C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System.Data.SqlTypes;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using UnityEngine;
using System.Collections;
using Facepunch;
namespace Oxide.Plugins {
[Info("Kits", "wyir", "1.2.4")]
class Kits : RustPlugin {
private PluginConfig config;
private List<Kit> kitsList;
private Dictionary<ulong, Dictionary<string, KitData>> PlayersData;
private Dictionary<BasePlayer, List<Kit>> OpenGUI = new Dictionary<BasePlayer, List<Kit>>();
class PluginConfig {
[JsonProperty("Кастомные автокиты по привилегии (Привилегию устанавливаете в настройке кита) | Custom autokit, install privilege in the configuration of the kit")]
public List<string> CustomAutoKits;
[JsonProperty("Префикс чата | Chat Prefix")]
public string DefaultPrefix {
get;
set;
}
[JsonProperty("Версия конфигурации | Configuration Version")]
public VersionNumber PluginVersion = new VersionNumber();
public static PluginConfig CreateDefault() {
return new PluginConfig {
CustomAutoKits = new List<string>() {
"autokit1", "autokit2"
}
, DefaultPrefix = "[Kit]", PluginVersion = new VersionNumber()
}
;
}
}
public class Kit {
public string Name {
get;
set;
}
public string DisplayName {
get;
set;
}
public int Amount {
get;
set;
}
public double Cooldown {
get;
set;
}
public bool Hide {
get;
set;
}
public string Permission {
get;
set;
}
public string Color {
get;
set;
}
public List<KitItem> Items {
get;
set;
}
}
public class KitItem {
public string ShortName {
get;
set;
}
public int Amount {
get;
set;
}
public int Blueprint {
get;
set;
}
public ulong SkinID {
get;
set;
}
public string Container {
get;
set;
}
public float Condition {
get;
set;
}
public int Change {
get;
set;
}
public bool EnableCommand {
get;
set;
}
[JsonProperty("Command (Player identifier %STEAMID%)")]
public string Command {
get;
set;
}
public string CustomImage {
get;
set;
}
public Weapon Weapon {
get;
set;
}
public List<ItemContent> Content {
get;
set;
}
}
public class Weapon {
public string ammoType {
get;
set;
}
public int ammoAmount {
get;
set;
}
}
public class ItemContent {
public string ShortName {
get;
set;
}
public float Condition {
get;
set;
}
public int Amount {
get;
set;
}
}
public class KitData {
public int Amount {
get;
set;
}
public double Cooldown {
get;
set;
}
}
public class Position {
public string AnchorMin {
get;
set;
}
public string AnchorMax {
get;
set;
}
}
protected override void LoadDefaultConfig() {
Config.Clear();
Config.WriteObject(PluginConfig.CreateDefault(), true);
}
protected override void LoadConfig() {
base.LoadConfig();
config = Config.ReadObject<PluginConfig>();
if (config.PluginVersion < Version) UpdateConfigValues();
Config.WriteObject(config, true);
}
private void UpdateConfigValues() {
PluginConfig baseConfig = PluginConfig.CreateDefault();
if (config.PluginVersion < Version) {
//
}
config.PluginVersion = Version;
}
void OnPlayerRespawned(BasePlayer player) {
if (player == null || !player.userID.IsSteamId()) return;
if (kitsList.Exists(x => x.Name.ToLower() == "autokit")) {
player.inventory.Strip();
var kit = kitsList.First(x => x.Name.ToLower() == "autokit");
GiveItems(player, kit);
}
}
private void SaveKits() {
Interface.Oxide.DataFileSystem.WriteObject("Kits/KitsList", kitsList);
}
private void SaveData() {
