Иконка ресурса

FREE SnyxSeedOres : 0.0.2 0.0.2

Нет прав для скачивания
C#:
using Oxide.Game.Rust.Cui;
using UnityEngine;
using System;
using System.Linq;
using Oxide.Core;
using System.Globalization;
using Newtonsoft.Json;
using System.Collections.Generic;
using Oxide.Core.Libraries.Covalence;
using Random = UnityEngine.Random;

namespace Oxide.Plugins
{
    [Info("SnyxSeedOres", "LAGZYA", "0.0.2")]
    class SnyxSeedOres: RustPlugin
    {
        public class SemenaTypes
        {
            [JsonProperty("Ресурс который будеь спавнить семя(Лучше не менять)")]
            public string semena;
        }

        public class ConfigData
        {
			[JsonProperty("Шанс 0-100")]
			public int shans;
			[JsonProperty("Имя семени")]
			public string sname;
			[JsonProperty("Скин семени")]
			public ulong skin;
            [JsonProperty("Настройка семя")]
            public List<SemenaTypes> types;
        }
	    
        public ConfigData cfg;

        protected override void LoadConfig()
        {
            base.LoadConfig();
            cfg = Config.ReadObject<ConfigData>();
        }

        protected override void SaveConfig()
        {
            Config.WriteObject(cfg);
        }

        protected override void LoadDefaultConfig()
        {
            cfg = new ConfigData
            {
				shans = 5,
				sname = "Семя",
				skin = 1897083293,
                types = new List<SemenaTypes>
                {
                    new SemenaTypes
                    {
                        semena = "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab", // не менять
                    },
                    new SemenaTypes
                    { 
                        semena = "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab", // не менять
                    },
                    new SemenaTypes
                    {
                        semena = "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", // не менять
                    }
                },
            };
        }
            void OnDispenserGather(ResourceDispenser dispenser, BaseEntity entity, Item item)
            {
            var seme4kas = ItemManager.CreateByName("seed.hemp", 1);

            seme4kas.name = cfg.sname;
            seme4kas.skin = cfg.skin;
                if (dispenser.gatherType == ResourceDispenser.GatherType.Ore)
                {
                    if (Random.Range(0, 100) <= cfg.shans)
                    {
                            seme4kas.MoveToContainer((entity as BasePlayer).inventory.containerMain);
                    }
                }
        }
        private object CanStackItem(Item item, Item target)
        {
            if (item.skin == cfg.skin)
            {
                return true;
            }

            return null;
        }
        
        private Item OnItemSplit(Item item, int amount)
        {
		
            if (item.skin == cfg.skin)
            {
            item.amount -= amount;
            var newItem = ItemManager.Create(item.info, amount, item.skin);
            newItem.name = item.name;
			return newItem;
            }
			return null;
        }
        
        private object CanCombineDroppedItem(WorldItem first, WorldItem second)
        {
            return CanStackItem(first.item, second.item);
        }
        //[ChatCommand("ru4ka")]
        void CmdGive(BasePlayer player)
        { 
            var seme4ka = ItemManager.CreateByName("seed.hemp", 1);

            seme4ka.name = cfg.sname;
            seme4ka.skin = cfg.skin;
            seme4ka.MoveToContainer(player.inventory.containerMain); 
        }

		void OnEntityBuilt(Planner planner, GameObject gameobject, BasePlayer player)
        {
	        BaseEntity entity = gameobject.ToBaseEntity(); 
	        if(entity == null) return;
	        
	        if (entity.skinID != cfg.skin) return;			
	        entity.Kill();
	        
	        Vector3 ePos = entity.transform.position;
			Effect.server.Run("assets/prefabs/misc/orebonus/effects/bonus_finish.prefab", entity.transform.position);
			Effect.server.Run("assets/prefabs/misc/orebonus/effects/hotspot_death.prefab", entity.transform.position);
			int type = UnityEngine.Random.Range(0, cfg.types.Count);
			BaseEntity Semeni4ka = GameManager.server.CreateEntity(cfg.types[type].semena, ePos, entity.transform.rotation, true);
			Semeni4ka.Spawn();

	        
        }
		            void OnServerInitialized() 
            {
                PrintError("[*][*][*][*][*][*][*][*][*]");
                PrintError("[*]  Creater: SnyxCloud [*]");
                PrintError("[*][*][*][*][*][*][*][*][*]");
            }
    } 
}

Автор
15FPS
Скачиваний
0
Просмотры
1
Первый выпуск
Обновление
Оценка
0.00 звёзд 0 оценок
Сверху