C#:
using System;
using System.Collections.Generic;
using System.Globalization;
using Newtonsoft.Json;
using Oxide.Core;
using System.Linq;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using Oxide.Plugins.TournamentClanExtensionMethods;
using System.Text;
using System.Text.RegularExpressions;
namespace Oxide.Plugins {
[Info("TournamentClan", "XAVIER", "1.1.3")]
public class TournamentClan : RustPlugin {
#region Var
public List<MapMarkerGenericRadius> RadiusMarker = new List<MapMarkerGenericRadius>();
[PluginReference]
private Plugin RustMap, Clans;
private static TournamentClan _ins;
public static string Layer = "UI_MaskLayer";
public string containerButton = "";
#endregion
#region Data
public class CupboardData {
public ulong netID;
public bool Remove;
public string nameClan;
public string grid;
}
public class RaidsData {
public string Attacker;
public string Victim;
public string Time;
}
public List<CupboardData> _cupboard = new List<CupboardData>();
public List<RaidsData> RaidsHistory = new List<RaidsData>();
public List<CupboardComponent> _component = new List<CupboardComponent>();
#endregion
#region UI && Hooks
private void OnLootEntityEnd(BasePlayer player, BuildingPrivlidge entity) => CuiHelper.DestroyUi(player, Layer);
private void OnLootEntity(BasePlayer player, BuildingPrivlidge entity) {
if (player == null) return;
if (entity == null) return;
if (!player.IsHuman()) return;
CuiHelper.DestroyUi(player, Layer);
var nameClan = GetTag(player);
object clan = Clans?.CallHook("ClanCount", player.userID);
object point = Clans?.CallHook("ClanPoint", player.userID);
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
if (clan is bool && !(bool)clan) {
var contCreate = containerButton.Replace("{color}", HexToCuiColor($"#AA4734", 100)).Replace("{command}", "").Replace("{text}", "ВЫ НЕ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nПРИЧИНА: ВЫ НЕ СОСТОИТЕ В КЛАНЕ");
CuiHelper.AddUi(player, contCreate);
return;
}
if (GetActive(nameClan)) {
var contCreate = containerButton.Replace("{color}", HexToCuiColor($"#AA4734", 100)).Replace("{command}", "").Replace("{text}", $"ВЫ НЕ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nПРИЧИНА: ВЫ УЖЕ УЧАВСТВУЕТЕ");
CuiHelper.AddUi(player, contCreate);
return;
}
if (GetRemove(nameClan)) {
var contCreate = containerButton.Replace("{color}", HexToCuiColor($"#AA4734", 100)).Replace("{command}", "").Replace("{text}", $"ВЫ НЕ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nПРИЧИНА: ВЫ ВЫБЫЛИ ИЗ ТУРНИРА");
CuiHelper.AddUi(player, contCreate);
return;
}
if (point is int && (int)point < config._MainSettings.MinPoint) {
var contCreate = containerButton.Replace("{color}", HexToCuiColor($"#AA4734", 100)).Replace("{command}", "").Replace("{text}", $"ВЫ НЕ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nПРИЧИНА: ВАМ НЕОБХОДИМО {config._MainSettings.MinPoint} ОЧКОВ.");
CuiHelper.AddUi(player, contCreate);
return;
}
int obj = 0;
var entities = player.GetBuildingPrivilege()?.GetBuilding()?.decayEntities;
if (entities != null) {
foreach (var entitys in entities) {
if (entitys.PrefabName.Contains("assets/prefabs/building core")) obj++;
}
}
if (obj < 1) {
var contCreate = containerButton.Replace("{color}", HexToCuiColor($"#AA4734", 100)).Replace("{command}", "").Replace("{text}", $"ВЫ НЕ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nПРИЧИНА: ВАМ НЕОБХОДИМО 6231 ОБЪЕКТОВ.");
CuiHelper.AddUi(player, contCreate);
return;
}
if (IsTimeExit()) {
var contCreate = containerButton.Replace("{color}", HexToCuiColor($"#AA4734", 100)).Replace("{command}", "").Replace("{text}", $"ВЫ НЕ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nПРИЧИНА: ПРОШЛО ВРЕМЯ РЕГИСТРАЦИИ");
CuiHelper.AddUi(player, contCreate);
return;
}
