Иконка ресурса

FREE TPStatsSystem : 11.0.1 11.0.1

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C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using System.IO;
using Rust;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Facepunch;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
namespace Oxide.Plugins {
    [Info("TPStatsSystem", "Sempai", "11.0.1")]
    public class TPStatsSystem : RustPlugin {
#region [Vars]
        [PluginReference]
        private Plugin ImageLibrary = null;
        private string[] _gatherHooks = {
            "OnDispenserGather", "OnDispenserBonus", "OnCollectiblePickup",
        }
        ;
        private static TPStatsSystem plugin;
        private const string Layer = "TPStatsSystem.Layer";
        private readonly Dictionary<ulong, BasePlayer> _lastHeli = new Dictionary<ulong, BasePlayer>();
        private Dictionary<string, int> _itemIds = new Dictionary<string, int>();
        private List<ulong> _lootEntity = new List<ulong>();
#endregion
#region [ImageLibrary]
        private bool HasImage(string imageName, ulong imageId = 0) => (bool)ImageLibrary.Call("HasImage", imageName, imageId);
        private bool AddImage(string url, string shortname, ulong skin = 0) => (bool)ImageLibrary?.Call("AddImage", url, shortname, skin);
        private string GetImage(string shortname, ulong skin = 0) => (string)ImageLibrary?.Call("GetImage", shortname, skin);
#endregion
#region [Data]
        Dictionary<ulong, playerData> _playerList = new Dictionary<ulong, playerData>();
        public class playerData {
            public string Name;
            public int Point;
            public int PlayTimeInServer = 0;
            public int Kill = 0;
            public int Death = 0;
            public Dictionary<string, int> Gather = new Dictionary<string, int>() {
                {
                    "wood", 0
                }
                , {
                    "stones", 0
                }
                , {
                    "metal.ore", 0
                }
                , {
                    "sulfur.ore", 0
                }
                , {
                    "hq.metal.ore", 0
                }
                , {
                    "cloth", 0
                }
                , {
                    "leather", 0
                }
                , {
                    "fat.animal", 0
                }
                , {
                    "loot-barrel", 0
                }
            }
            ;
            public int TotalFarm() => Gather.Sum(p => p.Value);
        }
        private playerData GetPlayerData(ulong member) {
            if (!_playerList.ContainsKey(member)) _playerList.Add(member, new playerData());
            return _playerList[member];
        }
        private void SavePlayer() {
            Interface.Oxide.DataFileSystem.WriteObject($"{Name}/PlayerList", _playerList);
        }
        private void LoadPlayer() {
            try {
                _playerList = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<ulong, playerData>>($"{Name}/PlayerList");
            }
            catch (Exception e) {
                PrintError(e.ToString());
            }
            if (_playerList == null) _playerList = new Dictionary<ulong, playerData>();
        }
#endregion
#region [Oxide]
        private void OnPluginLoaded(Plugin plugin) {
            NextTick(() => {
                foreach (string hook in _gatherHooks) {
                    Unsubscribe(hook);
                    Subscribe(hook);
                }
            }
            );
        }
        private void Init() {
            plugin = this;
            LoadPlayer();
        }
        private void OnServerInitialized() {
            cmd.AddChatCommand(config.openMenuTop, this, "cmdOpenStats");
            foreach (var player in BasePlayer.activePlayerList) OnPlayerConnected(player);
            ImageLibrary.Call("AddImage", $"https://gspics.org/images/2024/07/02/0zLzHa.png", "P72zCAu");
            ImageLibrary.Call("AddImage", "https://imgur.com/yEONWCm.png", "Skip");
            ImageLibrary.Call("AddImage", "https://imgur.com/uF1fOzF.png", "SkipBack");
            if (config._NotifyChatRandom.chatSendTop) timer.Every(config._NotifyChatRandom.chatSendTopTime, GetRandomTopPlayer);
            timer.Every(60, TimeHandle);
        }
        private void Unload() {
            foreach (var player in BasePlayer.activePlayerList) {
                CuiHelper.DestroyUi(player, Layer);
            }
            SavePlayer();
            plugin = null;
        }
        private void OnNewSave(string filename) {
            WipeEnded();
        }
#endregion
#region [Reward]
        private void WipeEnded() {
            if(config._GameStoreSettings.GivePrize && !string.IsNullOrEmpty(config._GameStoreSettings.ShopID) && !string.IsNullOrEmpty(config._GameStoreSettings.SecretKey)) {
                var sortedData = _playerList.OrderByDescending(x => x.Value.Point);
                int pos = 1;
                foreach (var user in sortedData) {
                    if (config._GameStoreSettings.RewardSettings.ContainsKey(pos)) {
                        var args = new Dictionary<string, string>() {
                            {
                                "action", "moneys"
                            }
