C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Newtonsoft.Json;
using ProtoBuf;
using System.Collections.Generic;
namespace Oxide.Plugins
{
[Info("Safety Barrel", "Dana", "1.0.0")]
[Description("Be invincible like a superhero but with a barrel on your head.")]
public class SafetyBarrel : RustPlugin
{
#region Fields
private static SafetyBarrel _instance;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty(PropertyName = "Clothing")]
public List<string> Clothing { get; set; }
[JsonProperty(PropertyName = "Enable Damage Immunity")]
public bool EnableDamageImmunity { get; set; }
[JsonProperty(PropertyName = "Can Be Seen By NPC")]
public bool CanBeSeenByNPC { get; set; }
[JsonProperty(PropertyName = "Can Be Seen By Helicopter")]
public bool CanBeSeenByHelicopter { get; set; }
[JsonProperty(PropertyName = "Can Be Seen By Bradley")]
public bool CanBeSeenByBradley { get; set; }
[JsonProperty(PropertyName = "Can Be Seen By Trap")]
public bool CanBeSeenByTrap { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Detected changes in configuration! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Configuration update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
EnableDamageImmunity = true,
CanBeSeenByNPC = false,
CanBeSeenByHelicopter = false,
CanBeSeenByBradley = false,
CanBeSeenByTrap = false,
Clothing = new List<string>()
{
"barrelcostume",
"cratecostume",
"ghostsheet",
"scarecrow.suit"
}
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_instance = this;
PermissionUtils.Register();
}
private void Unload()
{
_config = null;
_instance = null;
}
private object OnEntityTakeDamage(BasePlayer player, HitInfo hitInfo)
{
if (VerifyPlayerAttire(player) && _config.EnableDamageImmunity)
return true;
return null;
}
private object OnNpcPlayerTarget(ScientistNPC npc, BasePlayer targetPlayer)
{
if (VerifyPlayerAttire(targetPlayer) && !_config.CanBeSeenByNPC)
return false;
return null;
}
private object OnNpcTarget(ScientistNPC npc, BasePlayer targetPlayer)
{
if (VerifyPlayerAttire(targetPlayer) && !_config.CanBeSeenByNPC)
return false;
return null;
}
private object CanBeTargeted(BasePlayer player)
{
if (VerifyPlayerAttire(player) && !_config.CanBeSeenByTrap)
return false;
return null;
}
private object CanBradleyApcTarget(BasePlayer player)
{
if (VerifyPlayerAttire(player) && !_config.CanBeSeenByBradley)
return false;
return null;
}
private object CanHelicopterTarget(BasePlayer targetPlayer)
{
if (VerifyPlayerAttire(targetPlayer) && !_config.CanBeSeenByHelicopter)
return false;
return null;
}
#endregion Oxide Hooks
#region Helper Functions
private bool VerifyPlayerAttire(BasePlayer player)
{
if (!player.IsValid() || !player.userID.IsSteamId() || player.IsNpc)
return false;
if (!PermissionUtils.Verify(player))
return false;
foreach (Item item in player.inventory.containerWear.itemList)
{
if (item == null)
continue;
if (_config.Clothing.Contains(item.info.shortname))
return true;
}
return false;
}
#endregion Helper Functions
#region Helper Classes
private static class PermissionUtils
{
public const string USE = "safetybarrel.use";
public static void Register()
{
_instance.permission.RegisterPermission(USE, _instance);
}
public static bool Verify(BasePlayer player, string permissionName = USE)
{
if (_instance.permission.UserHasPermission(player.UserIDString, permissionName))
return true;
return false;
}
}
#endregion Helper Classes
}
}