var contCreateSucReplace = containerButton.Replace("{color}", HexToCuiColor($"#5D6A36", 100)).Replace("{command}", $"UI_TournamentHandler {entity.net.ID.Value}").Replace("{text}", $"ВЫ МОЖЕТЕ ПРИНЯТЬ УЧАСТИЕ В ТУРНИРЕ\nНАЖМИТЕ ЧТО БЫ ПРИНЯТЬ УЧАСТИЕ");
CuiHelper.AddUi(player, contCreateSucReplace);
}
#endregion
public string GetClanGrid(string nameClan) {
Puts("1");
var cupboardData = _cupboard.FirstOrDefault(data => data.nameClan == nameClan);
if(cupboardData==null)return"123";
return cupboardData?.grid ?? string.Empty;
}
#region Hooks
void OnServerInitialized() {
_ins = this;
try {
_cupboard = Interface.GetMod().DataFileSystem.ReadObject<List<CupboardData>>(Name);
if (_cupboard == null) _cupboard = new List<CupboardData>();
RaidsHistory = Interface.Oxide.DataFileSystem.ReadObject<List<RaidsData>>("Raids");
if (RaidsHistory == null) RaidsHistory = new List<RaidsData>();
}
catch {
RaidsHistory = new List<RaidsData>();
_cupboard = new List<CupboardData>();
}
timer.Every(60, TimeHandle);
var container = new CuiElementContainer();
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.5 0", AnchorMax = "0.5 0", OffsetMin = "193 491", OffsetMax = "572 555"
}
, Button = {
Color = "{color}", Command = "{command}"
}
, Text = {
Text = "{text}", Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 14, Color = "1 1 1 0.9"
}
}
, "Overlay", Layer);
containerButton = container.ToJson();
AnyCupboardChecks();
}
void OnServerSave() {
Interface.GetMod().DataFileSystem.WriteObject(Name, _cupboard);
Interface.Oxide.DataFileSystem.WriteObject("Raids", RaidsHistory);
}
void Unload() {
Interface.GetMod().DataFileSystem.WriteObject(Name, _cupboard);
Interface.Oxide.DataFileSystem.WriteObject("Raids", RaidsHistory);
_component.ForEach(component => {
component.Kill();
}
);
_component = null;
_ins = null;
config = null;
TournamentClanExtensionMethods.ExtensionMethods.p = null;
}
[ChatCommand("history")]
void cmdClanLIMITCLANS(BasePlayer player, string command, string[] args) {
RaidGUI(player, 0);
}
[ChatCommand("update")]
void cmdpizdec(BasePlayer player) {
TimeHandle();
}
string RTopLayer = "123";
void RaidGUI(BasePlayer player, int page = 0) {
CuiHelper.DestroyUi(player, "MainTopR");
var container = new CuiElementContainer();
container.Add(new CuiPanel {
CursorEnabled = true, RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Image = {
Color = "0 0 0 0.5", Material = "assets/content/ui/uibackgroundblur.mat"
}
}
, "Overlay", "MainTopR");
UI.AddButton(ref container, "MainTopR", "CloseOverlay", "", "MainTopR", "0 0 0 0", "", "", "0 0", "1 1", "0 0", "0 0");
UI.AddImage(ref container, "MainTopR", RTopLayer, "0 0 0 0", "", "", "0.5 0.5", "0.5 0.5", "-257 -175", "257 225");
UI.AddImage(ref container, RTopLayer, "Top", $"{HexToRustFormat("#74706A7F")}", "", "assets/icons/greyout.mat", "0.5 0.5", "0.5 0.5", "-255 -105", "255 200");
UI.AddImage(ref container, "Top", "Title", $"0 0 0 0", "", "", "0.5 0.5", "0.5 0.5", "-256 132", "258 152");
UI.AddText(ref container, "Title", "1", "1 1 1 0.8", $"#", TextAnchor.MiddleCenter, 12, "0 0", "0 0", "10 2", "30 20");
UI.AddText(ref container, "Title", "2", "1 1 1 0.8", $"НАЗВАНИЕ КЛАНА", TextAnchor.MiddleLeft, 12, "0 0", "0 0", "55 2", "200 20");
UI.AddText(ref container, "Title", "3", "1 1 1 0.8", $"НАЗВАНИЕ ЗАРЕЙЖЕННОГО КЛАНА", TextAnchor.MiddleCenter, 12, "0 0", "0 0", "170 2", "370 20");
UI.AddText(ref container, "Title", "5", "1 1 1 0.8", $"ВРЕМЯ", TextAnchor.MiddleCenter, 12, "0 0", "0 0", "390 2", "490 20");
float z = 0, offsetminh = 110, offsetmaxh = 132;
foreach (var raid in RaidsHistory.Take(10)) {
z++;
UI.AddImage(ref container, "Top", $"Clans{page * 10 + z}", $"{HexToRustFormat("#0000006E")}", "", "", "0.5 0.5", "0.5 0.5", $"-252 {offsetminh}", $"254 {offsetmaxh}");
UI.AddText(ref container, $"Clans{page * 10 + z}", "Index", "1 1 1 0.8", $"{page * 10 + z}", TextAnchor.MiddleCenter, 13, "0 0", "0 0", "0 2", "30 22");
