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FREE SoPass : 1.2.0 1.2.0

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C#:
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Facepunch.Extend;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;

namespace Oxide.Plugins
{
    [Info("SoPass", "Xoloproshka", "1.2.0")]
    public class SoPass : RustPlugin
    { 
         /*
         * ТИПЫ ЗАДАЧ
         * 1.Добыть
         * 2.Убить
         * 3.Скрафтить
         * 4.Изучить
         * 5.Залутать
         * 6.Поставить
         * 7.Починить
         * 8.Собрать с земли
         * 9.Улучшиить постройку(Например Оюъект задачи-foundation, Тогда в оружие или инструмент-дерево,камень,металл или мвк)
         * 10.Использовать карточку доступа
         * 11.Купить в магазине
         */
        #region CFG+DATA

        private Dictionary<ulong, PlayerData> _playerData = new Dictionary<ulong, PlayerData>();

        private ConfigData cfg { get; set; }


        internal class Reward
        {
            [JsonProperty("Шортнейм(Шортнейм предмета или название команды или название набора)")]
            public string ShortName = "";

            [JsonProperty("Кол-во")] public int Amount;
            [JsonProperty("Скинайди")] public ulong SkinId;
            [JsonProperty("Команда(Если надо)")] public string command = "";
            [JsonProperty("Использовать набор?")] public bool nabor = false;

            [JsonProperty("Картинка(Если команда или набор)")]
            public string URL = "";

            [JsonProperty(
                "Набор: Список предметов и команд(Если используете набор все параметры кроме \"Картинка\" и \"Шортнейм\" оставить пустыми и поставить использовать набор на true)")]
            public List<Items> itemList;

            internal class Items
            {
                [JsonProperty("Шортнейм")] public string ShortName = "";
                [JsonProperty("Кол-во")] public int Amount;
                [JsonProperty("Скинайди")] public ulong SkinId;
                [JsonProperty("Команда(Если надо)")] public string command = "";
            }
        }

        private class ConfigData
        {
            [JsonProperty("Список задач для классов(\"Название класса\":{ Список задач)}")]
            public Dictionary<string, List<Quest>> _listQuest;

            [JsonProperty("Список классов")] public List<ClassPlayer> _classList;

            internal class ClassPlayer
            {
                [JsonProperty("Название")] public string Name = "";
                [JsonProperty("Картинка")] public string URL = "";
                [JsonProperty("Пермищен")] public string Perm = "";
                [JsonProperty("Описание")] public string Text = "";
            }

