C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using UnityEngine;
namespace Oxide.Plugins
{
[Info("No Wounded Suicide", "Orange", "1.0.1")]
[Description("Blocks suicide when player is wounded")]
public class NoWoundedSuicide : RustPlugin
{
private object OnServerCommand(ConsoleSystem.Arg arg)
{
var player = arg.Player();
if (player == null)
{
return null;
}
if (arg.cmd?.FullName == "global.kill" && player.IsWounded())
{
return true;
}
return null;
}
}
}