
Subscribe("OnEntitySpawned");
}
);
}
private void OnEntitySpawned(Minicopter copter) {
if (copter == null) return;
FuelSystemRating(copter.GetFuelSystem(), config.pluginSettings.OtherSetting.FuelSetting.AmountMinicopter);
if (config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.useConsumedFuel) copter.fuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedCopter;
}
private void StartBreadley(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
if (SpacePort == null) return;
if (!EventSettings.BreadlaySetting.FullOff && EventSettings.BreadlaySetting.UseEventCustom) {
Int32 TimeSpawn = EventSettings.BreadlaySetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.BreadlaySetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.BreadlaySetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.BreadlaySetting.EventSpawnTime;
timer.Once(TimeSpawn, () => {
StartBreadley(EventSettings);
SpawnTank();
if(EventSettings.BreadlaySetting.useGameTip) MessageGameTipsError("ALERT_BRADLEY");
}
);
}
}
private void Init() => ReadData();
int Converted(Types RateType, string Shortname, float Amount, BasePlayer player = null, String UserID = null) {
float ConvertedAmount = Amount;
ItemDefinition definition = ItemManager.FindItemDefinition(Shortname);
if(definition != null && (config.pluginSettings.RateSetting.TypeList == TypeListUsed.BlackList && !IsWhiteList(Shortname))) foreach (String BlackItemCategory in config.pluginSettings.RateSetting.BlackListCategory) {
ItemCategory Category;
if (!Enum.TryParse(BlackItemCategory, out Category)) continue;
if (Category == definition.category) {
//PrintToChat($"DEBUG : Категория {BlackItemCategory} заблокирована для множителя");
return Convert.ToInt32(ConvertedAmount);
}
}
if (config.pluginSettings.RateSetting.TypeList == TypeListUsed.BlackList) {
if (IsBlackList(Shortname)) return Convert.ToInt32(ConvertedAmount);
}
else {
if (!IsWhiteList(Shortname)) {
//PrintToChat($"DEBUG : Предмет {Shortname} заблокирована для #4468837173 множителя");
return Convert.ToInt32(ConvertedAmount);
}
}
var PrivilegyRates = config.pluginSettings.RateSetting.PrivilegyRates;
Boolean IsTimes = IsTime();
Configuration.PluginSettings.Rates.AllRates Rates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
UserID = player != null ? player.UserIDString : UserID;
if (UserID != null) {
var CustomRate = IsTimes ? config.pluginSettings.RateSetting.CustomRatesPermissions.DayRates : config.pluginSettings.RateSetting.CustomRatesPermissions.NightRates;
var Rate = CustomRate.FirstOrDefault(x => IsPermission(UserID, x.Key));
//dbg
if (Rate.Value != null) foreach (Configuration.PluginSettings.Rates.PermissionsRate.PermissionsRateDetalis RateValue in Rate.Value.Where(x => x.Shortname == Shortname)) {
ConvertedAmount = Amount * RateValue.Rate;
return (int)ConvertedAmount;
}
foreach (var RatesSetting in PrivilegyRates) if (IsPermission(UserID, RatesSetting.Key)) {
Rates = IsTimes ? RatesSetting.Value.DayRates : RatesSetting.Value.NightRates;
break;
}
}
Single BonusRate = GetBonusRate(player);
Single bonusRateDayOfWeek = GetBonusRateDayOfWeek(player);
BonusRate += bonusRateDayOfWeek;
switch (RateType) {
case Types.Gather : {
ConvertedAmount = Amount * (Rates.GatherRate + BonusRate);
break;
}
case Types.Loot : {
