C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/******************************************************************************
* Version 1.6 Changelog
*** Fixed the compile error.ItemManager is no longer a singleton.*** Removed the item suggest when using /stack until I can fix it later.Now it will just give you an error if the shortname is invalid.******************************************************************************/
using System.Collections.Generic;
using System.Linq;
using System;
using UnityEngine;
namespace Oxide.Plugins {
[Info("Stack Size Controller", "Waizujin", 1.6, ResourceId = 1185)]
[Description("Allows you to set the max stack size of every item.")]
public class StackSizeController : RustPlugin {
protected override void LoadDefaultConfig() {
PrintWarning("Creating a new configuration file.");
var gameObjectArray = FileSystem.LoadAll<GameObject>("Assets/", ".item");
var itemList = gameObjectArray.Select(x => x.GetComponent<ItemDefinition>()).Where(x => x != null).ToList();
foreach (var item in itemList) {
if (item.condition.enabled && item.condition.max > 0) {
continue;
}
Config[item.displayName.english] = item.stackable;
}
}
void OnServerInitialized() {
permission.RegisterPermission("canChangeStackSize", this);
var dirty = false;
var itemList = ItemManager.itemList;
foreach (var item in itemList) {
if (item.condition.enabled && item.condition.max > 0) {
continue;
}
if (Config[item.displayName.english] == null) {
Config[item.displayName.english] = item.stackable;
dirty = true;
}
item.stackable = (int)Config[item.displayName.english];
}
if (!dirty) {
return;
}
PrintWarning("Updating configuration file with new values.");
SaveConfig();
}
[ChatCommand("stack")]
private void StackCommand(BasePlayer player, string command, string[] args) {
int stackAmount = 0;
if (!hasPermission(player, "canChangeStackSize")) {
SendReply(player, "You don't have permission to use this command.");
return;
}
if (args.Length <= 1) {
SendReply(player, "Syntax Error: Requires 2 arguments.Syntax Example: /stack ammo_rocket_hv 64 (Use shortname)");
return;
}
if (int.TryParse(args[1], out stackAmount) == false) {
SendReply(player, "Syntax Error: Stack Amount is not a number.Syntax Example: /stack ammo_rocket_hv 64 (Use shortname)");
return;
}
List<ItemDefinition> items = ItemManager.itemList.FindAll(x => x.shortname.Contains(args[0]));
if (items[0].shortname == args[0]) {
if (items[0].condition.enabled && items[0].condition.max > 0) {
return;
}
Config[items[0].displayName.english] = Convert.ToInt32(stackAmount);
items[0].stackable = Convert.ToInt32(stackAmount);
SaveConfig();
SendReply(player, "Updated Stack Size for " + items[0].displayName.english + " (" + items[0].shortname + ") to " + stackAmount + ".");
}
else {
/*string results = "";
foreach (ItemDefinition item in items)
{
if (results == "")
{
results = item.shortname;
continue;
}
results = results + ", " + item.shortname;
}
SendReply(player, "Did you mean one of these? " + results + " ?");*/
SendReply(player, "That is an incorrect item name.Please use a valid shortname.");
}
}
[ChatCommand("stackall")]
private void StackAllCommand(BasePlayer player, string command, string[] args) {
if (!hasPermission(player, "canChangeStackSize")) {
SendReply(player, "You don't have permission to use this command.");
return;
}
if (args.Length == 0) {
SendReply(player, "Syntax Error: Requires 1 argument.Syntax Example: /stackall 65000");
return;
}
var itemList = ItemManager.itemList;
foreach (var item in itemList) {
if (item.displayName.english.ToString() == "Salt Water" || item.displayName.english.ToString() == "Water") {
continue;
}
Config[item.displayName.english] = Convert.ToInt32(args[0]);
item.stackable = Convert.ToInt32(args[0]);
}
SaveConfig();
SendReply(player, "The Stack Size of all stackable items has been set to " + args[0]);
}
bool hasPermission(BasePlayer player, string perm) {
if (player.net.connection.authLevel > 1) {
return true;
}
return permission.UserHasPermission(player.userID.ToString(), perm);
}
}
}