C#:
using System;
using System.Linq;
using System.Collections.Generic;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using Newtonsoft.Json;
namespace Oxide.Plugins {
[Info("TopKits", "TopPlugin.ru", "1.0.0")]
class TopKits : RustPlugin {
#region Вар
private List<Kit> _kits;
private Dictionary<ulong, Dictionary<string, KitData>> _kitsData;
private Dictionary<BasePlayer, List<string>> _kitsGUI = new Dictionary<BasePlayer, List<string>>();
private string Layer = "KITS_UI";
private string LayerInfo = "Kits_UI";
[PluginReference]
Plugin ImageLibrary;
#endregion
#region Конфиг
public Configuration config;
public class Configuration {
[JsonProperty("Наборы при респавне")]
public List<string> CustomKit;
public static Configuration GetNewConfig() {
return new Configuration {
CustomKit = new List<string> {
"autokit1", "autokit2"
}
}
;
}
}
protected override void LoadConfig() {
base.LoadConfig();
try {
config = Config.ReadObject<Configuration>();
if (config?.CustomKit == null) LoadDefaultConfig();
}
catch {
PrintWarning($"Ошибка чтения конфигурации 'oxide/config/{Name}', создаём новую конфигурацию!!");
LoadDefaultConfig();
}
NextTick(SaveConfig);
}
protected override void LoadDefaultConfig() => config = Configuration.GetNewConfig();
protected override void SaveConfig() => Config.WriteObject(config);
#endregion
#region Класс
public class Kit {
[JsonProperty("Название")]
public string Name;
[JsonProperty("Формат названия")]
public string DisplayName;
[JsonProperty("Максимум использований")]
public int Amount;
[JsonProperty("Кулдаун")]
public double Cooldown;
[JsonProperty("Виден или скрыт")]
public bool Hide;
[JsonProperty("Привилегия")]
public string Permission;
[JsonProperty("Изображение")]
public string Url;
[JsonProperty("Предметы")]
public List<KitItem> Items;
}
public class KitItem {
[JsonProperty("Название предмета")]
public string ShortName;
[JsonProperty("Количество")]
public int Amount;
[JsonProperty("Чертеж")]
public int Blueprint;
[JsonProperty("Место")]
public string Container;
[JsonProperty("Состояние")]
public float Condition;
[JsonProperty("Скин")]
public ulong SkinID;
[JsonProperty("Оружие")]
public Weapon Weapon;
public List<ItemContent> Content;
}
public class Weapon {
[JsonProperty("Название боеприпаса")]
public string ammoType;
[JsonProperty("Количество")]
public int ammoAmount;
}
public class ItemContent {
[JsonProperty("Название предмета")]
public string ShortName;
[JsonProperty("Состояние")]
public float Condition;
[JsonProperty("Количество")]
public int Amount;
}
public class KitData {
[JsonProperty("Количество")]
public int Amount;
[JsonProperty("Кулдаун")]
public double Cooldown;
}
#endregion
#region Хуки
private void OnPlayerRespawned(BasePlayer player) {
foreach (var kits in config.CustomKit) {
if (_kits.Exists(x => x.Name == kits)) {
var kit1 = _kits.First(x => x.Name == kits);
if (permission.UserHasPermission(player.UserIDString, kit1.Permission)) {
player.inventory.Strip();
GiveItems(player, kit1);
return;
}
}
}
if (_kits.Exists(x => x.Name == "autokit")) {
player.inventory.Strip();
var kit = _kits.First(x => x.Name == "autokit");
GiveItems(player, kit);
}
}
private void SaveKits() {
Interface.Oxide.DataFileSystem.WriteObject("Kits/KitsSettings", _kits);
}
private void SaveData() {
Interface.Oxide.DataFileSystem.WriteObject("Kits/Kits_Data", _kitsData);
}
private void OnServerSave() {
SaveData();
SaveKits();
}
private void Loaded() {
_kits = Interface.Oxide.DataFileSystem.ReadObject<List<Kit>>("Kits/KitsSettings");
_kitsData = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<ulong, Dictionary<string, KitData>>>("Kits/Kits_Data");
}
private void OnServerInitialized() {