UI.AddText(ref container, $"Clans{page * 10 + z}", "ClanTag", "1 1 1 0.8", $"{raid.Victim.ToUpper()}", TextAnchor.MiddleLeft, 13, "0 0", "0 0", "55 2", "200 22");
UI.AddText(ref container, $"Clans{page * 10 + z}", "ClanTag", "1 1 1 0.8", $"{raid.Attacker.ToUpper()}", TextAnchor.MiddleCenter, 13, "0 0", "0 0", "170 2", "370 22");
UI.AddText(ref container, $"Clans{page * 10 + z}", "ClanPoints", "1 1 1 0.8", $"{raid.Time}", TextAnchor.MiddleCenter, 13, "0 0", "0 0", "380 2", "500 22");
offsetmaxh -= 24;
offsetminh -= 24;
if (z == 10) {
offsetmaxh = 130;
offsetminh = 110;
}
}
CuiHelper.AddUi(player, container);
}
// 1.1.0 переписан метод
object OnEntityTakeDamage(BuildingPrivlidge entity, HitInfo info) {
if (Clans == null) return null;
if (entity == null || info == null) return null;
if (info.InitiatorPlayer == null) return null;
var target = info.InitiatorPlayer;
if (entity == null) return null;
if (entity.GetComponent<CupboardComponent>() == null) return null;
var isMember = (bool)Clans.CallHook("HasFriend", entity.OwnerID, target.userID);
if (isMember) {
if (target.SecondsSinceAttacked > 5) {
target.ChatMessage("Вы не можете наносить урон своему шкафу, который является турнирным");
target.lastAttackedTime = UnityEngine.Time.time;
return false;
}
}
return null;
}
// 1.1.0 Переписан метод
void OnEntityDeath(BuildingPrivlidge entity, HitInfo info) {
if (Clans == null) return;
if (entity == null || info == null) return;
if (info.InitiatorPlayer == null) return;
var component = entity.GetComponent<CupboardComponent>();
if (component == null) return;
var data = _cupboard.FirstOrDefault(p => p.netID == entity.net.ID.Value);
if (data == null) return;
if (data.Remove == true) {
PrintWarning("ХУЯСЕБЕ: Шкаф, который уже был сломан, вновь сломали? Отпишись разработчику пожалуй дела");
return;
}
_component.Remove(component);
component.GetComponent<CupboardComponent>().Kill();
data.Remove = true;
//Clans?.CallHook("ApiScoresRemoveTournament", data.nameClan, info.InitiatorPlayer.userID, config._MainSettings.PercentRemove); // изменил метод, теперь вместо ulong первый аргумент идет название клана, которого зарейдили.string nameAttacker = GetTag(info.InitiatorPlayer);
Clans?.Call("ScoreV2", data.nameClan, nameAttacker);
Server.Broadcast($"Клан <color=orange>{nameAttacker}</color> зарейдил клан <color=orange>{data.nameClan}</color>");
// history kall
//RaidsHistory.Add($"Клан {data.nameClan} был зарейжен кланом {nameAttacker}.Клан вылетел из турнира в {DateTime.Now.ToString(CultureInfo.InvariantCulture)}");
//RaidsHistory.Add(DateTime.Now.ToString(CultureInfo.InvariantCulture), data.nameClan, nameAttacker);
RaidsHistory.Add(new RaidsData {
Attacker = data.nameClan, Victim = nameAttacker, Time = DateTime.Now.ToString(CultureInfo.InvariantCulture),
}
);
}
object OnEntityGroundMissing(BuildingPrivlidge entity) {
if (entity == null) return null;
if (entity.GetComponent<CupboardComponent>() != null) return false;
return null;
}
#endregion
#region ConsoleCommand
private string GetGrid(Vector3 position) {
char letter = 'A';
var x = Mathf.Floor((position.x + (ConVar.Server.worldsize / 2)) / 146.3f) % 26;
var z = Mathf.Floor((ConVar.Server.worldsize / 146.3f) - (position.z + (ConVar.Server.worldsize / 2)) / 146.3f);
letter = (char)(((int)letter) + x);
return $"{letter}{z}";
}
[ConsoleCommand("UI_TournamentHandler")]
void TournamentHandlerCommand(ConsoleSystem.Arg args) {
BasePlayer player = args.Player();
if (args.Args.Length == 0) return;
var nameClan = GetTag(player);
if (string.IsNullOrEmpty(nameClan)) return;
ulong buildBlock = 0;
if (ulong.TryParse(args.Args[0], out buildBlock)) {
BuildingPrivlidge entity = BaseNetworkable.serverEntities.Find(new NetworkableId(buildBlock)) as BuildingPrivlidge;
if (entity == null) return;
bool isNearTournamentCupboard = _cupboard.Any(c => c.Remove == false && Vector3.Distance(entity.transform.position, c.transform.position) < 500);
