C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System;
using Oxide.Core;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("NoDLC", "sdapro", "1.0.0")]
class NoDLC : RustPlugin
{
private void OnServerInitialized()
{
foreach (SteamDLCItem dlcItem in UnityEngine.Resources.FindObjectsOfTypeAll<SteamDLCItem>())
{
ModifyDLCItem(dlcItem);
}
}
private void ModifyDLCItem(SteamDLCItem dlcItem)
{
dlcItem.bypassLicenseCheck = true; // Обходим проверку DLC
PrintWarning($"Modified DLCItem: {dlcItem.dlcName} ({dlcItem.dlcAppID})");
}
}
}