C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Newtonsoft.Json;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("No Heli Fire", "Tryhard", "1.1.5")]
[Description("Optionally removes the explosion sound, gibs and fire effect from mini- and scrap helicopters")]
public class NoHeliFire : RustPlugin
{
private ConfigData configData = new ConfigData();
private class ConfigData
{
[JsonProperty(PropertyName = "Disable minicopter gibs")]
public bool mGibs = true;
[JsonProperty(PropertyName = "Disable minicopter fire")]
public bool mFire = true;
[JsonProperty(PropertyName = "Disable minicopter explosion sound")]
public bool mExplo = true;
[JsonProperty(PropertyName = "Disable scraphelicopter gibs")]
public bool sGibs = true;
[JsonProperty(PropertyName = "Disable scraphelicopter explosion sound")]
public bool sExplo = true;
[JsonProperty(PropertyName = "Disable scraphelicopter fire ")]
public bool sFire = true;
}
protected override void LoadConfig()
{
base.LoadConfig();
try
{
configData = Config.ReadObject<ConfigData>();
if (configData == null) LoadDefaultConfig();
}
catch
{
PrintError("Configuration file is corrupt, check your config file at https://jsonlint.com/!");
LoadDefaultConfig();
return;
}
SaveConfig();
}
protected override void LoadDefaultConfig() => configData = new ConfigData();
protected override void SaveConfig() => Config.WriteObject(configData);
private void OnEntitySpawned(ScrapTransportHelicopter entity)
{
if (configData.sExplo) entity.explosionEffect.guid = null;
if (configData.sFire) entity.fireBall.guid = null;
if (configData.sGibs) entity.serverGibs.guid = null;
}
private void OnEntitySpawned(MiniCopter entity)
{
if (configData.mExplo) entity.explosionEffect.guid = null;
if (configData.mFire) entity.fireBall.guid = null;
if (configData.mGibs) entity.serverGibs.guid = null;
}
}
}