ConvertedAmount = Amount * (Rates.LootRate + BonusRate);
break;
}
case Types.PickUP : {
ConvertedAmount = Amount * (Rates.PickUpRate + BonusRate);
break;
}
case Types.Growable : {
ConvertedAmount = Amount * (Rates.GrowableRate + BonusRate);
break;
}
case Types.Quarry : {
Single QuarryRates = GetRateQuarryDetalis(Rates, Shortname);
ConvertedAmount = Amount * (QuarryRates + BonusRate);
break;
}
case Types.Excavator : {
ConvertedAmount = Amount * (Rates.ExcavatorRate + BonusRate);
break;
}
case Types.Fishing : {
ConvertedAmount = Amount * (Rates.FishRate + BonusRate);
break;
}
}
return Convert.ToInt32(ConvertedAmount);
}
void OnQuarryGather(MiningQuarry quarry, Item item) {
if (item == null || quarry == null) return;
// PrintError(GetQuarryPlayer(quarry.net.ID + 27447773688).ToString() + " " + Converted(Types.Quarry, item.info.shortname,
// item.amount, null, GetQuarryPlayer(quarry.OwnerID).ToString()).ToString());
item.amount = Converted(Types.Quarry, item.info.shortname, item.amount, null, GetQuarryPlayer(quarry.net.ID.Value).ToString());
}
public void SendChat(String Message, BasePlayer player, ConVar.Chat.ChatChannel channel = ConVar.Chat.ChatChannel.Global) {
if (IQChat) if (config.pluginSettings.ReferenceSettings.IQChatSetting.UIAlertUse) IQChat?.Call("API_ALERT_PLAYER_UI", player, Message);
else IQChat?.Call("API_ALERT_PLAYER", player, Message, config.pluginSettings.ReferenceSettings.IQChatSetting.CustomPrefix, config.pluginSettings.ReferenceSettings.IQChatSetting.CustomAvatar);
else player.SendConsoleCommand("chat.add", channel, 0, Message);
}
private const string prefabPatrol = "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab";
/// <summary>
/// Обновление 1.94.31
/// - Исправлен метод удаления чинука после обновления игры
/// - Полностью изменен метод обнаружения стандартных ивентов
///
[PluginReference]
Plugin IQChat;
Item OnFishCatch(Item item, BaseFishingRod rod, BasePlayer player) {
if (item == null || player == null) return null;
Int32 Rate = Converted(Types.Fishing, item.info.shortname, item.amount, player);
item.amount = Rate;
return null;
}
private void OnEntitySpawned(BradleyAPC entity) {
Configuration.PluginSettings.OtherSettings.EventSettings.Setting EvenTimer = config.pluginSettings.OtherSetting.EventSetting.BreadlaySetting;
if (!EvenTimer.FullOff && !EvenTimer.UseEventCustom) return;
NextTick(() => {
if (entity.OwnerID != 0 || entity.skinID != 0) return;
entity.Kill();
}
);
}
void OnEntityKill(BaseNetworkable entity) {
if (entity == null || entity.net == null) return;
UInt64 NetID = entity.net.ID.Value;
if (LootersListCrateID.Contains(NetID)) LootersListCrateID.Remove(NetID);
if (LootersSaveListCrateID.Contains(NetID)) LootersSaveListCrateID.Remove(NetID);
}
public List<UInt64> LootersSaveListCrateID = new List<UInt64>();
private TOD_Time timeComponent = null;
public enum SkipType {
Day, Night
}
public class ModiferTea {
public Modifier.ModifierType Type;
public Single Duration;
public Single Value;
}
private void OnEntitySpawned(ScrapTransportHelicopter helicopter) {
if (helicopter == null) return;
FuelSystemRating(helicopter.GetFuelSystem(), config.pluginSettings.OtherSetting.FuelSetting.AmountScrapTransport);