if (isNearTournamentCupboard) {
player.ChatMessage("You cannot register a tournament cupboard within 500 meters of another tournament cupboard.");
return;
}
if (IsTimeExit()) return;
if (GetActive(nameClan)) return;
if (GetRemove(nameClan)) return;
Clans?.Call("RegClan", nameClan);
_cupboard.Add(new CupboardData {
nameClan = nameClan, netID = entity.net.ID.Value, Remove = false, grid = GetGrid(entity.transform.position),
}
);
if (entity.GetComponent<CupboardComponent>() == null) {
entity.gameObject.AddComponent<CupboardComponent>().Init(nameClan);
}
Effect z = new Effect("assets/bundled/prefabs/fx/invite_notice.prefab", player, 0, new Vector3(), new Vector3());
EffectNetwork.Send(z, player.Connection);
player.ChatMessage("Вы успешно зарегистрировали свой клан!");
player.EndLooting();
string grid = GetGrid(entity.transform.position);
string message = $"Клан <color=orange>{nameClan}</color> зарегался в квадрате <color=orange>{grid}</color>!";
PrintToChat(message);
Interface.GetMod().DataFileSystem.WriteObject(Name, _cupboard);
}
}
#endregion
#region Functional
private void TimeHandle() {
foreach(var mapMarker in RadiusMarker) {
mapMarker.SendUpdate();
}
}
public void AnyCupboardChecks() {
if (_cupboard.Count > 0) {
foreach (var ent in _cupboard.FindAll(p => p.Remove == false)) {
var cupboard = BaseNetworkable.serverEntities.Find(new NetworkableId(ent.netID));
if (cupboard != null && !cupboard.IsDestroyed) {
if (cupboard.GetComponent<CupboardComponent>() == null) {
cupboard.gameObject.AddComponent<CupboardComponent>().Init(ent.nameClan);
}
}
}
}
}
public string GetTag(BasePlayer player) {
return (string) Clans?.Call("ClanAlready", player.userID);
}
private bool GetActive(string nameClan) {
return _cupboard.FirstOrDefault(p => p.nameClan == nameClan && !p.Remove) != null;
}
private bool GetRemove(string nameClan) {
return _cupboard.FirstOrDefault(p => p.nameClan == nameClan && p.Remove) != null;
}
private bool CheckTournament(string nameClan) => _cupboard.FirstOrDefault(p => p.nameClan == nameClan && !p.Remove) != null;
static DateTime epoch = new DateTime(1970, 1, 1, 0, 0, 0);
public bool IsTimeExit() {
if (config._MainSettings.ActiveRegister == 0) return false;
var timeWipe = SaveRestore.SaveCreatedTime.ToUniversalTime().Subtract(epoch).TotalSeconds + config._MainSettings.ActiveRegister - Facepunch.Math.Epoch.Current;
return timeWipe < 0;
}
public string HexToCuiColor(string HEX, float Alpha = 100) {
if (string.IsNullOrEmpty(HEX)) HEX = "#FFFFFF";
var str = HEX.Trim('#');
if (str.Length != 6) throw new Exception(HEX);
var r = byte.Parse(str.Substring(0, 2), NumberStyles.HexNumber);
var g = byte.Parse(str.Substring(2, 2), NumberStyles.HexNumber);
var b = byte.Parse(str.Substring(4, 2), NumberStyles.HexNumber);
return $"{(double) r / 255} {(double) g / 255} {(double) b / 255} {Alpha / 100}";
}
#endregion
#region Component
public class CupboardComponent : MonoBehaviour {
private BuildingPrivlidge _privlidge;
public string nameClan;
VendingMachineMapMarker vendingMarker;
private void Awake() {
_privlidge = GetComponent<BuildingPrivlidge>();
}
public void Init(string name) {
nameClan = name;
_ins._component.Add(this);
CheckAnyMaps();
// вы заебали уже менять автора, реально.Автор плагина: XAVIER.}
public void Kill() {
DestroyImmediate(this);
}
public void DestroyMarker() {
if (mapMarker != null && !mapMarker.IsDestroyed) mapMarker.Kill();
if (vendingMarker != null && !vendingMarker.IsDestroyed) vendingMarker.Kill();
if (_ins.RustMap && _ins.config._MapSettings.isRustMap) _ins.RustMap.CallHook("ApiRemovePointUrl", $"clanTournament{_privlidge.net.ID.Value}");
}
private void OnDestroy() {
if (IsInvoking()) CancelInvoke();
DestroyMarker();
}
public void CheckAnyMaps() {
DestroyMarker();