foreach (var check in _kits) {
if (!permission.PermissionExists(check.Permission)) permission.RegisterPermission(check.Permission, this);
ImageLibrary.Call("AddImage", check.Url, check.Url);
}
timer.Repeat(1, 0, RefreshCooldownKitsUI);
}
private void OnPlayerDisconnected(BasePlayer player) {
_kitsGUI.Remove(player);
}
private void Unload() {
SaveData();
foreach (var player in BasePlayer.activePlayerList) {
DestroyUI(player);
CuiHelper.DestroyUi(player, LayerInfo);
}
}
#endregion
#region Команды
[ConsoleCommand("kit")]
private void CommandConsoleKit(ConsoleSystem.Arg arg) {
if (arg.Connection == null) return;
var player = arg.Player();
if (!arg.HasArgs()) return;
var value = arg.Args[0].ToLower();
if (value == "ui") {
if (_kitsGUI.ContainsKey(player)) {
DestroyUI(player);
}
else {
DrawUI(player);
return;
}
}
if (!_kitsGUI.ContainsKey(player)) return;
if (!_kitsGUI[player].Contains(value)) return;
GiveKit(player, value);
InfoUI(player);
var container = new CuiElementContainer();
var check = _kits.First(x => x.Name == value);
var data = GetPlayerData(player.userID, value);
if (check.Amount > 0) {
if (data.Amount >= check.Amount) {
player.SendConsoleCommand("kit ui");
foreach (var name in _kitsGUI[player]) {
CuiHelper.DestroyUi(player, $"{name}.button");
CuiHelper.DestroyUi(player, $"{name}.Take");
CuiHelper.DestroyUi(player, $"{name}.Times");
CuiHelper.DestroyUi(player, $"{name}");
}
CuiHelper.AddUi(player, container);
return;
}
}
if (check.Cooldown > 0) {
var currentTime = GetCurrentTime();
if (data.Cooldown > currentTime) {
CuiHelper.DestroyUi(player, $"{check.Name}.button");
CuiHelper.DestroyUi(player, $"{check.Name}.Take");
CuiHelper.DestroyUi(player, $"{check.Name}.Times");
CooldownUI(ref container, value, TimeSpan.FromSeconds(data.Cooldown - currentTime));
}
}
CuiHelper.AddUi(player, container);
return;
}
[ChatCommand("kit")]
private void CommandChatKit(BasePlayer player, string command, string[] args) {
if (player == null) return;
if (args.Length == 0) {
if (_kitsGUI.ContainsKey(player)) {
DestroyUI(player);
return;
}
else {
DrawUI(player);
return;
}
}
if (!player.IsAdmin) {
GiveKit(player, args[0].ToLower());
return;
}
switch (args[0].ToLower()) {
case "new" : if (args.Length < 2) SendReply(player, "/kit new название - создать набор");
else KitCommandAdd(player, args[1].ToLower());
return;
case "remove" : if (args.Length < 2) SendReply(player, "/kit remove название удалить набор");
else KitCommandRemove(player, args[1].ToLower());
return;
case "reset" : _kitsData.Clear();
SendReply(player, "Вы обнулили все данные о использовании наборов игроков");
return;
default : GiveKit(player, args[0].ToLower());
return;
}
}
[ConsoleCommand("kits")]
private void CommandKits(ConsoleSystem.Arg args) {
var player = args.Player();
if (player != null && args.HasArgs(1)) {
if (args.Args[0] == "skip") {
DrawUI(player, int.Parse(args.Args[1]));
}
}
}
#endregion
#region Кит
private bool GiveKit(BasePlayer player, string kitname) {
if (string.IsNullOrEmpty(kitname)) return false;
if (Interface.Oxide.CallHook("canRedeemKit", player) != null) {
return false;
}
if (!_kits.Exists(x => x.Name == kitname)) {
SendReply(player, "Этого комплекта не существует");
return false;
}
var kit = _kits.First(x => x.Name == kitname);
if (!string.IsNullOrEmpty(kit.Permission) && !permission.UserHasPermission(player.UserIDString, kit.Permission)) {
SendReply(player, "У вас нет полномочий использовать этот комплект");
return false;
}
var data = GetPlayerData(player.userID, kitname);
if (kit.Amount > 0 && data.Amount >= kit.Amount) {
SendReply(player, "Вы уже использовали этот комплект максимальное количество раз");