if (PlayersData != null) Interface.Oxide.DataFileSystem.WriteObject("Kits/PlayersData", PlayersData);
}
void OnServerSave() {
SaveData();
SaveKits();
}
private void LoadMessages() {
lang.RegisterMessages(new Dictionary<string, string> {
["Kit Was Removed"]
= "{Prefix}: Kit {kitname} was removed", ["Kit Doesn't Exist"] = "{Prefix}: This kit doesn't exist", ["Not Found Player"] = "{Prefix}: Player not found", ["To Many Player"] = "{Prefix}: Found multipy players", ["Permission Denied"] = "{Prefix}: Access denied", ["Limite Denied"] = "{Prefix}: Useage limite reached", ["Cooldown Denied"] = "{Prefix}: You will be able to use this kit after {time}", ["Reset"] = "{Prefix}Kits data wiped", ["Kit Already Exist"] = "{Prefix}Kit with the same name already exist", ["Kit Created"] = "{Prefix}You have created a new kit - {name}", ["Kit Extradited"] = "{Prefix}You have claimed kit - {kitname}", ["Kit Cloned"] = "{Prefix}You inventory was copyed to the kit", ["UI Amount"] = "<b>Timeleft: {amount}</b>", ["UI COOLDOWN"] = "Cooldown: {cooldown}", ["UI EXIT"] = "<b>EXIT</b>", ["UI READ"] = "<b>READ MORE</b>", ["UI NOLIMIT"] = "<b>no limit</b>", ["UI LIMIT"] = "<b>Limit: {limit}</b>", ["UI NOGIVE"] = "<b>NOT AVAILABLE</b>", ["UI GIVE"] = "YOU CAN TAKE", ["Help"] = "/kit name|add|clone|remove|list|reset", ["Help Add"] = "/kit add <kitname>", ["Help Clone"] = "/kit clone <kitname>", ["Help Remove"] = "/kit remove <kitname>", ["Help Give"] = "/kit give <kitname> <playerName|steamID>", ["Give Succes"] = "You have successfully given the player {0} a set {1}", ["No Space"] = "Can't redeem kit.Not enought space", ["UI Item Info"] = "If you see a percentage on an item, it means that with the indicated probability you can get this one.", ["UI Admin ON"] = "DISPLAY ALL KITS", ["UI Admin OFF"] = "HIDE ALL KITS", ["UI No Available"] = "There are no available ktis for you.",
}
, this);
lang.RegisterMessages(new Dictionary<string, string> {
["Kit Was Removed"]
= "{Prefix}{kitname} был удалён", ["Kit Doesn't Exist"] = "{Prefix}Этого комплекта не существует", ["Not Found Player"] = "{Prefix}Игрок не найден", ["To Many Player"] = "{Prefix}Найдено несколько игроков", ["Permission Denied"] = "{Prefix}У вас нет полномочий использовать этот комплект", ["Limite Denied"] = "{Prefix}Вы уже использовали этот комплект максимальное количество раз", ["Cooldown Denied"] = "{Prefix}Вы сможете использовать этот комплект через {time}", ["Reset"] = "{Prefix}Вы обнулили все данные о использовании комплектов игроков", ["Kit Already Exist"] = "{Prefix}Этот набор уже существует", ["Kit Created"] = "{Prefix}Вы создали новый набор - {name}", ["Kit Extradited"] = "{Prefix}Вы получили комплект {kitname}", ["Kit Cloned"] = "{Prefix}Предметы были скопированы из инвентаря в набор", ["UI Amount"] = "<b>Осталось: {amount}</b>", ["UI READ"] = "ПОДРОБНЕЕ", ["UI EXIT"] = "<b>ВЫХОД</b>", ["UI NOLIMIT"] = "<b>неогр.</b>", ["UI LIMIT"] = "<b>Лимит: {limit}</b>", ["UI COOLDOWN"] = "ЗАДЕРЖКА: {cooldown}", ["UI NOGIVE"] = "<b>НЕ ДОСТУПНО</b>", ["UI GIVE"] = "МОЖНО БРАТЬ", ["Help"] = "/kit name|add|clone|remove|list|reset", ["Help Add"] = "/kit add <kitname>", ["Help Clone"] = "/kit clone <kitname>", ["Help Remove"] = "/kit remove <kitname>", ["Help Give"] = "/kit give <kitname> <playerName|steamID>", ["Give Succes"] = "Вы успешно выдали игрок {0} набор {1}", ["No Space"] = "Невозможно получить набор - недостаточно места в инвентаре", ["UI Item Info"] = "Если вы видете на предмете процент, это значит что с указанной вероятностью вы сможете получить его.", ["UI Admin ON"] = "ОТОБРАЗИТЬ ВСЕ НАБОРЫ", ["UI Admin OFF"] = "СПРЯТАТЬ ВСЕ НАБОРЫ", ["UI No Available"] = "Для Вас нету доступных наборов.",
