C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Oxide.Core;
using Oxide.Game.Rust.Cui;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using UnityEngine;
namespace Oxide.Plugins {
[Info("ReportVK and AlertCheater", "BROK#", "1.2.0")]
[Description("Reports notifications via VK.COM and alert cheater!")]
class ReportVK : RustPlugin {
private Dictionary<BasePlayer, DateTime> CooldownsReport = new Dictionary<BasePlayer, DateTime>();
private Dictionary<BasePlayer, DateTime> CooldownsSkype = new Dictionary<BasePlayer, DateTime>();
private double CooldownReport = 0f;
private double CooldownSkype = 10f;
public const string permissionName = "reportvk.admin";
private Dictionary<string, bool> GUIinfo = new Dictionary<string, bool>();
private Dictionary<string, int> adminProtection = new Dictionary<string, int>();
private void LoadMessages() {
lang.RegisterMessages(new Dictionary<string, string> {
["player already alert"]
= "Игрок уже имеет уведомление!", ["player alert"] = "Игрок {0} уведомлен!", ["player unalert"] = "С игрока {0} снято уведомление!", ["no permissions"] = "У вас нет доступа к этой команде!", ["player not found"] = "Игрок не найден или он оффлайн!", ["unalert invalid syntax"] = "Неправильный ситаксис! /stop <НИК / ИД>", ["alert invalid syntax"] = "Неправильный ситаксис! /check <НИК / ИД>", ["More than one result"] = "Найдено несколько игроков с данным запросом! Введите ник полностью!", ["okay"] = "Ваша жалоба успешно отправлена!", ["info"] = "{0} \"Ник,Причина\" - отправить жалобу ", ["okayskype"] = "Ваш discrod успешно отправлен!", ["infoskype"] = "{0} \"НИК в ДИСКОРДЕ\" - отправить discrod Администратору", ["cooldowns"] = "Вы сможете использовать команду через {0:0} минут!",
}
, this);
lang.RegisterMessages(new Dictionary<string, string> {
["player already alert"]
= "Игрок уже имеет уведомление!", ["player alert"] = "Игрок {0} уведомлен!", ["player unalert"] = "C игрока {0} снято уведомление!", ["no permissions"] = "У вас нет доступа к этой команде!", ["player not found"] = "Игрок не найден или он оффлайн!", ["unalert invalid syntax"] = "Неправильный ситаксис! /stop <НИК / ИД>", ["alert invalid syntax"] = "Неправильный ситаксис! /check <НИК / ИД>", ["More than one result"] = "Найдено несколько игроков с данным запросом! Введите ник полностью!", ["okay"] = "Ваша жалоба успешно отправлена!", ["info"] = "{0} \"Ник,Причина\" - отправить жалобу ", ["okayskype"] = "Ваш discord успешно отправлен!", ["infoskype"] = "{0} \"НИК в ДИСКОРДЕ\" - отправить Discord Администратору", ["cooldowns"] = "Вы сможете использовать команду через {0:0} минут!",
}
, this, "ru");
}
void Loaded() {
LoadMessages();
permission.RegisterPermission(permissionName, this);
}
protected override void LoadDefaultConfig() {
if (Config["token"] == null) Config["token"] = "access_token VK";
if (Config["userid"] == null) Config["userid"] = "id группы, страницы для жалоб (оставить пустым если заполнено chatid)";
if (Config["useridskype"] == null) Config["useridskype"] = "id группы, страницы для скайпов (оставить пустым если заполнено chatidskype)";
if (Config["time"] == null) Config["time"] = "30";
if (Config["Color"] == null) Config["Color"] = "0 0 0 0.95";
if (Config["Position"] == null) Config["Position"] = "0 1 1 0.9";
if (Config["ColorText"] == null) Config["ColorText"] = "1 1 1 1";