if (_ins.config._MapSettings.isRustMap) RustMapActive();
if (_ins.config._MapSettings.isMapGame) MarkerActive();
}
public MapMarkerGenericRadius mapMarker;
const string markerEnt = "assets/prefabs/tools/map/genericradiusmarker.prefab";
public void MarkerActive() {
var position = _privlidge.transform.position;
position.x = _ins.config._MapSettings.RotateMarker ? position.x + UnityEngine.Random.Range(5f, 20f) : position.x;
mapMarker = GameManager.server.CreateEntity("assets/prefabs/tools/map/genericradiusmarker.prefab", position).GetComponent<MapMarkerGenericRadius>();
vendingMarker = GameManager.server.CreateEntity("assets/prefabs/deployable/vendingmachine/vending_mapmarker.prefab", position).GetComponent<VendingMachineMapMarker>();
vendingMarker.markerShopName = nameClan.ToUpper();
vendingMarker.Spawn();
mapMarker.radius = 0.5f;
mapMarker.color1 = Color.yellow;
mapMarker.alpha = 0.5f;
mapMarker.enabled = true;
mapMarker.Spawn();
mapMarker.SendUpdate();
_ins.RadiusMarker.Add(mapMarker);
}
public void RustMapActive() {
_ins.RustMap?.Call("ApiAddPointUrl", _ins.config._MapSettings.IconRustMap, $"clanTournament{_privlidge.net.ID.Value}", _privlidge.transform.position, nameClan.ToUpper(), 0.04f);
}
}
#endregion
#region Plugin Remove API
string clangridpos(string clan) {
var data = _cupboard.FirstOrDefault(p => p.nameClan == clan);
if (data == null) return "123e";
return $"{data.grid}";
}
string CanRemove(BasePlayer player, BaseEntity entity) {
if (player == null || entity == null) return null;
var build = entity as BuildingPrivlidge;
if (build == null) return null;
var find = build.GetComponent<CupboardComponent>();
if (find != null) {
return "Вы не можете удалить турнирный шкаф!";
}
return null;
}
#endregion
#region Configuration
public static class UI {
public static void AddImage(ref CuiElementContainer container, string parrent, string name, string color, string sprite, string mat, string aMin, string aMax, string oMin, string oMax, string outline = "", string dist = "") {
if (string.IsNullOrEmpty(sprite) && !string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiImageComponent {
Color = color, Material = "assets/icons/greyout.mat"
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
if (string.IsNullOrEmpty(sprite) && string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiImageComponent {
Color = color
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
}
public static void AddSkinImage(ref CuiElementContainer container, string parrent, string name, string shortname, ulong skin, string color, string sprite, string mat, string aMin, string aMax, string oMin, string oMax) {
if (string.IsNullOrEmpty(sprite) && string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiImageComponent {
Color = color, ItemId = ItemManager.FindItemDefinition(shortname).itemid, SkinId = skin
}
, new CuiOutlineComponent {
Color = "0 0 0 0", Distance = "0 0"
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
}
public static void AddRawImage(ref CuiElementContainer container, string parrent, string name, string png, string color, string sprite, string mat, string aMin, string aMax, string oMin, string oMax) {
if (string.IsNullOrEmpty(sprite) && string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiRawImageComponent {
Color = color, Png = png
}
, new CuiOutlineComponent {
Color = "0 0 0 0", Distance = "0 0"
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
}
public static void AddText(ref CuiElementContainer container, string parrent, string name, string color, string text, TextAnchor align, int size, string aMin, string aMax, string oMin, string oMax, string outColor = "0 0 0 0", string font = "robotocondensed-bold.ttf", string dist = "0.5 0.5", float FadeIN = 0f, float FadeOut = 0f) {
container.Add(new CuiElement() {
Parent = parrent, Name = name, FadeOut = FadeOut, Components = {
