C#:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Globalization;
using System.Linq;
using Facepunch.Extend;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Libraries;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using Global = Rust.Global;
///Скачано с дискорд сервера Rust Edit [PRO+]
///discord.gg/9vyTXsJyKR
namespace Oxide.Plugins
{
[Info("LSkins", "discord.gg/9vyTXsJyKR", "1.6.72")]
public class LSkins : RustPlugin
{
#region Cfg
private const bool En = true;
class DataPlayer
{
[JsonProperty(En ? "List of favorite skins" : "Список избранных скинов")]
public Dictionary<string, Dictionary<ulong, ItemData.SkinInfo>> _izvSkins =
new Dictionary<string, Dictionary<ulong, ItemData.SkinInfo>>();
[JsonProperty(En ? "List of default skins supplied" : "Список поставленных скинов по дефолту")]
public Dictionary<string, DefaultSkins> _defaultSkins =
new Dictionary<string, DefaultSkins>();
}
class DefaultSkins
{
[JsonProperty(En ? "SkinID" : "СкинАйди")]
public ulong skinId;
[JsonProperty(En ? "Information about the skin" : "Информация о скине")]
public ItemData.SkinInfo SkinInfo;
}
private Dictionary<ulong, DataPlayer> playerData = new Dictionary<ulong, DataPlayer>();
private static ConfigData cfg { get; set; }
private static readonly Dictionary<string, int> ItemIds = new Dictionary<string, int>();
private int GetItemId(string shortname)
{
int id;
if (ItemIds.TryGetValue(shortname, out id))
return id;
var def = ItemManager.FindItemDefinition(shortname);
if (!def)
return ItemIds[shortname] = int.MinValue;
return ItemIds[shortname] = def.itemid;
}
private class ConfigData
{
internal class MarketSystem
{
[JsonProperty(En ? "Enabled(true = yes)" : "Включить?(true = да)")]
public bool IsEnabled = false;
[JsonProperty(En ? "How to pay?(Scrap, ServerRewards, Economics)" : "Чем платить?(Scrap, ServerRewards, Economics)")]
public string WhoMarket = "Scrap";
[JsonProperty(En ? "The price for opening the interface (If 0, then free)" : "Цена за открытие интерфейса(Если 0, то бесплатно)")]
public int costOpen = 10;
[JsonProperty(En ? "Price per change of one skin (If 0, then free)" : "Цена за смену одного скина(Если 0, то бесплатно)")]
public int costChange = 10;
}
internal class InterfaceSetting
{
[JsonProperty(En ? "Background color of favorite skins" : "Цвет фона фаворитных скинов")]
public string favcolor = "#535150";
[JsonProperty(En ? "Background color of the main panel" : "Цвет фона основной панели")]
public string mainColor = "#535151";
[JsonProperty(En ? "The color of the forward arrow" : "Цвет стрелочки вперед")]
public string pageup = "#5c80ba";
[JsonProperty(En ? "The color of the back arrow" : "Цвет стрелочки назад")]
public string pagedown = "#5c80ba";
}
[JsonProperty(En ? "Add a skin to the cfg automatically?(true = yes)" : "Добавить в кфг автоматически скин?(true = да)")]
public bool IsApproved = false;
[JsonProperty(En ? "Add a hazmats to the cfg automatically?(true = yes)" : "Добавить в кфг автоматически хазматы?(true = да)")]
public bool IsHazmat = false;
[JsonProperty(En ? "Rights to use the skins system" : "Права для использование системы скинов.")]
