C#:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Oxide.Core;
using Oxide.Plugins;
using Rust;
using Oxide.Core.Plugins;
namespace Oxide.Plugins
{
[Info("NoSteam", "", "1.3.1")]
public class NoSteam : RustPlugin
{
[HookMethod("OnUserApprove")]
private object OnUserApprove(Network.Connection connection)
{
connection.authStatus = "ok";
ConnectionAuth.m_AuthConnection.Remove(connection);
SingletonComponent<ServerMgr>.Instance.ConnectionApproved(connection);
return false;
}
}
}