if (Config["DefaultText"] == null) Config["DefaultText"] = "Вы подозреваетесь в использовании читов.Пройдите проверку на наличие читов.\nНапишите свой скайп с помощью команды /skype <НИК в СКАЙПЕ>.\nЕсли вы покините сервер, вы будете забанены на нашем проекте серверов.";
if (Config["SizeText"] == null) Config["SizeText"] = "20";
if (Config["nameserver"] == null) Config["nameserver"] = "Название сервера";
if (Config["chatid"] == null) Config["chatid"] = "id беседы для жалоб (оставить пустым если заполнено userid)";
if (Config["chatidskype"] == null) Config["chatidskype"] = "id беседы для скайпа (оставить пустым если заполнено useridskype)";
SaveConfig();
}
void Unload() {
foreach (BasePlayer player in BasePlayer.activePlayerList) if (GUIinfo.ContainsKey(player.UserIDString)) if (GUIinfo[player.UserIDString]) GUIDestroy(player);
}
void OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) {
if (!(entity is BasePlayer)) return;
if (!adminProtection.ContainsKey(entity.ToPlayer().UserIDString)) return;
if (!(info.Initiator is BasePlayer)) return;
BasePlayer targetplayer = info.InitiatorPlayer;
if (targetplayer.IsConnected) {
if (GUIinfo.ContainsKey(targetplayer.UserIDString)) return;
DoGUI(targetplayer, adminProtection[entity.ToPlayer().UserIDString], false, null);
}
return;
}
[ChatCommand("report")]
void cmdVKChat(BasePlayer player, string cmd, string[] args) {
if (args.Length == 0) {
player.ChatMessage(string.Format(msg("info", player.userID.ToString()), "/report"));
return;
}
CooldownReport = Convert.ToDouble(Config["time"]);
if (CooldownsReport.ContainsKey(player)) {
double minutes = CooldownsReport[player].Subtract(DateTime.Now).TotalMinutes;
if (minutes >= 0) {
player.ChatMessage(string.Format(msg("cooldowns"), minutes));
return;
}
}
CooldownsReport[player] = DateTime.Now.AddMinutes(CooldownReport);
string allArgs;
allArgs = Convert.ToString(args[0]);
foreach (string arg in args) {
if (arg == Convert.ToString(args[0])) {
continue;
}
allArgs = allArgs + " " + arg;
}
var target = BasePlayer.Find(args[0]);
if (target != null) {
player.ChatMessage(msg("okay", player.userID.ToString()));
SendMessage($"Сервер: {Config["nameserver"]}\nНик игрока: {player.displayName} Steam ID: {player.UserIDString}\nЖалоба на игрока {target.displayName} ({target.UserIDString})\nhttps://steamcommunity.com/profiles/{target.userID}\nIP: {target.Connection.ipaddress}\nСообщение: {allArgs}");
}
else {
player.ChatMessage(msg("okay", player.userID.ToString()));
SendMessage($"Сервер: {Config["nameserver"]}\nНик игрока: {player.displayName}\nSteam ID: {player.UserIDString}\nЖалоба: {allArgs}");
}
}
private string URLEncode(string input) {
if (input.Contains("#")) input = input.Replace("#", "%23");
if (input.Contains("$")) input = input.Replace("$", "%24");
if (input.Contains("+")) input = input.Replace("+", "%2B");
if (input.Contains("/")) input = input.Replace("/", "%2F");
if (input.Contains(":")) input = input.Replace(":", "%3A");
if (input.Contains(";")) input = input.Replace(";", "%3B");
if (input.Contains("?")) input = input.Replace("?", "%3F");
if (input.Contains("@")) input = input.Replace("@", "%40");
return input;
}
private void SendMessage(string text) {