public string canuse = "lskins.use";
[JsonProperty(En ? "List of available commands" : "Список доступных команд")]
public List<string> Commands = new List<string>();
[JsonProperty(En ? "List of available commands for skins entity" : "Список доступных команд для изменения скина ентити")]
public List<string> EntCommands = new List<string>();
[JsonProperty(En ? "Install the skin automatically on items where there is already a skin?(true = yes)" : "Устанавилвать скин автоматически на предметы где уже есть скин?(true = да)")]
public bool SkinAuto = false;
[JsonProperty(En ? "Rights to use default skins" : "Права для использование скинов по дефолту")]
public string canusedefault = "lskins.usedefault";
[JsonProperty(En ? "Setting up payment for opening" : "Настройка оплаты за открытие")]
public MarketSystem Market = new MarketSystem();
[JsonProperty(En ? "Setting interface" : "Настройка интерфейса")]
public InterfaceSetting Interface = new InterfaceSetting();
[JsonProperty(En ? "Items with these skins cannot be exchanged." : "Предметы с этими скинами нельзя будет поменять.")]
public List<ulong> blackList = new List<ulong>();
[JsonProperty(En ? "Rights to use unique skins" : "Права для использование уникальных скинов")]
public Dictionary<string, List<ulong>> useSkins = new Dictionary<string, List<ulong>>();
public static ConfigData GetNewConf()
{
var newConfig = new ConfigData
{
Commands = new List<string>()
{
"skins",
"skin",
"s"
},
EntCommands = new List<string>()
{
"se"
},
useSkins = new Dictionary<string, List<ulong>>()
{
["lskins.prem"] = new List<ulong>()
{
2668297561,
2649480126,
2599664731,
}
},
blackList = new List<ulong>()
{
12341234,
}
};
return newConfig;
}
}
class ItemData
{
public class SkinInfo
{
[JsonProperty(En ? "Enabled skin?(true = yes)" : "Включить скин?(true = да)")]
public bool IsEnabled = true;
[JsonProperty(En ? "Is this skin from the developers of rust or take it in a workshop?" : "Этот скин есть от разработчиков раста или принять в воркшопе??(true = да)")]
public bool IsApproved = true;
[JsonProperty(En ? "Name skin" : "Название скина")]
public string MarketName = "Warhead LR300";
[JsonProperty(En ? "Have url" : "Имеет ли ссылку")]
public bool HaveUrl = false;
}
public Dictionary<ulong, SkinInfo> _skinInfos = new Dictionary<ulong, SkinInfo>();
}
protected override void LoadDefaultConfig()
{
cfg = ConfigData.GetNewConf();
}
protected override void SaveConfig()
{
Config.WriteObject(cfg);
}
protected override void LoadConfig()
{
base.LoadConfig();
try
{
cfg = Config.ReadObject<ConfigData>();
}
catch
{
LoadDefaultConfig();
}
NextTick(SaveConfig);
}
#endregion
#region Interface
private static string Layer = "UiLSkins";
private static string Hud = "Hud";
private static string Overlay = "Overlay";
private static string regular = "robotocondensed-regular.ttf";
private static string blur = "assets/content/ui/uibackgroundblur.mat";
private static string Sharp = "assets/content/ui/ui.background.tile.psd";
private static string radial = "assets/content/ui/ui.background.transparent.radial.psd";
private void LoadIzbranoeUI(BasePlayer player, string weapon, uint itemId, int page, bool isentity = false)
{
DataPlayer weapons;