return false;
}
if (kit.Cooldown > 0) {
var currentTime = GetCurrentTime();
if (data.Cooldown > currentTime) {
SendReply(player, $"Вы сможете использовать этот комплект через <color=#ee3e61>{FormatTime(TimeSpan.FromSeconds(data.Cooldown - currentTime))}</color>");
return false;
}
}
int beltcount = kit.Items.Where(i => i.Container == "belt").Count();
int wearcount = kit.Items.Where(i => i.Container == "wear").Count();
int maincount = kit.Items.Where(i => i.Container == "main").Count();
int totalcount = beltcount + wearcount + maincount;
if ((player.inventory.containerBelt.capacity - player.inventory.containerBelt.itemList.Count) < beltcount || (player.inventory.containerWear.capacity - player.inventory.containerWear.itemList.Count) < wearcount || (player.inventory.containerMain.capacity - player.inventory.containerMain.itemList.Count) < maincount) if (totalcount > (player.inventory.containerMain.capacity - player.inventory.containerMain.itemList.Count)) {
player.ChatMessage("Недостаточно места в инвентаре");
return false;
}
GiveItems(player, kit);
if (kit.Amount > 0) data.Amount += 1;
if (kit.Cooldown > 0) data.Cooldown = GetCurrentTime() + kit.Cooldown;
SendReply(player, $"Вы успешно получили набор <color=#ee3e61>{kit.DisplayName}</color>");
return true;
}
private void KitCommandAdd(BasePlayer player, string kitname) {
if (_kits.Exists(x => x.Name == kitname)) {
SendReply(player, "Этот набор уже существует");
return;
}
_kits.Add(new Kit {
Name = kitname, DisplayName = kitname, Cooldown = 600, Hide = true, Permission = "kits.default", Amount = 0, Url = "", Items = GetPlayerItems(player)
}
);
permission.RegisterPermission($"kits.default", this);
SendReply(player, $"Вы создали новый набор {kitname}");
SaveKits();
SaveData();
}
private void KitCommandRemove(BasePlayer player, string kitname) {
if (_kits.RemoveAll(x => x.Name == kitname) <= 0) {
SendReply(player, "Этого набора не существует");
return;
}
SendReply(player, $"Набор <color=#ee3e61>{kitname}</color> был удалён");
SaveKits();
}
private void GiveItems(BasePlayer player, Kit kit) {
foreach (var kitem in kit.Items) {
GiveItem(player, BuildItem(kitem.ShortName, kitem.Amount, kitem.SkinID, kitem.Condition, kitem.Blueprint, kitem.Weapon, kitem.Content), kitem.Container == "belt" ? player.inventory.containerBelt : kitem.Container == "wear" ? player.inventory.containerWear : player.inventory.containerMain);
}
}
private void GiveItem(BasePlayer player, Item item, ItemContainer cont = null) {
if (item == null) return;
var inv = player.inventory;
var moved = item.MoveToContainer(cont) || item.MoveToContainer(inv.containerMain);
if (!moved) {
if (cont == inv.containerBelt) moved = item.MoveToContainer(inv.containerWear);
if (cont == inv.containerWear) moved = item.MoveToContainer(inv.containerBelt);
}
if (!moved) item.Drop(player.GetCenter(), player.GetDropVelocity());
}
private Item BuildItem(string ShortName, int Amount, ulong SkinID, float Condition, int blueprintTarget, Weapon weapon, List<ItemContent> Content) {
Item item = ItemManager.CreateByName(ShortName, Amount > 1 ? Amount : 1, SkinID);
item.condition = Condition;
if (blueprintTarget != 0) item.blueprintTarget = blueprintTarget;
if (weapon != null) {
(item.GetHeldEntity() as BaseProjectile).primaryMagazine.contents = weapon.ammoAmount;
(item.GetHeldEntity() as BaseProjectile).primaryMagazine.ammoType = ItemManager.FindItemDefinition(weapon.ammoType);
}
if (Content != null) {
foreach (var cont in Content) {
Item new_cont = ItemManager.CreateByName(cont.ShortName, cont.Amount);
new_cont.condition = cont.Condition;
new_cont.MoveToContainer(item.contents);
}
}
return item;
}
#endregion
