C#:
using System.Collections.Generic;
using Oxide.Core;
using Oxide.Core.Plugins;
namespace Oxide.Plugins
{
[Info("NoTorchDamage", "Kaho", "1.0.0")]
class NoTorchDamage : RustPlugin
{
void OnLoseCondition(Item item, ref float amount)
{
if (item.info.shortname == "torch" || item.info.shortname == "torch.torch.skull" || item.info.shortname == "divertorch")
{
amount = 0f;
}
}
}
}