            public static ConfigData GetNewConf()
            {
                var newConfig = new ConfigData();
                newConfig._listQuest = new Dictionary<string, List<Quest>>()
                {
                    ["Солдат"] = new List<Quest>()
                    {
                        new Quest()
                        {
                            DisplayName = "Начальный квест",
                            Lvl = 1,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "stones",
                                    URL = "",
                                    Amount = 1000,
                                    command = "",
                                    nabor = false,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "Набор дерева",
                                    URL = "https://www.pngkey.com/png/full/78-786188_shop-icon-icon-ca-hng.png",
                                    Amount = 0,
                                    command = "",
                                    nabor = true,
                                    itemList = new List<Reward.Items>()
                                    {
                                        new Reward.Items()
                                        {
                                            ShortName = "wood",
                                            Amount = 1000,
                                            command = "",
                                            SkinId = 0
                                        }
                                    }
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить лук",
                                    amount = 1,
                                    type = 3,
                                    need = "bow.hunting"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить стрелы",
                                    amount = 15,
                                    type = 3,
                                    need = "arrow.wooden"
                                }
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Подняться выше",
                            Lvl = 2,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "metal.fragments",
                                    nabor = false,
                                    Amount = 2500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.refined",
                                    nabor = false,
                                    Amount = 100,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "furnace",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить арбалет",
                                    amount = 1,
                                    type = 3,
                                    need = "crossbow"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить скоростных стрел",
                                    amount = 21,
                                    type = 3,
                                    need = "arrow.hv"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить костеной нож",
                                    amount = 1,
                                    type = 3,
                                    need = "knife.bone"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить медведя",
                                    amount = 1,
                                    type = 2,
                                    need = "bear"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть кожу",
                                    amount = 100,
                                    type = 1,
                                    need = "leather"
                                }
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Ну ты красавчик",
                            Lvl = 3,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "sulfur.ore",
                                    nabor = false,
                                    Amount = 2500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.ore",
                                    nabor = false,
                                    Amount = 3500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "wood",
                                    nabor = false,
                                    Amount = 5000,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить печку",
                                    amount = 1,
                                    type = 3,
                                    need = "crossbow"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Поставить печку",
                                    amount = 1,
                                    type = 6,
                                    need = "arrow.hv"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Изучить железный топор",
                                    amount = 1,
                                    type = 4,
                                    need = "hatchet"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть дерево",
                                    amount = 1,
                                    type = 1,
                                    need = "wood"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Убийственные цели",
                            Lvl = 4,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "syringe.medical",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "scrap",
                                    nabor = false,
                                    Amount = 450,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "lowgradefuel",
                                    nabor = false,
                                    Amount = 250,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить томсон",
                                    amount = 1,
                                    type = 3,
                                    need = "smg.thompson"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Поставить пистолетный патрон",
                                    amount = 100,
                                    type = 6,
                                    need = "ammo.pistol"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Изучить ледоруб",
                                    amount = 1,
                                    type = 4,
                                    need = "icepick.salvaged"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть серы",
                                    amount = 1,
                                    type = 1,
                                    need = "sulfur.ore"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Подготовка к жоскому финалу",
                            Lvl = 5,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "syringe.medical",
                                    nabor = false,
                                    Amount = 15,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "scrap",
                                    nabor = false,
                                    Amount = 1000,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "rifle.bolt",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Поставить верстак 3 уровня",
                                    amount = 1,
                                    type = 6,
                                    need = "workbench3.deployed"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить калаш",
                                    amount = 1,
                                    type = 3,
                                    need = "rifle.ak"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить патроны 5.56",
                                    amount = 100,
                                    type = 3,
                                    need = "ammo.rifle"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Финальная битва",
                            Lvl = 6,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "sulfur.ore",
                                    nabor = false,
                                    Amount = 7000,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.refined",
                                    nabor = false,
                                    Amount = 500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "rifle.l96",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Взорвать танк с помощью С4",
                                    amount = 1,
                                    type = 2,
                                    need = "bradleyapc",
                                    Weapon = "explosive.timed.deployed"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Сбить вертолет с калаша",
                                    amount = 1,
                                    type = 2,
                                    need = "patrolhelicopter",
                                    Weapon = "rifle.ak"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить HeavyNPC",
                                    amount = 10,
                                    type = 2,
                                    need = "heavyscientist"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить игроков с калаша",
                                    amount = 15,
                                    type = 2,
                                    need = "player",
                                    Weapon = "rifle.ak"
                                },
                            }
                        }
                    },
                    ["Фармер"] = new List<Quest>()
                    {
                        new Quest()
                        {
                            DisplayName = "Начальный квест",
                            Lvl = 1,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "stones",
                                    URL = "",
                                    Amount = 1000,
                                    command = "",
                                    nabor = false,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "wood",
                                    URL = "",
                                    Amount = 1000,
                                    command = "",
                                    nabor = false,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить лук",
                                    amount = 1,
                                    type = 3,
                                    need = "bow.hunting"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить стрелы",
                                    amount = 15,
                                    type = 3,
                                    need = "arrow.wooden"
                                }
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Подняться выше",
                            Lvl = 2,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "metal.fragments",
                                    nabor = false,
                                    Amount = 2500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.refined",
                                    nabor = false,
                                    Amount = 100,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "furnace",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить арбалет",
                                    amount = 1,
                                    type = 3,
                                    need = "crossbow"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить скоростных стрел",
                                    amount = 21,
                                    type = 3,
                                    need = "arrow.hv"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить костеной нож",
                                    amount = 1,
                                    type = 3,
                                    need = "knife.bone"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить медведя",
                                    amount = 1,
                                    type = 2,
                                    need = "bear"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть кожу",
                                    amount = 100,
                                    type = 1,
                                    need = "leather"
                                }
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Ну ты красавчик",
                            Lvl = 3,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "sulfur.ore",