#region Интерфейс
private void DrawUI(BasePlayer player, int page = 1) {
CuiHelper.DestroyUi(player, Layer);
CuiElementContainer container = new CuiElementContainer();
_kitsGUI[player] = new List<string>();
var currentTime = GetCurrentTime();
container.Add(new CuiPanel {
CursorEnabled = true, RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Image = {
Color = "0 0 0 0.9"
}
,
}
, "Overlay", Layer);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.25 0.25", AnchorMax = "0.75 0.75", OffsetMax = "0 0"
}
, Button = {
Color = "1 1 1 0", Command = "kit ui"
}
, Text = {
Text = ""
}
}
, Layer, "Kits");
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.386 0.12", AnchorMax = "0.6 0.17", OffsetMax = "0 0"
}
, Button = {
Color = "1 1 1 0.3", Command = "kit ui"
}
, Text = {
Text = "ЗАКРЫТЬ", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 20
}
}
, Layer);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.33 0.12", AnchorMax = "0.383 0.17", OffsetMax = "0 0"
}
, Button = {
Color = "0.46 0.73 0.43 0.5", Command = $"kits skip {page - 1}"
}
, Text = {
Text = $"<<", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 20
}
}
, Layer);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.603 0.12", AnchorMax = "0.653 0.17", OffsetMax = "0 0"
}
, Button = {
Color = "0.46 0.73 0.43 0.5", Command = $"kits skip {page + 1}"
}
, Text = {
Text = $">>", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 20
}
}
, Layer);
float gap = 0.01f, width = 1f, height = 0.1f, startxBox = 0f, startyBox = 1f - height, xmin = startxBox, ymin = startyBox;
foreach (var check in GetKitsForPlayer(player).ToList().Skip((page - 1) * 6).Take(6)) {
_kitsGUI[player].Add(check.Name);
var data = GetPlayerData(player.userID, check.Name);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = $"{xmin} {ymin}", AnchorMax = $"{xmin + width} {ymin + height * 1}", OffsetMax = "0 0"
}
, Button = {
Color = "1 1 1 0.1"
}
, Text = {
Text = $"", Color = "1 1 1 0.5", Font = "robotocondensed-bold.ttf", FontSize = 22, Align = TextAnchor.UpperCenter
}
}
, "Kits", $"{check.Name}");
xmin += width + gap;
if (xmin + width >= 1) {
xmin = startxBox;
ymin -= height + gap;
}
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "0.07 1", OffsetMax = "0 0"
}
, Button = {
Color = "1 1 1 0"
}
, Text = {
Text = $""
}
}
, $"{check.Name}", "Image");
container.Add(new CuiElement {
Parent = "Image", Components = {
new CuiRawImageComponent {
Png = (string) ImageLibrary.Call("GetImage", check.Url), FadeIn = 1f
}
, new CuiRectTransformComponent {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "2 2", OffsetMax = "-2 -2"
}
}
}
);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.075 0", AnchorMax = "0.5 1", OffsetMax = "0 0"
}
, Button = {
Color = "0 0 0 0"
}
, Text = {
Text = $" {check.DisplayName}", Color = "1 1 1 0.5", Font = "robotocondensed-regular.ttf", FontSize = 16, Align = TextAnchor.MiddleLeft
}
}
, $"{check.Name}");
if (check.Cooldown > 0 && (data.Cooldown > currentTime)) {
CooldownUI(ref container, check.Name, TimeSpan.FromSeconds(data.Cooldown - currentTime));
}
else {
ButtonUI(ref container, check.Name);
}
}
CuiHelper.AddUi(player, container);
}
private void ButtonUI(ref CuiElementContainer container, string name) {
var check = _kits.Find(p => p.Name == name);
container.Add(new CuiButton {
Button = {
Color = "0.46 0.73 0.43 0.5", Command = $"kit {name}"
}
, RectTransform = {
AnchorMin = "0.85 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Text = {
Text = "ЗАБРАТЬ", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 14
}
}
, $"{name}", $"{name}.button");
container.Add(new CuiButton {
Button = {
Color = "0 0 0 0"
}