if (config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.useConsumedFuel) helicopter.fuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedScrapTransport;
}
Single GetBonusRate(BasePlayer player) {
Single Bonus = 0;
if (player == null) return Bonus;
if (BonusRates.TryGetValue(player, out Single bonusRate)) Bonus = bonusRate;
return Bonus;
}
void OnSunset() {
timeComponent.DayLengthInMinutes = config.pluginSettings.OtherSetting.NightTime * (24.0f / (24.0f - (TOD_Sky.Instance.SunsetTime - TOD_Sky.Instance.SunriseTime)));
activatedDay = false;
if (!config.pluginSettings.OtherSetting.UseSkipTime) return;
if (config.pluginSettings.OtherSetting.TypeSkipped == SkipType.Night) TOD_Sky.Instance.Cycle.Hour = config.pluginSettings.OtherSetting.DayStart;
}
public enum TypeListUsed {
WhiteList, BlackList
}
private void OnEntitySpawned(TrainCar trainCar) {
if (!config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.useConsumedFuel) return;
if (trainCar == null) return;
StorageContainer fuelContainer = (trainCar.GetFuelSystem() as EntityFuelSystem)?.GetFuelContainer();
if (fuelContainer == null) return;
if (!fuelContainer.TryGetComponent<TrainEngine>(out TrainEngine trainEngine)) return;
trainEngine.maxFuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedTrain;
}
private void OnServerInitialized() {
_ = this;
SpacePort = TerrainMeta.Path.Monuments.FirstOrDefault(p => p.name.ToLower().Contains("launch_site"));
StartEvent();
foreach (var RateCustom in config.pluginSettings.RateSetting.PrivilegyRates) Register(RateCustom.Key);
foreach (Configuration.PluginSettings.Rates.RecyclerController.PresetRecycler presetRecycler in config.pluginSettings.RateSetting.RecyclersController.PrivilageSpeedRecycler) Register(presetRecycler.Permissions);
if (config.pluginSettings.RateSetting.UseSpeedBurnableList) foreach (var BurnableList in config.pluginSettings.RateSetting.SpeedBurableList) Register(BurnableList.Permissions);
List<String> PrivilegyCustomRatePermissions = config.pluginSettings.RateSetting.CustomRatesPermissions.NightRates.Keys.Union(config.pluginSettings.RateSetting.CustomRatesPermissions.DayRates.Keys).ToList();
foreach (var RateItemCustom in PrivilegyCustomRatePermissions) Register(RateItemCustom);
timer.Once(5, GetTimeComponent);
if (config.pluginSettings.RateSetting.IgnoreSpeedBurnablePrefabList.Contains("electric.furnace")) Unsubscribe(nameof(OnSwitchToggled));
Configuration.PluginSettings.OtherSettings.EventSettings eventController = config.pluginSettings.OtherSetting.EventSetting;
if (!config.pluginSettings.OtherSetting.FuelSetting.useAutoFillFuel && !config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.useConsumedFuel && (!eventController.BreadlaySetting.UseEventCustom && !eventController.BreadlaySetting.FullOff)) {
Unsubscribe(nameof(OnEntitySpawned));
}
if(!config.pluginSettings.RateSetting.useSpeedMixingTable) Unsubscribe(nameof(OnMixingTableToggle));
else {
foreach (Configuration.PluginSettings.Rates.SpeedMixingTable speedMixingTable in config.pluginSettings.RateSetting.speedMixingTables) Register(speedMixingTable.Permissions);
}
foreach (BaseOven oven in BaseNetworkable.serverEntities.OfType<BaseOven>()) {
if (config.pluginSettings.RateSetting.UseSpeedBurnable) {
if (config.pluginSettings.RateSetting.IgnoreSpeedBurnablePrefabList.Contains(oven.ShortPrefabName)) continue;