                            , {
                                "type", "plus"
                            }
                            , {
                                "steam_id", user.Key.ToString()
                            }
                            , {
                                "amount", config._GameStoreSettings.RewardSettings[pos].ToString()
                            }
                        }
                        ;
                        string url = $"https://gamestores.ru/api/?shop_id={config._GameStoreSettings.ShopID}&secret={config._GameStoreSettings.SecretKey}" + $"{string.Join("", args.Select(arg => $"& {
                            arg.Key
                        }
                        = {
                            arg.Value
                        }
                        ").ToArray())}";
                        webrequest.Enqueue(url, null, (i, s) => {
                            if (i != 200) {
                                PrintError($"Ошибка {i}: {s}");
                                return;
                            }
                        }
                        , this);
                    }
                    pos++;
                }
            }
            foreach (var playerData in _playerList) {
                playerData.Value.Point = 0;
                playerData.Value.PlayTimeInServer = 0;
                playerData.Value.Kill = 0;
                playerData.Value.Death = 0;
                playerData.Value.Gather = new Dictionary<string, int>() {
                    ["wood"]
                    = 0, ["stones"] = 0, ["metal.ore"] = 0, ["hq.metal.ore"] = 0, ["sulfur.ore"] = 0, ["cloth"] = 0, ["leather"] = 0, ["fat.animal"] = 0, ["loot-barrel"] = 0
                }
                ;
            }
            SavePlayer();
        }
#endregion
#region [Gui]
        private void PlayerTop(BasePlayer player, int page = 0) {
#region [Vars]
            var container = new CuiElementContainer();
#endregion
#region [Parrent]
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1"
                }
                , Button = {
                    Color = "0.36 0.33 0.28 0"
                }
            }
            , "MainStats" + ".Main", Layer);
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0.8 0.804", AnchorMax = "0.817 0.832"
                }
                , Button = {
                    Close = "Menu_UI", Color = "0 0 0 0"
                }
                , Text = {
                    Text = ""
                }
            }
            , Layer);
#endregion
#region [Text]
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.45 0.682", AnchorMax = "0.807 0.72"
                }
                , Image = {
                    Color = "0 0 0 0"
                }
            }
            , Layer, "MainStats" + ".Main" + ".Text");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.024 0", AnchorMax = "1 1"
                }
                , Text = {
                    Text = $"#", Color = "1 1 1 1", Align = TextAnchor.MiddleLeft, FontSize = 14, Font = "robotocondensed-bold.ttf"
                }
            }
            , "MainStats" + ".Main" + ".Text");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.1 0", AnchorMax = "1 1"
                }
                , Text = {
                    Text = $"ИМЯ ИГРОКА", Color = "1 1 1 0.85", Align = TextAnchor.MiddleLeft, FontSize = 13, Font = "robotocondensed-bold.ttf"
                }
            }
            , "MainStats" + ".Main" + ".Text");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.69 0", AnchorMax = "1 1"
                }
                , Text = {
                    Text = $"НАГРАДА", Color = "1 1 1 0.85", Align = TextAnchor.MiddleLeft, FontSize = 13, Font = "robotocondensed-bold.ttf"
                }
            }
            , "MainStats" + ".Main" + ".Text");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.88 0", AnchorMax = "1 1"
                }
                , Text = {
                    Text = $"ОЧКИ", Color = "1 1 1 0.85", Align = TextAnchor.MiddleLeft, FontSize = 13, Font = "robotocondensed-bold.ttf"
                }
            }
            , "MainStats" + ".Main" + ".Text");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.195 0.188", AnchorMax = "0.438 0.377"
                }
                , Image = {
                    Color = "1 1 1 0"
                }
            }
            , Layer, "MainStats" + ".Main" + ".TextPoint");
            container.Add(new CuiLabel {
                Text = {
                    Text = $"Очки даются:\nУбийство +{config._PointsKillDeath.pKill}, добыча камня +{config._PointsSettings.pStone}, добыча метала +{config._PointsSettings.pMetal}, добыча серы +{config._PointsSettings.pSulfur}, разрушение бочки +{config._PointsSettings.pBarrel},\nсбитие вертолета +{config._PointsDestroy.dHeli}, уничтожение танка +{config._PointsDestroy.dBradley}\nОчки отнимаются:\nСмерть -{config._PointsKillDeath.pDeath}, самоубийство -{config._PointsKillDeath.pSuicide}\nНаграда выдается после вайпа на сервере!", Color = "1 1 1 1", FontSize = 12, Font = "robotocondensed-regular.ttf", Align = TextAnchor.MiddleLeft
                }
                , RectTransform = {
                    AnchorMin = $"0.045 0.04", AnchorMax = $"1 1"