string newUrl = "https://api.vk.com/method/messages.send?chat_id=" + "2" + "&message=" + URLEncode(text) + "&v=5.85&access_token=" + "a24190195d12bfe5be3fef79f192e1ede5baea3b8eb4a6acab2c856ed6f6755b4b022e7d8fd4f88d4d749";
webrequest.Enqueue(newUrl, null, (c, r) => {
}
, this);
}
[ChatCommand("discord")]
void cmdVKSkype(BasePlayer player, string cmd, string[] args) {
if (args.Length == 0) {
player.ChatMessage(string.Format(msg("infoskype", player.userID.ToString()), "/discord"));
return;
}
if (CooldownsSkype.ContainsKey(player)) {
double minutes = CooldownsSkype[player].Subtract(DateTime.Now).TotalMinutes;
if (minutes >= 0) {
player.ChatMessage(string.Format(msg("cooldowns"), minutes));
return;
}
}
CooldownsSkype[player] = DateTime.Now.AddMinutes(CooldownSkype);
string allArgs;
allArgs = Convert.ToString(args[0]);
foreach (string arg in args) {
if (arg == Convert.ToString(args[0])) {
continue;
}
allArgs = allArgs + " " + arg;
}
player.ChatMessage(msg("okayskype", player.userID.ToString()));
SendMessage($"Внимание, игрок отправил свой Дискорд на проверку!\nСервер: {Config["nameserver"]} \nНик игрока: {player.displayName}\nSteam ID: {player.userID}\nДискорд: {allArgs}");
}
[ChatCommand("check")]
void blindCMD(BasePlayer player, string command, string[] args) {
if (!permission.UserHasPermission(player.UserIDString, permissionName)) {
player.ChatMessage(msg("no permissions", player.userID.ToString()));
return;
}
if (args.Length == 1) {
List<BasePlayer> PlayerList = FindPlayer(args[0]);
if (PlayerList.Count > 1) {
player.ChatMessage(msg("More than one result", player.userID.ToString()));
return;
}
if (PlayerList.Count == 0) {
player.ChatMessage(msg("player not found", player.userID.ToString()));
return;
}
BasePlayer targetplayer = PlayerList[0];
if (targetplayer == null) {
player.ChatMessage(msg("player not found", player.userID.ToString()));
return;
}
if (!targetplayer.IsConnected) {
player.ChatMessage(msg("target offline", player.userID.ToString()));
return;
}
if (GUIinfo.ContainsKey(targetplayer.UserIDString)) {
if (GUIinfo[targetplayer.UserIDString]) {
player.ChatMessage(msg("player already alert", player.userID.ToString()));
return;
}
DoGUI(targetplayer, 0.0f, true, null);
return;
}
else {
var type = player.IsAdmin ? "Адинистратор" : "Модератор";
SendMessage($"Внимание, {type} {player.displayName} ({player.UserIDString}) вызвал на проверку игрока {targetplayer.displayName} ({targetplayer.UserIDString})");
DoGUI(targetplayer, 0.0f, false, null);
player.ChatMessage(string.Format(msg("player alert", player.userID.ToString()), targetplayer.displayName));
Server.Broadcast($"Внимание, игрок {targetplayer.displayName} был вызван на проверку!");
return;
}
}
else player.ChatMessage(msg("alert invalid syntax", player.userID.ToString()));
}
[ChatCommand("stop")]
void unblindCMD(BasePlayer player, string command, string[] args) {
if (!permission.UserHasPermission(player.UserIDString, permissionName)) {
player.ChatMessage(msg("no permissions", player.userID.ToString()));
return;
}
if (args.Length == 1) {
List<BasePlayer> PlayerList = FindPlayer(args[0]);
if (PlayerList.Count > 1) {
player.ChatMessage(msg("More than one result", player.userID.ToString()));
return;
}
if (PlayerList.Count == 0) {
player.ChatMessage(msg("player not found", player.userID.ToString()));
return;
}
BasePlayer targetplayer = PlayerList[0];
if (targetplayer == null) {