if (!playerData.TryGetValue(player.userID, out weapons)) return;
CuiHelper.DestroyUi(player, Layer + "-Izbranoe");
var cont = new CuiElementContainer();
cont.Add(new CuiPanel()
{
Image =
{
Color = "0 0 0 0"
},
RectTransform =
{
AnchorMin = "0.5 0",
AnchorMax = "0.5 0",
OffsetMin = $"{201} {111}",
OffsetMax = $"{571} {231}"
}
}, "Overlay", Layer + "-Izbranoe");
if (!weapons._izvSkins.ContainsKey(weapon)) return;
var tSkinsList = weapons._izvSkins[weapon];
foreach (var keyValuePair in cfg.useSkins.Where(keyValuePair => !permission.UserHasPermission(player.UserIDString, keyValuePair.Key)))
{
keyValuePair.Value.ForEach(p =>
{
if (tSkinsList.ContainsKey(p))
{
tSkinsList.Remove(p);
}
});
}
for (int i = 0; i < 12; i++)
{
if (tSkinsList.Count - 1 >= i)
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Izbranoe",
Components =
{
new CuiImageComponent()
{
ItemId = GetItemId(weapon.Contains("hazmatsuit") ? _hazmats[tSkinsList.ToList()[i].Key] : weapon),
SkinId = tSkinsList.ToList()[i].Key
},
//new CuiRawImageComponent()
// {
// Png = GetImage($"LSKINLOAD({Version})"+ weapon +"_" + )
//},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 0.5",
AnchorMax =
$"0 0.5",
OffsetMin =
$"{2 + i * 62 - Math.Floor((double) i / 6) * 6 * 62} {5 - Math.Floor((double) i / 6) * 62}",
OffsetMax =
$"{52 + i * 62 - Math.Floor((double) i / 6) * 6 * 62} {55 - Math.Floor((double) i / 6) * 62}"
}
}
});
var type = isentity ? "setskinent" : "setskin";
cont.Add(new CuiButton()
{
Button = {
Color = "1 1 1 0",
Command = $"uiskinmenu {type} {itemId} {tSkinsList.ToList()[i].Key}"
},
Text =
{
Text = ""
},
RectTransform =
{
AnchorMin =
$"0 0.5",
AnchorMax =
$"0 0.5",
OffsetMin =
$"{2 + i * 62 - Math.Floor((double) i / 6) * 6 * 62} {5- Math.Floor((double) i / 6) * 62}",
OffsetMax =
$"{52 + i * 62 - Math.Floor((double) i / 6) * 6 * 62} {55 - Math.Floor((double) i / 6) * 62}"
}
}, Layer + "-Izbranoe", Layer + "-Izbranoe" + i);
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0 1",
AnchorMax = "0 1",
OffsetMin = $"{-5} {-10}",
OffsetMax = $"{10} {5}"
},
Button =
{
Command = $"uiskinmenu setizbranoe {weapon} {tSkinsList.ToList()[i].Key} {page} {itemId}",
Color = HexToRustFormat("#dead39"),
Sprite = "assets/icons/favourite_servers.png",
},
Text = { Text = "" }
}, Layer + "-Izbranoe" + i);
if (permission.UserHasPermission(player.UserIDString, cfg.canusedefault))
{
if (playerData.TryGetValue(player.userID, out weapons) && weapons._defaultSkins.ContainsKey(weapon) && weapons._defaultSkins[weapon].skinId == tSkinsList.ToList()[i].Key)
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "1 0",
AnchorMax = "1 0",
OffsetMin = $"{-10} {0}",
OffsetMax = $"{0} {10}"
},
Button =
{
Command = $"uiskinmenu setdefault {weapon} {tSkinsList.ToList()[i].Key} {page} {itemId}",
Color = HexToRustFormat("#369f47"),
Sprite = "assets/icons/power.png",
},
Text = { Text = "" }
}, Layer + "-Izbranoe" + i);
}
else
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "1 0",
AnchorMax = "1 0",
OffsetMin = $"{-10} {0}",
OffsetMax = $"{0} {10}"
},
Button =
{
Command = $"uiskinmenu setdefault {weapon} {tSkinsList.ToList()[i].Key} {page} {itemId}",
Color = HexToRustFormat("#fb4f3b"),
Sprite = "assets/icons/power.png",
},
Text = { Text = "" }