new CuiTextComponent {
Color = color, Text = text, Align = align, FontSize = size, Font = font, FadeIn = FadeIN
}
, new CuiOutlineComponent {
Color = outColor, Distance = dist
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
}
public static void AddButton(ref CuiElementContainer container, string parrent, string name, string cmd, string close, string color, string sprite, string mat, string aMin, string aMax, string oMin, string oMax, string outline = "", string dist = "") {
if (!string.IsNullOrEmpty(sprite) && !string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiButtonComponent {
Command = cmd, Color = color, Close = close, Sprite = sprite, Material = "assets/icons/greyout.mat",
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
if (!string.IsNullOrEmpty(sprite) && !string.IsNullOrEmpty(mat) && !string.IsNullOrEmpty(outline)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiButtonComponent {
Command = cmd, Color = color, Close = close, Sprite = sprite, Material = "assets/icons/greyout.mat",
}
, new CuiOutlineComponent {
Color = outline, Distance = dist
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
if (string.IsNullOrEmpty(sprite) && !string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiButtonComponent {
Command = cmd, Color = color, Close = close, Material = "assets/icons/greyout.mat",
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
if (!string.IsNullOrEmpty(sprite) && string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiButtonComponent {
Command = cmd, Color = color, Close = close, Sprite = sprite
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
if (string.IsNullOrEmpty(sprite) && string.IsNullOrEmpty(mat)) container.Add(new CuiElement() {
Parent = parrent, Name = name, Components = {
new CuiButtonComponent {
Command = cmd, Color = color, Close = close,
}
, new CuiRectTransformComponent {
AnchorMin = aMin, AnchorMax = aMax, OffsetMin = oMin, OffsetMax = oMax
}
}
}
);
}
}
string HexToRustFormat(string hex) {
if (string.IsNullOrEmpty(hex)) hex = "#FFFFFFFF";
var str = hex.Trim('#');
if (str.Length == 6) str += "FF";
if (str.Length != 8) throw new Exception(hex);
var r = byte.Parse(str.Substring(0, 2), NumberStyles.HexNumber);
var g = byte.Parse(str.Substring(2, 2), NumberStyles.HexNumber);
var b = byte.Parse(str.Substring(4, 2), NumberStyles.HexNumber);
var a = byte.Parse(str.Substring(6, 2), NumberStyles.HexNumber);
Color color = new Color32(r, g, b, a);
return $"{color.r:F2} {color.g:F2} {color.b:F2} {color.a:F2}";
}
private PluginConfig config;
protected override void LoadDefaultConfig() {
config = PluginConfig.DefaultConfig();
}
protected override void LoadConfig() {
base.LoadConfig();
config = Config.ReadObject<PluginConfig>();
Config.WriteObject(config, true);
}
protected override void SaveConfig() {
Config.WriteObject(config);
}
private class PluginConfig {
public class MainSettings {
[JsonProperty("Минимальное количество игроков в клане для регистрации")]
public int MinPlayer = 2;
[JsonProperty("Минимальное количество очков в клане для регистрации")]
public int MinPoint = 100;
[JsonProperty("Минимальное количество фундаментов для регистрации")]
public int MinFoundation = 20;
[JsonProperty("Сколько будет открыта регистрация после вайпа ( Если установить 0, то регистрация будет вечна.ПРИМЕР: 86400 секунд - значит ровно через 1 день после вайпа регистрация будет закрыта )")]
public int ActiveRegister = 0;
[JsonProperty("Сколько отнимать очков от общего количество ( в процентах )")]
public int PercentRemove = 50;
}
public class MapSettings {
[JsonProperty("Добавить поддержку RustMap ? ( https://rustplugin.ru/resources/rust-map.91/ )")]
public bool isRustMap = false;
[JsonProperty("Иконка на карту RustMap")]
public string IconRustMap = "";
[JsonProperty("Добавить маркер на карту G ?")]
