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FREE RemovePuzzleDoors : 1.1 1.1

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C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using UnityEngine;
using System.Linq;
namespace Oxide.Plugins {
    [Info("Remove Puzzle Doors", "ziptie", 1.1)]
    [Description("Removes puzzle doors.")]
    public class RemovePuzzleDoors : CovalencePlugin {
#region Config
        public RemovePuzzleDoorsConfig config;
        protected override void LoadDefaultConfig() {
            Config.WriteObject(GetDefaultConfig(), true);
        }
        private RemovePuzzleDoorsConfig GetDefaultConfig() {
            return new RemovePuzzleDoorsConfig();
        }
#endregion
#region Logic
        private void OnServerInitialized(bool initial) {
            Puts("Killing puzzle doors, this may take a few seconds.");
            config = Config.ReadObject<RemovePuzzleDoorsConfig>();
            if(config == null) {
                LogWarning("Config is null, aborting...");
                return;
            }
            foreach (var door in BaseNetworkable.serverEntities.OfType<Door>()) {
                if((door.name == config.PrefabSettings.GreenDoorPrefab && config.RemovalSettings.RemoveGreenDoors) || (door.name == config.PrefabSettings.BlueDoorPrefab && config.RemovalSettings.RemoveBlueDoors) || (door.name == config.PrefabSettings.RedDoorPrefab && config.RemovalSettings.RemoveRedDoors)) {
                    door.AdminKill();
                    Puts($"Killed door '{door.name}' at {door.transform.position}.");
                }
            }
        }
#endregion
    }
#region Config Classes
    public class RemovePuzzleDoorsConfig {
        public RemovalSettings RemovalSettings = new RemovalSettings();
        public PrefabSettings PrefabSettings = new PrefabSettings();
    }
    [System.Serializable]
    public class RemovalSettings {
        public bool RemoveRedDoors = true;
        public bool RemoveBlueDoors = true;
        public bool RemoveGreenDoors = true;
    }
    [System.Serializable]
    public class PrefabSettings {
        public string RedDoorPrefab = "assets/bundled/prefabs/static/door.hinged.security.red.prefab";
        public string BlueDoorPrefab = "assets/bundled/prefabs/static/door.hinged.security.blue.prefab";
        public string GreenDoorPrefab = "assets/bundled/prefabs/static/door.hinged.security.green.prefab";
    }
#endregion
}

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