, RectTransform = {
AnchorMin = "0.75 0", AnchorMax = "0.845 1", OffsetMax = "0 0"
}
, Text = {
Text = "<color=#80ab68>✓</color>", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = 20
}
}
, $"{name}", $"{name}.Take");
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.505 0", AnchorMax = "0.745 1", OffsetMax = "0 0"
}
, Button = {
Color = "0 0 0 0"
}
, Text = {
Text = $" {FormatTime(TimeSpan.FromSeconds(check.Cooldown))}", Color = "1 1 1 0.5", Font = "robotocondensed-regular.ttf", FontSize = 12, Align = TextAnchor.MiddleCenter
}
}
, $"{name}", $"{name}.Times");
}
private void CooldownUI(ref CuiElementContainer container, string name, TimeSpan time) {
container.Add(new CuiButton {
Button = {
Color = "0 0 0 0"
}
, RectTransform = {
AnchorMin = "0.505 0", AnchorMax = "0.745 1", OffsetMax = "0 0"
}
, Text = {
Text = FormatTime(time), Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = 12
}
}
, $"{name}", $"{name}.time");
container.Add(new CuiButton {
Button = {
Color = "0.81 0.30 0.30 0.5"
}
, RectTransform = {
AnchorMin = "0.85 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Text = {
Text = "НЕДОСТУПНО", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 14
}
}
, $"{name}", $"{name}.Block");
container.Add(new CuiButton {
Button = {
Color = "0 0 0 0"
}
, RectTransform = {
AnchorMin = "0.75 0", AnchorMax = "0.845 1", OffsetMax = "0 0"
}
, Text = {
Text = "<color=#ab6868>✘</color>", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = 20
}
}
, $"{name}", $"{name}.Blocks");
}
private void InfoUI(BasePlayer player) {
CuiHelper.DestroyUi(player, LayerInfo);
CuiElementContainer container = new CuiElementContainer();
container.Add(new CuiPanel {
CursorEnabled = true, RectTransform = {
AnchorMin = "0.33 0.2", AnchorMax = "0.653 0.3", OffsetMax = "0 0"
}
, Image = {
Color = "0 0 0 0"
}
,
}
, "Overlay", LayerInfo);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Button = {
Color = "0 0 0 0"
}
, Text = {
Text = "НАБОР ПОЛУЧЕН", Color = "1 1 1 0.5", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 14
}
}
, LayerInfo);
CuiHelper.AddUi(player, container);
timer.Once(3f, () => CuiHelper.DestroyUi(player, LayerInfo));
}
private void RefreshCooldownKitsUI() {
var currentTime = GetCurrentTime();
foreach (var player in _kitsGUI) {
var container = new CuiElementContainer();
if (!_kitsData.ContainsKey(player.Key.userID)) continue;
var playerKitsData = _kitsData[player.Key.userID];
foreach (var name in player.Value) {
var playerKitData = playerKitsData[name];
if (playerKitData.Cooldown > 0) {
CuiHelper.DestroyUi(player.Key, $"{name}.time");
CuiHelper.DestroyUi(player.Key, $"{name}.Block");
CuiHelper.DestroyUi(player.Key, $"{name}.Blocks");
if (playerKitData.Cooldown < currentTime) {
ButtonUI(ref container, name);
CuiHelper.DestroyUi(player.Key, $"{name}.button");
CuiHelper.DestroyUi(player.Key, $"{name}.Take");
CuiHelper.DestroyUi(player.Key, $"{name}.Times");
}
else {
CooldownUI(ref container, name, TimeSpan.FromSeconds(playerKitData.Cooldown - currentTime));
}
}
}
CuiHelper.AddUi(player.Key, container);
}
}
#endregion
#region Хелпер
private KitData GetPlayerData(ulong userID, string name) {
if (!_kitsData.ContainsKey(userID)) _kitsData[userID] = new Dictionary<string, KitData>();
if (!_kitsData[userID].ContainsKey(name)) _kitsData[userID][name] = new KitData();
return _kitsData[userID][name];
}
private List<KitItem> GetPlayerItems(BasePlayer player) {
List<KitItem> kititems = new List<KitItem>();
foreach (Item item in player.inventory.containerWear.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, "wear");
kititems.Add(iteminfo);
}
}
