C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
/*
* Rewritten from scratch and maintained to present by VisEntities
* Originally created by Orange, up to version 1.0.0
*/
namespace Oxide.Plugins
{
[Info("No Locks", "VisEntities", "3.0.0")]
[Description("Blocks the deployment of key and code locks on certain entities.")]
public class NoLocks : RustPlugin
{
#region Fields
private static NoLocks _plugin;
private static Configuration _config;
private const int ITEM_ID_KEY_LOCK = -850982208;
private const int ITEM_ID_CODE_LOCK = 1159991980;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Remove Locks On Startup")]
public bool RemoveLocksOnStartup { get; set; }
[JsonProperty("Entity Groups")]
public List<LockConfig> EntityGroups { get; set; }
}
private class LockConfig
{
[JsonProperty("Prefab Short Names")]
public List<string> PrefabShortNames { get; set; }
[JsonProperty("Allow Code Lock Deployment")]
public bool AllowCodeLockDeployment { get; set; }
[JsonProperty("Allow Key Lock Deployment")]
public bool AllowKeyLockDeployment { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
RemoveLocksOnStartup = false,
EntityGroups = new List<LockConfig>
{
new LockConfig
{
PrefabShortNames = new List<string>
{
"cupboard.tool.deployed",
"box.wooden.large",
"woodbox_deployed"
},
AllowCodeLockDeployment = false,
AllowKeyLockDeployment = true
},
new LockConfig
{
PrefabShortNames = new List<string>
{
"wall.frame.garagedoor",
"door.hinged.metal"
},
AllowCodeLockDeployment = true,
AllowKeyLockDeployment = false
},
new LockConfig
{
PrefabShortNames = new List<string>
{
"locker.deployed",
"fridge.deployed"
},
AllowCodeLockDeployment = true,
AllowKeyLockDeployment = true
}
}
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
PermissionUtil.RegisterPermissions();
}
private void Unload()
{
CoroutineUtil.StopAllCoroutines();
_config = null;
_plugin = null;
}
private void OnServerInitialized(bool isStartup)
{
if (_config.RemoveLocksOnStartup)
{
CoroutineUtil.StartCoroutine(Guid.NewGuid().ToString(), RemoveLocksCoroutine());
}
}
private object CanDeployItem(BasePlayer player, Deployer deployerItem, NetworkableId targetEntityId)
{
if (player == null || deployerItem == null)
return null;
if (PermissionUtil.HasPermission(player, PermissionUtil.BYPASS))
return null;
Deployable deployable = deployerItem.GetDeployable();
if (deployable == null)
return null;
Item activeItem = player.GetActiveItem();
if (activeItem == null)
return null;
BaseEntity targetEntity = BaseNetworkable.serverEntities.Find(targetEntityId) as BaseEntity;
if (targetEntity == null)
return null;
LockConfig lockConfig = GetLockConfigForPrefab(targetEntity.ShortPrefabName);
if (lockConfig == null)
return null;
int itemId = activeItem.info.itemid;
switch (itemId)
{
case ITEM_ID_CODE_LOCK:
{
if (!lockConfig.AllowCodeLockDeployment)
{
SendMessage(player, Lang.DeployCodeLockBlocked);
return true;
}
break;
}
case ITEM_ID_KEY_LOCK:
{
if (!lockConfig.AllowKeyLockDeployment)
{
SendMessage(player, Lang.DeployKeyLockBlocked);
return true;
}
break;
}
}
return null;
}
#endregion Oxide Hooks
#region Locks Removal
private IEnumerator RemoveLocksCoroutine()
{
foreach (BaseEntity entity in BaseNetworkable.serverEntities.OfType<BaseEntity>())
{
yield return CoroutineEx.waitForSeconds(0.1f);
LockConfig lockConfig = GetLockConfigForPrefab(entity.ShortPrefabName);
if (entity == null || lockConfig == null)
continue;
BaseLock baseLock = GetEntityLock(entity);
if (baseLock == null)
continue;
bool shouldRemoveLock = false;
if (baseLock is CodeLock && !lockConfig.AllowCodeLockDeployment)
{
shouldRemoveLock = true;
}
else if (baseLock is KeyLock && !lockConfig.AllowKeyLockDeployment)
{
shouldRemoveLock = true;
}
if (shouldRemoveLock)
{
if (entity.OwnerID != 0)
{
BasePlayer ownerPlayer = FindPlayerById(entity.OwnerID);
if (ownerPlayer != null && PermissionUtil.HasPermission(ownerPlayer, PermissionUtil.BYPASS))
continue;
}
baseLock.Kill();
}
}
}
#endregion Locks Removal
#region Helper Functions
private LockConfig GetLockConfigForPrefab(string prefabName)
{
foreach (var group in _config.EntityGroups)
{
if (group.PrefabShortNames.Contains(prefabName))
return group;
}
return null;
}
private static BaseLock GetEntityLock(BaseEntity entity)
{
return entity.GetSlot(BaseEntity.Slot.Lock) as BaseLock;
}
public static BasePlayer FindPlayerById(ulong playerId)
{
return RelationshipManager.FindByID(playerId);
}
#endregion Helper Functions
#region Coroutine Util
private static class CoroutineUtil
{
private static readonly Dictionary<string, Coroutine> _activeCoroutines = new Dictionary<string, Coroutine>();
public static void StartCoroutine(string coroutineName, IEnumerator coroutineFunction)
{
StopCoroutine(coroutineName);
Coroutine coroutine = ServerMgr.Instance.StartCoroutine(coroutineFunction);
_activeCoroutines[coroutineName] = coroutine;
}
public static void StopCoroutine(string coroutineName)
{
if (_activeCoroutines.TryGetValue(coroutineName, out Coroutine coroutine))
{
if (coroutine != null)
ServerMgr.Instance.StopCoroutine(coroutine);
_activeCoroutines.Remove(coroutineName);
}
}
public static void StopAllCoroutines()
{
foreach (string coroutineName in _activeCoroutines.Keys.ToArray())
{
StopCoroutine(coroutineName);
}
}
}
#endregion Coroutine Util
#region Permission
private static class PermissionUtil
{
public const string BYPASS = "nolocks.bypass";
private static readonly List<string> _permissions = new List<string>
{
BYPASS,
};
public static void RegisterPermissions()
{
foreach (var permission in _permissions)
{
_plugin.permission.RegisterPermission(permission, _plugin);
}
}
public static bool HasPermission(BasePlayer player, string permissionName)
{
return _plugin.permission.UserHasPermission(player.UserIDString, permissionName);
}
}
#endregion Permission
#region Localization
private class Lang
{
public const string DeployCodeLockBlocked = "DeployCodeLockBlocked";
public const string DeployKeyLockBlocked = "DeployKeyLockBlocked";
}
protected override void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>
{
[Lang.DeployCodeLockBlocked] = "Code locks cannot be deployed on this entity.",
[Lang.DeployKeyLockBlocked] = "Key locks cannot be deployed on this entity.",
}, this, "en");
}
private void SendMessage(BasePlayer player, string messageKey, params object[] args)
{
string message = lang.GetMessage(messageKey, this, player.UserIDString);
if (args.Length > 0)
message = string.Format(message, args);
SendReply(player, message);
}
#endregion Localization
}
}