C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Newtonsoft.Json;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Legacy Airdrops", "VisEntities", "1.0.0")]
[Description("Brings back legacy airdrops where cargo planes drop multiple airdrops instead of just one.")]
public class LegacyAirdrops : RustPlugin
{
#region Fields
private static LegacyAirdrops _plugin;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Minimum Number Of Additional Airdrops")]
public int MinimumNumberOfAdditionalAirdrops { get; set; }
[JsonProperty("Maximum Number Of Additional Airdrops")]
public int MaximumNumberOfAdditionalAirdrops { get; set; }
[JsonProperty("Airdrop Spread Radius")]
public float AirdropSpreadRadius { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
MinimumNumberOfAdditionalAirdrops = 2,
MaximumNumberOfAdditionalAirdrops = 3,
AirdropSpreadRadius = 15
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
}
private void Unload()
{
_config = null;
_plugin = null;
}
private void OnSupplyDropDropped(SupplyDrop supplyDrop, CargoPlane cargoPlane)
{
if (supplyDrop == null || cargoPlane == null)
return;
int numberOfAdditionalDrops = Random.Range(_config.MinimumNumberOfAdditionalAirdrops, _config.MaximumNumberOfAdditionalAirdrops + 1);
for (int i = 0; i < numberOfAdditionalDrops; i++)
{
Vector3 randomPosition = new Vector3(
Random.Range(-_config.AirdropSpreadRadius, _config.AirdropSpreadRadius),
0,
Random.Range(-_config.AirdropSpreadRadius, _config.AirdropSpreadRadius)
);
// Add a slight height variation to make the airdrops spawn at slightly different altitudes for realism.float heightVariance = Random.Range(-10f, 10f);
Vector3 dropPosition = cargoPlane.dropPosition + randomPosition;
dropPosition.y = cargoPlane.transform.position.y - heightVariance;
Quaternion randomRotation = Quaternion.Euler(0, Random.Range(0f, 360f), 0);
BaseEntity additionalSupplyDrop = GameManager.server.CreateEntity(cargoPlane.prefabDrop.resourcePath, dropPosition, randomRotation);
if (additionalSupplyDrop != null)
{
additionalSupplyDrop.Spawn();
}
}
}
#endregion Oxide Hooks
}
}