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FREE NoSuicideCooldown : 1.0.0 1.0.0

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C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
// Reference: 0Harmony

using System;
using System.Collections.Generic;
using System.Reflection.Emit;
using Harmony;
using UnityEngine;

namespace Oxide.Plugins
{
    [Info("No Suicide Cooldown", "Strobez", "1.0.0")]
    internal class NoSuicideCooldown : RustPlugin
    {
        private static HarmonyInstance? _harmonyInstance;

        private void OnServerInitialized()
        {
            try
            {
                _harmonyInstance = HarmonyInstance.Create(Name + "Patches");
                _harmonyInstance.PatchAll();
            }
            catch (Exception ex)
            {
                Debug.LogError($"Error creating Harmony instance: {ex}");
            }
        }

        private void Unload()
        {
            try
            {
                _harmonyInstance?.UnpatchAll(_harmonyInstance.Id);
            }
            catch (Exception ex)
            {
                Debug.LogError($"Error unpatching Harmony instance: {ex}");
            }
        }

        [HarmonyPatch(typeof(BasePlayer), nameof(BasePlayer.CanSuicide))]
        internal static class BasePlayer_CanSuicide_Patch
        {
            [HarmonyTranspiler]
            internal static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> originalInstructions)
            {
                List<CodeInstruction> list = new(originalInstructions)
                {
                    new CodeInstruction(OpCodes.Ret)
                };

                return list;
            }
        }
    }
}

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