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FREE SteamFakeOnline : 1.0.1 1.0.1

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C#:
using System.Collections.Generic;
using System;
using System.Linq;
using Steamworks;
using Oxide.Core.Plugins;
using System.Reflection;
using Newtonsoft.Json;
using UnityEngine;
using ProtoBuf;
using Oxide.Core;
using Rust;
using Facepunch.Math;
namespace Oxide.Plugins {
    [Info("Fake Online Steam", "15FPS", "1.0.1")]
    class SteamFakeOnline : RustPlugin {
        private class Configuration {
            [JsonProperty("'Time': Online")]
            public Dictionary<Int32, Int32> ManualTimeOnline = new Dictionary<Int32, Int32>();
            public static Configuration Generate() {
                return new Configuration {
                    ManualTimeOnline = new Dictionary<int, int> {
                        [00]
                        = 3, [01] = 3, [02] = 3, [03] = 3, [04] = 2, [05] = 2, [06] = 5, [07] = 4, [08] = 5, [09] = 7, [10] = 7, [11] = 8, [12] = 12, [13] = 13, [14] = 16, [15] = 19, [16] = 20, [17] = 21, [18] = 24, [19] = 27, [20] = 29, [21] = 22, [22] = 15, [23] = 7,
                    }
                }
                ;
            }
        }
        private static Configuration Settings;
        protected override void LoadConfig() {
            base.LoadConfig();
            try {
                Settings = Config.ReadObject<Configuration>();
            }
            catch {
                PrintWarning($"Error reading config, creating one new config!");
                LoadDefaultConfig();
            }
            SaveConfig();
        }
        protected override void LoadDefaultConfig() => Settings = Configuration.Generate();
        protected override void SaveConfig() => Config.WriteObject(Settings);
        public int FakeOnline = 0;
        private Timer timerGenerateOnline;
        public class FakePlayer {
            public String UserID;
            public string DisplayName;
        }
        void OnServerInitialized() {
            timerGenerateOnline = timer.Every(2, () => {
                Int32 Time = DateTime.Now.Hour;
                Int32 ManualOnline = Settings.ManualTimeOnline.ContainsKey(Time) ? Settings.ManualTimeOnline[Time] : 0;
                FakeOnline = ManualOnline;
                IOnUpdateServerInformation(FakeOnline);
            }
            );
        }
        void Unload() {
            if (timerGenerateOnline != null && !timerGenerateOnline.Destroyed) timerGenerateOnline.Destroy();
        }
        private void IOnUpdateServerInformation(int count) {
            string text = "stok";
            string text2 = $"born{Epoch.FromDateTime(SaveRestore.SaveCreatedTime)}";
            string text3 = $"gm{ConVar.Server.gamemode}";
            string text4 = $"wolfua,oxide,modded";
            SteamServer.GameTags = $"mp{ConVar.Server.maxplayers},cp{BasePlayer.activePlayerList.Count + count},pt{Network.Net.sv.ProtocolId},qp{SingletonComponent<ServerMgr>.Instance.connectionQueue.Queued},v{Protocol.network},{ConVar.Server.tags},fl{BasePlayer.activePlayerList.Count + count},hil2cpp,{text},{text2},{text3},{text4}";
        }
        int GetOnline() => FakeOnline;
    }
}

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15FPS
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