}, Layer + "-Izbranoe" + i);
}
}
}
}
CuiHelper.AddUi(player, cont);
}
private void LoadWearUI(BasePlayer player)
{
CuiHelper.DestroyUi(player, Layer + "-Wear");
var cont = new CuiElementContainer();
cont.Add(new CuiPanel()
{
Image =
{
Color = "0 0 0 0"
},
RectTransform =
{
AnchorMin = "0.5 0",
AnchorMax = "0.5 0",
OffsetMin = $"{-588} {115}",
OffsetMax = $"{-215} {169}"
}
}, "Overlay", Layer + "-Wear");
for (int i = 0; i < player.inventory.containerWear.capacity; i++)
{
var item = player.inventory.containerWear.GetSlot(i);
if (item == null)
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Wear",
Components =
{
new CuiRawImageComponent()
{
Png = GetImage($"LSKINGRID({Version})"),
Color = "1 1 1 0.05"
},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 0",
AnchorMax =
$"0 0",
OffsetMin = $"{0 + i * 54 - Math.Floor((double) i / 7) * 7 * 54} {0}",
OffsetMax = $"{50 + i * 54 - Math.Floor((double) i / 7) * 7 * 54} {50}"
}
}
});
continue;
}
var onblacklist = cfg.blackList.Contains(item.skin);
var shortname = item.info.shortname.Contains("hazmatsuit") ? "hazmatsuit" : item.info.shortname;
var skinsExsist = Interface.Oxide.DataFileSystem.ExistsDatafile($"LSkins/Skins/{shortname}");
if (!onblacklist && skinsExsist)
{
cont.Add(new CuiButton()
{
Button = {
Color = "0.65 0.65 0.65 0",
Command = $"uiskinmenu weaponSelect {item.info.shortname} {item.uid}"
},
Text =
{
Text = ""
},
RectTransform =
{
AnchorMin =
$"0 0",
AnchorMax =
$"0 0",
OffsetMin = $"{0 + i * 54 - Math.Floor((double) i / 7) * 7 * 54} {0}",
OffsetMax = $"{50 + i * 54 - Math.Floor((double) i / 7) * 7 * 54} {50}"
}
}, Layer + "-Wear");
}
else
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Wear",
Components =
{
new CuiRawImageComponent()
{
Png = GetImage($"LSKINGRID({Version})"),
Color = "1 1 1 0.05"
},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 0",
AnchorMax =
$"0 0",
OffsetMin = $"{0 + i * 54 - Math.Floor((double) i / 7) * 7 * 54} {0}",
OffsetMax = $"{50 + i * 54 - Math.Floor((double) i / 7) * 7 * 54} {50}"
}
}
});
}
}
CuiHelper.AddUi(player, cont);
}
private void LoadMainUI(BasePlayer player)
{
CuiHelper.DestroyUi(player, Layer + "-Main");
var cont = new CuiElementContainer();
cont.Add(new CuiPanel()
{
Image =
{
Color = "0 0 0 0"
},
RectTransform =
{
AnchorMin = $"{0.5} {0}",
AnchorMax = $"{0.5} {0}",
OffsetMin = $"{-200 } {85}",
OffsetMax = $"{180} {337}"
}
}, "Overlay", Layer + "-Main");
for (int i = 0; i < player.inventory.containerMain.capacity; i++)
{
var item = player.inventory.containerMain.GetSlot(i);
if (item == null)
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Main",
Components =
{
new CuiRawImageComponent()
{
Png = GetImage($"LSKINGRID({Version})"),
Color = "1 1 1 0.05"
},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 1",
AnchorMax =
$"0 1",
OffsetMin =
$"{0 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {-60 - Math.Floor((double) i / 6) * 63.5}",
OffsetMax =
$"{60 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {0 - Math.Floor((double) i / 6) * 63.5}"
}
}
});
continue;
}
var onblacklist = cfg.blackList.Contains(item.skin);
var shortname = item.info.shortname.Contains("hazmatsuit") ? "hazmatsuit" : item.info.shortname;