}
, this, "ru");
}
private void Loaded() {
config = Config.ReadObject<PluginConfig>();
LoadData();
LoadMessages();
}
void LoadData() {
try {
kitsList = Interface.Oxide.DataFileSystem.ReadObject<List<Kit>>("Kits/KitsList");
PlayersData = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<ulong, Dictionary<string, KitData>>>("Kits/PlayersData");
}
catch {
kitsList = new List<Kit>();
PlayersData = new Dictionary<ulong, Dictionary<string, KitData>>();
}
}
private void Unload() {
SaveData();
foreach (var plobj in BasePlayer.activePlayerList) {
DestroyUI(plobj);
}
}
private void OnServerInitialized() {
timer.Every(1, UpdateController);
foreach (var kit in kitsList) {
if (!permission.PermissionExists(kit.Permission)) permission.RegisterPermission(kit.Permission, this);
}
}
private void OnPlayerDisconnected(BasePlayer player) {
if (player == null) return;
OpenGUI.Remove(player);
}
[ConsoleCommand("kits")]
private void CommandConsoleKit(ConsoleSystem.Arg args) {
BasePlayer player = args?.Player();
if (player == null || !OpenGUI.ContainsKey(player) || !args.HasArgs()) return;
String value = args.Args[0].ToLower();
Int32 page;
if (!Int32.TryParse(args.Args[1], out page) || !GiveKit(player, value, page)) return;
Kit kit = kitsList.First(x => x.Name.ToLower() == value.ToLower());
if (kit == null) return;
CuiElementContainer container = new CuiElementContainer();
KitUi(player, ref container, kit);
CuiHelper.AddUi(player, container);
OpenGUI[player].Add(kit);
}
[ChatCommand("kit")]
private void CommandChatKit(BasePlayer player, string command, string[] args) {
if (player == null) return;
if (args.Length == 0) {
TriggerUI(player, 0);
return;
}
if (!player.IsAdmin) {
GiveKit(player, args[0].ToLower(), 0);
return;
}
switch (args[0].ToLower()) {
case "help" : SendReply(player, GetMsg("Help", player));
return;
case "add" : if (args.Length < 2) SendReply(player, GetMsg("Help Add", player));
else KitCommandAdd(player, args[1].ToLower());
return;
case "clone" : if (args.Length < 2) SendReply(player, GetMsg("Help Clone", player));
else KitCommandClone(player, args[1].ToLower());
return;
case "remove" : if (args.Length < 2) SendReply(player, GetMsg("Help Remove", player));
else KitCommandRemove(player, args[1].ToLower());
return;
case "list" : KitCommandList(player);
return;
case "reset" : KitCommandReset(player);
return;
case "give" : if (args.Length < 3) {
SendReply(player, GetMsg("Help Give", player));
}
else {
var foundPlayer = FindPlayer(player, args[1].ToLower());
if (foundPlayer == null) return;
SendReply(player, GetMsg("Give Succes", player), foundPlayer.displayName, args[2]);
KitCommandGive(player, foundPlayer, args[2].ToLower());
}
return;
default : GiveKit(player, args[0].ToLower(), 0);
return;
}
}
string GetMsg(string key, BasePlayer player = null) => lang.GetMessage(key, this, player == null ? null : player.UserIDString).Replace("{Prefix}", config.DefaultPrefix);