OvenController.GetOrAdd(oven).TryRestart();
}
}
if (!config.pluginSettings.RateSetting.UseSpeedBurnable) {
Unsubscribe(nameof(OnOvenToggle));
Unsubscribe(nameof(OnOvenStart));
}
if(!config.pluginSettings.RateSetting.RecyclersController.UseRecyclerSpeed) Unsubscribe(nameof(OnRecyclerToggle));
if(!config.pluginSettings.RateSetting.UseTeaController) Unsubscribe(nameof(OnPlayerAddModifiers));
if (config.pluginSettings.OtherSetting.FuelSetting.useAutoFillFuel || config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.useConsumedFuel) initializeTransport = ServerMgr.Instance.StartCoroutine(InitializeTransport());
if (config.pluginSettings.RateSetting.rateControllerDayOfWeek.useRateBonusDayOfWeek) {
String errorValidDayOfWeek = IsValidConfigDayOfWeek();
if (errorValidDayOfWeek != null && !String.IsNullOrWhiteSpace(errorValidDayOfWeek)) {
PrintWarning(LanguageEn ? $"Attention! Intersections found in days! The bonus for days of the week is disabled!{errorValidDayOfWeek}" : $"Внимание! Найдены пересечения в днях! Бонус по дням недели отключен!{errorValidDayOfWeek}");
return;
}
Puts(LanguageEn ? $"Server Information: Day of the week: {DateTime.UtcNow.DayOfWeek}.Time (hours): {DateTime.UtcNow.Hour}" : $"Серверная информация : День недели : {DateTime.UtcNow.DayOfWeek}.Время (часы) : {DateTime.UtcNow.Hour}");
UpdateBonusStatus(true);
timer.Every(5, () => {
UpdateBonusStatus();
}
);
}
}
public List<UInt64> LootersListCrateID = new List<UInt64>();
void OnDispenserBonus(ResourceDispenser disp, BasePlayer player, Item item) {
if (item == null || player == null) return;
int Rate = Converted(Types.Gather, item.info.shortname, item.amount, player);
item.amount = Rate;
}
void OnWireConnect(BasePlayer player, IOEntity entity1, int inputs, IOEntity entity2, int outputs) {
BaseEntity parentIoEntity = entity1.GetParentEntity();
if (parentIoEntity == null) return;
if (parentIoEntity is not BaseOven oven) return;
OvenController.GetOrAdd(oven).Switch(player);
}
private void FuelSystemRating(IFuelSystem fuelSystem, Int32 Amount) {
if (!config.pluginSettings.OtherSetting.FuelSetting.useAutoFillFuel) return;
if (fuelSystem == null) return;
if (fuelSystem is not EntityFuelSystem entityFuelSystem) return;
NextTick(() => {
Item Fuel = entityFuelSystem.GetFuelItem();
if (Fuel == null) return;
if (Fuel.amount is 50 or 100) Fuel.amount = Amount;
}
);
}
private void OnNewSave(String filename) {
DataQuarryPlayer.Clear();
LootersSaveListCrateID.Clear();
WriteData();
}
void SetTimeComponent() {
if (!config.pluginSettings.OtherSetting.UseTime) return;
Single hour = TOD_Sky.Instance.Cycle.Hour;
Int32 dayStart = config.pluginSettings.OtherSetting.DayStart;
Int32 nightStart = config.pluginSettings.OtherSetting.NightStart;
Single dayDifference = Mathf.Abs(hour - dayStart);
Single nightDifference = Mathf.Abs(hour - nightStart);
if (dayDifference < nightDifference) {
sendMessageDay = false;
sendMessageNight = true;
}
else {
sendMessageDay = true;
sendMessageNight = false;
}
timeComponent.ProgressTime = true;
timeComponent.UseTimeCurve = false;
timeComponent.OnSunrise += OnSunrise;
timeComponent.OnSunset += OnSunset;
timeComponent.OnHour += OnHour;
