C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/*
* Copyright (C) 2024 Game4Freak.io
* This mod is provided under the Game4Freak EULA.* Full legal terms can be found at https://game4freak.io/eula/
*/
using Facepunch;
using Newtonsoft.Json;
using System.Collections.Generic;
namespace Oxide.Plugins
{
[Info("One Seat Vehicle", "VisEntities", "1.0.1")]
[Description("Only one person per vehicle, no uninvited passengers.")]
public class OneSeatVehicle : RustPlugin
{
#region Fields
private static OneSeatVehicle _plugin;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Vehicles")]
public List<VehicleConfig> Vehicles { get; set; }
}
private class VehicleConfig
{
[JsonProperty("Vehicle Short Prefab Name")]
public string VehicleShortPrefabName { get; set; }
[JsonProperty("Prevent Mounting If Driver Inside")]
public bool PreventMountingIfDriverInside { get; set; }
[JsonProperty("Prevent Mounting If Passenger Inside")]
public bool PreventMountingIfPassengerInside { get; set; }
[JsonProperty("Allow Teammates To Mount")]
public bool AllowTeammatesToMount { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
Vehicles = new List<VehicleConfig>
{
new VehicleConfig
{
VehicleShortPrefabName = "minicopter.entity",
PreventMountingIfDriverInside = true,
PreventMountingIfPassengerInside = true,
AllowTeammatesToMount = true,
},
new VehicleConfig
{
VehicleShortPrefabName = "attackhelicopter.entity",
PreventMountingIfDriverInside = true,
PreventMountingIfPassengerInside = true,
AllowTeammatesToMount = true,
},
new VehicleConfig
{
VehicleShortPrefabName = "rowboat",
PreventMountingIfDriverInside = true,
PreventMountingIfPassengerInside = true,
AllowTeammatesToMount = true,
},
}
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
PermissionUtil.RegisterPermissions();
}
private void Unload()
{
_config = null;
_plugin = null;
}
private object CanMountEntity(BasePlayer player, BaseMountable mountable)
{
if (player == null || mountable == null)
return null;
BaseVehicle vehicle = mountable.GetParentEntity() as BaseVehicle;
if (vehicle == null)
return null;
if (PermissionUtil.HasPermission(player, PermissionUtil.IGNORE))
return null;
VehicleConfig vehicleConfig = _config.Vehicles.Find(v => vehicle.ShortPrefabName.Contains(v.VehicleShortPrefabName));
if (vehicleConfig == null)
return null;
if (vehicle.NumMounted() == 0)
return null;
if (vehicleConfig.AllowTeammatesToMount)
{
List<BasePlayer> mountedPlayers = Pool.Get<List<BasePlayer>>();
vehicle.GetMountedPlayers(mountedPlayers);
bool isTeammate = false;
foreach (BasePlayer mountedPlayer in mountedPlayers)
{
if (AreTeammates(mountedPlayer.userID, player.userID))
{
isTeammate = true;
break;
}
}
Pool.FreeUnmanaged(ref mountedPlayers);
if (isTeammate)
return null;
}
bool hasDriver = vehicle.HasDriver();
bool hasPassenger = vehicle.HasPassenger();
if (hasDriver && vehicleConfig.PreventMountingIfDriverInside)
{
SendMessage(player, Lang.CannotMountVehicle);
return false;
}
if (hasPassenger && vehicleConfig.PreventMountingIfPassengerInside)
{
SendMessage(player, Lang.CannotMountVehicle);
return false;
}
return null;
}
#endregion Oxide Hooks
#region Helper Functions
public static bool AreTeammates(ulong firstPlayerId, ulong secondPlayerId)
{
RelationshipManager.PlayerTeam team = RelationshipManager.ServerInstance.FindPlayersTeam(firstPlayerId);
if (team != null && team.members.Contains(secondPlayerId))
return true;
return false;
}
#endregion Helper Functions
#region Permissions
private static class PermissionUtil
{
public const string IGNORE = "oneseatvehicle.ignore";
private static readonly List<string> _permissions = new List<string>
{
IGNORE,
};
public static void RegisterPermissions()
{
foreach (var permission in _permissions)
{
_plugin.permission.RegisterPermission(permission, _plugin);
}
}
public static bool HasPermission(BasePlayer player, string permissionName)
{
return _plugin.permission.UserHasPermission(player.UserIDString, permissionName);
}
}
#endregion Permission
#region Localization
private class Lang
{
public const string CannotMountVehicle = "CannotMountVehicle";
}
protected override void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>
{
[Lang.CannotMountVehicle] = "You cannot mount this vehicle as it already has an occupant.",
}, this, "en");
}
private void SendMessage(BasePlayer player, string messageKey, params object[] args)
{
string message = lang.GetMessage(messageKey, this, player.UserIDString);
if (args.Length > 0)
message = string.Format(message, args);
SendReply(player, message);
}
#endregion Localization
}
}