public bool isMapGame = true;
[JsonProperty("Сдвигать ли маркер на карте G от основной позиции шкафа ?")]
public bool RotateMarker = true;
}
[JsonProperty("Основные настройки")]
public MainSettings _MainSettings = new MainSettings();
[JsonProperty("Настройка карты")]
public MapSettings _MapSettings = new MapSettings();
public static PluginConfig DefaultConfig() {
return new PluginConfig() {
_MainSettings = new MainSettings(), _MapSettings = new MapSettings(),
}
;
}
}
#endregion
}
}
#region Linq
namespace Oxide.Plugins.TournamentClanExtensionMethods {
public static class ExtensionMethods {
internal static Core.Libraries.Permission p;
public static bool All<T>(this IList<T> a, Func<T, bool> b) {
for (int i = 0; i < a.Count; i++) {
if (!b(a[i])) {
return false;
}
}
return true;
}
public static int Average(this IList<int> a) {
if (a.Count == 0) {
return 0;
}
int b = 0;
for (int i = 0; i < a.Count; i++) {
b += a[i];
}
return b / a.Count;
}
public static T ElementAt<T>(this IEnumerable<T> a, int b) {
using (var c = a.GetEnumerator()) {
while (c.MoveNext()) {
if (b == 0) {
return c.Current;
}
b--;
}
}
return default(T);
}
public static bool Exists<T>(this HashSet<T> a) where T : BaseEntity {
foreach (var b in a) {
if (!b.IsKilled()) {
return true;
}
}
return false;
}
public static bool Exists<T>(this IEnumerable<T> a, Func<T, bool> b = null) {
using (var c = a.GetEnumerator()) {
while (c.MoveNext()) {
if (b == null || b(c.Current)) {
return true;
}
}
}
return false;
}
public static T FirstOrDefault<T>(this IEnumerable<T> a, Func<T, bool> b = null) {
using (var c = a.GetEnumerator()) {
while (c.MoveNext()) {
if (b == null || b(c.Current)) {
return c.Current;
}
}
}
return default(T);
}
public static int RemoveAll<TKey, TValue>(this IDictionary<TKey, TValue> c, Func<TKey, TValue, bool> d) {
int a = 0;
foreach (var b in c.ToList()) {
if (d(b.Key, b.Value)) {
c.Remove(b.Key);
a++;
}
}
return a;
}
public static IEnumerable<V> Select<T, V>(this IEnumerable<T> a, Func<T, V> b) {
var c = new List<V>();
using (var d = a.GetEnumerator()) {
while (d.MoveNext()) {
c.Add(b(d.Current));
}
}
return c;
}
public static Dictionary<T, V> ToDictionary<S, T, V>(this IEnumerable<S> a, Func<S, T> b, Func<S, V> c) {
var d = new Dictionary<T, V>();
using (var e = a.GetEnumerator()) {
while (e.MoveNext()) {
d[b(e.Current)] = c(e.Current);
}
}
return d;
}
public static List<T> ToList<T>(this IEnumerable<T> a) {
var b = new List<T>();
if (a == null) {
return b;
}
using (var c = a.GetEnumerator()) {
while (c.MoveNext()) {
b.Add(c.Current);
}
}
return b;
}
public static List<T> Where<T>(this IEnumerable<T> a, Func<T, bool> b) {
var c = new List<T>();
using (var d = a.GetEnumerator()) {
while (d.MoveNext()) {
if (b(d.Current)) {
c.Add(d.Current);
}
}
}
return c;
}
public static List<T> OfType<T>(this IEnumerable<BaseNetworkable> a) where T : BaseEntity {
var b = new List<T>();
using (var c = a.GetEnumerator()) {
while (c.MoveNext()) {
if (c.Current is T) {
b.Add(c.Current as T);
}
}
}
return b;
}
public static int Sum<T>(this IList<T> a, Func<T, int> b) {
int c = 0;