if (TOD_Sky.Instance.Cycle.Hour > TOD_Sky.Instance.SunriseTime && TOD_Sky.Instance.Cycle.Hour < TOD_Sky.Instance.SunsetTime) OnSunrise();
else OnSunset();
}
public Dictionary<UInt64, UInt64> DataQuarryPlayer = new Dictionary<UInt64, UInt64>();
private static Configuration config = new Configuration();
void OnContainerDropItems(ItemContainer container) {
if (container == null) return;
var Container = container.entityOwner as LootContainer;
if (Container == null) return;
UInt64 NetID = Container.net.ID.Value;
if (LootersListCrateID.Contains(NetID)) return;
BasePlayer player = Container.lastAttacker as BasePlayer;
foreach (var item in container.itemList) item.amount = Converted(Types.Loot, item.info.shortname, item.amount, player);
}
void API_BONUS_RATE_ADDPLAYER(BasePlayer player, Single Rate) {
if (player == null) return;
if (!BonusRates.ContainsKey(player)) BonusRates.Add(player, Rate);
else BonusRates[player] = Rate;
}
void SpawnHeli() {
UnSubProSub();
var position = new Vector3(ConVar.Server.worldsize, 100, ConVar.Server.worldsize) - new Vector3(50f, 0f, 50f);
var entity = GameManager.server.CreateEntity(prefabPatrol, position);
entity?.Spawn();
}
private void StartHelicopter(Configuration.PluginSettings.OtherSettings.EventSettings EventSettings) {
if (!EventSettings.HelicopterSetting.FullOff && EventSettings.HelicopterSetting.UseEventCustom) {
Int32 TimeSpawn = EventSettings.HelicopterSetting.RandomTimeSpawn.UseRandomTime ? GetRandomTime(EventSettings.HelicopterSetting.RandomTimeSpawn.MinEventSpawnTime, EventSettings.HelicopterSetting.RandomTimeSpawn.MaxEventSpawnTime) : EventSettings.HelicopterSetting.EventSpawnTime;
timer.Once(TimeSpawn, () => {
StartHelicopter(EventSettings);
SpawnHeli();
if(EventSettings.HelicopterSetting.useGameTip) MessageGameTipsError("ALERT_HELICOPTER");
}
);
}
}
void AddQuarryPlayer(UInt64 NetID, UInt64 userID) {
if (DataQuarryPlayer.ContainsKey(NetID)) DataQuarryPlayer[NetID] = userID;
else DataQuarryPlayer.Add(NetID, userID);
}
private void OnEntitySpawned(Snowmobile snowmobiles) {
if (snowmobiles == null) return;
if (config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.useConsumedFuel) snowmobiles.maxFuelPerSec = config.pluginSettings.OtherSetting.FuelConsumedTransportSetting.ConsumedSnowmobile;
}
private BasePlayer ExcavatorPlayer = null;
void OnGrowableGathered(GrowableEntity plant, Item item, BasePlayer player) {
if (item == null || player == null) return;
item.amount = Converted(Types.Growable, item.info.shortname, item.amount, player);
}
private void UpdateBonusStatus(Boolean isInit = false) {
Configuration.PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays currentRateBonusDay = GetRateBonusForCurrentTime();
if (currentRateBonusDay != rateDayOfWeek && !isInit) {
rateDayOfWeek = currentRateBonusDay;
if (currentRateBonusDay != null) {
String startDayOfWeek = currentRateBonusDay.timeStartBonus.dayOfWeek.ToUpper();
String stopDayOfWeek = currentRateBonusDay.timeStopBonus.dayOfWeek.ToUpper();
foreach (BasePlayer player in BasePlayer.activePlayerList) {
SendChat(GetLang("RATE_BONUS_DAY_OF_WEEK", player.UserIDString, GetBonusRateDayOfWeek(player), GetLang(startDayOfWeek, player.UserIDString), $"{currentRateBonusDay.timeStartBonus.timeHours}:00", GetLang(stopDayOfWeek, player.UserIDString), $"{currentRateBonusDay.timeStopBonus.timeHours}:00"), player);