private bool GiveKit(BasePlayer player, string kitname, int page = -1, bool admin = false) {
if (string.IsNullOrEmpty(kitname)) return false;
if (Interface.Oxide.CallHook("canRedeemKit", player) != null && page > -1) return false;
if (!kitsList.Exists(x => x.Name.ToLower() == kitname.ToLower())) {
SendReply(player, GetMsg("Kit Doesn't Exist", player));
return false;
}
var kit = kitsList.First(x => x.Name.ToLower() == kitname.ToLower());
if (!string.IsNullOrEmpty(kit.Permission) && !permission.UserHasPermission(player.UserIDString, kit.Permission) && !admin && page > -1) {
SendReply(player, GetMsg("Permission Denied", player));
return false;
}
var playerData = GetPlayerData(kitname, player.userID);
if (kit.Amount > 0 && playerData.Amount >= kit.Amount && !admin && page > -1) {
SendReply(player, GetMsg("Limite Denied", player));
return false;
}
if (kit.Cooldown > 0 && !admin && page > -1) {
var currentTime = GetCurrentTime();
if (playerData.Cooldown > currentTime) {
SendReply(player, GetMsg("Cooldown Denied", player).Replace("{time}", TimeExtensions.FormatTime(TimeSpan.FromSeconds(playerData.Cooldown - currentTime))));
return false;
}
}
int beltcount = kit.Items.Where(i => i.Container == "belt").Count();
int wearcount = kit.Items.Where(i => i.Container == "wear").Count();
int maincount = kit.Items.Where(i => i.Container == "main").Count();
int totalcount = beltcount + wearcount + maincount;
if ((player.inventory.containerBelt.capacity - player.inventory.containerBelt.itemList.Count) < beltcount || (player.inventory.containerWear.capacity - player.inventory.containerWear.itemList.Count) < wearcount || (player.inventory.containerMain.capacity - player.inventory.containerMain.itemList.Count) < maincount) if (totalcount > (player.inventory.containerMain.capacity - player.inventory.containerMain.itemList.Count)) {
player.ChatMessage(GetMsg("No Space", player));
return false;
}
GiveItems(player, kit);
if (page > -1) {
if (kit.Amount > 0) {
playerData.Amount += 1;
}
if (kit.Cooldown > 0) playerData.Cooldown = GetCurrentTime() + kit.Cooldown;
}
return true;
}
private void KitCommandAdd(BasePlayer player, string kitname) {
if (kitsList.Exists(x => x.Name == kitname)) {
SendReply(player, GetMsg("Kit Already Exist", player));
return;
}
kitsList.Add(new Kit {
Name = kitname, DisplayName = kitname, Cooldown = 600, Hide = true, Permission = "kits.default", Amount = 0, Color = "1.00 0.65 0.00 1.00", Items = GetPlayerItems(player)
}
);
if (permission.PermissionExists("kits.default")) permission.RegisterPermission($"kits.default", this);
SendReply(player, GetMsg("Kit Created", player).Replace("{name}", kitname));
SaveKits();
SaveData();
}
private void KitCommandClone(BasePlayer player, string kitname) {
if (!kitsList.Exists(x => x.Name == kitname)) {
SendReply(player, GetMsg("Kit Doesn't Exist", player));
return;
}
kitsList.First(x => x.Name.ToLower() == kitname.ToLower()).Items = GetPlayerItems(player);
SendReply(player, GetMsg("Kit Cloned", player).Replace("{name}", kitname));
SaveKits();
}
private void KitCommandRemove(BasePlayer player, string kitname) {
if (kitsList.RemoveAll(x => x.Name == kitname) <= 0) {
SendReply(player, GetMsg("Kit Doesn't Exist", player));
return;
}
SendReply(player, GetMsg("Kit Was Removed", player).Replace("{kitname}", kitname));
SaveKits();
}
private void KitCommandList(BasePlayer player) {
