C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System;
using System.Collections.Generic;
namespace Oxide.Plugins
{
[Info("Kill Info", "birthdates", "1.0", ResourceId = 0)]
[Description("Kill and Wound Info")]
public class KillInfo : RustPlugin
{
private bool Wounded_Info;
private bool Killed_Info;
protected override void LoadDefaultConfig()
{
PrintWarning("Generating a new config...");
Config["Wounded_Info"] = true;
Config["Killed_Info"] = true;
}
void Init() {
Wounded_Info = (bool)Config["Wounded_Info"];
Killed_Info = (bool)Config["Killed_Info"];
}
protected override void LoadDefaultMessages() => lang.RegisterMessages(new Dictionary<string, string>
{
{"Wounded_Info","Wounded - You have wounded {0}."},
{"Killed_Info", "Killed - You have killed {0} with a hit to the {1} and did a finishing damage of {2}."},
}, this);
void OnPlayerWound(BasePlayer player)
{
if (player != null)
{
if(player.lastAttacker != null) {
BasePlayer attacker = player.lastAttacker.ToPlayer();
if (Wounded_Info && attacker != null)
{
SendReply(attacker, lang.GetMessage("Wounded_Info",this,player.UserIDString),player.displayName);
}
}
}
}
void OnPlayerDie(BasePlayer player, HitInfo info)
{
BasePlayer attacker = null;
if(player.lastAttacker != null) {
attacker = player.lastAttacker.ToPlayer();
}
if(Killed_Info && attacker != null)
{
SendReply(attacker, lang.GetMessage("Killed_Info", this,player.UserIDString), player.displayName,info.boneName,Math.Round(info.damageTypes.Total()));
}
}
}
}