var skinsExsist = Interface.Oxide.DataFileSystem.ExistsDatafile($"LSkins/Skins/{shortname}");
if (!onblacklist && skinsExsist)
{
cont.Add(new CuiButton()
{
Button = {
Color = "0.65 0.65 0.65 0",
Command = $"uiskinmenu weaponSelect {item.info.shortname} {item.uid}"
},
Text =
{
Text = ""
},
RectTransform =
{
AnchorMin =
$"0 1",
AnchorMax =
$"0 1",
OffsetMin =
$"{0 + i * 64- Math.Floor((double) i / 6) * 6 * 64} {-60 - Math.Floor((double) i / 6) * 63}",
OffsetMax =
$"{60 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {0 - Math.Floor((double) i / 6) * 63}"
}
}, Layer + "-Main");
}
else
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Main",
Components =
{
new CuiRawImageComponent()
{
Png = GetImage($"LSKINGRID({Version})"),
Color = "1 1 1 0.05"
},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 1",
AnchorMax =
$"0 1",
OffsetMin =
$"{0 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {-60 - Math.Floor((double) i / 6) * 63}",
OffsetMax =
$"{60 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {0 - Math.Floor((double) i / 6) * 63.5}"
}
}
});
}
}
CuiHelper.AddUi(player, cont);
}
private void LoadBeltUI(BasePlayer player)
{
CuiHelper.DestroyUi(player, Layer + "-Belt");
var cont = new CuiElementContainer();
cont.Add(new CuiPanel()
{
Image =
{
Color = "0 0 0 0"
},
RectTransform =
{
AnchorMin = "0.5 0",
AnchorMax = "0.5 0",
OffsetMin = $"{-200} {17}",
OffsetMax = $"{180} {79}"
}
}, "Overlay", Layer + "-Belt");
for (int i = 0; i < 6; i++)
{
var item = player.inventory.containerBelt.GetSlot(i);
if (item == null)
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Belt",
Components =
{
new CuiRawImageComponent()
{
Png = GetImage($"LSKINGRID({Version})"),
Color = "1 1 1 0.05"
},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 0",
AnchorMax =
$"0 0",
OffsetMin = $"{0 + i * 64- Math.Floor((double) i / 6) * 6 * 64} {0}",
OffsetMax = $"{60 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {60}"
}
}
});
continue;
}
var onblacklist = cfg.blackList.Contains(item.skin);
var shortname = item.info.shortname.Contains("hazmatsuit") ? "hazmatsuit" : item.info.shortname;
var skinsExsist = Interface.Oxide.DataFileSystem.ExistsDatafile($"LSkins/Skins/{shortname}");
if (!onblacklist && skinsExsist)
{
cont.Add(new CuiButton()
{
Button =
{
Color = "0.65 0.65 0.65 0",
Command = $"uiskinmenu weaponSelect {item.info.shortname} {item.uid}"
},
Text =
{
Text = ""
},
RectTransform =
{
AnchorMin =
$"0 0",
AnchorMax =
$"0 0",
OffsetMin = $"{0 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {0}",
OffsetMax = $"{60+ i * 64 - Math.Floor((double) i / 6) * 6 * 64} {60}"
}
}, Layer + "-Belt");
}
else
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Belt",
Components =
{
new CuiRawImageComponent()
{
Png = GetImage($"LSKINGRID({Version})"),
Color = "1 1 1 0.05"
},
new CuiRectTransformComponent()
{
AnchorMin =
$"0 0",
AnchorMax =
$"0 0",
OffsetMin = $"{0 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {0}",
OffsetMax = $"{60 + i * 64 - Math.Floor((double) i / 6) * 6 * 64} {60}"
}
}
});
}
}
CuiHelper.AddUi(player, cont);
}
[ConsoleCommand("uiskinmenu")]
void ConsoleCommand(ConsoleSystem.Arg arg)
{
var player = arg.Player();
if (player == null) return;
