C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
/*
* Copyright (C) 2024 Game4Freak.io
* This mod is provided under the Game4Freak EULA.* Full legal terms can be found at https://game4freak.io/eula/
*/
using Newtonsoft.Json;
using Oxide.Core.Libraries;
using System.Collections.Generic;
namespace Oxide.Plugins
{
[Info("Suspicious Code Unlock", "VisEntities", "1.0.0")]
[Description("Alerts admins when a player unlocks someone else's code lock.")]
public class SuspiciousCodeUnlock : RustPlugin
{
#region Fields
private static SuspiciousCodeUnlock _plugin;
private static Configuration _config;
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Discord Webhook Url")]
public string DiscordWebhookUrl { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
DiscordWebhookUrl = ""
};
}
#endregion Configuration
#region Oxide Hooks
private void Init()
{
_plugin = this;
PermissionUtil.RegisterPermissions();
}
private void Unload()
{
_config = null;
_plugin = null;
}
private void OnCodeEntered(CodeLock codeLock, BasePlayer player, string enteredCode)
{
if (codeLock == null || player == null)
return;
if (codeLock.code != enteredCode)
return;
if (player.userID == codeLock.OwnerID)
return;
if (PlayerUtil.AreTeammates(codeLock.OwnerID, player.userID))
return;
if (player.IsBuildingAuthed())
return;
AlertOnlineAdmins(codeLock, player);
SendDiscordAlert(codeLock, player);
}
#endregion Oxide Hooks
#region Notifications
private void AlertOnlineAdmins(CodeLock codeLock, BasePlayer unauthorizedPlayer)
{
string location = MapHelper.PositionToString(codeLock.transform.position);
string unlockedEntityName = GetUnlockedEntityName(codeLock);
BasePlayer owner = PlayerUtil.FindById(codeLock.OwnerID);
string ownerName = "unknown";
if (owner != null)
{
ownerName = owner.displayName;
}
foreach (BasePlayer admin in BasePlayer.activePlayerList)
{
if (admin != null && PermissionUtil.HasPermission(admin, PermissionUtil.ADMIN))
{
MessagePlayer(admin, Lang.ChatUnlockAlert, unauthorizedPlayer.displayName, unlockedEntityName, location, ownerName);
}
}
}
private void SendDiscordAlert(CodeLock codeLock, BasePlayer unauthorizedPlayer)
{
if (string.IsNullOrEmpty(_config.DiscordWebhookUrl))
return;
string location = MapHelper.PositionToString(codeLock.transform.position);
string unlockedEntityName = GetUnlockedEntityName(codeLock);
BasePlayer owner = PlayerUtil.FindById(codeLock.OwnerID);
string ownerName = "unknown";
string ownerId = "0";
if (owner != null)
{
ownerName = owner.displayName;
ownerId = owner.UserIDString;
}
string messageTemplate = lang.GetMessage(Lang.DiscordUnlockAlert, this);
string message = string.Format(messageTemplate, unauthorizedPlayer.displayName, unauthorizedPlayer.UserIDString, unlockedEntityName, location, ownerName, ownerId);
var postData = new { content = message };
string json = JsonConvert.SerializeObject(postData);
webrequest.Enqueue(
_config.DiscordWebhookUrl,
json,
(code, response) =>
{
if (code < 200 || code >= 300)
PrintWarning($"Failed to send Discord alert: Code: {code}, Response: {response}");
},
this,
RequestMethod.POST,
new Dictionary<string, string> { { "Content-Type", "application/json" } }
);
}
#endregion Notifications
#region Helper Functions
private string GetUnlockedEntityName(CodeLock codeLock)
{
BaseEntity parentEntity = codeLock.GetParentEntity();
if (parentEntity != null)
return parentEntity.ShortPrefabName;
return "unknown";
}
#endregion Helper Functions
#region Permissions
private static class PermissionUtil
{
public const string ADMIN = "suspiciouscodeunlock.admin";
private static readonly List<string> _permissions = new List<string>
{
ADMIN,
};
public static void RegisterPermissions()
{
foreach (var permission in _permissions)
{
_plugin.permission.RegisterPermission(permission, _plugin);
}
}
public static bool HasPermission(BasePlayer player, string permissionName)
{
return _plugin.permission.UserHasPermission(player.UserIDString, permissionName);
}
}
#endregion Permissions
#region Helper Classes
public static class PlayerUtil
{
public static BasePlayer FindById(ulong playerId)
{
return RelationshipManager.FindByID(playerId);
}
public static RelationshipManager.PlayerTeam GetTeam(ulong playerId)
{
if (RelationshipManager.ServerInstance == null)
return null;
return RelationshipManager.ServerInstance.FindPlayersTeam(playerId);
}
public static bool AreTeammates(ulong firstPlayerId, ulong secondPlayerId)
{
var team = GetTeam(firstPlayerId);
if (team != null && team.members.Contains(secondPlayerId))
return true;
return false;
}
}
#endregion Helper Classes
#region Localization
private class Lang
{
public const string ChatUnlockAlert = "ChatUnlockAlert";
public const string DiscordUnlockAlert = "DiscordUnlockAlert";
}
protected override void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>
{
[Lang.ChatUnlockAlert] = "Suspicious code unlock: {0} unlocked a {1} at {2} owned by {3}.",
[Lang.DiscordUnlockAlert] = "Suspicious code unlock: {0} ({1}) unlocked a {2} at {3} owned by {4} ({5})."
}, this, "en");
}
private static string GetMessage(BasePlayer player, string messageKey, params object[] args)
{
string message = _plugin.lang.GetMessage(messageKey, _plugin, player.UserIDString);
if (args.Length > 0)
message = string.Format(message, args);
return message;
}
public static void MessagePlayer(BasePlayer player, string messageKey, params object[] args)
{
string message = GetMessage(player, messageKey, args);
_plugin.SendReply(player, message);
}
#endregion Localization
}
}