}
}
else {
foreach (BasePlayer player in BasePlayer.activePlayerList) SendChat(GetLang("RATE_BONUS_DAY_OF_WEEK_END", player.UserIDString), player);
}
}
}
bool IsTime() {
var Settings = config.pluginSettings.OtherSetting;
float TimeServer = TOD_Sky.Instance.Cycle.Hour;
return TimeServer < Settings.NightStart && Settings.DayStart <= TimeServer;
}
float GetRareCoal(BasePlayer player = null) {
Boolean IsTimes = IsTime();
var Rates = IsTimes ? config.pluginSettings.RateSetting.DayRates : config.pluginSettings.RateSetting.NightRates;
var PrivilegyRates = config.pluginSettings.RateSetting.PrivilegyRates;
if (player != null) {
foreach (var RatesSetting in PrivilegyRates) if (IsPermission(player.UserIDString, RatesSetting.Key)) Rates = IsTimes ? RatesSetting.Value.DayRates : RatesSetting.Value.NightRates;
}
float Rare = Rates.CoalRare;
float RareResult = (100 - Rare) / 100;
return RareResult;
}
protected override void LoadDefaultConfig() => config = Configuration.GetNewConfiguration();
void SpawnCargo() {
UnSubProSub();
var cargoShip = GameManager.server.CreateEntity(prefabShip) as CargoShip;
if (cargoShip == null) return;
cargoShip.TriggeredEventSpawn();
cargoShip.SendNetworkUpdate();
cargoShip.RefreshActiveLayout();
cargoShip.Spawn();
}
private class Configuration {
[JsonProperty(LanguageEn ? "Plugin setup" : "Настройка плагина")]
public PluginSettings pluginSettings = new PluginSettings();
public static Configuration GetNewConfiguration() {
return new Configuration {
pluginSettings = new PluginSettings {
ReferenceSettings = new PluginSettings.ReferencePlugin {
IQChatSetting = new PluginSettings.ReferencePlugin.IQChatReference {
CustomAvatar = "0", CustomPrefix = "[IQRates]", UIAlertUse = false,
}
,
}
, RateSetting = new PluginSettings.Rates {
UseTeaController = false, UseBlackListPrefabs = false, rateControllerDayOfWeek = new PluginSettings.Rates.RateControllerDayOfWeek {
useRateBonusDayOfWeek = false, rateBonusDayOfWeek = new List<PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays> {
new PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays {
upBonusRate = 0.5f, privilageUpRates = new Dictionary<String, Single>() {
["iqrates.premium"]
= 2.0f, ["iqrates.vip"] = 1.0f,
}
, timeStartBonus = new PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays.TimeController() {
dayOfWeek = "Saturday", timeHours = 18,
}
, timeStopBonus = new PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays.TimeController() {
dayOfWeek = "Monday", timeHours = 12,
}
,
}
, new PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays {
upBonusRate = 0.5f, privilageUpRates = new Dictionary<String, Single>() {
["iqrates.premium"]
= 2.0f, ["iqrates.vip"] = 1.0f,
}
, timeStartBonus = new PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays.TimeController() {
dayOfWeek = "Thursday", timeHours = 18,
}
, timeStopBonus = new PluginSettings.Rates.RateControllerDayOfWeek.RateBonusDays.TimeController() {
dayOfWeek = "Friday", timeHours = 12,
}
,
}
,
}
,
}
, BlackListCategory = new List<String>() {
"Weapon", "Ammunition", "Traps", "Attire", "Items", "Tool", "Component"
}
, WhiteList = new List<String>() {