Effect Sound1 = new Effect("assets/bundled/prefabs/fx/notice/loot.drag.grab.fx.prefab", player, 0, new Vector3(), new Vector3());
string weapon;
ulong skinId;
int page;
int itemId;
DataPlayer weapons;
string uid;
switch (arg.Args[0])
{
case "page":
EffectNetwork.Send(Sound1, player.Connection);
LoadSkinsUI(player, arg.Args[1], arg.Args[2].ToInt(), uint.Parse(arg.Args[3]), bool.Parse(arg.Args[4]));
LoadIzbranoeUI(player, arg.Args[1], uint.Parse(arg.Args[3]), arg.Args[2].ToInt(), bool.Parse(arg.Args[4]));
break;
case "weaponSelect":
EffectNetwork.Send(Sound1, player.Connection);
LoadSkinsUI(player, arg.Args[1], 1, uint.Parse(arg.Args[2]));
LoadIzbranoeUI(player, arg.Args[1], uint.Parse(arg.Args[2]), 1);
break;
case "setizbranoe":
EffectNetwork.Send(Sound1, player.Connection);
if (!playerData.TryGetValue(player.userID, out weapons)) return;
weapon = arg.Args[1];
skinId = ulong.Parse(arg.Args[2]);
page = arg.Args[3].ToInt();
itemId = arg.Args[4].ToInt();
if (weapons._izvSkins.ContainsKey(weapon) && weapons._izvSkins[weapon].ContainsKey(skinId))
{
weapons._izvSkins[weapon].Remove(skinId);
}
else if (weapons._izvSkins.ContainsKey(weapon))
{
weapons._izvSkins[weapon].Add(skinId, _loadData[weapon][skinId]);
}
else
{
weapons._izvSkins.Add(weapon, new Dictionary<ulong, ItemData.SkinInfo>()
{
[skinId] = _loadData[weapon][skinId]
});
}
LoadSkinsUI(player, weapon, page, (uint)itemId);
LoadIzbranoeUI(player, weapon, (uint)itemId, page);
break;
case "setdefault":
EffectNetwork.Send(Sound1, player.Connection);
if (!playerData.TryGetValue(player.userID, out weapons)) return;
weapon = arg.Args[1];
skinId = ulong.Parse(arg.Args[2]);
page = arg.Args[3].ToInt();
itemId = arg.Args[4].ToInt();
if (weapons._defaultSkins.ContainsKey(weapon) && weapons._defaultSkins[weapon].skinId == skinId)
{
weapons._defaultSkins.Remove(weapon);
}
else if (weapons._defaultSkins.ContainsKey(weapon))
{
weapons._defaultSkins[weapon].skinId = skinId;
weapons._defaultSkins[weapon].SkinInfo = _loadData[weapon][skinId];
}
else
{
weapons._defaultSkins.Add(weapon, new DefaultSkins()
{
skinId = skinId,
SkinInfo = _loadData[weapon][skinId]
});
}
LoadSkinsUI(player, weapon, page, (uint)itemId);
LoadIzbranoeUI(player, weapon, (uint)itemId, page);
break;
case "setskin":
EffectNetwork.Send(Sound1, player.Connection);
if (cfg.Market.IsEnabled && !permission.UserHasPermission(player.UserIDString, cfg.canuse))
{
if (ChangeSkin(player) == false)
{
return;
}
}
uid = arg.Args[1];
var item = player.inventory.FindItemUID(uint.Parse(uid));
if (item.info.shortname.Contains("hazmatsuit"))
{
var pos = item.position;
var container = item.GetRootContainer();
var uids = item.uid;
item.DoRemove();
item = ItemManager.CreateByName($"{_hazmats[ulong.Parse(arg.Args[2])]}");
item.uid = uids;
item.MoveToContainer(container, pos);
item.MarkDirty();
player.SendNetworkUpdate();
return;
}
item.skin = ulong.Parse(arg.Args[2]);
var hend = item.GetHeldEntity();
if (hend != null)
{
hend.skinID = ulong.Parse(arg.Args[2]);
hend.SendNetworkUpdate();
}
item.MarkDirty();
player.SendNetworkUpdate();
break;
case "setskinent":
EffectNetwork.Send(Sound1, player.Connection);
if (cfg.Market.IsEnabled && !permission.UserHasPermission(player.UserIDString, cfg.canuse))