                                    nabor = false,
                                    Amount = 2500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.ore",
                                    nabor = false,
                                    Amount = 3500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "wood",
                                    nabor = false,
                                    Amount = 5000,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить печку",
                                    amount = 1,
                                    type = 3,
                                    need = "crossbow"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Поставить печку",
                                    amount = 1,
                                    type = 6,
                                    need = "arrow.hv"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Изучить железный топор",
                                    amount = 1,
                                    type = 4,
                                    need = "hatchet"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть дерево",
                                    amount = 1,
                                    type = 1,
                                    need = "wood"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Убийственные цели",
                            Lvl = 4,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "syringe.medical",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "scrap",
                                    nabor = false,
                                    Amount = 450,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "lowgradefuel",
                                    nabor = false,
                                    Amount = 250,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить томсон",
                                    amount = 1,
                                    type = 3,
                                    need = "smg.thompson"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Поставить пистолетный патрон",
                                    amount = 100,
                                    type = 6,
                                    need = "ammo.pistol"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Изучить ледоруб",
                                    amount = 1,
                                    type = 4,
                                    need = "icepick.salvaged"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть серы",
                                    amount = 1,
                                    type = 1,
                                    need = "sulfur.ore"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Подготовка к жоскому финалу",
                            Lvl = 5,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "syringe.medical",
                                    nabor = false,
                                    Amount = 15,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "scrap",
                                    nabor = false,
                                    Amount = 1000,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "rifle.bolt",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Поставить верстак 3 уровня",
                                    amount = 1,
                                    type = 6,
                                    need = "workbench3.deployed"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить калаш",
                                    amount = 1,
                                    type = 3,
                                    need = "rifle.ak"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить патроны 5.56",
                                    amount = 100,
                                    type = 3,
                                    need = "ammo.rifle"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Финальная битва",
                            Lvl = 6,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "sulfur.ore",
                                    nabor = false,
                                    Amount = 7000,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.refined",
                                    nabor = false,
                                    Amount = 500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "rifle.l96",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Взорвать танк с помощью С4",
                                    amount = 1,
                                    type = 2,
                                    need = "bradleyapc",
                                    Weapon = "explosive.timed.deployed"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Сбить вертолет с калаша",
                                    amount = 1,
                                    type = 2,
                                    need = "patrolhelicopter",
                                    Weapon = "rifle.ak"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить HeavyNPC",
                                    amount = 10,
                                    type = 2,
                                    need = "heavyscientist"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить игроков с калаша",
                                    amount = 15,
                                    type = 2,
                                    need = "player",
                                    Weapon = "rifle.ak"
                                },
                            }
                        }
                    },
                    ["Строитель"] = new List<Quest>()
                    {
                        new Quest()
                        {
                            DisplayName = "Начальный квест",
                            Lvl = 1,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "stones",
                                    URL = "",
                                    Amount = 1000,
                                    command = "",
                                    nabor = false,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "wood",
                                    URL = "",
                                    Amount = 1000,
                                    command = "",
                                    nabor = false,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить лук",
                                    amount = 1,
                                    type = 3,
                                    need = "bow.hunting"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить стрелы",
                                    amount = 15,
                                    type = 3,
                                    need = "arrow.wooden"
                                }
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Подняться выше",
                            Lvl = 2,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "metal.fragments",
                                    nabor = false,
                                    Amount = 2500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.refined",
                                    nabor = false,
                                    Amount = 100,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "furnace",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить арбалет",
                                    amount = 1,
                                    type = 3,
                                    need = "crossbow"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить скоростных стрел",
                                    amount = 21,
                                    type = 3,
                                    need = "arrow.hv"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить костеной нож",
                                    amount = 1,
                                    type = 3,
                                    need = "knife.bone"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Убить медведя",
                                    amount = 1,
                                    type = 2,
                                    need = "bear"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть кожу",
                                    amount = 100,
                                    type = 1,
                                    need = "leather"
                                }
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Ну ты красавчик",
                            Lvl = 3,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "sulfur.ore",
                                    nabor = false,
                                    Amount = 2500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "metal.ore",
                                    nabor = false,
                                    Amount = 3500,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "wood",
                                    nabor = false,
                                    Amount = 5000,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить печку",
                                    amount = 1,
                                    type = 3,
                                    need = "crossbow"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Поставить печку",
                                    amount = 1,
                                    type = 6,
                                    need = "arrow.hv"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Изучить железный топор",
                                    amount = 1,
                                    type = 4,
                                    need = "hatchet"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть дерево",
                                    amount = 1,
                                    type = 1,
                                    need = "wood"
                                },
                            }
                        },
                        new Quest()
                        {
                            DisplayName = "Убийственные цели",
                            Lvl = 4,
                            _listReward = new List<Reward>()
                            {
                                new Reward()
                                {
                                    ShortName = "syringe.medical",
                                    nabor = false,
                                    Amount = 1,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "scrap",
                                    nabor = false,
                                    Amount = 450,
                                    itemList = new List<Reward.Items>()
                                },
                                new Reward()
                                {
                                    ShortName = "lowgradefuel",
                                    nabor = false,
                                    Amount = 250,
                                    itemList = new List<Reward.Items>()
                                }
                            },
                            _listZadach = new List<Zadachi>()
                            {
                                new Zadachi()
                                {
                                    DisplayName = "Скрафтить томсон",
                                    amount = 1,
                                    type = 3,
                                    need = "smg.thompson"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Поставить пистолетный патрон",
                                    amount = 100,
                                    type = 6,
                                    need = "ammo.pistol"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Изучить ледоруб",
                                    amount = 1,
                                    type = 4,
                                    need = "icepick.salvaged"
                                },
                                new Zadachi()
                                {
                                    DisplayName = "Добыть серы",
                                    amount = 1,
                                    ty
// ... [Code preview truncated due to length. Full source in attached file] ...

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