foreach (var kit in kitsList) SendReply(player, $"{kit.Name} - {kit.DisplayName}");
}
private void KitCommandReset(BasePlayer player) {
PlayersData.Clear();
SendReply(player, GetMsg("Reset", player));
}
private void KitCommandGive(BasePlayer player, BasePlayer foundPlayer, string kitname) {
var reply = 1;
if (reply == 0) {
}
if (!kitsList.Exists(x => x.Name == reply.ToString())) {
}
if (!kitsList.Exists(x => x.Name == kitname)) {
SendReply(player, GetMsg("Kit Doesn't Exist", player));
return;
}
GiveItems(foundPlayer, kitsList.First(x => x.Name.ToLower() == kitname.ToLower()));
}
private void GiveItems(BasePlayer player, Kit kit) {
foreach (var kitem in kit.Items) {
if (kitem.EnableCommand && !string.IsNullOrEmpty(kitem.Command)) {
Server.Command(kitem.Command.Replace("%STEAMID%", player.UserIDString));
continue;
}
GiveItem(player, BuildItem(kitem.ShortName, kitem.Amount, kitem.SkinID, kitem.Condition, kitem.Blueprint, kitem.Weapon, kitem.Content), kitem.Change, kitem.Container == "belt" ? player.inventory.containerBelt : kitem.Container == "wear" ? player.inventory.containerWear : player.inventory.containerMain);
}
}
private void GiveItem(BasePlayer player, Item item, int percent, ItemContainer cont = null) {
if (item == null) return;
var inv = player.inventory;
if (UnityEngine.Random.Range(1, 100) < percent) {
var moved = item.MoveToContainer(cont) || item.MoveToContainer(inv.containerMain);
if (!moved) {
if (cont == inv.containerBelt) moved = item.MoveToContainer(inv.containerWear);
if (cont == inv.containerWear) moved = item.MoveToContainer(inv.containerBelt);
}
if (!moved) item.Drop(player.GetCenter(), player.GetDropVelocity());
}
}
private Item BuildItem(string ShortName, int Amount, ulong SkinID, float Condition, int blueprintTarget, Weapon weapon, List<ItemContent> Content) {
Item item = ItemManager.CreateByName(ShortName, Amount > 1 ? Amount : 1, SkinID);
item.condition = Condition;
if (blueprintTarget != 0) item.blueprintTarget = blueprintTarget;
if (weapon != null) {
(item.GetHeldEntity() as BaseProjectile).primaryMagazine.contents = weapon.ammoAmount;
(item.GetHeldEntity() as BaseProjectile).primaryMagazine.ammoType = ItemManager.FindItemDefinition(weapon.ammoType);
}
if (Content != null) {
foreach (var cont in Content) {
Item new_cont = ItemManager.CreateByName(cont.ShortName, cont.Amount);
new_cont.condition = cont.Condition;
new_cont.MoveToContainer(item.contents);
}
}
return item;
}
private void TriggerUI(BasePlayer player, int page, bool take = false) {
#region [Vars]
if (OpenGUI.ContainsKey(player)) return;
OpenGUI[player] = new List<Kit>();
CuiElementContainer container = new CuiElementContainer();
List<Kit> kits = GetKitsForPlayer(player);
if (kits.Count == 0) {
OpenGUI.Remove(player);
player.ChatMessage("Для вас нет доступных китов.");
return;
}
Single width = 184.25f, margin = 15f;
Int32 kitLine = kits.Count > 6 ? 6 : kits.Count, i = 0, y = 0;
Single switchs = -(width * kitLine + (kitLine - 1) * margin) / 2f;
Int32 howLine = (Int32)Math.Ceiling(kits.Count / 6f);
Single yMax = 28f + (howLine * 15.35f), yMin = -27.5f + (howLine * 15.35f);
#endregion
#region [Main]
container.Add(new CuiPanel {
Image = {
Material = "assets/content/ui/uibackgroundblur-ingamemenu.mat", Color = "0 0 0 0"
}
, RectTransform = {
