C#:
namespace Oxide.Plugins
{
[Info("Project Red | NPC Handler", "Shady", "0.0.3")]
class RedNpcHandler : RustPlugin
{
/*/
private void OnEntityTakeDamage(BasePlayer player, HitInfo info)
{
if (player == null || info == null) return;
var attacker = info?.Initiator;
var attackerPlayer = attacker as BasePlayer;
if (attackerPlayer == null || attackerPlayer.IsConnected) return;
info.damageTypes.ScaleAll(UnityEngine.Random.Range(1.275f, 1.7f));
}/*/
}
}