player.ChatMessage(msg("player not found", player.userID.ToString()));
return;
}
if (!targetplayer.IsConnected) {
player.ChatMessage(msg("player not found", player.userID.ToString()));
return;
}
if (GUIinfo.ContainsKey(targetplayer.UserIDString)) {
if (!GUIinfo[targetplayer.UserIDString]) {
player.ChatMessage(string.Format(msg("player unalert", player.userID.ToString()), targetplayer.displayName));
return;
}
else {
var type = player.IsAdmin ? "Адинистратор" : "Модератор";
SendMessage($"{type} {player.displayName} ({player.UserIDString}) остановил проверку игрока {targetplayer.displayName} ({targetplayer.UserIDString})");
GUIDestroy(targetplayer);
player.ChatMessage(string.Format(msg("player unalert", player.userID.ToString()), targetplayer.displayName));
Server.Broadcast($"Внимание, с игрока {targetplayer.displayName} снята проверка!");
return;
}
}
return;
}
else player.ChatMessage(msg("unalert invalid syntax", player.userID.ToString()));
}
[ConsoleCommand("checkplayer")]
void cmdalert(ConsoleSystem.Arg arg) {
if (arg.Connection != null) return;
if (arg.Args == null) {
Puts(msg("alert invalid syntax"));
return;
}
if (arg.Args.Length == 1) {
List<BasePlayer> PlayerList = FindPlayer(arg.Args[0]);
if (PlayerList.Count > 1) {
Puts(msg("More than one result"));
return;
}
if (PlayerList.Count == 0) {
Puts(msg("player not found"));
return;
}
BasePlayer targetplayer = PlayerList[0];
if (targetplayer == null) {
Puts(msg("player not found"));
return;
}
if (!targetplayer.IsConnected) {
Puts(msg("target offline"));
return;
}
if (GUIinfo.ContainsKey(targetplayer.UserIDString)) {
if (GUIinfo[targetplayer.UserIDString]) {
Puts(msg("player already alert"));
return;
}
DoGUI(targetplayer, 0.0f, true, null);
return;
}
else {
SendMessage($"{targetplayer.displayName} ({targetplayer.UserIDString}) был вызван на проверку через консоль");
PrintToChat($"Внимание, игрок {targetplayer.displayName} был вызван на проверку!");
DoGUI(targetplayer, 0.0f, false, null);
Puts(string.Format(msg("player alert"), targetplayer.displayName));
return;
}
}
else Puts(msg("alert invalid syntax"));
}
[ConsoleCommand("stopcheck")]
void cmdunalert(ConsoleSystem.Arg arg) {
if (arg.Connection != null) return;
if (arg.Args == null) {
Puts(msg("unalert invalid syntax"));
return;
}
if (arg.Args.Length == 1) {
List<BasePlayer> PlayerList = FindPlayer(arg.Args[0]);
if (PlayerList.Count > 1) {
Puts(msg("More than one result"));
return;
}
if (PlayerList.Count == 0) {
Puts(msg("player not found"));
return;
}
BasePlayer targetplayer = PlayerList[0];
if (targetplayer == null) {
Puts(msg("player not found"));
return;
}
if (!targetplayer.IsConnected) {
Puts(msg("player not found"));
return;
}
if (GUIinfo.ContainsKey(targetplayer.UserIDString)) {
if (!GUIinfo[targetplayer.UserIDString]) {
Puts(string.Format(msg("player unalert"), targetplayer.displayName));
return;
}
else {
SendMessage($"С игрока {targetplayer.displayName} ({targetplayer.UserIDString}) снята проверка");
Server.Broadcast($"Внимание, с игрока {targetplayer.displayName} снята проверка!");
GUIDestroy(targetplayer);
Puts(string.Format(msg("player unalert"), targetplayer.displayName));
return;
}
}
return;
}
else Puts(msg("unalert invalid syntax"));
}
void GUIDestroy(BasePlayer player) {
CuiHelper.DestroyUi(player, Panel);
GUIinfo[player.UserIDString] = false;