                }
                ,
            }
            , "MainStats" + ".Main" + ".TextPoint");
#endregion
            CuiHelper.DestroyUi(player, Layer);
            CuiHelper.AddUi(player, container);
            TopPlayerList(player, page);
        }
        [ConsoleCommand("statdesc")]
        void DescUI(ConsoleSystem.Arg args) {
            var player = args.Player();
            CuiHelper.DestroyUi(player, "MainStats" + ".Main" + ".Description");
            var container = new CuiElementContainer();
            container.Add(new CuiElement {
                Name = "MainStats" + ".Main" + ".Description", Parent = "MainStats" + ".Main", Components = {
                    new CuiRawImageComponent {
                        Png = (string)ImageLibrary.Call("GetImage", "fonDescription")
                    }
                    , new CuiRectTransformComponent {
                        AnchorMin = $"0.58 0.6", AnchorMax = $"0.8 0.8"
                    }
                    ,
                }
            }
            );
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.05 0.8", AnchorMax = "0.9 1"
                }
                , Text = {
                    Text = $"Описание статистики", Color = "1 1 1 0.65", FontSize = 14, Font = "robotocondensed-bold.ttf", Align = TextAnchor.MiddleLeft
                }
            }
            , "MainStats" + ".Main" + ".Description");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.05 0", AnchorMax = "1 0.7"
                }
                , Text = {
                    Text = $"{config.Info}", Color = "1 1 1 0.65", FontSize = 12, Font = "robotocondensed-bold.ttf", Align = TextAnchor.UpperLeft
                }
            }
            , "MainStats" + ".Main" + ".Description");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0.9 0.82", AnchorMax = "0.98 0.98"
                }
                , Button = {
                    Close = "MainStats" + ".Main" + ".Description", Color = "1 1 1 0"
                }
                , Text = {
                    Text = ""
                }
            }
            , "MainStats" + ".Main" + ".Description");
            CuiHelper.AddUi(player, container);
        }
        private void TopPlayerList(BasePlayer player, int page = 0) {
#region [Vars]
            var playerList = _playerList.OrderByDescending(p => p.Value.Point);
            var container = new CuiElementContainer();
            string colored = "0 0 0 0.5";
            int i = 0;
#endregion
#region [Main]
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.45 0.17", AnchorMax = "0.807 0.675"
                }
                , Image = {
                    Color = "0 0 0 0"
                }
            }
            , "MainStats" + ".Main", Layer + ".Main" + "TopPlayerList");
#endregion
#region [Button]
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = $"0.505 0.03", AnchorMax = $"0.7 0.1"
                }
                , Button = {
                    Color = "1 1 1 0", Command = playerList.Skip(10 * (page + 1)).Count() > 0 ? $"UI_BSTATS ChangeTopPage {page + 1}" : ""
                }
                , Text = {
                    Text = $"", Color = "1 1 1 1", Align = TextAnchor.MiddleCenter, FontSize = 14, Font = "robotocondensed-bold.ttf"
                }
            }
            , Layer + ".Main" + "TopPlayerList", "Skips");
            container.Add(new CuiElement {
                Parent = "Skips", Components = {
                    new CuiRawImageComponent {
                        Png = (string)ImageLibrary.Call("GetImage", "Skip"), Color = "1 1 1 1"
                    }
                    , new CuiRectTransformComponent {
                        AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
                    }
                    ,
                }
            }
            );
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = $"0.3 0.03", AnchorMax = $"0.495 0.1"
                }
                , Button = {
                    Color = "1 1 1 0", Command = page > 0 ? $"UI_BSTATS ChangeTopPage {page - 1}" : ""
                }
                , Text = {
                    Text = $"", Color = "1 1 1 1", Align = TextAnchor.MiddleCenter, FontSize = 14, Font = "robotocondensed-bold.ttf"
                }
            }
            , Layer + ".Main" + "TopPlayerList", "SkipsBack");
            container.Add(new CuiElement {
                Parent = "SkipsBack", Components = {
                    new CuiRawImageComponent {
                        Png = (string)ImageLibrary.Call("GetImage", "SkipBack"), Color = "1 1 1 1"
                    }
                    , new CuiRectTransformComponent {
                        AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
                    }
                    ,
                }
            }
            );
#endregion
#region [PlayerInfo]
            for (int y = 0; y < 9; y++) {
                container.Add(new CuiPanel {
                    RectTransform = {
                        AnchorMin = $"0 {0.915 - y * 0.099}", AnchorMax = $"1 {0.984 - y * 0.099}"
                    }
                    , Image = {
                        Color = "0 0 0 0"
                    }
                }
                , Layer + ".Main" + "TopPlayerList", Layer + ".Main" + "TopPlayerList" + $".TopLine{y}");