{
if (ChangeSkin(player) == false)
{
return;
}
}
uint entid = uint.Parse(arg.Args[1]);
var ent = BaseEntity.serverEntities.Find(entid) as BaseEntity;
ent.skinID = ulong.Parse(arg.Args[2]);
ent.SendNetworkUpdate();
break;
case "close":
EffectNetwork.Send(Sound1, player.Connection);
player.EndLooting();
break;
}
}
private void LoadSkinsUI(BasePlayer player, string weapon, int page, uint itemId, bool isentity = false)
{
DataPlayer weapons;
if (weapon.Contains("hazmatsuit"))
weapon = "hazmatsuit";
var skinsList = _loadData.ContainsKey(weapon);
if (!skinsList) return;
if (!playerData.TryGetValue(player.userID, out weapons)) return;
CuiHelper.DestroyUi(player, Layer + "-Search");
var cont = new CuiElementContainer();
cont.Add(new CuiPanel()
{
Image =
{
ImageType = UnityEngine.UI.Image.Type.Filled,
Png = "assets/standard assets/effects/imageeffects/textures/noise.png",
Sprite = Sharp,
Color = HexToRustFormat("#5351512C"),
Material = "assets/icons/greyout.mat"
},
RectTransform =
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-400} {-185}",
OffsetMax = $"{-35} {115}"
}
}, Layer, Layer + "-Search");
cont.Add(new CuiPanel()
{
Image =
{
ImageType = UnityEngine.UI.Image.Type.Filled,
Png = "assets/standard assets/effects/imageeffects/textures/noise.png",
Sprite = Sharp,
Color = HexToRustFormat("#5351512C"),
Material = "assets/icons/greyout.mat"
},
RectTransform =
{
AnchorMin = "1 0.5",
AnchorMax = "1 0.5",
OffsetMin = $"{4} {-150}",
OffsetMax = $"{42} {150}"
}
}, Layer + "-Search", Layer + "-Page");
if (0 < _loadData[weapon].Count - 12 * page)
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-10} {5}",
OffsetMax = $"{10} {143}"
},
Button =
{
Command = $"uiskinmenu page {weapon} {page + 1} {itemId} {isentity}",
Color = HexToRustFormat($"{cfg.Interface.pageup}c3")
},
Text =
{
Text = "»", Align = TextAnchor.MiddleCenter,
FontSize = (int) (20 )
}
}, Layer + "-Page");
}
else
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-10} {5}",
OffsetMax = $"{10} {143}"
},
Button =
{
Command = $"",
Color = HexToRustFormat($"{cfg.Interface.pageup}c3")
},
Text =
{
Text = "»", Align = TextAnchor.MiddleCenter,
FontSize = (int) (20 ),
Color = "0.65 0.65 0.65 0.65"
}
}, Layer + "-Page");
}
if (page > 1)
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-10} {-137}",
OffsetMax = $"{10} {-5}"
},
Button =
{
Command = $"uiskinmenu page {weapon} {page - 1} {itemId} {isentity}",
Color = HexToRustFormat(cfg.Interface.pagedown)
},
Text =
{
Text = "«", Align = TextAnchor.MiddleCenter, FontSize = (int) (20 )
}
}, Layer + "-Page");
}
else
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-10} {-137}",
OffsetMax = $"{10} {-5}"
},
Button =
{
Command = $"",
Color = HexToRustFormat($"{cfg.Interface.pagedown}c3")
},
Text =
{
Text = "«", Align = TextAnchor.MiddleCenter, FontSize = (int) (20 ),
Color = "0.65 0.65 0.65 0.65"
}
}, Layer + "-Page");
}
var tSkinsList = new Dictionary<ulong, ItemData.SkinInfo>();
tSkinsList = _loadData[weapon].ToDictionary(keyValuePair => keyValuePair.Key, keyValuePair => keyValuePair.Value);
if (cfg.useSkins.Count >= 1)
foreach (var keyValuePair in cfg.useSkins.Where(keyValuePair =>
!permission.UserHasPermission(player.UserIDString, keyValuePair.Key)))
