C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System.Collections.Generic;
using ConVar;
namespace Oxide.Plugins
{
[Info("Queue Limit", "Ryan", "1.0.1")]
[Description("Limits the number of players allowed in the connection queue")]
class QueueLimit : RustPlugin
{
private int Limit;
private string Perm = "queuelimit.bypass";
private void LoadDefaultConfig()
{
PrintWarning("Generating default configuration file");
Config["Queue Limit"] = Limit = 100;
}
private new void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>()
{
["KickMessage"] = "Server is full"
}, this);
}
private void Init()
{
Limit = (int) Config["Queue Limit"];
permission.RegisterPermission(Perm, this);
}
private string CanClientLogin(Network.Connection connection)
{
if (permission.UserHasPermission(connection.userid.ToString(), Perm))
return null;
if (Admin.ServerInfo().Queued >= Limit)
return lang.GetMessage("KickMessage", this, connection.userid.ToString());
return null;
}
}
}