"scrap", "rope", "metalblade", "propanetank", "tarp", "sewingkit", "fuse", "metalspring", "roadsigns", "sheetmetal", "gears", "riflebody", "smgbody", "semibody",
}
, TypeList = TypeListUsed.BlackList, BlackListPrefabs = new List<String>() {
"crate_elite", "crate_normal"
}
, UseSpeedBurnable = true, useSpeedMixingTable = false, speedMixingTables = new List<PluginSettings.Rates.SpeedMixingTable>() {
new PluginSettings.Rates.SpeedMixingTable() {
Permissions = "iqrates.default", SpeedMixing = 0,
}
, new PluginSettings.Rates.SpeedMixingTable() {
Permissions = "iqrates.vip", SpeedMixing = 20,
}
, new PluginSettings.Rates.SpeedMixingTable() {
Permissions = "iqrates.premium", SpeedMixing = 50,
}
,
}
, SpeedBurnable = 3.5f, SpeedFuelBurnable = 1, UseBlackListBurnable = false, BlackListBurnable = new List<String> {
"wolfmeat.cooked", "deermeat.cooked", "meat.pork.cooked", "humanmeat.cooked", "chicken.cooked", "bearmeat.cooked", "horsemeat.cooked",
}
, RecyclersController = new PluginSettings.Rates.RecyclerController {
UseRecyclerSpeed = false, DefaultSpeedRecycler = 5, PrivilageSpeedRecycler = new List<PluginSettings.Rates.RecyclerController.PresetRecycler> {
new PluginSettings.Rates.RecyclerController.PresetRecycler {
Permissions = "iqrates.recyclerhyperfast", SpeedRecyclers = 0
}
, new PluginSettings.Rates.RecyclerController.PresetRecycler {
Permissions = "iqrates.recyclerfast", SpeedRecyclers = 3
}
,
}
,
}
, UseSpeedBurnableList = true, IgnoreSpeedBurnablePrefabList = new List<String>() {
"",
}
, SpeedBurableList = new List<PluginSettings.Rates.SpeedBurnablePreset> {
new PluginSettings.Rates.SpeedBurnablePreset {
Permissions = "iqrates.vip", SpeedBurnable = 5.0f, SpeedFuelBurnable = 20,
}
, new PluginSettings.Rates.SpeedBurnablePreset {
Permissions = "iqrates.speedrun", SpeedBurnable = 55.0f, SpeedFuelBurnable = 20,
}
, new PluginSettings.Rates.SpeedBurnablePreset {
Permissions = "iqrates.fuck", SpeedBurnable = 200f, SpeedFuelBurnable = 20,
}
,
}
, DayRates = new PluginSettings.Rates.AllRates {
GatherRate = 1.0f, LootRate = 1.0f, PickUpRate = 1.0f, GrowableRate = 1.0f, QuarryRate = 1.0f, FishRate = 1.0f, QuarryDetalis = new PluginSettings.Rates.AllRates.QuarryRateDetalis {
UseDetalisRateQuarry = false, ShortnameListQuarry = new Dictionary<String, Single>() {
["metal.ore"]
= 10, ["sulfur.ore"] = 5
}
}
, ExcavatorRate = 1.0f, CoalRare = 10,
}
, NightRates = new PluginSettings.Rates.AllRates {
GatherRate = 2.0f, LootRate = 2.0f, PickUpRate = 2.0f, GrowableRate = 2.0f, QuarryRate = 2.0f, FishRate = 2.0f, QuarryDetalis = new PluginSettings.Rates.AllRates.QuarryRateDetalis {
UseDetalisRateQuarry = false, ShortnameListQuarry = new Dictionary<String, Single>() {
["metal.ore"]
= 10, ["sulfur.ore"] = 5
}
}
, ExcavatorRate = 2.0f, CoalRare = 15,
}
, CustomRatesPermissions = new PluginSettings.Rates.PermissionsRate {
DayRates = new Dictionary<String, List<PluginSettings.Rates.PermissionsRate.PermissionsRateDetalis>> {
["iqrates.gg"]
= new List<PluginSettings.Rates.PermissionsRate.PermissionsRateDetalis> {
new PluginSettings.Rates.PermissionsRate.PermissionsRateDetalis {
Rate = 200.0f, Shortname = "wood",
}
, new PluginSettings.Rates.PermissionsRate.PermissionsRateDetalis {
Rate = 200.0f, Shortname = "stones",
}
}
// ... [Code preview truncated due to length. Full source in attached file] ...