{
keyValuePair.Value.ForEach(p =>
{
if (tSkinsList.ContainsKey(p))
{
tSkinsList.Remove(p);
}
});
}
foreach (var skinItem in tSkinsList.Where(p => p.Value.IsEnabled).Select((i, t) => new { A = i, B = t - (page - 1) * 12 }).Skip((page - 1) * 12).Take(12))
{
cont.Add(new CuiElement()
{
Parent = Layer + "-Search",
Name = Layer + "-Search" + ".Player" + skinItem.B,
Components =
{
new CuiImageComponent()
{
Color = "0.35 0.35 0.35 0.65"
},
new CuiRectTransformComponent
{
AnchorMin = $"0 0.5",
AnchorMax = $"0 0.5",
OffsetMin = $"{4 + skinItem.B * 90 - Math.Floor((double) skinItem.B / 4) * 4 * 90} {60- Math.Floor((double) skinItem.B / 4) * 98}",
OffsetMax = $"{90 + skinItem.B * 90 - Math.Floor((double) skinItem.B / 4) * 4 * 90} {143 - Math.Floor((double) skinItem.B / 4) * 98}"
}
}
});
cont.Add(new CuiElement()
{
Parent = Layer + "-Search" + ".Player" + skinItem.B,
Components =
{
new CuiImageComponent()
{
ItemId = GetItemId(weapon.Contains("hazmatsuit") ? _hazmats[skinItem.A.Key] : weapon),
SkinId = skinItem.A.Key
},
//new CuiRawImageComponent()
//{
// Png = GetImage($"LSKINLOAD({Version})"+ weapon +"_" + skinItem.A.Key)
//},
new CuiRectTransformComponent()
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-30} {-30}",
OffsetMax = $"{30} {30}"
}
}
});
cont.Add(new CuiElement()
{
Parent = Layer + "-Search" + ".Player" + skinItem.B,
Components =
{
new CuiTextComponent()
{
Text = skinItem.A.Value.MarketName, Align = TextAnchor.MiddleCenter,
Font = regular,
FontSize = 9
},
new CuiRectTransformComponent()
{
AnchorMin = "0.5 0",
AnchorMax = "0.5 0",
OffsetMin = $"{-40} {-15}",
OffsetMax = $"{40} {0}"
}
}
});
var type = isentity ? "setskinent" : "setskin";
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0.5 0.5",
AnchorMax = "0.5 0.5",
OffsetMin = $"{-30} {-30}",
OffsetMax = $"{30} {30}"
},
Button =
{
Command = $"uiskinmenu {type} {itemId} {skinItem.A.Key}",
Color = "0 0 0 0"
},
Text = { Text = "" }
}, Layer + "-Search" + ".Player" + skinItem.B);
if (weapons._izvSkins.ContainsKey(weapon) &&
weapons._izvSkins[weapon].ContainsKey(skinItem.A.Key))
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0 1",
AnchorMax = "0 1",
OffsetMin = $"{1} {-18}",
OffsetMax = $"{18} {-1}"
},
Button =
{
Command = $"uiskinmenu setizbranoe {weapon} {skinItem.A.Key} {page} {itemId}",
Color = HexToRustFormat("#dead39"),
Sprite = "assets/icons/favourite_servers.png",
},
Text = { Text = "" }
}, Layer + "-Search" + ".Player" + skinItem.B);
}
else
{
cont.Add(new CuiButton()
{
RectTransform =
{
AnchorMin = "0 1",
AnchorMax = "0 1",
OffsetMin = $"{1} {-18}",
OffsetMax = $"{18} {-1}"
},
Button =
{
Command = $"uiskinmenu setizbranoe {weapon} {skinItem.A.Key} {page} {itemId}",
Color = "1 1 1 1",
Sprite = "assets/icons/favourite_servers.png",
},
Text = { Text = "" }
}, Layer + "-Search" + ".Player" + skinItem.B);
}
if (permission.UserHasPermission(player.UserIDString, cfg.canusedefault))
{
if (playerData.TryGetValue(player.userID, out weapons) && weapons._defaultSkins.ContainsKey(weapon) && weapons._defaultSkins[weapon].skinId == skinItem.A.Key)
{
cont.Add(new CuiButton()
{
RectTransform =
// ... [Code preview truncated due to length. Full source in attached file] ...