AnchorMin= "0 0", AnchorMax= "1 1"
}
, CursorEnabled = true
}
, "Overlay", "ui.kits");
container.Add(new CuiButton {
Button = {
Color = "0 0 0 0", Command = "CMD_REMOVE_UI"
}
, RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1"
}
}
, $"ui.kits", $"close_btn");
#endregion
#region [Panel]
container.Add(new CuiPanel {
CursorEnabled = false, Image = {
Color = "0 0 0 0.6"
}
, RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"-1300 {yMin + (-72 * (howLine - 1)) - 6}", OffsetMax = $"1300 {yMax + 6}"
}
}
, "ui.kits", "panel");
#endregion
#region [Kits]
foreach (var kit in kits.Select((u, t) => new {
A = u, B = t
}
)) {
OpenGUI[player].Add(kit.A);
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{switchs} {yMin}", OffsetMax = $"{switchs + width} {yMax}"
}
, Image = {
Color = "0.4056604 0.4056604 0.4056604 0.5372549", Material = "assets/icons/greyout.mat"
}
}
, $"ui.kits", $"ui.kits" + $"Kit({kit.A.Name})");
KitUi(player, ref container, kit.A);
switchs += width + margin;
i++;
if (i == 6) {
y++;
i = 0;
kitLine = kits.Count - (6 * y);
if (kitLine > 6) kitLine = 6;
switchs = -(width * kitLine + (kitLine - 1) * margin) / 2f;
yMax += -72f;
yMin += -72f;
}
}
#endregion
CuiHelper.DestroyUi(player, $"ui.kits");
CuiHelper.AddUi(player, container);
}
private void KitUi(BasePlayer player, ref CuiElementContainer container, Kit kit) {
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1"
}
, Image = {
Color = "0 0 0 0"
}
}
, $"ui.kits" + $"Kit({kit.Name})", "Layer" + $"Kit({kit.Name})");
var playerData = GetPlayerData(kit.Name, player.userID);
var time = TimeSpan.FromSeconds(playerData.Cooldown - GetCurrentTime());
var max = 1 - ((time.TotalSeconds + (float)kit.Cooldown / 60) / kit.Cooldown);
if (playerData.Cooldown - 1 > GetCurrentTime()) {
container.Add(new CuiPanel {
CursorEnabled = false, Image = {
Color = "1.00 0.65 0.00 1.00", Material = "assets/icons/greyout.mat"
}
, RectTransform = {
AnchorMin = "0 0", AnchorMax = $"{max} 0.97"
}
}
, "Layer" + $"Kit({kit.Name})", $"CoolDownBar_{kit.Name}");
container.Add(new CuiElement {
Parent = "Layer" + $"Kit({kit.Name})", Name = $"name_{kit.Name}", Components = {
new CuiTextComponent {
Color="1 1 1 1", Text= $"<b>{kit.DisplayName.ToUpper()}</b>", FontSize=22, Font="robotocondensed-regular.ttf", Align=TextAnchor.MiddleCenter,
}
, new CuiRectTransformComponent {
AnchorMin=$"0 0.2", AnchorMax=$"1 1"
}
, new CuiOutlineComponent {
Color="0 0 0 1", Distance="0.15 0.15"
}
}
,
}
);
container.Add(new CuiElement {
Parent = "Layer" + $"Kit({kit.Name})", Name = $"text_{kit.Name}", Components = {
new CuiTextComponent {
Color="1 1 1 0.5", Text= $"<b>{TimeExtensions.FormatShortTime(time)}</b>", FontSize=12, Font="robotocondensed-regular.ttf", Align=TextAnchor.MiddleCenter,
}
, new CuiRectTransformComponent {
AnchorMin=$"0 0", AnchorMax=$"1 0.45"
}
, new CuiOutlineComponent {
Color="0 0 0 1", Distance="0.15 0.15"
}
}
,
}
);
}
else {
container.Add(new CuiPanel {
Image = {
Color = "1.00 0.65 0.00 1.00", Material = "assets/icons/greyout.mat"
}
, RectTransform = {
AnchorMin = "0 0", AnchorMax = $"0.99 0.97"
}
}
, "Layer" + $"Kit({kit.Name})", $"CoolDownBar_{kit.Name}");
container.Add(new CuiElement {
Parent = "Layer" + $"Kit({kit.Name})", Name = $"name_{kit.Name}", Components = {
new CuiTextComponent {