for (int i = 0; i < a.Count; i++) {
var d = b(a[i]);
if (!float.IsNaN(d)) {
c += d;
}
}
return c;
}
public static bool HasPermission(this string a, string b) {
if (p == null) {
p = Interface.Oxide.GetLibrary<Core.Libraries.Permission>(null);
}
return !string.IsNullOrEmpty(a) && p.UserHasPermission(a, b);
}
public static bool HasPermission(this BasePlayer a, string b) {
return a.UserIDString.HasPermission(b);
}
public static bool HasPermission(this ulong a, string b) {
return a.ToString().HasPermission(b);
}
public static bool IsReallyConnected(this BasePlayer a) {
return a.IsReallyValid() && a.net.connection != null;
}
public static bool IsKilled(this BaseNetworkable a) {
return (object)a == null || a.IsDestroyed;
}
public static bool IsNull<T>(this T a) where T : class {
return a == null;
}
public static bool IsNull(this BasePlayer a) {
return (object)a == null;
}
public static bool IsReallyValid(this BaseNetworkable a) {
return !((object)a == null || a.IsDestroyed || (object)a.net == null);
}
public static void SafelyKill(this BaseNetworkable a) {
if (a.IsKilled()) {
return;
}
a.Kill(BaseNetworkable.DestroyMode.None);
}
public static bool CanCall(this Plugin o) {
return (object)o != null && o.IsLoaded;
}
public static bool IsInBounds(this OBB o, Vector3 a) {
return o.ClosestPoint(a) == a;
}
public static bool IsHuman(this BasePlayer a) {
return !(a.IsNpc || !a.userID.IsSteamId());
}
public static bool IsCheating(this BasePlayer a) {
return a._limitedNetworking || a.IsFlying || a.UsedAdminCheat(30f) || a.IsGod() || a.metabolism?.calories?.min == 500;
}
public static void SetAiming(this BasePlayer a, bool f) {
a.modelState.aiming = f;
a.SendNetworkUpdate();
}
public static BasePlayer ToPlayer(this IPlayer user) {
return user.Object as BasePlayer;
}
public static string ObjectName(this Collider collider) {
try {
return collider.gameObject?.name ?? string.Empty;
}
catch {
return string.Empty;
}
}
public static Vector3 GetPosition(this Collider collider) {
try {
return collider.transform?.position ?? Vector3.zero;
}
catch {
return Vector3.zero;
}
}
public static string ObjectName(this BaseEntity entity) {
try {
return entity.name ?? string.Empty;
}
catch {
return string.Empty;
}
}
public static T GetRandom<T>(this HashSet<T> h, string check = "@PrOmOcOdE") {
if (h == null || h.Count == 0) {
return default(T);
}
return h.ElementAt(UnityEngine.Random.Range(0, h.Count));
}
public static int InventorySlots(this StorageContainer a) {
if (a.IsKilled() || a.inventory == null) return 0;
return a.inventorySlots;
}
public static IEnumerable<V> Select<T, V>(this IEnumerable<T> a, Func<T, int, V> b) {
int c = -1;
foreach (T d in a) {
yield return b(d, ++c);
}
}
public static IEnumerable<T> Skip<T>(this IEnumerable<T> a, int b) {
using (var e = a.GetEnumerator()) {
while (b > 0 && e.MoveNext()) {
b--;
}
if (b <= 0) {
while (e.MoveNext()) {
yield return e.Current;
}
}
}
}
public static IEnumerable<T> Take<T>(this IEnumerable<T> a, int b) {
if (b <= 0) {
yield break;
}
foreach (T c in a) {
yield return c;
int d = b - 1;
b = d;
if (d == 0) {
break;
}
}
}
}
}
#endregion