            }
            foreach (var key in playerList.Skip(10 * page).Take(playerList.ToList().Count >= 10 ? 10 : playerList.ToList().Count)) {
                container.Add(new CuiLabel {
                    Text = {
                        Text = $"{i + (1 + (page * 10))}", Color = "1 1 1 1", FontSize = 12, Font = "robotocondensed-regular.ttf", Align = TextAnchor.MiddleCenter
                    }
                    , RectTransform = {
                        AnchorMin = $"0 0", AnchorMax = $"0.067 1"
                    }
                    ,
                }
                , Layer + ".Main" + "TopPlayerList" + $".TopLine{i}");
                container.Add(new CuiLabel {
                    Text = {
                        Text = BasePlayer.FindByID(key.Key) != null ? "<color=lime>●</color>" : "<color=red>●</color>", Font = "robotocondensed-regular.ttf", FontSize = 7, Color = "1 1 1 1", Align = TextAnchor.MiddleLeft
                    }
                    , RectTransform = {
                        AnchorMin = $"0.0925 0", AnchorMax = $"0.44 1"
                    }
                    ,
                }
                , Layer + ".Main" + "TopPlayerList" + $".TopLine{i}");
                container.Add(new CuiLabel {
                    Text = {
                        Text = $"{key.Value.Name}", Font = "robotocondensed-regular.ttf", FontSize = 12, Color = "1 1 1 1", Align = TextAnchor.MiddleLeft
                    }
                    , RectTransform = {
                        AnchorMin = $"0.1085 0", AnchorMax = $"0.45 1"
                    }
                    ,
                }
                , Layer + ".Main" + "TopPlayerList" + $".TopLine{i}");
                if (config._GameStoreSettings.RewardSettings.ContainsKey(i + (1 + (page * 10)))) {
                    container.Add(new CuiLabel {
                        Text = {
                            Text = $"{config._GameStoreSettings.RewardSettings.ElementAt(i + (page * 10)).Value} RUB", Color = "1 1 1 1", FontSize = 12, Font = "robotocondensed-regular.ttf", Align = TextAnchor.MiddleCenter
                        }
                        , RectTransform = {
                            AnchorMin = $"0.675 0", AnchorMax = $"0.82 1"
                        }
                        ,
                    }
                    , Layer + ".Main" + "TopPlayerList" + $".TopLine{i}");
                }
                container.Add(new CuiLabel {
                    Text = {
                        Text = $"{key.Value.Point}", Font = "robotocondensed-regular.ttf", FontSize = 12, Color = "1 1 1 1", Align = TextAnchor.MiddleCenter
                    }
                    , RectTransform = {
                        AnchorMin = $"0.83 0", AnchorMax = $"1 1"
                    }
                    ,
                }
                , Layer + ".Main" + "TopPlayerList" + $".TopLine{i}");
                container.Add(new CuiButton {
                    Button = {
                        Color = "0 0 0 0", Command = $"UI_BSTATS OpenProfileStats {key.Key}"
                    }
                    , RectTransform = {
                        AnchorMin = $"0 0", AnchorMax = $"1 1"
                    }
                    ,
                }
                , Layer + ".Main" + "TopPlayerList" + $".TopLine{i}");
                i++;
            }
#endregion
            CuiHelper.DestroyUi(player, Layer + ".Main" + "TopPlayerList");
            CuiHelper.AddUi(player, container);
        }
        private void PlayerTopInfo(BasePlayer player, ulong playerID) {
#region [Vars]
            var container = new CuiElementContainer();
            string colored = "0 0 0 0.5";
            var data = GetPlayerData(playerID);
            if (data == null) return;
#endregion
#region [Parrent]
            container.Add(new CuiElement {
                Name = "MainStats" + ".Main", Parent = ".Mains", Components = {
                    new CuiRawImageComponent {
                        Png = (string)ImageLibrary.Call("GetImage", "P72zCAu"), Color = "1 1 1 1"
                    }
                    , new CuiRectTransformComponent {
                        AnchorMin = "-0.315 -0.27", AnchorMax = "1.3 1.275", OffsetMax = "0 0"
                    }
                    ,
                }
            }
            );
#endregion
#region [Main-Gui]
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.195 0.38", AnchorMax = "0.438 0.72"
                }
                , Image = {
                    Color = "0 0 0 0"
                }
            }
            , "MainStats" + ".Main", Layer + ".Profile");
#endregion
#region [Avatar]
            container.Add(new CuiElement {
                Parent = Layer + ".Profile", Components = {
                    new CuiRawImageComponent {
                        Png = GetImage($"avatar_{playerID}")
                    }
                    , new CuiRectTransformComponent {
                        AnchorMin = "0.035 0.51", AnchorMax = "0.38 0.945", OffsetMin = "4 4", OffsetMax = "-4 -4"
                    }
                }
            }
            );
#endregion
#region [Title]
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.36 0.91", AnchorMax = $"1 1", OffsetMax = "0 0"
                }
