C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/*
* Copyright (C) 2024 Game4Freak.io
* This mod is provided under the Game4Freak EULA.* Full legal terms can be found at https://game4freak.io/eula/
*/
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Offline Furnaces", "VisEntities", "1.0.0")]
[Description("Turns off furnaces when players go offline.")]
public class OfflineFurnaces : RustPlugin
{
#region Fields
private static OfflineFurnaces _plugin;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Oven Short Prefab Names")]
public List<string> OvenShortPrefabNames { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
OvenShortPrefabNames = new List<string>
{
"furnace",
"legacy_furnace",
"furnace.large",
"electricfurnace.deployed"
},
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
PermissionUtil.RegisterPermissions();
}
private void Unload()
{
CoroutineUtil.StopAllCoroutines();
_config = null;
_plugin = null;
}
private void OnPlayerDisconnected(BasePlayer player, string reason)
{
if (player == null)
return;
if (PermissionUtil.HasPermission(player, PermissionUtil.IGNORE))
return;
RelationshipManager.PlayerTeam team = PlayerUtil.GetTeam(player.userID);
if (team != null)
{
foreach (ulong memberId in team.members)
{
if (!PlayerUtil.Offline(memberId))
return;
}
}
CoroutineUtil.StartCoroutine(Guid.NewGuid().ToString(), TurnOffOvensCoroutine(player, team));
}
#endregion Oxide Hooks
#region Oven Shutdown Logic
private IEnumerator TurnOffOvensCoroutine(BasePlayer disconnectingPlayer, RelationshipManager.PlayerTeam team)
{
HashSet<ulong> playerIds = new HashSet<ulong>
{
disconnectingPlayer.userID
};
if (team != null)
playerIds.UnionWith(team.members);
foreach (BaseOven oven in BaseNetworkable.serverEntities.OfType<BaseOven>())
{
if (oven != null
&& _config.OvenShortPrefabNames.Contains(oven.ShortPrefabName)
&& oven.OwnerID != 0
&& playerIds.Contains(oven.OwnerID))
{
oven.StopCooking();
}
yield return null;
}
}
#endregion Oven Shutdown Logic
#region Helper Classes
public static class PlayerUtil
{
public static BasePlayer FindById(ulong playerId)
{
return RelationshipManager.FindByID(playerId);
}
public static RelationshipManager.PlayerTeam GetTeam(ulong playerId)
{
if (RelationshipManager.ServerInstance == null)
return null;
return RelationshipManager.ServerInstance.FindPlayersTeam(playerId);
}
public static bool Offline(ulong playerId)
{
BasePlayer player = FindById(playerId);
return player == null || !player.IsConnected;
}
}
public static class CoroutineUtil
{
private static readonly Dictionary<string, Coroutine> _activeCoroutines = new Dictionary<string, Coroutine>();
public static void StartCoroutine(string coroutineName, IEnumerator coroutineFunction)
{
StopCoroutine(coroutineName);
Coroutine coroutine = ServerMgr.Instance.StartCoroutine(coroutineFunction);
_activeCoroutines[coroutineName] = coroutine;
}
public static void StopCoroutine(string coroutineName)
{
if (_activeCoroutines.TryGetValue(coroutineName, out Coroutine coroutine))
{
if (coroutine != null)
ServerMgr.Instance.StopCoroutine(coroutine);
_activeCoroutines.Remove(coroutineName);
}
}
public static void StopAllCoroutines()
{
foreach (string coroutineName in _activeCoroutines.Keys.ToArray())
{
StopCoroutine(coroutineName);
}
}
}
#endregion Helper Classes
#region Permissions
private static class PermissionUtil
{
public const string IGNORE = "offlinefurnaces.ignore";
private static readonly List<string> _permissions = new List<string>
{
IGNORE,
};
public static void RegisterPermissions()
{
foreach (var permission in _permissions)
{
_plugin.permission.RegisterPermission(permission, _plugin);
}
}
public static bool HasPermission(BasePlayer player, string permissionName)
{
return _plugin.permission.UserHasPermission(player.UserIDString, permissionName);
}
}
#endregion Permissions
}
}