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FREE RocketDamageModifier : 1.1.0 1.1.0

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C#:
/*
 * Copyright (C) 2024 Game4Freak.io
 * This mod is provided under the Game4Freak EULA.
 * Full legal terms can be found at https://game4freak.io/eula/
 */

using Newtonsoft.Json;
using Oxide.Core.Plugins;
using System.Collections.Generic;
using UnityEngine;

namespace Oxide.Plugins
{
    [Info("Rocket Damage Modifier", "VisEntities", "1.1.0")]
    [Description("Fine-tune exactly how much damage each rocket type deals to players versus structures.")]
    public class RocketDamageModifier : RustPlugin
    {
        #region 3rd Party Dependencies

        [PluginReference]
        private readonly Plugin RaidableBases;

        #endregion 3rd Party Dependencies

        #region Fields

        private static RocketDamageModifier _plugin;
        private static Configuration _config;

        #endregion Fields

        #region Configuration

        private class Configuration
        {
            [JsonProperty("Version")]
            public string Version { get; set; }

            [JsonProperty("Only Modify If Fired By Player")]
            public bool OnlyModifyIfFiredByPlayer { get; set; }

            [JsonProperty("Only Apply In Raidable Bases Zones")]
            public bool OnlyApplyInRaidableBasesZones { get; set; }

            [JsonProperty("Rockets")]
            public Dictionary<string, RocketDamageConfig> Rockets { get; set; }
        }

        private class RocketDamageConfig
        {
            [JsonProperty("Player Damage Override Total (-1 = use multiplier)")]
            public float PlayerDamageOverrideTotal { get; set; }

            [JsonProperty("Player Damage Multiplier (1.0 = vanilla)")]
            public float PlayerDamageMultiplier { get; set; }

            [JsonProperty("Non Player Damage Override Total (-1 = use multiplier)")]
            public float NonPlayerDamageOverrideTotal { get; set; }

            [JsonProperty("Non Player Damage Multiplier (1.0 = vanilla)")]
            public float NonPlayerDamageMultiplier { get; set; }
        }

        protected override void LoadConfig()
        {
            base.LoadConfig();
            _config = Config.ReadObject<Configuration>();

            if (string.Compare(_config.Version, Version.ToString()) < 0)
                UpdateConfig();

            SaveConfig();
        }

        protected override void LoadDefaultConfig()
        {
            _config = GetDefaultConfig();
        }

        protected override void SaveConfig()
        {
            Config.WriteObject(_config, true);
        }

        private void UpdateConfig()
        {
            PrintWarning("Config changes detected! Updating...");

            Configuration defaultConfig = GetDefaultConfig();

            if (string.Compare(_config.Version, "1.0.0") < 0)
                _config = defaultConfig;

            if (string.Compare(_config.Version, "1.1.0") < 0)
                _config.OnlyApplyInRaidableBasesZones = defaultConfig.OnlyApplyInRaidableBasesZones;

            PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
            _config.Version = Version.ToString();
        }

        private Configuration GetDefaultConfig()
        {
            return new Configuration
            {
                Version = Version.ToString(),
                OnlyModifyIfFiredByPlayer = true,
                OnlyApplyInRaidableBasesZones = false,
                Rockets = new Dictionary<string, RocketDamageConfig>
                {
                    ["rocket_basic"] = new RocketDamageConfig
                    {
                        PlayerDamageOverrideTotal = -1f,
                        PlayerDamageMultiplier = 1.0f,
                        NonPlayerDamageOverrideTotal = -1f,
                        NonPlayerDamageMultiplier = 1.0f
                    },
                    ["rocket_hv"] = new RocketDamageConfig
                    {
                        PlayerDamageOverrideTotal = -1f,
                        PlayerDamageMultiplier = 1.0f,
                        NonPlayerDamageOverrideTotal = -1f,
                        NonPlayerDamageMultiplier = 1.0f
                    },
                    ["rocket_fire"] = new RocketDamageConfig
                    {
                        PlayerDamageOverrideTotal = -1f,
                        PlayerDamageMultiplier = 1.0f,
                        NonPlayerDamageOverrideTotal = -1f,
                        NonPlayerDamageMultiplier = 1.0f
                    }
                }
            };
        }

        #endregion Configuration

        #region Oxide Hooks

        private void Init()
        {
            _plugin = this;
        }

        private void Unload()
        {
            _config = null;
            _plugin = null;
        }

        private void OnEntityTakeDamage(BaseCombatEntity entity, HitInfo damageInfo)
        {
            if (entity == null || damageInfo == null)
                return;

            if (damageInfo.damageTypes == null)
                return;

            if (_config.Rockets == null || _config.Rockets.Count == 0)
                return;

            if (_config.OnlyModifyIfFiredByPlayer)
            {
                BasePlayer attacker = damageInfo.InitiatorPlayer;
                if (attacker == null || attacker.IsNpc || !attacker.userID.IsSteamId())
                    return;
            }

            string shortName = null;
            if (damageInfo.WeaponPrefab != null)
                shortName = damageInfo.WeaponPrefab.ShortPrefabName;

            if (string.IsNullOrEmpty(shortName))
                return;

            RocketDamageConfig rocketDamage;
            if (!_config.Rockets.TryGetValue(shortName, out rocketDamage) || rocketDamage == null)
                return;

            if (_config.OnlyApplyInRaidableBasesZones)
            {
                if (RaidableBases == null || !RaidableBases.IsLoaded)
                    return;

                if (!System.Convert.ToBoolean(RaidableBases.Call("EventTerritory", entity.transform.position)))
                    return;
            }

            float currentTotal = damageInfo.damageTypes.Total();
            if (currentTotal <= 0f)
                return;

            BasePlayer player = entity as BasePlayer;

            float scale = 1f;
            if (player != null)
            {
                if (rocketDamage.PlayerDamageOverrideTotal >= 0f)
                {
                    scale = rocketDamage.PlayerDamageOverrideTotal / currentTotal;
                }
                else
                {
                    float multiplier = rocketDamage.PlayerDamageMultiplier;
                    if (multiplier < 0f)
                        return;
                    scale = multiplier;
                }
            }
            else
            {
                if (rocketDamage.NonPlayerDamageOverrideTotal >= 0f)
                {
                    scale = rocketDamage.NonPlayerDamageOverrideTotal / currentTotal;
                }
                else
                {
                    float multiplier = rocketDamage.NonPlayerDamageMultiplier;
                    if (multiplier < 0f)
                        return;
                    scale = multiplier;
                }
            }

            if (Mathf.Approximately(scale, 1f))
                return;

            damageInfo.damageTypes.ScaleAll(scale);
        }

        #endregion Oxide Hooks
    }
}

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