                , Text = {
                    Text = "●", Color = BasePlayer.FindByID(playerID) != null ? "0.00 1.00 0.00 1.00" : "1.00 0.00 0.00 1.00", Align = TextAnchor.MiddleLeft, FontSize = 12, Font = "robotocondensed-regular.ttf"
                }
            }
            , Layer + ".Profile");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.46 0.91", AnchorMax = $"0.99 1", OffsetMax = "0 0"
                }
                , Text = {
                    Text = $"{data.Name}", Color = "1 1 1 0.8", Align = TextAnchor.MiddleLeft, FontSize = 20, Font = "robotocondensed-regular.ttf"
                }
            }
            , Layer + ".Profile");
#endregion
#region [Info]
            Dictionary<string, string> _playerInfo = new Dictionary<string, string>() {
                {
                    "МЕСТО В ТОПЕ:", $"{GetTopScore(playerID)}"
                }
                , {
                    "ОЧКОВ:", $"{data.Point}"
                }
                , {
                    "АКТИВНОСТЬ:", $"{data.PlayTimeInServer}м."
                }
                , {
                    "УБИЙСТВ:", $"{data.Kill}"
                }
                , {
                    "СМЕРТЕЙ:", $"{data.Death}"
                }
                , {
                    "К/Д:", $"{(data.Death == 0 ? data.Kill : (float)Math.Round(((float)data.Kill) / data.Death, 2))}"
                }
                ,
            }
            ;
            foreach (var check in _playerInfo.Select((i, t) => new {
                A = i, B = t
            }
            )) {
                container.Add(new CuiPanel {
                    RectTransform = {
                        AnchorMin = $"0.42 {0.83 - Math.Floor((float) check.B/ 1) * 0.0625}", AnchorMax = $"0.938 {0.95 - Math.Floor((float) check.B / 1) * 0.0625}",
                    }
                    , Image = {
                        Color = "0 0 0 0", Material = "assets/icons/greyout.mat"
                    }
                }
                , Layer + ".Profile", Layer + ".Profile" + ".Info" + $".{check.B}");
                container.Add(new CuiElement {
                    Parent = Layer + ".Profile" + ".Info" + $".{check.B}", Components = {
                        new CuiTextComponent {
                            Text = $"{check.A.Key}", Color = "1 1 1 1", Align = TextAnchor.MiddleLeft, FontSize = 12, Font = "robotocondensed-regular.ttf"
                        }
                        , new CuiRectTransformComponent {
                            AnchorMin = $"0.011 0", AnchorMax = $"1 1"
                        }
                        ,
                    }
                }
                );
                container.Add(new CuiElement {
                    Parent = Layer + ".Profile" + ".Info" + $".{check.B}", Components = {
                        new CuiTextComponent {
                            Text = $"{check.A.Value}", Color = "1 1 1 1", Align = TextAnchor.MiddleRight, FontSize = 12, Font = "robotocondensed-regular.ttf"
                        }
                        , new CuiRectTransformComponent {
                            AnchorMin = $"0 0", AnchorMax = $"0.985 1"
                        }
                        ,
                    }
                }
                );
            }
#endregion
#region [Resourse]
            for (int x = 0; x < data.Gather.Count; x++) {
                var Resourse = data.Gather.ToList()[x];
                var Text = Resourse.Value >= 1000 ? $"{(float)Math.Round((float)Resourse.Value / 1000, 1)}к" : $"{Resourse.Value}";
                container.Add(new CuiLabel {
                    RectTransform = {
                        AnchorMin = $"{0.025 + (x * 0.1075)} 0.22", AnchorMax = $"{0.115 + (x * 0.1075)} 0.3"
                    }
                    , Text = {
                        Text = $"{Text}", Color = "1 1 1 0.45", Align = TextAnchor.MiddleCenter, FontSize = 10, Font = "robotocondensed-regular.ttf"
                    }
                }
                , Layer + ".Profile", "MainStats" + ".Main" + ".Profile" + $".Res{x}");
            }
#endregion
            CuiHelper.DestroyUi(player, Layer);
            CuiHelper.AddUi(player, container);
            PlayerTop(player);
        }
#endregion
#region [Connect]
        private void OnPlayerConnected(BasePlayer player) {
            if (player == null || !player.userID.IsSteamId()) return;
            GetAvatar(player.UserIDString, avatar => AddImage(avatar, $"avatar_{player.UserIDString}"));
            var data = GetPlayerData(player.userID);
            if (data == null || string.IsNullOrEmpty(player.displayName)) return;
            var Name = covalence.Players.FindPlayerById(player.UserIDString)?.Name;
            if (data.Name != Name) data.Name = Name;
        }
#endregion
#region [Gather]
        private void OnDispenserGather(ResourceDispenser dispenser, BaseEntity entity, Item item) {
            if (!entity.ToPlayer() || entity == null || item == null) return;
            var player = entity.ToPlayer();
            if (player == null || player.IsNpc) return;
            AddResourse(player, item.info.shortname, item.amount);
        }
        private void OnDispenserBonus(ResourceDispenser dispenser, BaseEntity entity, Item item) {