foreach (Item item in player.inventory.containerMain.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, "main");
kititems.Add(iteminfo);
}
}
foreach (Item item in player.inventory.containerBelt.itemList) {
if (item != null) {
var iteminfo = ItemToKit(item, "belt");
kititems.Add(iteminfo);
}
}
return kititems;
}
private KitItem ItemToKit(Item item, string container) {
KitItem kitem = new KitItem();
kitem.Amount = item.amount;
kitem.Container = container;
kitem.SkinID = item.skin;
kitem.Blueprint = item.blueprintTarget;
kitem.ShortName = item.info.shortname;
kitem.Condition = item.condition;
kitem.Weapon = null;
kitem.Content = null;
if (item.info.category == ItemCategory.Weapon) {
BaseProjectile weapon = item.GetHeldEntity() as BaseProjectile;
if (weapon != null) {
kitem.Weapon = new Weapon();
kitem.Weapon.ammoType = weapon.primaryMagazine.ammoType.shortname;
kitem.Weapon.ammoAmount = weapon.primaryMagazine.contents;
}
}
if (item.contents != null) {
kitem.Content = new List<ItemContent>();
foreach (var cont in item.contents.itemList) {
kitem.Content.Add(new ItemContent() {
Amount = cont.amount, Condition = cont.condition, ShortName = cont.info.shortname
}
);
}
}
return kitem;
}
private List<Kit> GetKitsForPlayer(BasePlayer player) {
return _kits.Where(kit => kit.Hide == false && (string.IsNullOrEmpty(kit.Permission) || permission.UserHasPermission(player.UserIDString, kit.Permission)) && (kit.Amount == 0 || (kit.Amount > 0 && GetPlayerData(player.userID, kit.Name).Amount < kit.Amount))).ToList();
}
private BasePlayer FindPlayer(BasePlayer player, string nameOrID) {
ulong id;
if (ulong.TryParse(nameOrID, out id) && nameOrID.StartsWith("") && nameOrID.Length == 17) {
var findedPlayer = BasePlayer.FindByID(id);
if (findedPlayer == null || !findedPlayer.IsConnected) {
SendReply(player, "Игрок не найден");
return null;
}
return findedPlayer;
}
var foundPlayers = BasePlayer.activePlayerList.Where(x => x.displayName.ToLower().Contains(nameOrID.ToLower()));
if (foundPlayers.Count() == 0) {
SendReply(player, "Игрок не найден");
return null;
}
if (foundPlayers.Count() > 1) {
SendReply(player, "Найдено несколько игроков");
return null;
}
return foundPlayers.First();
}
private double GetCurrentTime() => new TimeSpan(DateTime.UtcNow.Ticks).TotalSeconds;
private string GetFormatTime(double seconds) {
double minutes = Math.Floor((double)(seconds / 60));
seconds -= (int)(minutes * 60);
return string.Format("{0}:{1:00}", minutes, seconds);
}
public static string FormatTime(TimeSpan time) {
string result = string.Empty;
if (time.Days != 0) result += $"{Format(time.Days, "дней", "дня", "день")} ";
if (time.Hours != 0) result += $"{Format(time.Hours, "часов", "часа", "час")} ";
if (time.Minutes != 0) result += $"{Format(time.Minutes, "минут", "минуты", "минута")} ";
if (time.Seconds != 0) result += $"{Format(time.Seconds, "секунд", "секунды", "секунда")} ";
return result;
}
private static string Format(int units, string form1, string form2, string form3) {
var tmp = units % 10;
if (units >= 5 && units <= 20 || tmp >= 5 && tmp <= 9) return $"{units} {form1}";
if (tmp >= 2 && tmp <= 4) return $"{units} {form2}";
return $"{units} {form3}";
}
private void DestroyUI(BasePlayer player) {
if (!_kitsGUI.ContainsKey(player)) return;
foreach (var name in _kitsGUI[player]) {
CuiHelper.DestroyUi(player, $"{name}.time");
CuiHelper.DestroyUi(player, $"{name}.button");
CuiHelper.DestroyUi(player, $"{name}.Times");
CuiHelper.DestroyUi(player, $"{name}.Block");
CuiHelper.DestroyUi(player, $"{name}.Blocks");
CuiHelper.DestroyUi(player, $"{name}.Take");
CuiHelper.DestroyUi(player, $"{name}");
}
CuiHelper.DestroyUi(player, Layer);
_kitsGUI.Remove(player);
}
#endregion
}
}