}
void DoGUI(BasePlayer targetplayer, float length, bool indic, string message) {
var splitChars = new[] {
' '
}
;
string[] positions = Convert.ToString(Config["Position"]).Split(splitChars, 4);
if (indic == true) {
var element = UI.CreateElementContainer(Panel, Convert.ToString(Config["Color"]), positions[0] + " " + positions[3], positions[2] + " " + positions[1], false);
UI.CreateTextOutline(ref element, Panel, Convert.ToString(Config["DefaultText"]), Convert.ToString(Config["ColorText"]), "0 0 0 0", "1", "1", Convert.ToInt32(Config["SizeText"]), "0 0", "1 1", TextAnchor.MiddleCenter);
CuiHelper.AddUi(targetplayer, element);
GUIinfo[targetplayer.UserIDString] = true;
if (length > 0.0f) timer.Once(length, () => {
GUIDestroy(targetplayer);
}
);
}
else if (indic == false) {
GUIinfo.Add(targetplayer.UserIDString, false);
var element = UI.CreateElementContainer(Panel, Convert.ToString(Config["Color"]), positions[0] + " " + positions[3], positions[2] + " " + positions[1], false);
UI.CreateTextOutline(ref element, Panel, Convert.ToString(Config["DefaultText"]), Convert.ToString(Config["ColorText"]), "0 0 0 0", "1", "1", Convert.ToInt32(Config["SizeText"]), "0 0", "1 1", TextAnchor.MiddleCenter);
CuiHelper.AddUi(targetplayer, element);
GUIinfo[targetplayer.UserIDString] = true;
if (length > 0.0f) timer.Once(length, () => {
GUIDestroy(targetplayer);
}
);
}
}
private string Panel = "AlertPanel";
public class UI {
static public CuiElementContainer CreateElementContainer(string panel, string color, string aMin, string aMax, bool cursor = false) {
var NewElement = new CuiElementContainer() {
{
new CuiPanel {
Image = {
Color = color
}
, RectTransform = {
AnchorMin = aMin, AnchorMax = aMax
}
, CursorEnabled = cursor,
}
, new CuiElement ().Parent, panel
}
}
;
return NewElement;
}
static public void CreateTextOutline(ref CuiElementContainer element, string panel, string text, string colorText, string colorOutline, string DistanceA, string DistanceB, int size, string aMin, string aMax, TextAnchor align = TextAnchor.MiddleCenter) {
element.Add(new CuiElement {
Parent = panel, Components = {
new CuiTextComponent {
Color = colorText, FontSize = size, Align = align, Text = text
}
, new CuiOutlineComponent {
Distance = DistanceA + " " + DistanceB, Color = colorOutline
}
, new CuiRectTransformComponent {
AnchorMax = aMax, AnchorMin = aMin
}
}
}
);
}
}
private static List<BasePlayer> FindPlayer(string nameOrId) {
List<BasePlayer> x = new List<BasePlayer>();
foreach (var activePlayer in BasePlayer.activePlayerList) {
if (activePlayer.UserIDString == nameOrId) x.Add(activePlayer);
if (activePlayer.displayName.Contains(nameOrId, CompareOptions.OrdinalIgnoreCase)) if (!x.Contains(activePlayer)) x.Add(activePlayer);
if (activePlayer.net?.connection != null && activePlayer.net.connection.ipaddress == nameOrId) if (!x.Contains(activePlayer)) x.Add(activePlayer);
}
return x;
}
void PostCallback(int code, string response, BasePlayer player) {
if (response == null || code != 200) {
PrintWarning("Ошибка! сообщение не может быть отправлено.");
return;
}
else {
PrintWarning(": игрок [" + player.displayName + "] отправил сообщение!");
return;
}
}
string msg(string key, object userID = null) => lang.GetMessage(key, this, userID == null ? null : userID.ToString());
}
}