            if (!entity.ToPlayer() || entity == null || item == null) return;
            var player = entity.ToPlayer();
            if (player == null || player.IsNpc) return;
            AddResourse(player, item.info.shortname, item.amount, true);
        }
        private void OnCollectiblePickup(CollectibleEntity collectible, BasePlayer player) {
            if (player == null || collectible == null || collectible.itemList == null) return;
            foreach (var itemAmount in collectible.itemList) {
                if (itemAmount.itemDef != null) {
                    AddResourse(player, itemAmount.itemDef.shortname, (int)itemAmount.amount);
                }
            }
        }
#endregion
#region [Entity]
        private void OnEntityTakeDamage(PatrolHelicopter entity, HitInfo info) {
            if (entity != null && entity.net != null && info.InitiatorPlayer != null) _lastHeli[entity.net.ID.Value] = info.InitiatorPlayer;
        }
        private void OnEntityDeath(BaseCombatEntity entity, HitInfo info) {
            if (entity == null || info == null) return;
            if (entity is PatrolHelicopter) {
                if (_lastHeli.ContainsKey(entity.net.ID.Value)) {
                    var dataHeli = GetPlayerData(_lastHeli[entity.net.ID.Value].userID);
                    if (dataHeli == null) return;
                    dataHeli.Point += config._PointsDestroy.dHeli;
                }
                return;
            }
            var player = info.InitiatorPlayer;
            if (player == null) return;
            var data = GetPlayerData(player.userID);
            if (data == null) return;
            if (entity is BradleyAPC) {
                data.Point += config._PointsDestroy.dBradley;
            }
            else if (entity.name.Contains("barrel")) {
                data.Point += config._PointsSettings.pBarrel;
                data.Gather["loot-barrel"]++;
            }
        }
#endregion
#region [Loot]
        private void OnLootEntity(BasePlayer player, LootContainer entity) {
            if (player == null || entity == null || entity?.net?.ID == null || _lootEntity.Contains(entity.net.ID.Value)) return;
            var data = GetPlayerData(player.userID);
            if (data == null) return;
            data.Point += config._PointsSettings.pBarrel;
            data.Gather["loot-barrel"]++;
            _lootEntity.Add(entity.net.ID.Value);
        }
#endregion
#region [Death]
        private void OnPlayerDeath(BasePlayer player, HitInfo info) {
            if (player == null || info == null || !player.userID.IsSteamId()) return;
            if (info.damageTypes.Has(DamageType.Suicide)) {
                var data = GetPlayerData(player.userID);
                if (data == null) return;
                data.Point -= config._PointsKillDeath.pSuicide;
                data.Death++;
                return;
            }
            var attacker = info.InitiatorPlayer;
            if (attacker == null || !attacker.userID.IsSteamId() || IsTeammates(player.userID, attacker.userID)) return;
            if (player.userID.IsSteamId()) {
                var data = GetPlayerData(player.userID);
                if (data != null) {
                    data.Point -= config._PointsKillDeath.pDeath;
                    data.Death++;
                }
                var dataAttacker = GetPlayerData(attacker.userID);
                if (dataAttacker != null) {
                    dataAttacker.Point += config._PointsKillDeath.pKill;
                    dataAttacker.Kill++;
                }
            }
        }
#endregion
#region [ConsoleCommand]
        private void cmdOpenStats(BasePlayer player) => PlayerTop(player);
        [ConsoleCommand("UI_BSTATS")]
        private void StatsUIHandler(ConsoleSystem.Arg args) {
            BasePlayer player = args?.Player();
            if (player == null || !args.HasArgs()) return;
            switch (args.Args[0]) {
                case "OpenProfileStats" : {
                    PlayerTopInfo(player, ulong.Parse(args.Args[1]));
                    break;
                }
                case "ReturnToPlayerTop" : {
                    PlayerTop(player, int.Parse(args.Args[1]) - 1);
                    break;
                }
                case "ChangeTopPage" : {
                    TopPlayerList(player, int.Parse(args.Args[1]));
                    break;
                }
            }
        }
#endregion
#region [Avatar]
        private readonly Regex Regex = new Regex(@"<avatarFull><!\[CDATA\[(.*)\]\]></avatarFull>");
        private void GetAvatar(string userId, Action<string> callback) {
            if (callback == null) return;
            try {
                webrequest.Enqueue($"http://steamcommunity.com/profiles/{userId}?xml=1", null, (code, response) => {
                    if (code != 200 || response == null) return;
                    var avatar = Regex.Match(response).Groups[1].ToString();
                    if (string.IsNullOrEmpty(avatar)) return;
                    callback.Invoke(avatar);
                }
                , this);
            }
            catch (Exception e) {
                PrintError($"{e.Message}");
            }
        }
#endregion
#region [NotifyChat]
        private void GetRandomTopPlayer() {
            int random = Core.Random.Range(0, 9);
