C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
// Reference: 0Harmony
using System;
using Harmony;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("No Helicopter Fire", "Strobez", "1.0.0")]
internal class NoHelicopterFire : RustPlugin
{
private static HarmonyInstance? _harmonyInstance;
private void OnServerInitialized()
{
try
{
_harmonyInstance = HarmonyInstance.Create(Name + "Patches");
_harmonyInstance.PatchAll();
}
catch (Exception ex)
{
Debug.LogError($"Error creating Harmony instance: {ex}");
}
}
private void Unload()
{
try
{
_harmonyInstance?.UnpatchAll(_harmonyInstance.Id);
}
catch (Exception ex)
{
Debug.LogError($"Error unpatching Harmony instance: {ex}");
}
}
[HarmonyPatch(typeof(BaseHelicopter), nameof(BaseHelicopter.ServerInit))]
private static class BaseHelicopter_ServerInit_Patch
{
[HarmonyPostfix]
internal static void Postfix(BaseHelicopter __instance)
{
__instance.fireBall.guid = null;
__instance.serverGibs.guid = null;
}
}
}
}