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FREE OfflineFurnaces : 1.0.0 1.0.0

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// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/*
 * Copyright (C) 2024 Game4Freak.io
 * This mod is provided under the Game4Freak EULA.* Full legal terms can be found at https://game4freak.io/eula/
 */

using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;

namespace Oxide.Plugins
{
    [Info("Offline Furnaces", "VisEntities", "1.0.0")]
    [Description("Turns off furnaces when players go offline.")]
    public class OfflineFurnaces : RustPlugin
    {
        #region Fields

        private static OfflineFurnaces _plugin;
        private static Configuration _config;

        #endregion Fields

        #region Configuration

        private class Configuration
        {
            [JsonProperty("Version")]
            public string Version { get; set; }

            [JsonProperty("Oven Short Prefab Names")]
            public List<string> OvenShortPrefabNames { get; set; }
        }

        protected override void LoadConfig()
        {
            base.LoadConfig();
            _config = Config.ReadObject<Configuration>();

            if (string.Compare(_config.Version, Version.ToString()) < 0)
                UpdateConfig();

            SaveConfig();
        }

        protected override void LoadDefaultConfig()
        {
            _config = GetDefaultConfig();
        }

        protected override void SaveConfig()
        {
            Config.WriteObject(_config, true);
        }

        private void UpdateConfig()
        {
            PrintWarning("Config changes detected! Updating...");

            Configuration defaultConfig = GetDefaultConfig();

            if (string.Compare(_config.Version, "1.0.0") < 0)
                _config = defaultConfig;

            PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
            _config.Version = Version.ToString();
        }

        private Configuration GetDefaultConfig()
        {
            return new Configuration
            {
                Version = Version.ToString(),
                OvenShortPrefabNames = new List<string>
                {
                    "furnace",
                    "legacy_furnace",
                    "furnace.large",
                    "electricfurnace.deployed"
                },
            };
        }

        #endregion Configuration

        #region Oxide Hooks

        private void Init()
        {
            _plugin = this;
            PermissionUtil.RegisterPermissions();
        }

        private void Unload()
        {
            CoroutineUtil.StopAllCoroutines();
            _config = null;
            _plugin = null;
        }

        private void OnPlayerDisconnected(BasePlayer player, string reason)
        {
            if (player == null)
                return;

            if (PermissionUtil.HasPermission(player, PermissionUtil.IGNORE))
                return;

            RelationshipManager.PlayerTeam team = PlayerUtil.GetTeam(player.userID);
            if (team != null)
            {
                foreach (ulong memberId in team.members)
                {
                    if (!PlayerUtil.Offline(memberId))
                        return;
                }
            }

            CoroutineUtil.StartCoroutine(Guid.NewGuid().ToString(), TurnOffOvensCoroutine(player, team));
        }

        #endregion Oxide Hooks

        #region Oven Shutdown Logic

        private IEnumerator TurnOffOvensCoroutine(BasePlayer disconnectingPlayer, RelationshipManager.PlayerTeam team)
        {
            HashSet<ulong> playerIds = new HashSet<ulong>
            {
                disconnectingPlayer.userID
            };

            if (team != null)
                playerIds.UnionWith(team.members);

            foreach (BaseOven oven in BaseNetworkable.serverEntities.OfType<BaseOven>())
            {
                if (oven != null
                     && _config.OvenShortPrefabNames.Contains(oven.ShortPrefabName)
                     && oven.OwnerID != 0
                     && playerIds.Contains(oven.OwnerID))
                {
                    oven.StopCooking();
                }

                yield return null;
            }
        }

        #endregion Oven Shutdown Logic

        #region Helper Classes

        public static class PlayerUtil
        {
            public static BasePlayer FindById(ulong playerId)
            {
                return RelationshipManager.FindByID(playerId);
            }

            public static RelationshipManager.PlayerTeam GetTeam(ulong playerId)
            {
                if (RelationshipManager.ServerInstance == null)
                    return null;

                return RelationshipManager.ServerInstance.FindPlayersTeam(playerId);
            }

            public static bool Offline(ulong playerId)
            {
                BasePlayer player = FindById(playerId);
                return player == null || !player.IsConnected;
            }
        }

        public static class CoroutineUtil
        {
            private static readonly Dictionary<string, Coroutine> _activeCoroutines = new Dictionary<string, Coroutine>();

            public static void StartCoroutine(string coroutineName, IEnumerator coroutineFunction)
            {
                StopCoroutine(coroutineName);

                Coroutine coroutine = ServerMgr.Instance.StartCoroutine(coroutineFunction);
                _activeCoroutines[coroutineName] = coroutine;
            }

            public static void StopCoroutine(string coroutineName)
            {
                if (_activeCoroutines.TryGetValue(coroutineName, out Coroutine coroutine))
                {
                    if (coroutine != null)
                        ServerMgr.Instance.StopCoroutine(coroutine);

                    _activeCoroutines.Remove(coroutineName);
                }
            }

            public static void StopAllCoroutines()
            {
                foreach (string coroutineName in _activeCoroutines.Keys.ToArray())
                {
                    StopCoroutine(coroutineName);
                }
            }
        }

        #endregion Helper Classes

        #region Permissions

        private static class PermissionUtil
        {
            public const string IGNORE = "offlinefurnaces.ignore";
            private static readonly List<string> _permissions = new List<string>
            {
                IGNORE,
            };

            public static void RegisterPermissions()
            {
                foreach (var permission in _permissions)
                {
                    _plugin.permission.RegisterPermission(permission, _plugin);
                }
            }

            public static bool HasPermission(BasePlayer player, string permissionName)
            {
                return _plugin.permission.UserHasPermission(player.UserIDString, permissionName);
            }
        }

        #endregion Permissions
    }
}

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