            switch (random) {
                case 0 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Kill).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Больше всего убийств:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Kill}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 1 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Death).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Больше всего смертей:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Death}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 2 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.TotalFarm()).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Больше всего фарма:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.TotalFarm()}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 3 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Gather["hq.metal.ore"]).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Добыто МВК:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Gather["hq.metal.ore"]}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 4 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Gather["metal.ore"]).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Добыто Металла:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Gather["metal.ore"]}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 5 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Gather["sulfur.ore"]).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Добыто Серы:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Gather["sulfur.ore"]}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 6 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Gather["loot-barrel"]).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Добыто бочек и залутно ящиков:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Gather["loot-barrel"]}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 7 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.PlayTimeInServer).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Проведено больше всего время на сервере:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{FormatShortTime(TimeSpan.FromSeconds(key.Value.PlayTimeInServer * 60))}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
                case 8 : {
                    var playerList = _playerList.OrderByDescending(p => p.Value.Point).Take(5);
                    foreach (var player in BasePlayer.activePlayerList) {
                        int i = 1;
                        ServerBroadcast(player, "<size=13><color=#FFDD2FFF>Больше всего очков:</color></size>", 0);
                        foreach (var key in playerList) {
                            ServerBroadcast(player, $"<size=10>{i}.{key.Value.Name} - <color=#FFDD2FFF>{key.Value.Point}</color></size>", key.Key);
                            i++;
                        }
                    }
                    break;
                }
            }
        }
        private void ServerBroadcast(BasePlayer player, string message, ulong AvatarID) {
            if (player == null || string.IsNullOrEmpty(message)) return;
            Player.Message(player, $"{message}", AvatarID);
        }
        public static string FormatShortTime(TimeSpan time) {
            string result = string.Empty;
            if (time.Days != 0) result += $"{time.Days} д.";
            if (time.Hours != 0) result += $"{time.Hours} час.";
            if (time.Minutes != 0) result += $"{time.Minutes} мин.";
            if (time.Seconds != 0) result += $"{time.Seconds} сек.";
            return result;
        }
#endregion
#region [Functional]
        private bool IsTeammates(ulong player, ulong friend) {
            return player == friend || RelationshipManager.ServerInstance.FindPlayersTeam(player)?.members?.Contains(friend) == true;
        }
        private void TimeHandle() {
            foreach (var player in BasePlayer.activePlayerList) {
                var data = GetPlayerData(player.userID);
                if (data == null) continue;
                data.PlayTimeInServer++;
            }
        }
        private int GetTopScore(ulong userid) {
            int Top = 1;
            var RaitingNumber = _playerList.OrderByDescending(x => x.Value.Point);
            foreach (var Data in RaitingNumber) {
                if (Data.Key == userid) break;
                Top++;
            }
            return Top;
        }
        private int FindItemID(string shortName) {
            int val;
            if (_itemIds.TryGetValue(shortName, out val)) return val;
            var definition = ItemManager.FindItemDefinition(shortName);
            if (definition == null) return 0;
            val = definition.itemid;
            _itemIds[shortName] = val;
            return val;
        }
#endregion
#region [AddResourse]
        private void AddResourse(BasePlayer player, string shortname, int amount, bool GivePoint = false) {
            if (player == null || string.IsNullOrEmpty(shortname) || amount <= 0) return;
            var data = GetPlayerData(player.userID);
            if (data == null || !data.Gather.ContainsKey(shortname)) return;
            switch (shortname) {
                case "wood" : {
                    data.Gather[shortname] += amount;
                    if (GivePoint) {