Color="1 1 1 1", Text = $"<b>{kit.DisplayName.ToUpper()}</b>", FontSize=22, Font="robotocondensed-regular.ttf", Align=TextAnchor.MiddleCenter,
}
, new CuiRectTransformComponent {
AnchorMin=$"0 0", AnchorMax=$"1 1"
}
, new CuiOutlineComponent {
Color="0 0 0 1", Distance="0.15 0.15"
}
}
,
}
);
}
if (playerData.Cooldown - 1 < GetCurrentTime()) {
container.Add(new CuiButton {
Button = {
Color = "0 0 0 0", Command = $"kit {kit.Name} 1"
}
, RectTransform = {
AnchorMin= "0 0", AnchorMax= "1 1"
}
, Text = {
Text = "", Font = "robotocondensed-regular.ttf", Align = TextAnchor.MiddleCenter, FontSize = 18
}
}
, "Layer" + $"Kit({kit.Name})", $"btn_{kit.Name}");
}
CuiHelper.DestroyUi(player, "Layer" + $"Kit({kit.Name})");
}
private void UpdateController() {
if (OpenGUI.Count == 0) return;
var keysToRemove = Pool.GetList<BasePlayer>();
foreach (var check in OpenGUI) {
var toRemove = Pool.GetList<Kit>();
var container = new CuiElementContainer();
check.Value.ForEach(kit => {
KitUi(check.Key, ref container, kit);
var playerData = GetPlayerData(kit.Name, check.Key.userID);
if (playerData.Cooldown - 1 < GetCurrentTime()) toRemove.Add(kit);
}
);
CuiHelper.AddUi(check.Key, container);
toRemove.ForEach(kit => check.Value.Remove(kit));
Pool.FreeList(ref toRemove);
}
keysToRemove.ForEach(x => OpenGUI.Remove(x));
Pool.FreeList(ref keysToRemove);
}
private void DestroyUI(BasePlayer player) {
CuiHelper.DestroyUi(player, $"ui.kits.info");
if (!OpenGUI.ContainsKey(player)) return;
foreach (var kitname in OpenGUI[player]) {
CuiHelper.DestroyUi(player, $"ui.kits.{kitname}.time");
CuiHelper.DestroyUi(player, $"ui.kits.{kitname}.mask");
CuiHelper.DestroyUi(player, $"ui.kits.{kitname}.button");
CuiHelper.DestroyUi(player, $"ui.kits.{kitname}.amount");
CuiHelper.DestroyUi(player, $"ui.kits.{kitname}");
}
CuiHelper.DestroyUi(player, "ui.kits");
OpenGUI.Remove(player);
}
private string FormatTime(double time) {
TimeSpan dateDifference = TimeSpan.FromSeconds(time);
var days = dateDifference.Days;
var hours = dateDifference.Hours;
hours += (days * 24);
var mins = dateDifference.Minutes;
var secs = dateDifference.Seconds;
if (hours > 0) return string.Format("{0:00}:{1:00}:{2:00}", hours, mins, secs);
else return string.Format("{0:00}:{1:00}", mins, secs);
}
[ConsoleCommand("CMD_REMOVE_UI")]
void cnsCommand(ConsoleSystem.Arg arg) {
var player = arg.Player();
if (player == null) return;
CuiHelper.DestroyUi(player, $"ui.kits");
OpenGUI.Remove(player);
}
private KitData GetPlayerData(string name, ulong playerid = 1) {
if (!PlayersData.ContainsKey(playerid)) PlayersData[playerid] = new Dictionary<string, KitData>();
if (!PlayersData[playerid].ContainsKey(name)) PlayersData[playerid][name] = new KitData();
return PlayersData[playerid][name];
}
private List<KitItem> GetPlayerItems(BasePlayer player) {
List<KitItem> kititems = new List<KitItem>();
foreach (Item item in player.inventory.containerWear.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, "wear");
kititems.Add(iteminfo);
}
}
foreach (Item item in player.inventory.containerMain.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, "main");
kititems.Add(iteminfo);
}
}
foreach (Item item in player.inventory.containerBelt.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, "belt");
kititems.Add(iteminfo);
}
}
return kititems;
}