                        data.Point += config._PointsSettings.pWood;
                    }
                    break;
                }
                case "stones" : {
                    data.Gather[shortname] += amount;
                    if (GivePoint) {
                        data.Point += config._PointsSettings.pStone;
                    }
                    break;
                }
                case "metal.ore" : case "metal.fragments" : {
                    data.Gather["metal.ore"] += amount;
                    if (GivePoint) {
                        data.Point += config._PointsSettings.pMetal;
                    }
                    break;
                }
                case "sulfur.ore" : case "sulfur" : {
                    data.Gather["sulfur.ore"] += amount;
                    if (GivePoint) {
                        data.Point += config._PointsSettings.pMetal;
                    }
                    break;
                }
                case "hq.metal.ore" : case "metal.refined" : {
                    data.Gather["hq.metal.ore"] += amount;
                    break;
                }
                case "leather" : {
                    data.Gather[shortname] += amount;
                    break;
                }
                case "cloth" : {
                    data.Gather[shortname] += amount;
                    break;
                }
                case "fat.animal" : {
                    data.Gather[shortname] += amount;
                    break;
                }
            }
        }
#endregion
#region [Config]
        private PluginConfig config;
        protected override void LoadDefaultConfig() {
            config = PluginConfig.DefaultConfig();
        }
        protected override void LoadConfig() {
            base.LoadConfig();
            config = Config.ReadObject<PluginConfig>();
            if (config.PluginVersion < Version) UpdateConfigValues();
            Config.WriteObject(config, true);
        }
        private void UpdateConfigValues() {
            PluginConfig baseConfig = PluginConfig.DefaultConfig();
            if (config.PluginVersion < Version) {
                config.PluginVersion = Version;
                if (Version == new VersionNumber(1, 1, 1)) {
                    config._NotifyChatRandom.chatSendTop = true;
                    config._NotifyChatRandom.chatSendTopTime = 1200;
                }
                PrintWarning("Config checked completed!");
            }
            config.PluginVersion = Version;
        }
        protected override void SaveConfig() {
            Config.WriteObject(config);
        }
        public class PointsSettings {
            [JsonProperty("Сколько давать очков за дерево")]
            public int pWood = 5;
            [JsonProperty("Сколько давать очков за каменный камень")]
            public int pStone = 5;
            [JsonProperty("Сколько давать очков за металический камень")]
            public int pMetal = 5;
            [JsonProperty("Сколько давать очков за серный камень")]
            public int pSulfur = 5;
            [JsonProperty("Сколько давать очков за уничтожение бочки | Лутание обычного ящика у дороги")]
            public int pBarrel = 5;
        }
        public class PointsDestroy {
            [JsonProperty("Сколько давать очков за уничтожение вертолета")]
            public int dHeli = 1500;
            [JsonProperty("Сколько давать очков за уничтожение танка")]
            public int dBradley = 750;
        }
        public class PointsKillDeath {
            [JsonProperty("Сколько давать очков за убийство игрока")]
            public int pKill = 40;
            [JsonProperty("Сколько отнимать очков за смерть")]
            public int pDeath = 15;
            [JsonProperty("Сколько отнимать очков за суицид")]
            public int pSuicide = 15;
        }
        public class GameStoreSettings {
            [JsonProperty("Включить авто выдачу призов при вайпе сервера?")]
            public bool GivePrize = true;
            [JsonProperty("ИД магазина в сервисе")]
            public string ShopID = "";
            [JsonProperty("Секретный ключ (не распростраяйте его)")]
            public string SecretKey = "";
            [JsonProperty("ID сервера")]
            public string ServerID = "";
            [JsonProperty("Место в топе и выдаваемый баланс игроку")]
            public Dictionary<int, float> RewardSettings;
        }
        public class NotifyChatRandom {
            [JsonProperty("Отправлять в чат сообщения с топ 5 игроками ?")]
            public bool chatSendTop = true;
            [JsonProperty("Раз в сколько секунд будет отправлятся сообщение ?")]
            public int chatSendTopTime = 1200;
        }
        private class PluginConfig {
            [JsonProperty("Команда для открытия топа")]
            public string openMenuTop;
            [JsonProperty("Информация")]
            public string Info;
            [JsonProperty("Сколько выдавать очков за лутание мегаящика")]
            public int CountPoint;
            [JsonProperty("Сколько выдавать очков за захват карьера")]
            public int CountPointQuarry;
            [Json
// ... [Code preview truncated due to length. Full source in attached file] ...

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