private KitItem ItemToKit(Item item, string container) {
KitItem kitem = new KitItem();
kitem.Amount = item.amount;
kitem.Container = container;
kitem.SkinID = item.skin;
kitem.Blueprint = item.blueprintTarget;
kitem.ShortName = item.info.shortname;
kitem.Condition = item.condition;
kitem.Change = 100;
kitem.Weapon = null;
kitem.Content = null;
if (item.info.category == ItemCategory.Weapon) {
BaseProjectile weapon = item.GetHeldEntity() as BaseProjectile;
if (weapon != null) {
kitem.Weapon = new Weapon();
kitem.Weapon.ammoType = weapon.primaryMagazine.ammoType.shortname;
kitem.Weapon.ammoAmount = weapon.primaryMagazine.contents;
}
}
if (item.contents != null) {
kitem.Content = new List<ItemContent>();
foreach (var cont in item.contents.itemList) {
kitem.Content.Add(new ItemContent() {
Amount = cont.amount, Condition = cont.condition, ShortName = cont.info.shortname
}
);
}
}
return kitem;
}
private List<Kit> GetKitsForPlayer(BasePlayer player) {
return kitsList.Where(kit => !kit.Hide && (string.IsNullOrEmpty(kit.Permission) || permission.UserHasPermission(player.UserIDString, kit.Permission)) && (kit.Amount == 0 || (kit.Amount > 0 && GetPlayerData(kit.Name, player.userID).Amount < kit.Amount))).ToList();
}
private BasePlayer FindPlayer(BasePlayer player, string nameOrID) {
ulong id;
if (ulong.TryParse(nameOrID, out id) && nameOrID.StartsWith("7656119") && nameOrID.Length == 17) {
var findedPlayer = BasePlayer.FindByID(id);
if (findedPlayer == null || !findedPlayer.IsConnected) {
SendReply(player, GetMsg("Not Found Player", player));
return null;
}
return findedPlayer;
}
var foundPlayers = BasePlayer.activePlayerList.Where(x => x.displayName.ToLower().Contains(nameOrID.ToLower()));
if (foundPlayers.Count() == 0) {
SendReply(player, GetMsg("Not Found Player", player));
return null;
}
if (foundPlayers.Count() > 1) {
SendReply(player, GetMsg("To Many Player", player));
return null;
}
return foundPlayers.First();
}
private double GetCurrentTime() => new TimeSpan(DateTime.UtcNow.Ticks).TotalSeconds;
private static class TimeExtensions {
public static string FormatShortTime(TimeSpan time) {
string result = string.Empty;
if (time.Days != 0) result += $"{time.Days} д.";
if (time.Hours != 0) result += $"{time.Hours} ч.";
if (time.Minutes != 0) result += $"{time.Minutes} м.";
if (time.Seconds != 0) result += $"{time.Seconds} с.";
return result;
}
public static string FormatTime(TimeSpan time) {
string result = string.Empty;
if (time.Days != 0) result += $"{Format(time.Days, "дней", "дня", "день")} ";
if (time.Hours != 0) result += $"{Format(time.Hours, "часов", "часа", "час")} ";
if (time.Minutes != 0) result += $"{Format(time.Minutes, "минут", "минуты", "минута")} ";
if (time.Seconds != 0) result += $"{Format(time.Seconds, "секунд", "секунды", "секунда")} ";
return result;
}
private static string Format(int units, string form1, string form2, string form3) {
var tmp = units % 15;
if (units >= 5 && units <= 20 || tmp >= 5 && tmp <= 9) return $"{units} {form1}";
if (tmp >= 2 && tmp <= 4) return $"{units} {form2}";
return $"{units} {form3}";
}
}
[HookMethod("isKit")]
public bool isKit(string kitName) {
if (kitsList.Select(p => p.Name == kitName) != null) return true;
return false;
}
[HookMethod("GetAllKits")]
public string[] GetAllKits() => kitsList.Select(p => p.Name).ToArray();
}
}